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Move internal level editor into main tree
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139
editor/ScriptSyncDialog.h
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139
editor/ScriptSyncDialog.h
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/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(AFX_SCRIPTSYNCDIALOG_H__9C4083C0_CB58_11D2_AB2B_006008BF0B09__INCLUDED_)
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#define AFX_SCRIPTSYNCDIALOG_H__9C4083C0_CB58_11D2_AB2B_006008BF0B09__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// ScriptSyncDialog.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CScriptSyncDialog dialog
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/////////////////////////////////////////////////////////////////////////////
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// CMyListCtrl window
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#include "manage_external.h"
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#define STATE_COMPILED 0
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#define STATE_OOD 1
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#define STATE_OOS 2
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#define STATE_MISSING 3
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#define STATE_ERROOD 4
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#define STATE_ERROOS 5
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#define STATE_NOCOMPILER 6
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struct
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{
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char filename[PAGENAME_LEN];
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int state;
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}tFileInfo;
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class CMyListCtrl : public CListCtrl
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{
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// Construction
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public:
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CMyListCtrl();
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void Initialize(void);
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int AddItem(char *name,int state);
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bool SetItem(int item,int state);
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bool GetItem(int item,char *name,char *state);
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void SelectItem(int index);
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CMyListCtrl)
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CMyListCtrl();
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// Generated message map functions
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protected:
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//{{AFX_MSG(CMyListCtrl)
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// NOTE - the ClassWizard will add and remove member functions here.
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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class CScriptSyncDialog : public CDialog
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{
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// Construction
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public:
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CScriptSyncDialog(CWnd* pParent = NULL); // standard constructor
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void DoStuff(void);
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void BuildList(void);
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void defer(void);
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bool early_exit;
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bool first_paint;
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tFileInfo *m_Files;
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int m_NumFiles;
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bool m_InStuff;
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int m_Index;
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bool m_Done;
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char old_dir[_MAX_PATH];
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bool m_FillingIn;
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int m_ErrorCount;
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int m_HasCompiler;
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// Dialog Data
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//{{AFX_DATA(CScriptSyncDialog)
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enum { IDD = IDD_SYNCSCRIPTS };
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CMyListCtrl m_List;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CScriptSyncDialog)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CScriptSyncDialog)
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virtual BOOL OnInitDialog();
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afx_msg void OnPaint();
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afx_msg void OnTimer(UINT nIDEvent);
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afx_msg void OnDestroy();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_SCRIPTSYNCDIALOG_H__9C4083C0_CB58_11D2_AB2B_006008BF0B09__INCLUDED_)
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