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Replace "ubyte" with "uint8_t"
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@@ -117,13 +117,13 @@ ushort *bump_data(int handle) {
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}
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// returns width of bumpmap
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ubyte bump_w(int handle) {
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uint8_t bump_w(int handle) {
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ASSERT(GameBumpmaps[handle].flags & BUMPF_USED);
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return GameBumpmaps[handle].width;
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}
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// returns height of bumpmap
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ubyte bump_h(int handle) {
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uint8_t bump_h(int handle) {
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ASSERT(GameBumpmaps[handle].flags & BUMPF_USED);
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return GameBumpmaps[handle].height;
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}
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