Replace "ubyte" with "uint8_t"

This commit is contained in:
GravisZro
2024-05-23 23:07:26 -04:00
parent 9d3e361a35
commit 26b7776f43
394 changed files with 2888 additions and 2888 deletions

View File

@@ -61,10 +61,10 @@ void rend_SetLightingState(light_state state);
extern int gpu_Overlay_map;
int Bump_map = 0;
int Bumpmap_ready = 0;
extern ubyte gpu_Overlay_type;
extern uint8_t gpu_Overlay_type;
float Z_bias = 0.0f;
ubyte Renderer_close_flag = 0;
extern ubyte Renderer_initted;
uint8_t Renderer_close_flag = 0;
extern uint8_t Renderer_initted;
renderer_type Renderer_type = RENDERER_OPENGL;
int WindowGL = 0;
@@ -135,8 +135,8 @@ PFNGLMULTITEXCOORD4FARBPROC oglMultiTexCoord4f = NULL;
ushort *OpenGL_bitmap_remap = NULL;
ushort *OpenGL_lightmap_remap = NULL;
ubyte *OpenGL_bitmap_states = NULL;
ubyte *OpenGL_lightmap_states = NULL;
uint8_t *OpenGL_bitmap_states = NULL;
uint8_t *OpenGL_lightmap_states = NULL;
uint32_t *opengl_Upload_data = NULL;
uint32_t *opengl_Translate_table = NULL;
@@ -285,9 +285,9 @@ int opengl_InitCache(void) {
OpenGL_lightmap_remap = (ushort *)mem_malloc(MAX_LIGHTMAPS * 2);
ASSERT(OpenGL_lightmap_remap);
OpenGL_bitmap_states = (ubyte *)mem_malloc(MAX_BITMAPS);
OpenGL_bitmap_states = (uint8_t *)mem_malloc(MAX_BITMAPS);
ASSERT(OpenGL_bitmap_states);
OpenGL_lightmap_states = (ubyte *)mem_malloc(MAX_LIGHTMAPS);
OpenGL_lightmap_states = (uint8_t *)mem_malloc(MAX_LIGHTMAPS);
ASSERT(OpenGL_lightmap_states);
Cur_texture_object_num = 1;
@@ -1488,7 +1488,7 @@ void opengl_ResetCache(void) {
opengl_InitCache();
}
ubyte opengl_Framebuffer_ready = 0;
uint8_t opengl_Framebuffer_ready = 0;
chunked_bitmap opengl_Chunked_bitmap;
void opengl_ChangeChunkedBitmap(int bm_handle, chunked_bitmap *chunk) {