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https://github.com/kevinbentley/Descent3.git
synced 2026-04-04 11:00:04 -04:00
Replace "ubyte" with "uint8_t"
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@@ -32,11 +32,11 @@ extern "C" {
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#endif
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DLLEXPORT char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
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DLLEXPORT void STDCALL ShutdownDLL(void);
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DLLEXPORT int STDCALL GetGOScriptID(const char *name, ubyte isdoor);
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DLLEXPORT int STDCALL GetGOScriptID(const char *name, uint8_t isdoor);
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DLLEXPORT void STDCALLPTR CreateInstance(int id);
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DLLEXPORT void STDCALL DestroyInstance(int id, void *ptr);
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DLLEXPORT short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data);
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DLLEXPORT int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state);
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DLLEXPORT int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state);
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#ifdef __cplusplus
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}
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#endif
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@@ -171,7 +171,7 @@ void STDCALL ShutdownDLL(void) {}
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// or OBJ_ROBOT), therefore, a 1 is passed in for isdoor if the given object name refers to a
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// door, else it is a 0. The return value is the unique identifier, else -1 if the script
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// does not exist in the DLL.
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int STDCALL GetGOScriptID(const char *name, ubyte isdoor) {
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int STDCALL GetGOScriptID(const char *name, uint8_t isdoor) {
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if (!isdoor) {
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for (int i = 0; i < NumScriptIDs; i++) {
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if (!stricmp(name, ScriptIDs[i].name))
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@@ -272,7 +272,7 @@ short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *
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// able to be used. IT IS VERY IMPORTANT WHEN SAVING THE STATE TO RETURN THE NUMBER OF _BYTES_ WROTE
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// TO THE FILE. When restoring the data, the return value is ignored. saving_state is 1 when you should
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// write data to the file_ptr, 0 when you should read in the data.
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int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state) { return 0; }
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int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state) { return 0; }
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int GetObjectType(int object) {
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msafe_struct ms;
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