mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-12-19 17:37:42 -05:00
Heavy patching for compiler warnings.
The vast majority of this is fixing up `char *` that should be `const char *` but a handful of other fixes, like potential buffer overflows that GCC noticed, etc, were applied as well. This removes `-Wno-write-strings` from CMakeLists.txt, as it is no longer necessary, as there is no longer a flood of compiler warning spam when building. This does not fix all compiler warnings; there are still a handful, and they are legitimate, but they can be dealt with in a future commit.
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@@ -37,7 +37,7 @@ extern "C" {
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#endif
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char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
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void STDCALL ShutdownDLL(void);
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int STDCALL GetGOScriptID(char *name, ubyte is_door);
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int STDCALL GetGOScriptID(const char *name, ubyte is_door);
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void STDCALLPTR CreateInstance(int id);
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void STDCALL DestroyInstance(int id, void *ptr);
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short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data);
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@@ -1072,7 +1072,7 @@ char *SkipInitialWhitespace(char *s) {
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}
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// Read in the Messages
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int ReadMessageFile(char *filename) {
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int ReadMessageFile(const char *filename) {
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void *infile;
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char filebuffer[MAX_MSG_FILEBUF_LEN + 1];
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char *line, *msg_start;
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@@ -1140,7 +1140,7 @@ int ReadMessageFile(char *filename) {
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}
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// Find a message
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char *GetMessage(char *name) {
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const char *GetMessage(const char *name) {
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// Make sure given name is valid
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if (name == NULL)
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return INV_MSGNAME_STRING;
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@@ -1159,11 +1159,11 @@ char *GetMessage(char *name) {
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//======================
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#define NUM_DOOR_NAMES 3
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char *Door_names[NUM_DOOR_NAMES] = {"KeyDoor", "RadioDoor", "MatcenDoor"};
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const char *Door_names[NUM_DOOR_NAMES] = {"KeyDoor", "RadioDoor", "MatcenDoor"};
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int Door_handles[NUM_DOOR_NAMES];
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#define NUM_OBJECT_NAMES 80
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char *Object_names[NUM_OBJECT_NAMES] = {"AlienVirusStand",
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const char *Object_names[NUM_OBJECT_NAMES] = {"AlienVirusStand",
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"BigPipeKey2",
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"DatlinkCenter",
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"ComputerPole2",
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@@ -1246,7 +1246,7 @@ char *Object_names[NUM_OBJECT_NAMES] = {"AlienVirusStand",
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int Object_handles[NUM_OBJECT_NAMES];
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#define NUM_ROOM_NAMES 13
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char *Room_names[NUM_ROOM_NAMES] = {"GoodiePortalRoom", "FirstOutdoorPortal",
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const char *Room_names[NUM_ROOM_NAMES] = {"GoodiePortalRoom", "FirstOutdoorPortal",
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"ReturnInsideRoom", "RadioRoom",
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"RadioArmory", "Alien1",
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"Alien2", "Alien3",
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@@ -1256,7 +1256,7 @@ char *Room_names[NUM_ROOM_NAMES] = {"GoodiePortalRoom", "FirstOutdoorPortal",
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int Room_indexes[NUM_ROOM_NAMES];
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#define NUM_TRIGGER_NAMES 39
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char *Trigger_names[NUM_TRIGGER_NAMES] = {
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const char *Trigger_names[NUM_TRIGGER_NAMES] = {
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"Waypoint8", "Waypoint7", "Waypoint6", "Waypoint5", "Waypoint4", "Waypoint2", "Waypoint1",
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"VirusEnter", "CuplinkCam2", "CuplinkCam3", "CuplinkCam1", "Exit4", "Exit3", "Exit2",
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"Exit1", "Voice10", "Voice9", "Voice8", "Voice7", "Voice-Computer", "Voice5",
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@@ -1268,33 +1268,33 @@ int Trigger_faces[NUM_TRIGGER_NAMES];
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int Trigger_rooms[NUM_TRIGGER_NAMES];
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#define NUM_SOUND_NAMES 10
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char *Sound_names[NUM_SOUND_NAMES] = {"AmbDroneP", "AmbDroneE", "AmbDroneD", "AmbDroneX", "AmbLavaLoop1",
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const char *Sound_names[NUM_SOUND_NAMES] = {"AmbDroneP", "AmbDroneE", "AmbDroneD", "AmbDroneX", "AmbLavaLoop1",
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"AmbDroneN", "AmbDroneK", "AmbSwitch31", "PupC1", "AmbVirusSwitch"};
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int Sound_indexes[NUM_SOUND_NAMES];
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#define NUM_TEXTURE_NAMES 5
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char *Texture_names[NUM_TEXTURE_NAMES] = {"Reddataup", "Ready1", "Notready", "Staticscrolling", "Online"};
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const char *Texture_names[NUM_TEXTURE_NAMES] = {"Reddataup", "Ready1", "Notready", "Staticscrolling", "Online"};
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int Texture_indexes[NUM_TEXTURE_NAMES];
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#define NUM_PATH_NAMES 9
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char *Path_names[NUM_PATH_NAMES] = {"IntroCam", "IntroShip", "VirusCam", "CupLinkCam", "Rescuer3",
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const char *Path_names[NUM_PATH_NAMES] = {"IntroCam", "IntroShip", "VirusCam", "CupLinkCam", "Rescuer3",
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"Rescuer2", "Rescuer1", "EndCam", "EndLevelCam"};
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int Path_indexes[NUM_PATH_NAMES];
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#define NUM_MATCEN_NAMES 2
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char *Matcen_names[NUM_MATCEN_NAMES] = {"DatlinkMatcen", "TwoSwitchMatcen"};
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const char *Matcen_names[NUM_MATCEN_NAMES] = {"DatlinkMatcen", "TwoSwitchMatcen"};
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int Matcen_indexes[NUM_MATCEN_NAMES];
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#define NUM_GOAL_NAMES 3
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char *Goal_names[NUM_GOAL_NAMES] = {"Activate Datlink", "Acquire the alien virus", "Retrieve the Alien Virus"};
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const char *Goal_names[NUM_GOAL_NAMES] = {"Activate Datlink", "Acquire the alien virus", "Retrieve the Alien Virus"};
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int Goal_indexes[NUM_GOAL_NAMES];
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#define NUM_MESSAGE_NAMES 16
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char *Message_names[NUM_MESSAGE_NAMES] = {"IntroMessage", "ForceFieldDeactivated", "2KeyCards", "1KeyCard",
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const char *Message_names[NUM_MESSAGE_NAMES] = {"IntroMessage", "ForceFieldDeactivated", "2KeyCards", "1KeyCard",
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"RadioRoomUnlock", "RadioRoomFirst", "All4Radio", "All4Radio2",
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"TwoSwitchUnlock", "TwoSwitchFirst", "AlienCuplinks", "HeresVirus",
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"Virus", "DestroyThese", "EndLevel", "PowerCupLink"};
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char *Message_strings[NUM_MESSAGE_NAMES];
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const char *Message_strings[NUM_MESSAGE_NAMES];
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// ===============
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// InitializeDLL()
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@@ -1312,7 +1312,7 @@ char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) {
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InitMessageList();
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// Build the filename of the message file
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char filename[_MAX_PATH + 1];
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char filename[_MAX_PATH + 32];
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if (func_list->script_identifier != NULL) {
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_splitpath(func_list->script_identifier, NULL, NULL, filename, NULL);
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strcat(filename, ".msg");
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@@ -1377,7 +1377,7 @@ void STDCALL ShutdownDLL(void) { ClearMessageList(); }
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// ===============
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// GetGOScriptID()
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// ===============
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int STDCALL GetGOScriptID(char *name, ubyte isdoor) { return -1; }
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int STDCALL GetGOScriptID(const char *name, ubyte isdoor) { return -1; }
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// ================
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// CreateInstance()
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