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Internal editor: minimal compilation fixes
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@@ -1200,8 +1200,8 @@ void CWorldObjectsGenericDialog::UpdateObjectView(void)
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int x, y, bm_handle,w,h;
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static int frame=0,spin_frame=0;
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static int last_object=-1;
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static last_render_handle=-1;
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static object_dir=0;
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static int last_render_handle=-1;
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static int object_dir=0;
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if (m_current == -1)
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return;
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