diff --git a/renderer/HardwareOpenGL.cpp b/renderer/HardwareOpenGL.cpp index 2e6a1600..6d94fb0b 100644 --- a/renderer/HardwareOpenGL.cpp +++ b/renderer/HardwareOpenGL.cpp @@ -2190,8 +2190,6 @@ void rend_Screenshot(int bm_handle) { dest_data[(((h - 1) - i) * w) + t] = GR_RGB16(r, g, b); } } - - mem_free(temp_data); } // Enables/disables writes the depth buffer