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ui: delete empty function bodies
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@@ -42,10 +42,6 @@
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#include "log.h"
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#include "pserror.h"
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UIObject::UIObject() {}
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UIObject::~UIObject() {}
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// obj = NULL, then this object has no parent: it is an independent entity.
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void UIObject::Create(int x, int y, int w, int h) {
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ASSERT(!m_Created);
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