scripts: delete empty function bodies

This commit is contained in:
Jan Engelhardt
2024-11-03 11:07:31 +01:00
parent 7fa31b3aa3
commit ab0e1c7f5b
60 changed files with 57 additions and 437 deletions

View File

@@ -55,8 +55,7 @@ tScriptInfo ScriptInfo[MAX_IDS] = {{ID_SHIELD_ORB, "Shield"}, {ID_ENERGY_ORB, "E
class BaseObjScript {
public:
BaseObjScript();
virtual ~BaseObjScript();
virtual ~BaseObjScript() = default;
virtual int16_t CallEvent(int event, tOSIRISEventInfo *data);
protected:
@@ -161,10 +160,6 @@ int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state) { return 0; }
//============================================
// Script Implementation
//============================================
BaseObjScript::BaseObjScript() {}
BaseObjScript::~BaseObjScript() {}
int16_t BaseObjScript::CallEvent(int event, tOSIRISEventInfo *data) {
switch (event) {
case EVT_INTERVAL: