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Replace "ushort" with "uint16_t" and fix missing includes
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@@ -236,7 +236,7 @@ float rend_GetAspectRatio(void) {
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}
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// Given a source x,y and width,height, draws any sized bitmap into the renderer lfb
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void rend_DrawLFBBitmap(int sx, int sy, int w, int h, int dx, int dy, ushort *data, int rowsize) {}
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void rend_DrawLFBBitmap(int sx, int sy, int w, int h, int dx, int dy, uint16_t *data, int rowsize) {}
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// draws a scaled 2d bitmap to our buffer
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void rend_DrawScaledBitmap(int x1, int y1, int x2, int y2, int bm, float u0, float v0, float u1, float v1, int color,
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