Add D3 utilities source (from kevinbentley/add-missing)

Kevin Bentley <kevin.bentley@gmail.com>
This commit is contained in:
Louis Gombert
2024-04-20 00:18:45 +02:00
parent f3ddb1aa28
commit b0f7dc1437
565 changed files with 0 additions and 15278 deletions

View File

@@ -0,0 +1,62 @@
// AddScriptDialog.cpp : implementation file
//
#include "stdafx.h"
#include "editor.h"
#include "AddScriptDialog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAddScriptDialog dialog
CAddScriptDialog::CAddScriptDialog(CWnd* pParent /*=NULL*/)
: CDialog(CAddScriptDialog::IDD, pParent)
{
//{{AFX_DATA_INIT(CAddScriptDialog)
m_Name = _T("");
m_TypeName = _T("");
//}}AFX_DATA_INIT
}
void CAddScriptDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAddScriptDialog)
DDX_Text(pDX, IDC_EDITNAME, m_Name);
DDV_MaxChars(pDX, m_Name, 32);
DDX_CBString(pDX, IDC_TYPESEL, m_TypeName);
DDV_MaxChars(pDX, m_TypeName, 16);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAddScriptDialog, CDialog)
//{{AFX_MSG_MAP(CAddScriptDialog)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CAddScriptDialog message handlers
BOOL CAddScriptDialog::OnInitDialog()
{
CDialog::OnInitDialog();
CComboBox *cbox = (CComboBox *)GetDlgItem(IDC_TYPESEL);
cbox->AddString("object");
cbox->AddString("trigger");
cbox->SelectString(-1, "object");
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}