clang-format on everything.

This commit is contained in:
Kevin Bentley
2024-04-16 12:56:40 -06:00
parent 142052a67d
commit c6640cc631
909 changed files with 652028 additions and 707349 deletions

View File

@@ -2,23 +2,23 @@
AngelCode Scripting Library
Copyright (c) 2003-2009 Andreas Jonsson
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you
1. The origin of this software must not be misrepresented; you
must not claim that you wrote the original software. If you use
this software in a product, an acknowledgment in the product
this software in a product, an acknowledgment in the product
documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
3. This notice may not be removed or altered from any source
distribution.
The original version of this library can be located at:
@@ -28,7 +28,6 @@
andreas@angelcode.com
*/
//
// as_callfunc_sh4.cpp
//
@@ -42,7 +41,6 @@
// * http://www.renesas.com/avs/resource/japan/eng/pdf/mpumcu/e602156_sh4.pdf
// * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wcechp40/html/_callsh4_SH_4_Calling_Standard.asp
#include "as_config.h"
#ifndef MAX_PORTABILITY
@@ -76,442 +74,403 @@ static asDWORD sh4Args[AS_SH4_MAX_ARGS + 1 + 1];
extern "C" asQWORD sh4Func(int intArgSize, int floatArgSize, int stackArgSize, asDWORD func);
asm(""
" .align 4\n"
" .global _sh4Func\n"
"_sh4Func:\n"
" mov.l r14,@-r15\n"
" mov.l r13,@-r15\n"
" mov.l r12,@-r15\n"
" sts.l pr,@-r15\n" // must be saved since we call a subroutine
" mov r7, r14\n" // func
" mov r6, r13\n" // stackArgSize
" mov.l r5,@-r15\n" // floatArgSize
" mov.l sh4Args,r0\n"
" pref @r0\n"
" mov r4, r1\n" // intArgsize
" mov #33*4,r2\n"
" extu.b r2,r2\n" // make unsigned (33*4 = 132 => 128)
" mov.l @(r0,r2), r2\n" // r2 has adress for when returning in memory
"_sh4f_intarguments:\n" // copy all the int arguments to the respective registers
" mov #4*2*2,r3\n" // calculate how many bytes to skip
" sub r1,r3\n"
" braf r3\n"
" add #-4,r1\n" // we are indexing the array backwards, so subtract one (delayed slot)
" mov.l @(r0,r1),r7\n" // 4 arguments
" add #-4,r1\n"
" mov.l @(r0,r1),r6\n" // 3 arguments
" add #-4,r1\n"
" mov.l @(r0,r1),r5\n" // 2 arguments
" add #-4,r1\n"
" mov.l @(r0,r1),r4\n" // 1 argument
" nop\n"
"_sh4f_floatarguments:\n" // copy all the float arguments to the respective registers
" add #4*4, r0\n"
" mov.l @r15+,r1\n" // floatArgSize
" mov #8*2*2,r3\n" // calculate how many bytes to skip
" sub r1,r3\n"
" braf r3\n"
" add #-4,r1\n" // we are indexing the array backwards, so subtract one (delayed slot)
" fmov.s @(r0,r1),fr11\n" // 8 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr10\n" // 7 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr9\n" // 6 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr8\n" // 5 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr7\n" // 4 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr6\n" // 3 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr5\n" // 2 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr4\n" // 1 argument
" nop\n"
"_sh4f_stackarguments:\n" // copy all the stack argument onto the stack
" add #8*4, r0\n"
" mov r0, r1\n"
" mov #0, r0\n" // init position counter (also used as a 0-check on the line after)
" cmp/eq r0, r13\n"
" bt _sh4f_functioncall\n" // no arguments to push onto the stack
" mov r13, r3\n" // stackArgSize
" sub r3,r15\n" // "allocate" space on the stack
" shlr2 r3\n" // make into a counter
"_sh4f_stackloop:\n"
" mov.l @r1+, r12\n"
" mov.l r12, @(r0, r15)\n"
" add #4, r0\n"
" dt r3\n"
" bf _sh4f_stackloop\n"
"_sh4f_functioncall:\n"
" jsr @r14\n" // no arguments
" nop\n"
" add r13, r15\n" // restore stack position
" lds.l @r15+,pr\n"
" mov.l @r15+, r12\n"
" mov.l @r15+, r13\n"
" rts\n"
" mov.l @r15+, r14\n" // delayed slot
"\n"
" .align 4\n"
"sh4Args:\n"
" .long _sh4Args\n"
);
" .align 4\n"
" .global _sh4Func\n"
"_sh4Func:\n"
" mov.l r14,@-r15\n"
" mov.l r13,@-r15\n"
" mov.l r12,@-r15\n"
" sts.l pr,@-r15\n" // must be saved since we call a subroutine
" mov r7, r14\n" // func
" mov r6, r13\n" // stackArgSize
" mov.l r5,@-r15\n" // floatArgSize
" mov.l sh4Args,r0\n"
" pref @r0\n"
" mov r4, r1\n" // intArgsize
" mov #33*4,r2\n"
" extu.b r2,r2\n" // make unsigned (33*4 = 132 => 128)
" mov.l @(r0,r2), r2\n" // r2 has adress for when returning in memory
"_sh4f_intarguments:\n" // copy all the int arguments to the respective registers
" mov #4*2*2,r3\n" // calculate how many bytes to skip
" sub r1,r3\n"
" braf r3\n"
" add #-4,r1\n" // we are indexing the array backwards, so subtract one (delayed slot)
" mov.l @(r0,r1),r7\n" // 4 arguments
" add #-4,r1\n"
" mov.l @(r0,r1),r6\n" // 3 arguments
" add #-4,r1\n"
" mov.l @(r0,r1),r5\n" // 2 arguments
" add #-4,r1\n"
" mov.l @(r0,r1),r4\n" // 1 argument
" nop\n"
"_sh4f_floatarguments:\n" // copy all the float arguments to the respective registers
" add #4*4, r0\n"
" mov.l @r15+,r1\n" // floatArgSize
" mov #8*2*2,r3\n" // calculate how many bytes to skip
" sub r1,r3\n"
" braf r3\n"
" add #-4,r1\n" // we are indexing the array backwards, so subtract one (delayed slot)
" fmov.s @(r0,r1),fr11\n" // 8 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr10\n" // 7 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr9\n" // 6 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr8\n" // 5 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr7\n" // 4 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr6\n" // 3 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr5\n" // 2 arguments
" add #-4,r1\n"
" fmov.s @(r0,r1),fr4\n" // 1 argument
" nop\n"
"_sh4f_stackarguments:\n" // copy all the stack argument onto the stack
" add #8*4, r0\n"
" mov r0, r1\n"
" mov #0, r0\n" // init position counter (also used as a 0-check on the line after)
" cmp/eq r0, r13\n"
" bt _sh4f_functioncall\n" // no arguments to push onto the stack
" mov r13, r3\n" // stackArgSize
" sub r3,r15\n" // "allocate" space on the stack
" shlr2 r3\n" // make into a counter
"_sh4f_stackloop:\n"
" mov.l @r1+, r12\n"
" mov.l r12, @(r0, r15)\n"
" add #4, r0\n"
" dt r3\n"
" bf _sh4f_stackloop\n"
"_sh4f_functioncall:\n"
" jsr @r14\n" // no arguments
" nop\n"
" add r13, r15\n" // restore stack position
" lds.l @r15+,pr\n"
" mov.l @r15+, r12\n"
" mov.l @r15+, r13\n"
" rts\n"
" mov.l @r15+, r14\n" // delayed slot
"\n"
" .align 4\n"
"sh4Args:\n"
" .long _sh4Args\n");
// puts the arguments in the correct place in the sh4Args-array. See comments above.
// This could be done better.
inline void splitArgs(const asDWORD *args, int argNum, int &numRegIntArgs, int &numRegFloatArgs, int &numRestArgs, int hostFlags) {
int i;
inline void splitArgs(const asDWORD *args, int argNum, int &numRegIntArgs, int &numRegFloatArgs, int &numRestArgs,
int hostFlags) {
int i;
int argBit = 1;
for (i = 0; i < argNum; i++) {
if (hostFlags & argBit) {
if (numRegFloatArgs < 12 - 4) {
// put in float register
sh4Args[4 + numRegFloatArgs] = args[i];
numRegFloatArgs++;
} else {
// put in stack
sh4Args[4 + 8 + numRestArgs] = args[i];
numRestArgs++;
}
} else {
if (numRegIntArgs < 8 - 4) {
// put in int register
sh4Args[numRegIntArgs] = args[i];
numRegIntArgs++;
} else {
// put in stack
sh4Args[4 + 8 + numRestArgs] = args[i];
numRestArgs++;
}
}
argBit <<= 1;
}
int argBit = 1;
for (i = 0; i < argNum; i++) {
if (hostFlags & argBit) {
if (numRegFloatArgs < 12 - 4) {
// put in float register
sh4Args[4 + numRegFloatArgs] = args[i];
numRegFloatArgs++;
} else {
// put in stack
sh4Args[4 + 8 + numRestArgs] = args[i];
numRestArgs++;
}
} else {
if (numRegIntArgs < 8 - 4) {
// put in int register
sh4Args[numRegIntArgs] = args[i];
numRegIntArgs++;
} else {
// put in stack
sh4Args[4 + 8 + numRestArgs] = args[i];
numRestArgs++;
}
}
argBit <<= 1;
}
}
asQWORD CallCDeclFunction(const asDWORD *args, int argSize, asDWORD func, int flags)
{
int argNum = argSize >> 2;
asQWORD CallCDeclFunction(const asDWORD *args, int argSize, asDWORD func, int flags) {
int argNum = argSize >> 2;
int intArgs = 0;
int floatArgs = 0;
int restArgs = 0;
int intArgs = 0;
int floatArgs = 0;
int restArgs = 0;
// put the arguments in the correct places in the sh4Args array
if (argNum > 0)
splitArgs(args, argNum, intArgs, floatArgs, restArgs, flags);
// put the arguments in the correct places in the sh4Args array
if (argNum > 0)
splitArgs(args, argNum, intArgs, floatArgs, restArgs, flags);
return sh4Func(intArgs << 2, floatArgs << 2, restArgs << 2, func);
return sh4Func(intArgs << 2, floatArgs << 2, restArgs << 2, func);
}
// This function is identical to CallCDeclFunction, with the only difference that
// the value in the first parameter is the object
asQWORD CallThisCallFunction(const void *obj, const asDWORD *args, int argSize, asDWORD func, int flags)
{
int argNum = argSize >> 2;
asQWORD CallThisCallFunction(const void *obj, const asDWORD *args, int argSize, asDWORD func, int flags) {
int argNum = argSize >> 2;
int intArgs = 1;
int floatArgs = 0;
int restArgs = 0;
int intArgs = 1;
int floatArgs = 0;
int restArgs = 0;
sh4Args[0] = (asDWORD) obj;
// put the arguments in the correct places in the sh4Args array
if (argNum >= 1)
splitArgs(args, argNum, intArgs, floatArgs, restArgs, flags);
sh4Args[0] = (asDWORD)obj;
return sh4Func(intArgs << 2, floatArgs << 2, restArgs << 2, func);
// put the arguments in the correct places in the sh4Args array
if (argNum >= 1)
splitArgs(args, argNum, intArgs, floatArgs, restArgs, flags);
return sh4Func(intArgs << 2, floatArgs << 2, restArgs << 2, func);
}
// This function is identical to CallCDeclFunction, with the only difference that
// the value in the last parameter is the object
asQWORD CallThisCallFunction_objLast(const void *obj, const asDWORD *args, int argSize, asDWORD func, int flags)
{
int argNum = argSize >> 2;
asQWORD CallThisCallFunction_objLast(const void *obj, const asDWORD *args, int argSize, asDWORD func, int flags) {
int argNum = argSize >> 2;
int intArgs = 0;
int floatArgs = 0;
int restArgs = 0;
int intArgs = 0;
int floatArgs = 0;
int restArgs = 0;
// put the arguments in the correct places in the sh4Args array
if (argNum >= 1)
splitArgs(args, argNum, intArgs, floatArgs, restArgs, flags);
// put the arguments in the correct places in the sh4Args array
if (argNum >= 1)
splitArgs(args, argNum, intArgs, floatArgs, restArgs, flags);
if (intArgs < 4) {
sh4Args[intArgs] = (asDWORD)obj;
intArgs++;
} else {
sh4Args[4 + 8 + restArgs] = (asDWORD)obj;
restArgs++;
}
if (intArgs < 4) {
sh4Args[intArgs] = (asDWORD) obj;
intArgs++;
} else {
sh4Args[4 + 8 + restArgs] = (asDWORD) obj;
restArgs++;
}
return sh4Func(intArgs << 2, floatArgs << 2, restArgs << 2, func);
return sh4Func(intArgs << 2, floatArgs << 2, restArgs << 2, func);
}
asDWORD GetReturnedFloat()
{
asDWORD f;
asDWORD GetReturnedFloat() {
asDWORD f;
asm("fmov.s fr0, %0\n" : "=m"(f));
asm("fmov.s fr0, %0\n" : "=m"(f));
return f;
return f;
}
// sizeof(double) == 4 with sh-elf-gcc (3.4.0) -m4
// so this isn't really used...
asQWORD GetReturnedDouble()
{
asQWORD d;
asQWORD GetReturnedDouble() {
asQWORD d;
asm("fmov dr0, %0\n" : "=m"(d));
asm("fmov dr0, %0\n" : "=m"(d));
return d;
return d;
}
int CallSystemFunction(int id, asCContext *context, void *objectPointer)
{
asCScriptEngine *engine = context->engine;
asSSystemFunctionInterface *sysFunc = engine->scriptFunctions[id]->sysFuncIntf;
int callConv = sysFunc->callConv;
if( callConv == ICC_GENERIC_FUNC || callConv == ICC_GENERIC_METHOD )
return context->CallGeneric(id, objectPointer);
int CallSystemFunction(int id, asCContext *context, void *objectPointer) {
asCScriptEngine *engine = context->engine;
asSSystemFunctionInterface *sysFunc = engine->scriptFunctions[id]->sysFuncIntf;
int callConv = sysFunc->callConv;
if (callConv == ICC_GENERIC_FUNC || callConv == ICC_GENERIC_METHOD)
return context->CallGeneric(id, objectPointer);
asQWORD retQW = 0;
asQWORD retQW = 0;
asCScriptFunction *descr = engine->scriptFunctions[id];
asCScriptFunction *descr = engine->scriptFunctions[id];
void *func = (void*)sysFunc->func;
int paramSize = sysFunc->paramSize;
asDWORD *args = context->regs.stackPointer;
void *retPointer = 0;
void *obj = 0;
asDWORD *vftable;
int popSize = paramSize;
void *func = (void *)sysFunc->func;
int paramSize = sysFunc->paramSize;
asDWORD *args = context->regs.stackPointer;
void *retPointer = 0;
void *obj = 0;
asDWORD *vftable;
int popSize = paramSize;
context->regs.objectType = descr->returnType.GetObjectType();
if( descr->returnType.IsObject() && !descr->returnType.IsReference() && !descr->returnType.IsObjectHandle() )
{
// Allocate the memory for the object
retPointer = engine->CallAlloc(descr->returnType.GetObjectType());
sh4Args[AS_SH4_MAX_ARGS+1] = (asDWORD) retPointer;
context->regs.objectType = descr->returnType.GetObjectType();
if (descr->returnType.IsObject() && !descr->returnType.IsReference() && !descr->returnType.IsObjectHandle()) {
// Allocate the memory for the object
retPointer = engine->CallAlloc(descr->returnType.GetObjectType());
sh4Args[AS_SH4_MAX_ARGS + 1] = (asDWORD)retPointer;
if( sysFunc->hostReturnInMemory )
{
// The return is made in memory
callConv++;
}
}
if (sysFunc->hostReturnInMemory) {
// The return is made in memory
callConv++;
}
}
if( callConv >= ICC_THISCALL )
{
if( objectPointer )
{
obj = objectPointer;
}
else
{
// The object pointer should be popped from the context stack
popSize++;
if (callConv >= ICC_THISCALL) {
if (objectPointer) {
obj = objectPointer;
} else {
// The object pointer should be popped from the context stack
popSize++;
// Check for null pointer
obj = (void*)*(args + paramSize);
if( obj == 0 )
{
context->SetInternalException(TXT_NULL_POINTER_ACCESS);
if( retPointer )
engine->CallFree(retPointer);
return 0;
}
// Check for null pointer
obj = (void *)*(args + paramSize);
if (obj == 0) {
context->SetInternalException(TXT_NULL_POINTER_ACCESS);
if (retPointer)
engine->CallFree(retPointer);
return 0;
}
// Add the base offset for multiple inheritance
obj = (void*)(int(obj) + sysFunc->baseOffset);
}
}
asASSERT(descr->parameterTypes.GetLength() <= 32);
// Add the base offset for multiple inheritance
obj = (void *)(int(obj) + sysFunc->baseOffset);
}
}
asASSERT(descr->parameterTypes.GetLength() <= 32);
// mark all float arguments
int argBit = 1;
int hostFlags = 0;
int intArgs = 0;
for( int a = 0; a < descr->parameterTypes.GetLength(); a++ ) {
if (descr->parameterTypes[a].IsFloatType()) {
hostFlags |= argBit;
} else intArgs++;
argBit <<= 1;
}
// mark all float arguments
int argBit = 1;
int hostFlags = 0;
int intArgs = 0;
for (int a = 0; a < descr->parameterTypes.GetLength(); a++) {
if (descr->parameterTypes[a].IsFloatType()) {
hostFlags |= argBit;
} else
intArgs++;
argBit <<= 1;
}
asDWORD paramBuffer[64];
if( sysFunc->takesObjByVal )
{
paramSize = 0;
int spos = 0;
int dpos = 1;
for( int n = 0; n < descr->parameterTypes.GetLength(); n++ )
{
if( descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() && !descr->parameterTypes[n].IsReference() )
{
asDWORD paramBuffer[64];
if (sysFunc->takesObjByVal) {
paramSize = 0;
int spos = 0;
int dpos = 1;
for (int n = 0; n < descr->parameterTypes.GetLength(); n++) {
if (descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() &&
!descr->parameterTypes[n].IsReference()) {
#ifdef COMPLEX_OBJS_PASSED_BY_REF
if( descr->parameterTypes[n].GetObjectType()->flags & COMPLEX_MASK )
{
paramBuffer[dpos++] = args[spos++];
paramSize++;
}
else
if (descr->parameterTypes[n].GetObjectType()->flags & COMPLEX_MASK) {
paramBuffer[dpos++] = args[spos++];
paramSize++;
} else
#endif
{
// Copy the object's memory to the buffer
memcpy(&paramBuffer[dpos], *(void**)(args+spos), descr->parameterTypes[n].GetSizeInMemoryBytes());
// Delete the original memory
engine->CallFree(*(char**)(args+spos));
spos++;
dpos += descr->parameterTypes[n].GetSizeInMemoryDWords();
paramSize += descr->parameterTypes[n].GetSizeInMemoryDWords();
}
}
else
{
// Copy the value directly
paramBuffer[dpos++] = args[spos++];
if( descr->parameterTypes[n].GetSizeOnStackDWords() > 1 )
paramBuffer[dpos++] = args[spos++];
paramSize += descr->parameterTypes[n].GetSizeOnStackDWords();
}
}
// Keep a free location at the beginning
args = &paramBuffer[1];
}
{
// Copy the object's memory to the buffer
memcpy(&paramBuffer[dpos], *(void **)(args + spos), descr->parameterTypes[n].GetSizeInMemoryBytes());
// Delete the original memory
engine->CallFree(*(char **)(args + spos));
spos++;
dpos += descr->parameterTypes[n].GetSizeInMemoryDWords();
paramSize += descr->parameterTypes[n].GetSizeInMemoryDWords();
}
} else {
// Copy the value directly
paramBuffer[dpos++] = args[spos++];
if (descr->parameterTypes[n].GetSizeOnStackDWords() > 1)
paramBuffer[dpos++] = args[spos++];
paramSize += descr->parameterTypes[n].GetSizeOnStackDWords();
}
}
// Keep a free location at the beginning
args = &paramBuffer[1];
}
context->isCallingSystemFunction = true;
switch( callConv )
{
case ICC_CDECL:
case ICC_CDECL_RETURNINMEM:
case ICC_STDCALL:
case ICC_STDCALL_RETURNINMEM:
retQW = CallCDeclFunction(args, paramSize<<2, (asDWORD)func, hostFlags);
break;
case ICC_THISCALL:
case ICC_THISCALL_RETURNINMEM:
retQW = CallThisCallFunction(obj, args, paramSize<<2, (asDWORD)func, hostFlags);
break;
case ICC_VIRTUAL_THISCALL:
case ICC_VIRTUAL_THISCALL_RETURNINMEM:
// Get virtual function table from the object pointer
vftable = *(asDWORD**)obj;
retQW = CallThisCallFunction(obj, args, paramSize<<2, vftable[asDWORD(func)>>2], hostFlags);
break;
case ICC_CDECL_OBJLAST:
case ICC_CDECL_OBJLAST_RETURNINMEM:
retQW = CallThisCallFunction_objLast(obj, args, paramSize<<2, (asDWORD)func, hostFlags);
break;
case ICC_CDECL_OBJFIRST:
case ICC_CDECL_OBJFIRST_RETURNINMEM:
retQW = CallThisCallFunction(obj, args, paramSize<<2, (asDWORD)func, hostFlags);
break;
default:
context->SetInternalException(TXT_INVALID_CALLING_CONVENTION);
}
context->isCallingSystemFunction = false;
context->isCallingSystemFunction = true;
switch (callConv) {
case ICC_CDECL:
case ICC_CDECL_RETURNINMEM:
case ICC_STDCALL:
case ICC_STDCALL_RETURNINMEM:
retQW = CallCDeclFunction(args, paramSize << 2, (asDWORD)func, hostFlags);
break;
case ICC_THISCALL:
case ICC_THISCALL_RETURNINMEM:
retQW = CallThisCallFunction(obj, args, paramSize << 2, (asDWORD)func, hostFlags);
break;
case ICC_VIRTUAL_THISCALL:
case ICC_VIRTUAL_THISCALL_RETURNINMEM:
// Get virtual function table from the object pointer
vftable = *(asDWORD **)obj;
retQW = CallThisCallFunction(obj, args, paramSize << 2, vftable[asDWORD(func) >> 2], hostFlags);
break;
case ICC_CDECL_OBJLAST:
case ICC_CDECL_OBJLAST_RETURNINMEM:
retQW = CallThisCallFunction_objLast(obj, args, paramSize << 2, (asDWORD)func, hostFlags);
break;
case ICC_CDECL_OBJFIRST:
case ICC_CDECL_OBJFIRST_RETURNINMEM:
retQW = CallThisCallFunction(obj, args, paramSize << 2, (asDWORD)func, hostFlags);
break;
default:
context->SetInternalException(TXT_INVALID_CALLING_CONVENTION);
}
context->isCallingSystemFunction = false;
#ifdef COMPLEX_OBJS_PASSED_BY_REF
if( sysFunc->takesObjByVal )
{
// Need to free the complex objects passed by value
args = context->regs.stackPointer;
if( callConv >= ICC_THISCALL && !objectPointer )
args++;
if (sysFunc->takesObjByVal) {
// Need to free the complex objects passed by value
args = context->regs.stackPointer;
if (callConv >= ICC_THISCALL && !objectPointer)
args++;
int spos = 0;
for( int n = 0; n < descr->parameterTypes.GetLength(); n++ )
{
if( descr->parameterTypes[n].IsObject() &&
!descr->parameterTypes[n].IsReference() &&
(descr->parameterTypes[n].GetObjectType()->flags & COMPLEX_MASK) )
{
void *obj = (void*)args[spos++];
asSTypeBehaviour *beh = &descr->parameterTypes[n].GetObjectType()->beh;
if( beh->destruct )
engine->CallObjectMethod(obj, beh->destruct);
int spos = 0;
for (int n = 0; n < descr->parameterTypes.GetLength(); n++) {
if (descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsReference() &&
(descr->parameterTypes[n].GetObjectType()->flags & COMPLEX_MASK)) {
void *obj = (void *)args[spos++];
asSTypeBehaviour *beh = &descr->parameterTypes[n].GetObjectType()->beh;
if (beh->destruct)
engine->CallObjectMethod(obj, beh->destruct);
engine->CallFree(obj);
}
else
spos += descr->parameterTypes[n].GetSizeInMemoryDWords();
}
}
engine->CallFree(obj);
} else
spos += descr->parameterTypes[n].GetSizeInMemoryDWords();
}
}
#endif
// Store the returned value in our stack
if( descr->returnType.IsObject() && !descr->returnType.IsReference() )
{
if( descr->returnType.IsObjectHandle() )
{
context->regs.objectRegister = (void*)(asDWORD)retQW;
// Store the returned value in our stack
if (descr->returnType.IsObject() && !descr->returnType.IsReference()) {
if (descr->returnType.IsObjectHandle()) {
context->regs.objectRegister = (void *)(asDWORD)retQW;
if( sysFunc->returnAutoHandle && context->regs.objectRegister )
engine->CallObjectMethod(context->regs.objectRegister, descr->returnType.GetObjectType()->beh.addref);
}
else
{
if( !sysFunc->hostReturnInMemory )
{
// Copy the returned value to the pointer sent by the script engine
if( sysFunc->hostReturnSize == 1 )
*(asDWORD*)retPointer = (asDWORD)retQW;
else
*(asQWORD*)retPointer = retQW;
}
if (sysFunc->returnAutoHandle && context->regs.objectRegister)
engine->CallObjectMethod(context->regs.objectRegister, descr->returnType.GetObjectType()->beh.addref);
} else {
if (!sysFunc->hostReturnInMemory) {
// Copy the returned value to the pointer sent by the script engine
if (sysFunc->hostReturnSize == 1)
*(asDWORD *)retPointer = (asDWORD)retQW;
else
*(asQWORD *)retPointer = retQW;
}
// Store the object in the register
context->regs.objectRegister = retPointer;
}
}
else
{
// Store value in valueRegister
if( sysFunc->hostReturnFloat )
{
if( sysFunc->hostReturnSize == 1 )
*(asDWORD*)&context->regs.valueRegister = GetReturnedFloat();
else
context->regs.valueRegister = GetReturnedDouble();
}
else if( sysFunc->hostReturnSize == 1 )
*(asDWORD*)&context->regs.valueRegister = (asDWORD)retQW;
else
context->regs.valueRegister = retQW;
}
// Store the object in the register
context->regs.objectRegister = retPointer;
}
} else {
// Store value in valueRegister
if (sysFunc->hostReturnFloat) {
if (sysFunc->hostReturnSize == 1)
*(asDWORD *)&context->regs.valueRegister = GetReturnedFloat();
else
context->regs.valueRegister = GetReturnedDouble();
} else if (sysFunc->hostReturnSize == 1)
*(asDWORD *)&context->regs.valueRegister = (asDWORD)retQW;
else
context->regs.valueRegister = retQW;
}
if( sysFunc->hasAutoHandles )
{
args = context->regs.stackPointer;
if( callConv >= ICC_THISCALL && !objectPointer )
args++;
if (sysFunc->hasAutoHandles) {
args = context->regs.stackPointer;
if (callConv >= ICC_THISCALL && !objectPointer)
args++;
int spos = 0;
for( int n = 0; n < descr->parameterTypes.GetLength(); n++ )
{
if( sysFunc->paramAutoHandles[n] && args[spos] )
{
// Call the release method on the type
engine->CallObjectMethod((void*)args[spos], descr->parameterTypes[n].GetObjectType()->beh.release);
args[spos] = 0;
}
int spos = 0;
for (int n = 0; n < descr->parameterTypes.GetLength(); n++) {
if (sysFunc->paramAutoHandles[n] && args[spos]) {
// Call the release method on the type
engine->CallObjectMethod((void *)args[spos], descr->parameterTypes[n].GetObjectType()->beh.release);
args[spos] = 0;
}
if( descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() && !descr->parameterTypes[n].IsReference() )
spos++;
else
spos += descr->parameterTypes[n].GetSizeOnStackDWords();
}
}
if (descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() &&
!descr->parameterTypes[n].IsReference())
spos++;
else
spos += descr->parameterTypes[n].GetSizeOnStackDWords();
}
}
return popSize;
return popSize;
}
END_AS_NAMESPACE
#endif // AS_SH4
#endif // AS_MAX_PORTABILITY