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Merge pull request #678 from Lgt2x/third-party-scripts
Osiris: only load first-party scripts
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@@ -670,6 +670,7 @@
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#include "BOA.h"
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#include "terrain.h"
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#include "multi.h"
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#include "module.h"
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#include "hud.h"
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#include "localization.h"
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#include "levelgoal.h"
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@@ -1780,7 +1781,11 @@ bool mn3_Open(const std::filesystem::path &mn3file) {
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if (mn3_handle == 0) {
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return false;
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} else {
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Osiris_ExtractScriptsFromHog(mn3_handle, true);
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/* Disabled loading scripts from .mn3 files on purpose:
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all 64-bit first-party level scripts have already been loaded from `PRIMARY_HOG`.
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Mission files contain only Win32 scripts by default, which cannot not be loaded on 64-bit builds.
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Reactivate this when we have a proper sandbox system to safely run third-party scripts contained in user-made levels. */
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// Osiris_ExtractScriptsFromHog(mn3_handle, true);
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}
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// do table file stuff.
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std::filesystem::path filename = mn3file.stem();
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@@ -921,7 +921,10 @@ int get_full_path_to_module(const std::filesystem::path &module_name, std::files
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fullpath = OSIRIS_Extracted_script_dir / OSIRIS_Extracted_scripts[basename].temp_filename;
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return 0;
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}
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Int3(); // this file was supposed to exist
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// Script was not found in extracted scripts,
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// we are possibly looking for a script in a 3rd-party level, which we do not want to load
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return -2;
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} break;
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default:
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fullpath.clear();
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