From d20b458fe9165e0bb68258b378f603d2c0738ea0 Mon Sep 17 00:00:00 2001 From: Louis Gombert Date: Tue, 18 Mar 2025 21:28:21 +0100 Subject: [PATCH] Remove extraneous SDL_SetWindowSize messing with fullscreen on Mac --- renderer/HardwareOpenGL.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/renderer/HardwareOpenGL.cpp b/renderer/HardwareOpenGL.cpp index 9558406c..61d430b7 100644 --- a/renderer/HardwareOpenGL.cpp +++ b/renderer/HardwareOpenGL.cpp @@ -444,8 +444,6 @@ int opengl_Setup(oeApplication *app, const int *width, const int *height) { SDL_SetWindowKeyboardGrab(GSDLWindow, grabMouse); SDL_SetWindowFullscreen(GSDLWindow, Game_fullscreen); - } else { - SDL_SetWindowSize(GSDLWindow, winw, winh); } if (!GSDLGLContext) {