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344
AngelScript/source/as_callfunc_arm.cpp
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344
AngelScript/source/as_callfunc_arm.cpp
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/*
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AngelCode Scripting Library
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Copyright (c) 2003-2009 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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damages arising from the use of this software.
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Permission is granted to anyone to use this software for any
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purpose, including commercial applications, and to alter it and
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redistribute it freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you
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must not claim that you wrote the original software. If you use
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this software in a product, an acknowledgment in the product
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documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and
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must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source
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distribution.
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The original version of this library can be located at:
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http://www.angelcode.com/angelscript/
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Andreas Jonsson
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andreas@angelcode.com
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*/
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//
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// as_callfunc_arm.cpp
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//
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// These functions handle the actual calling of system functions on the arm platform
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//
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// Written by Fredrik Ehnbom in June 2009, based on as_callfunc_x86.cpp
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#include "as_config.h"
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#ifndef AS_MAX_PORTABILITY
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#ifdef AS_ARM
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#include "as_callfunc.h"
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#include "as_scriptengine.h"
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#include "as_texts.h"
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#include "as_tokendef.h"
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BEGIN_AS_NAMESPACE
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extern "C" asQWORD armFunc(const asDWORD *, int, size_t);
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extern "C" asQWORD armFuncR0(const asDWORD *, int, size_t, asDWORD r0);
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extern "C" asQWORD armFuncR0R1(const asDWORD *, int, size_t, asDWORD r0, asDWORD r1);
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extern "C" asQWORD armFuncObjLast(const asDWORD *, int, size_t, asDWORD obj);
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extern "C" asQWORD armFuncR0ObjLast(const asDWORD *, int, size_t, asDWORD r0, asDWORD obj);
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// TODO: CallSystemFunction should be split in two layers. The top layer
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// implements the parts that are common to all system functions,
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// e.g. the check for generic calling convention, the extraction of the
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// object pointer, the processing of auto handles, and the pop size.
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// Remember that the proper handling of auto handles is implemented in
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// as_callfunc_x64_gcc.cpp as that code can handle both 32bit and 64bit pointers.
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//
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// The lower layer implemented in CallNativeSystemFunction will then
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// be responsible for just transforming the parameters to the native
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// calling convention.
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//
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// This should be done for all supported platforms.
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int CallSystemFunction(int id, asCContext *context, void *objectPointer)
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{
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asCScriptEngine *engine = context->engine;
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asCScriptFunction *descr = engine->scriptFunctions[id];
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asSSystemFunctionInterface *sysFunc = descr->sysFuncIntf;
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int callConv = sysFunc->callConv;
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if( callConv == ICC_GENERIC_FUNC || callConv == ICC_GENERIC_METHOD )
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return context->CallGeneric(id, objectPointer);
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asQWORD retQW = 0;
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void *func = (void*)sysFunc->func;
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int paramSize = sysFunc->paramSize;
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asDWORD *args = context->regs.stackPointer;
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void *retPointer = 0;
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void *obj = 0;
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asDWORD *vftable;
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int popSize = paramSize;
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context->regs.objectType = descr->returnType.GetObjectType();
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if( descr->returnType.IsObject() && !descr->returnType.IsReference() && !descr->returnType.IsObjectHandle() )
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{
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// Allocate the memory for the object
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retPointer = engine->CallAlloc(descr->returnType.GetObjectType());
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if( sysFunc->hostReturnInMemory )
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{
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// The return is made in memory
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callConv++;
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}
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}
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if( callConv >= ICC_THISCALL )
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{
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if( objectPointer )
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{
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obj = objectPointer;
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}
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else
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{
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// The object pointer should be popped from the context stack
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popSize++;
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// Check for null pointer
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obj = (void*)*(size_t*)(args);
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if( obj == 0 )
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{
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context->SetInternalException(TXT_NULL_POINTER_ACCESS);
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if( retPointer )
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engine->CallFree(retPointer);
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return 0;
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}
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// Add the base offset for multiple inheritance
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#ifdef __GNUC__
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// On GNUC + ARM the lsb of the offset is used to indicate a virtual function
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// and the whole offset is thus shifted one bit left to keep the original
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// offset resolution
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obj = (void*)(size_t(obj) + (sysFunc->baseOffset>>1));
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#else
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obj = (void*)(size_t(obj) + sysFunc->baseOffset);
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#endif
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// Skip the object pointer
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args++;
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}
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}
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asDWORD paramBuffer[64];
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if( sysFunc->takesObjByVal )
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{
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paramSize = 0;
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int spos = 0;
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int dpos = 1;
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for( asUINT n = 0; n < descr->parameterTypes.GetLength(); n++ )
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{
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if( descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() && !descr->parameterTypes[n].IsReference() )
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{
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#ifdef COMPLEX_OBJS_PASSED_BY_REF
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if( descr->parameterTypes[n].GetObjectType()->flags & COMPLEX_MASK )
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{
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paramBuffer[dpos++] = args[spos++];
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paramSize++;
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}
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else
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#endif
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{
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// Copy the object's memory to the buffer
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memcpy(¶mBuffer[dpos], *(void**)(args+spos), descr->parameterTypes[n].GetSizeInMemoryBytes());
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// Delete the original memory
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engine->CallFree(*(char**)(args+spos));
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spos++;
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dpos += descr->parameterTypes[n].GetSizeInMemoryDWords();
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paramSize += descr->parameterTypes[n].GetSizeInMemoryDWords();
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}
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}
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else
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{
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// Copy the value directly
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paramBuffer[dpos++] = args[spos++];
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if( descr->parameterTypes[n].GetSizeOnStackDWords() > 1 )
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paramBuffer[dpos++] = args[spos++];
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paramSize += descr->parameterTypes[n].GetSizeOnStackDWords();
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}
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}
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// Keep a free location at the beginning
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args = ¶mBuffer[1];
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}
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context->isCallingSystemFunction = true;
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switch( callConv )
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{
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case ICC_CDECL_RETURNINMEM: // fall through
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case ICC_STDCALL_RETURNINMEM:
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retQW = armFuncR0(args, paramSize<<2, (asDWORD)func, (asDWORD) retPointer);
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break;
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case ICC_CDECL: // fall through
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case ICC_STDCALL:
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retQW = armFunc(args, paramSize<<2, (asDWORD)func);
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break;
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case ICC_THISCALL: // fall through
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case ICC_CDECL_OBJFIRST:
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retQW = armFuncR0(args, paramSize<<2, (asDWORD)func, (asDWORD) obj);
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break;
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case ICC_THISCALL_RETURNINMEM:
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#ifndef __GNUC__
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retQW = armFuncR0R1(args, paramSize<<2, (asDWORD)func, (asDWORD) obj, (asDWORD) retPointer);
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break;
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#endif
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case ICC_CDECL_OBJFIRST_RETURNINMEM:
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retQW = armFuncR0R1(args, paramSize<<2, (asDWORD)func, (asDWORD) retPointer, (asDWORD) obj);
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break;
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case ICC_VIRTUAL_THISCALL:
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// Get virtual function table from the object pointer
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vftable = *(asDWORD**)obj;
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retQW = armFuncR0(args, paramSize<<2, vftable[asDWORD(func)>>2], (asDWORD) obj);
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break;
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case ICC_VIRTUAL_THISCALL_RETURNINMEM:
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// Get virtual function table from the object pointer
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vftable = *(asDWORD**)obj;
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#ifndef __GNUC__
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retQW = armFuncR0R1(args, (paramSize+1)<<2, vftable[asDWORD(func)>>2], (asDWORD) retPointer, (asDWORD) obj);
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#else
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retQW = armFuncR0R1(args, (paramSize+1)<<2, vftable[asDWORD(func)>>2], (asDWORD) obj, (asDWORD) retPointer);
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#endif
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break;
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case ICC_CDECL_OBJLAST:
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retQW = armFuncObjLast(args, paramSize<<2, (asDWORD)func, (asDWORD) obj);
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break;
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case ICC_CDECL_OBJLAST_RETURNINMEM:
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retQW = armFuncR0ObjLast(args, paramSize<<2, (asDWORD)func, (asDWORD) retPointer, (asDWORD) obj);
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break;
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default:
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context->SetInternalException(TXT_INVALID_CALLING_CONVENTION);
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}
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context->isCallingSystemFunction = false;
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#ifdef COMPLEX_OBJS_PASSED_BY_REF
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if( sysFunc->takesObjByVal )
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{
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// Need to free the complex objects passed by value
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args = context->regs.stackPointer;
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if( callConv >= ICC_THISCALL && !objectPointer )
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args++;
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int spos = 0;
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for( asUINT n = 0; n < descr->parameterTypes.GetLength(); n++ )
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{
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if( descr->parameterTypes[n].IsObject() &&
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!descr->parameterTypes[n].IsReference() &&
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!descr->parameterTypes[n].IsObjectHandle()
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)
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{
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if (descr->parameterTypes[n].GetObjectType()->flags & COMPLEX_MASK)
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{
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void *obj = (void*)args[spos++];
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// Running the destructor here results in the destructor being
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// run twice as it has already been called in the native function.
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// TODO: Should this be an ifdef or removed completely?
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// asSTypeBehaviour *beh = &descr->parameterTypes[n].GetObjectType()->beh;
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// if( beh->destruct )
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// engine->CallObjectMethod(obj, beh->destruct);
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engine->CallFree(obj);
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}
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else
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{
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// The original data was already freed earlier
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spos += descr->parameterTypes[n].GetSizeInMemoryDWords();
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}
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}
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else
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{
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spos += descr->parameterTypes[n].GetSizeOnStackDWords();
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}
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}
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}
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#endif
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// Store the returned value in our stack
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if( descr->returnType.IsObject() && !descr->returnType.IsReference() )
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{
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if( descr->returnType.IsObjectHandle() )
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{
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context->regs.objectRegister = (void*)(size_t)retQW;
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if( sysFunc->returnAutoHandle && context->regs.objectRegister )
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engine->CallObjectMethod(context->regs.objectRegister, descr->returnType.GetObjectType()->beh.addref);
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}
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else
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{
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if( !sysFunc->hostReturnInMemory )
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{
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// Copy the returned value to the pointer sent by the script engine
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if( sysFunc->hostReturnSize == 1 )
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*(asDWORD*)retPointer = (asDWORD)retQW;
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else
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*(asQWORD*)retPointer = retQW;
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}
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// Store the object in the register
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context->regs.objectRegister = retPointer;
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}
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}
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else
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{
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// Store value in valueRegister
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if( sysFunc->hostReturnFloat )
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{
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if( sysFunc->hostReturnSize == 1 )
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*(asDWORD*)&context->regs.valueRegister = (asDWORD) retQW;
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else
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context->regs.valueRegister = retQW;
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}
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else if( sysFunc->hostReturnSize == 1 )
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*(asDWORD*)&context->regs.valueRegister = (asDWORD)retQW;
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else
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context->regs.valueRegister = retQW;
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}
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if( sysFunc->hasAutoHandles )
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{
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args = context->regs.stackPointer;
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if( callConv >= ICC_THISCALL && !objectPointer )
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args++;
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int spos = 0;
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for( asUINT n = 0; n < descr->parameterTypes.GetLength(); n++ )
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{
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if( sysFunc->paramAutoHandles[n] && args[spos] )
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{
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// Call the release method on the type
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engine->CallObjectMethod((void*)*(size_t*)&args[spos], descr->parameterTypes[n].GetObjectType()->beh.release);
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args[spos] = 0;
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}
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if( descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() && !descr->parameterTypes[n].IsReference() )
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spos++;
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else
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spos += descr->parameterTypes[n].GetSizeOnStackDWords();
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}
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}
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return popSize;
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}
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END_AS_NAMESPACE
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#endif // AS_ARM
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#endif // AS_MAX_PORTABILITY
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