mirror of
https://github.com/kevinbentley/Descent3.git
synced 2026-04-04 20:00:04 -04:00
Initial import
This commit is contained in:
974
scripts/HalfPipe.cpp
Normal file
974
scripts/HalfPipe.cpp
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@@ -0,0 +1,974 @@
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/////////////////////////////////////////////////////////////////////
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// D.A.L.L.A.S. Generated Level Script - DLL Source File
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//
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// Filename: HalfPipe5.cpp
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// Version: 3
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/////////////////////////////////////////////////////////////////////
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "osiris_import.h"
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#include "osiris_common.h"
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#include "DallasFuncs.cpp"
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#ifdef _MSC_VER //Visual C++ Build
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#define STDCALL __stdcall
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#define STDCALLPTR *STDCALL
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#else //Non-Visual C++ Build
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#define STDCALL __attribute__((stdcall))
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#define STDCALLPTR STDCALL*
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#endif
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#ifdef __cplusplus
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extern "C"{
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#endif
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char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
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void STDCALL ShutdownDLL(void);
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int STDCALL GetGOScriptID(char *name,ubyte is_door);
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void STDCALLPTR CreateInstance(int id);
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void STDCALL DestroyInstance(int id,void *ptr);
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short STDCALL CallInstanceEvent(int id,void *ptr,int event,tOSIRISEventInfo *data);
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int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face );
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int STDCALL GetCOScriptList( int **list, int **id_list );
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int STDCALL SaveRestoreState( void *file_ptr, ubyte saving_state );
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#ifdef __cplusplus
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}
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#endif
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// =================
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// Script ID Numbers
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// =================
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#define ID_LEVEL_0000 0x000
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#define ID_TRIGGER_0003 0x001
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#define ID_TRIGGER_0002 0x002
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#define ID_TRIGGER_0001 0x003
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#define ID_TRIGGER_0000 0x004
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// ========================
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// Script Class Definitions
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// ========================
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class BaseScript {
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public:
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BaseScript();
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~BaseScript();
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virtual short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class LevelScript_0000 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0003 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0002 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0001 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0000 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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// ======================
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// Global Action Counters
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// ======================
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#define MAX_ACTION_CTR_VALUE 100000
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int ScriptActionCtr_000 = 0;
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int ScriptActionCtr_004 = 0;
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int ScriptActionCtr_003 = 0;
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int ScriptActionCtr_002 = 0;
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int ScriptActionCtr_001 = 0;
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// ========================================
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// Function to Clear Global Action Counters
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// ========================================
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void ClearGlobalActionCtrs(void)
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{
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ScriptActionCtr_000 = 0;
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ScriptActionCtr_004 = 0;
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ScriptActionCtr_003 = 0;
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ScriptActionCtr_002 = 0;
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ScriptActionCtr_001 = 0;
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}
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// ========================================
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// Function to Save Global Action Counters
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// ========================================
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void SaveGlobalActionCtrs(void *file_ptr)
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{
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File_WriteInt(ScriptActionCtr_000,file_ptr);
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File_WriteInt(ScriptActionCtr_004,file_ptr);
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File_WriteInt(ScriptActionCtr_003,file_ptr);
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File_WriteInt(ScriptActionCtr_002,file_ptr);
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File_WriteInt(ScriptActionCtr_001,file_ptr);
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}
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// ===========================================
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// Function to Restore Global Action Counters
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// ===========================================
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void RestoreGlobalActionCtrs(void *file_ptr)
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{
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ScriptActionCtr_000=File_ReadInt(file_ptr);
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ScriptActionCtr_004=File_ReadInt(file_ptr);
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ScriptActionCtr_003=File_ReadInt(file_ptr);
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ScriptActionCtr_002=File_ReadInt(file_ptr);
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ScriptActionCtr_001=File_ReadInt(file_ptr);
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}
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// ===============================================================
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// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
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// ===============================================================
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/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
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// Enter your custom script code here
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/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
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// ============================================================
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// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
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// ============================================================
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// =================
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// Message File Data
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// =================
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#define MAX_SCRIPT_MESSAGES 256
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#define MAX_MSG_FILEBUF_LEN 1024
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#define NO_MESSAGE_STRING "*Message Not Found*"
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#define INV_MSGNAME_STRING "*Message Name Invalid*"
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#define WHITESPACE_CHARS " \t\r\n"
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// Structure for storing a script message
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typedef struct {
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char *name; // the name of the message
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char *message; // the actual message text
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} tScriptMessage;
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// Global storage for level script messages
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tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
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int num_messages;
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// ======================
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// Message File Functions
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// ======================
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// Initializes the Message List
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void InitMessageList(void)
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{
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for(int j=0;j<MAX_SCRIPT_MESSAGES;j++)
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message_list[j]=NULL;
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num_messages=0;
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}
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// Clear the Message List
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void ClearMessageList(void)
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{
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for(int j=0;j<num_messages;j++) {
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free(message_list[j]->name);
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free(message_list[j]->message);
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free(message_list[j]);
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message_list[j]=NULL;
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}
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num_messages=0;
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}
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// Adds a message to the list
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int AddMessageToList(char *name, char *msg)
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{
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int pos;
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// Make sure there is room in the list
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if(num_messages>=MAX_SCRIPT_MESSAGES) return false;
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// Allocate memory for this message entry
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pos=num_messages;
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message_list[pos]=(tScriptMessage *)malloc(sizeof(tScriptMessage));
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if(message_list[pos]==NULL) return false;
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// Allocate memory for the message name
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message_list[pos]->name=(char *)malloc(strlen(name)+1);
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if(message_list[pos]->name==NULL) {
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free(message_list[pos]);
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return false;
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}
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strcpy(message_list[pos]->name,name);
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// Allocate memory for the message name
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message_list[pos]->message=(char *)malloc(strlen(msg)+1);
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if(message_list[pos]->message==NULL) {
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free(message_list[pos]->name);
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free(message_list[pos]);
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return false;
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}
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strcpy(message_list[pos]->message,msg);
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num_messages++;
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return true;
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}
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// Removes any whitespace padding from the end of a string
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void RemoveTrailingWhitespace(char *s)
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{
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int last_char_pos;
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last_char_pos=strlen(s)-1;
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while(last_char_pos>=0 && isspace(s[last_char_pos])) {
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s[last_char_pos]='\0';
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last_char_pos--;
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}
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}
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// Returns a pointer to the first non-whitespace char in given string
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char *SkipInitialWhitespace(char *s)
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{
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while((*s)!='\0' && isspace(*s))
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s++;
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return(s);
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}
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// Read in the Messages
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int ReadMessageFile(char *filename)
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{
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void *infile;
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char filebuffer[MAX_MSG_FILEBUF_LEN+1];
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char *line, *msg_start;
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int line_num;
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bool next_msgid_found;
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// Try to open the file for loading
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infile=File_Open(filename,"rt");
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if (!infile) return false;
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line_num=0;
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next_msgid_found=true;
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// Clear the message list
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ClearMessageList();
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// Read in and parse each line of the file
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while (!File_eof(infile)) {
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// Clear the buffer
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strcpy(filebuffer,"");
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// Read in a line from the file
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File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
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line_num++;
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// Remove whitespace padding at start and end of line
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RemoveTrailingWhitespace(filebuffer);
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line=SkipInitialWhitespace(filebuffer);
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// If line is a comment, or empty, discard it
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if(strlen(line)==0 || strncmp(line,"//",2)==0)
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continue;
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if(!next_msgid_found) { // Parse out the last message ID number
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// Grab the first keyword, make sure it's valid
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line=strtok(line,WHITESPACE_CHARS);
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if(line==NULL) continue;
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// Grab the second keyword, and assign it as the next message ID
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line=strtok(NULL,WHITESPACE_CHARS);
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if(line==NULL) continue;
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next_msgid_found=true;
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}
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else { // Parse line as a message line
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// Find the start of message, and mark it
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msg_start=strchr(line,'=');
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if(msg_start==NULL) continue;
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msg_start[0]='\0';
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msg_start++;
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// Add the message to the list
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AddMessageToList(line,msg_start);
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}
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}
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File_Close(infile);
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return true;
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}
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// Find a message
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char *GetMessage(char *name)
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{
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// Make sure given name is valid
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if(name==NULL) return INV_MSGNAME_STRING;
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// Search message list for name
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for(int j=0;j<num_messages;j++)
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if(strcmp(message_list[j]->name,name)==0) return(message_list[j]->message);
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||||
// Couldn't find it
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return NO_MESSAGE_STRING;
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}
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//======================
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// Name List Arrays
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//======================
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#define NUM_DOOR_NAMES 0
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char **Door_names=NULL;
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int *Door_handles=NULL;
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#define NUM_OBJECT_NAMES 0
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char **Object_names=NULL;
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||||
int *Object_handles=NULL;
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||||
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||||
#define NUM_ROOM_NAMES 4
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||||
char *Room_names[NUM_ROOM_NAMES] = {
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||||
"BlueIn",
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||||
"BlueOut",
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||||
"RedOut",
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"RedIn"
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};
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||||
int Room_indexes[NUM_ROOM_NAMES];
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|
||||
#define NUM_TRIGGER_NAMES 4
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||||
char *Trigger_names[NUM_TRIGGER_NAMES] = {
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||||
"BlueOut",
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"BlueIn",
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"RedOut",
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||||
"RedIn"
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||||
};
|
||||
int Trigger_indexes[NUM_TRIGGER_NAMES];
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||||
int Trigger_faces[NUM_TRIGGER_NAMES];
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||||
int Trigger_rooms[NUM_TRIGGER_NAMES];
|
||||
|
||||
#define NUM_SOUND_NAMES 1
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||||
char *Sound_names[NUM_SOUND_NAMES] = {
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||||
"LevSecAccelRelease"
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||||
};
|
||||
int Sound_indexes[NUM_SOUND_NAMES];
|
||||
|
||||
#define NUM_TEXTURE_NAMES 0
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||||
char **Texture_names=NULL;
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int *Texture_indexes=NULL;
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||||
|
||||
#define NUM_PATH_NAMES 0
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||||
char **Path_names=NULL;
|
||||
int *Path_indexes=NULL;
|
||||
|
||||
#define NUM_MATCEN_NAMES 0
|
||||
char **Matcen_names=NULL;
|
||||
int *Matcen_indexes=NULL;
|
||||
|
||||
#define NUM_GOAL_NAMES 0
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||||
char **Goal_names=NULL;
|
||||
int *Goal_indexes=NULL;
|
||||
|
||||
#define NUM_MESSAGE_NAMES 0
|
||||
char **Message_names=NULL;
|
||||
char **Message_strings=NULL;
|
||||
|
||||
// ===============
|
||||
// InitializeDLL()
|
||||
// ===============
|
||||
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list)
|
||||
{
|
||||
osicommon_Initialize((tOSIRISModuleInit *)func_list);
|
||||
if(func_list->game_checksum!=CHECKSUM)
|
||||
{
|
||||
mprintf(0,"Game-Checksum FAIL!!! (%ul!=%ul)\n",func_list->game_checksum,CHECKSUM);
|
||||
mprintf(0,"RECOMPILE YOUR SCRIPTS!!!\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
ClearGlobalActionCtrs();
|
||||
dfInit();
|
||||
InitMessageList();
|
||||
|
||||
// Build the filename of the message file
|
||||
char filename[_MAX_PATH+1];
|
||||
int lang_type;
|
||||
if(func_list->script_identifier!=NULL) {
|
||||
_splitpath(func_list->script_identifier,NULL,NULL,filename,NULL);
|
||||
lang_type=Game_GetLanguage();
|
||||
if(lang_type==LANGUAGE_FRENCH) strcat(filename,"_FRN");
|
||||
else if(lang_type==LANGUAGE_GERMAN) strcat(filename,"_GER");
|
||||
else if(lang_type==LANGUAGE_ITALIAN) strcat(filename,"_ITN");
|
||||
else if(lang_type==LANGUAGE_SPANISH) strcat(filename,"_SPN");
|
||||
strcat(filename,".msg");
|
||||
}
|
||||
else {
|
||||
strcpy(filename,"HalfPipe5.msg");
|
||||
lang_type=LANGUAGE_ENGLISH;
|
||||
}
|
||||
if(!ReadMessageFile(filename)) {
|
||||
mprintf(0,"ERROR: Could not load message file - %s\n",filename);
|
||||
}
|
||||
|
||||
int j;
|
||||
|
||||
// Do Door Index lookups
|
||||
for(j=0;j<NUM_DOOR_NAMES;j++)
|
||||
Door_handles[j]=Scrpt_FindDoorName(Door_names[j]);
|
||||
|
||||
// Do Object Index lookups
|
||||
for(j=0;j<NUM_OBJECT_NAMES;j++)
|
||||
Object_handles[j]=Scrpt_FindObjectName(Object_names[j]);
|
||||
|
||||
// Do Room Index lookups
|
||||
for(j=0;j<NUM_ROOM_NAMES;j++)
|
||||
Room_indexes[j]=Scrpt_FindRoomName(Room_names[j]);
|
||||
|
||||
// Do Trigger Index lookups
|
||||
for(j=0;j<NUM_TRIGGER_NAMES;j++) {
|
||||
Trigger_indexes[j]=Scrpt_FindTriggerName(Trigger_names[j]);
|
||||
Trigger_faces[j]=Scrpt_GetTriggerFace(Trigger_indexes[j]);
|
||||
Trigger_rooms[j]=Scrpt_GetTriggerRoom(Trigger_indexes[j]);
|
||||
}
|
||||
|
||||
// Do Sound Index lookups
|
||||
for(j=0;j<NUM_SOUND_NAMES;j++)
|
||||
Sound_indexes[j]=Scrpt_FindSoundName(Sound_names[j]);
|
||||
|
||||
// Do Texture Index lookups
|
||||
for(j=0;j<NUM_TEXTURE_NAMES;j++)
|
||||
Texture_indexes[j]=Scrpt_FindTextureName(Texture_names[j]);
|
||||
|
||||
// Do Path Index lookups
|
||||
for(j=0;j<NUM_PATH_NAMES;j++)
|
||||
Path_indexes[j]=Scrpt_FindPathName(Path_names[j]);
|
||||
|
||||
// Do Matcen Index lookups
|
||||
for(j=0;j<NUM_MATCEN_NAMES;j++)
|
||||
Matcen_indexes[j]=Scrpt_FindMatcenName(Matcen_names[j]);
|
||||
|
||||
// Do Goal Index lookups
|
||||
for(j=0;j<NUM_GOAL_NAMES;j++)
|
||||
Goal_indexes[j]=Scrpt_FindLevelGoalName(Goal_names[j]);
|
||||
|
||||
// Do Message Name lookups
|
||||
for(j=0;j<NUM_MESSAGE_NAMES;j++)
|
||||
Message_strings[j]=GetMessage(Message_names[j]);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// =============
|
||||
// ShutdownDLL()
|
||||
// =============
|
||||
void STDCALL ShutdownDLL(void)
|
||||
{
|
||||
ClearMessageList();
|
||||
}
|
||||
|
||||
// ===============
|
||||
// GetGOScriptID()
|
||||
// ===============
|
||||
int STDCALL GetGOScriptID(char *name,ubyte isdoor)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
// ================
|
||||
// CreateInstance()
|
||||
// ================
|
||||
void STDCALLPTR CreateInstance(int id)
|
||||
{
|
||||
switch(id) {
|
||||
case ID_LEVEL_0000:
|
||||
return new LevelScript_0000;
|
||||
break;
|
||||
case ID_TRIGGER_0003:
|
||||
return new TriggerScript_0003;
|
||||
break;
|
||||
case ID_TRIGGER_0002:
|
||||
return new TriggerScript_0002;
|
||||
break;
|
||||
case ID_TRIGGER_0001:
|
||||
return new TriggerScript_0001;
|
||||
break;
|
||||
case ID_TRIGGER_0000:
|
||||
return new TriggerScript_0000;
|
||||
break;
|
||||
default:
|
||||
mprintf(0,"SCRIPT: Illegal ID (%d)\n",id);
|
||||
break;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// =================
|
||||
// DestroyInstance()
|
||||
// =================
|
||||
void STDCALL DestroyInstance(int id,void *ptr)
|
||||
{
|
||||
switch(id) {
|
||||
case ID_LEVEL_0000:
|
||||
delete ((LevelScript_0000 *)ptr);
|
||||
case ID_TRIGGER_0003:
|
||||
delete ((TriggerScript_0003 *)ptr);
|
||||
break;
|
||||
case ID_TRIGGER_0002:
|
||||
delete ((TriggerScript_0002 *)ptr);
|
||||
break;
|
||||
case ID_TRIGGER_0001:
|
||||
delete ((TriggerScript_0001 *)ptr);
|
||||
break;
|
||||
case ID_TRIGGER_0000:
|
||||
delete ((TriggerScript_0000 *)ptr);
|
||||
break;
|
||||
default:
|
||||
mprintf(0,"SCRIPT: Illegal ID (%d)\n",id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// ===================
|
||||
// CallInstanceEvent()
|
||||
// ===================
|
||||
short STDCALL CallInstanceEvent(int id,void *ptr,int event,tOSIRISEventInfo *data)
|
||||
{
|
||||
switch(id) {
|
||||
case ID_LEVEL_0000:
|
||||
case ID_TRIGGER_0003:
|
||||
case ID_TRIGGER_0002:
|
||||
case ID_TRIGGER_0001:
|
||||
case ID_TRIGGER_0000:
|
||||
return ((BaseScript *)ptr)->CallEvent(event,data);
|
||||
break;
|
||||
default:
|
||||
mprintf(0,"SCRIPT: Illegal ID (%d)\n",id);
|
||||
break;
|
||||
}
|
||||
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||||
}
|
||||
|
||||
// ==================
|
||||
// SaveRestoreState()
|
||||
// ==================
|
||||
int STDCALL SaveRestoreState( void *file_ptr, ubyte saving_state )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// ====================
|
||||
// GetTriggerScriptID()
|
||||
// ====================
|
||||
int STDCALL GetTriggerScriptID(int trigger_room,int trigger_face)
|
||||
{
|
||||
if(trigger_room==Trigger_rooms[0] && trigger_face==Trigger_faces[0])
|
||||
return ID_TRIGGER_0003;
|
||||
|
||||
if(trigger_room==Trigger_rooms[1] && trigger_face==Trigger_faces[1])
|
||||
return ID_TRIGGER_0002;
|
||||
|
||||
if(trigger_room==Trigger_rooms[2] && trigger_face==Trigger_faces[2])
|
||||
return ID_TRIGGER_0001;
|
||||
|
||||
if(trigger_room==Trigger_rooms[3] && trigger_face==Trigger_faces[3])
|
||||
return ID_TRIGGER_0000;
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
// =================
|
||||
// GetCOScriptList()
|
||||
// =================
|
||||
int STDCALL GetCOScriptList( int **list, int **id_list )
|
||||
{
|
||||
static int *cust_handle_list=NULL;
|
||||
static int *cust_id_list=NULL;
|
||||
|
||||
|
||||
*list = cust_handle_list;
|
||||
*id_list = cust_id_list;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//=======================
|
||||
// Script Implementation
|
||||
//=======================
|
||||
|
||||
BaseScript::BaseScript()
|
||||
{
|
||||
}
|
||||
|
||||
BaseScript::~BaseScript()
|
||||
{
|
||||
}
|
||||
|
||||
short BaseScript::CallEvent(int event,tOSIRISEventInfo *data)
|
||||
{
|
||||
mprintf(0,"BaseScript::CallEvent()\n");
|
||||
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||||
}
|
||||
|
||||
short LevelScript_0000::CallEvent(int event,tOSIRISEventInfo *data)
|
||||
{
|
||||
switch(event) {
|
||||
case EVT_SAVESTATE:
|
||||
{
|
||||
tOSIRISEVTSAVESTATE *event_data=&data->evt_savestate;
|
||||
|
||||
SaveGlobalActionCtrs(event_data->fileptr);
|
||||
dfSave(event_data->fileptr);
|
||||
}
|
||||
break;
|
||||
case EVT_RESTORESTATE:
|
||||
{
|
||||
tOSIRISEVTRESTORESTATE *event_data=&data->evt_restorestate;
|
||||
|
||||
RestoreGlobalActionCtrs(event_data->fileptr);
|
||||
dfRestore(event_data->fileptr);
|
||||
}
|
||||
break;
|
||||
case EVT_LEVELSTART:
|
||||
{
|
||||
tOSIRISEVTLEVELSTART *event_data=&data->evt_levelstart;
|
||||
|
||||
ClearGlobalActionCtrs();
|
||||
dfInit();
|
||||
|
||||
// Script 000: WindStart
|
||||
if(1)
|
||||
{
|
||||
aRoomSetWind(Room_indexes[0], 0.000000f, 0.000000f, -20.000000f, 1.500000f);
|
||||
aRoomSetWind(Room_indexes[1], 0.000000f, 0.000000f, 20.000000f, 1.500000f);
|
||||
aRoomSetWind(Room_indexes[2], 0.000000f, 0.000000f, -20.000000f, 1.500000f);
|
||||
aRoomSetWind(Room_indexes[3], 0.000000f, 0.000000f, 20.000000f, 1.500000f);
|
||||
|
||||
// Increment the script action counter
|
||||
if(ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_000++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||||
}
|
||||
|
||||
short TriggerScript_0003::CallEvent(int event,tOSIRISEventInfo *data)
|
||||
{
|
||||
switch(event) {
|
||||
case EVT_COLLIDE:
|
||||
{
|
||||
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
||||
|
||||
// Script 004: BlueOut
|
||||
if(1)
|
||||
{
|
||||
aMiscShakeArea(event_data->it_handle, 50.000000f, 40.000000f);
|
||||
aSoundPlayObject(Sound_indexes[0], event_data->it_handle, 1.000000f);
|
||||
|
||||
// Increment the script action counter
|
||||
if(ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_004++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||||
}
|
||||
|
||||
short TriggerScript_0002::CallEvent(int event,tOSIRISEventInfo *data)
|
||||
{
|
||||
switch(event) {
|
||||
case EVT_COLLIDE:
|
||||
{
|
||||
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
||||
|
||||
// Script 003: BlueIn
|
||||
if(1)
|
||||
{
|
||||
aMiscShakeArea(event_data->it_handle, 50.000000f, 40.000000f);
|
||||
aSoundPlayObject(Sound_indexes[0], event_data->it_handle, 1.000000f);
|
||||
|
||||
// Increment the script action counter
|
||||
if(ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_003++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||||
}
|
||||
|
||||
short TriggerScript_0001::CallEvent(int event,tOSIRISEventInfo *data)
|
||||
{
|
||||
switch(event) {
|
||||
case EVT_COLLIDE:
|
||||
{
|
||||
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
||||
|
||||
// Script 002: RedOut
|
||||
if(1)
|
||||
{
|
||||
aMiscShakeArea(event_data->it_handle, 50.000000f, 40.000000f);
|
||||
aSoundPlayObject(Sound_indexes[0], event_data->it_handle, 1.000000f);
|
||||
|
||||
// Increment the script action counter
|
||||
if(ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_002++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||||
}
|
||||
|
||||
short TriggerScript_0000::CallEvent(int event,tOSIRISEventInfo *data)
|
||||
{
|
||||
switch(event) {
|
||||
case EVT_COLLIDE:
|
||||
{
|
||||
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
||||
|
||||
// Script 001: RedIn
|
||||
if(1)
|
||||
{
|
||||
aMiscShakeArea(event_data->it_handle, 50.000000f, 40.000000f);
|
||||
aSoundPlayObject(Sound_indexes[0], event_data->it_handle, 1.000000f);
|
||||
|
||||
// Increment the script action counter
|
||||
if(ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_001++;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*********************************************************
|
||||
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
||||
**********************************************************
|
||||
$$SCRIPT_BLOCK_START
|
||||
|
||||
VERSION 3
|
||||
NEXT_ID 5
|
||||
|
||||
// UserType value blocks
|
||||
$$UTYPE_VALS_START UserVar
|
||||
$$UTYPE_VALS_END
|
||||
|
||||
$$UTYPE_VALS_START UserFlag
|
||||
$$UTYPE_VALS_END
|
||||
|
||||
$$UTYPE_VALS_START SpewHandle
|
||||
$$UTYPE_VALS_END
|
||||
|
||||
$$UTYPE_VALS_START TimerID
|
||||
$$UTYPE_VALS_END
|
||||
|
||||
$$UTYPE_VALS_START SavedObjectSlot
|
||||
$$UTYPE_VALS_END
|
||||
|
||||
$$UTYPE_VALS_START GoalID
|
||||
$$UTYPE_VALS_END
|
||||
|
||||
|
||||
// Name Lists
|
||||
$$DOOR_LIST_START
|
||||
$$DOOR_LIST_END
|
||||
|
||||
$$OBJECT_LIST_START
|
||||
$$OBJECT_LIST_END
|
||||
|
||||
$$ROOM_LIST_START
|
||||
BlueIn
|
||||
BlueOut
|
||||
RedOut
|
||||
RedIn
|
||||
$$ROOM_LIST_END
|
||||
|
||||
$$TRIGGER_LIST_START
|
||||
BlueOut
|
||||
BlueIn
|
||||
RedOut
|
||||
RedIn
|
||||
$$TRIGGER_LIST_END
|
||||
|
||||
$$SOUND_LIST_START
|
||||
LevSecAccelRelease
|
||||
$$SOUND_LIST_END
|
||||
|
||||
$$TEXTURE_LIST_START
|
||||
$$TEXTURE_LIST_END
|
||||
|
||||
$$SPECNAME_LIST_START
|
||||
$$SPECNAME_LIST_END
|
||||
|
||||
$$PATH_LIST_START
|
||||
$$PATH_LIST_END
|
||||
|
||||
$$MATCEN_LIST_START
|
||||
$$MATCEN_LIST_END
|
||||
|
||||
$$GOAL_LIST_START
|
||||
$$GOAL_LIST_END
|
||||
|
||||
$$STRM_AUDIO_LIST_START
|
||||
$$STRM_AUDIO_LIST_END
|
||||
|
||||
|
||||
// Script Tree Dump
|
||||
00:0:WindStart
|
||||
$$CHILD_BLOCK_START
|
||||
01:2:0
|
||||
02:6
|
||||
03:0
|
||||
$$CHILD_BLOCK_START
|
||||
05:0
|
||||
$$CHILD_BLOCK_END
|
||||
04:0:0:0
|
||||
$$CHILD_BLOCK_START
|
||||
08:aRoomSetWind
|
||||
$$CHILD_BLOCK_START
|
||||
10:2:0:Room
|
||||
10:6:0.000000:X
|
||||
10:6:0.000000:Y
|
||||
10:6:-20.000000:Z
|
||||
10:6:1.500000:Speed
|
||||
$$CHILD_BLOCK_END
|
||||
08:aRoomSetWind
|
||||
$$CHILD_BLOCK_START
|
||||
10:2:1:Room
|
||||
10:6:0.000000:X
|
||||
10:6:0.000000:Y
|
||||
10:6:20.000000:Z
|
||||
10:6:1.500000:Speed
|
||||
$$CHILD_BLOCK_END
|
||||
08:aRoomSetWind
|
||||
$$CHILD_BLOCK_START
|
||||
10:2:2:Room
|
||||
10:6:0.000000:X
|
||||
10:6:0.000000:Y
|
||||
10:6:-20.000000:Z
|
||||
10:6:1.500000:Speed
|
||||
$$CHILD_BLOCK_END
|
||||
08:aRoomSetWind
|
||||
$$CHILD_BLOCK_START
|
||||
10:2:3:Room
|
||||
10:6:0.000000:X
|
||||
10:6:0.000000:Y
|
||||
10:6:20.000000:Z
|
||||
10:6:1.500000:Speed
|
||||
$$CHILD_BLOCK_END
|
||||
$$CHILD_BLOCK_END
|
||||
$$CHILD_BLOCK_END
|
||||
00:4:BlueOut
|
||||
$$CHILD_BLOCK_START
|
||||
01:0:0
|
||||
02:1
|
||||
03:0
|
||||
$$CHILD_BLOCK_START
|
||||
05:0
|
||||
$$CHILD_BLOCK_END
|
||||
04:0:0:0
|
||||
$$CHILD_BLOCK_START
|
||||
08:aMiscShakeArea
|
||||
$$CHILD_BLOCK_START
|
||||
10:1:1:-1:Object
|
||||
10:6:50.000000:Amount
|
||||
10:6:40.000000:Dist
|
||||
$$CHILD_BLOCK_END
|
||||
08:aSoundPlayObject
|
||||
$$CHILD_BLOCK_START
|
||||
10:12:0:Sound
|
||||
10:1:1:-1:Object
|
||||
10:9:1.000000:Volume
|
||||
$$CHILD_BLOCK_END
|
||||
08:DO NOTHING
|
||||
$$CHILD_BLOCK_END
|
||||
$$CHILD_BLOCK_END
|
||||
00:3:BlueIn
|
||||
$$CHILD_BLOCK_START
|
||||
01:0:1
|
||||
02:1
|
||||
03:0
|
||||
$$CHILD_BLOCK_START
|
||||
05:0
|
||||
$$CHILD_BLOCK_END
|
||||
04:0:0:0
|
||||
$$CHILD_BLOCK_START
|
||||
08:aMiscShakeArea
|
||||
$$CHILD_BLOCK_START
|
||||
10:1:1:-1:Object
|
||||
10:6:50.000000:Amount
|
||||
10:6:40.000000:Dist
|
||||
$$CHILD_BLOCK_END
|
||||
08:aSoundPlayObject
|
||||
$$CHILD_BLOCK_START
|
||||
10:12:0:Sound
|
||||
10:1:1:-1:Object
|
||||
10:9:1.000000:Volume
|
||||
$$CHILD_BLOCK_END
|
||||
08:DO NOTHING
|
||||
$$CHILD_BLOCK_END
|
||||
$$CHILD_BLOCK_END
|
||||
00:2:RedOut
|
||||
$$CHILD_BLOCK_START
|
||||
01:0:2
|
||||
02:1
|
||||
03:0
|
||||
$$CHILD_BLOCK_START
|
||||
05:0
|
||||
$$CHILD_BLOCK_END
|
||||
04:0:0:0
|
||||
$$CHILD_BLOCK_START
|
||||
08:aMiscShakeArea
|
||||
$$CHILD_BLOCK_START
|
||||
10:1:1:-1:Object
|
||||
10:6:50.000000:Amount
|
||||
10:6:40.000000:Dist
|
||||
$$CHILD_BLOCK_END
|
||||
08:aSoundPlayObject
|
||||
$$CHILD_BLOCK_START
|
||||
10:12:0:Sound
|
||||
10:1:1:-1:Object
|
||||
10:9:1.000000:Volume
|
||||
$$CHILD_BLOCK_END
|
||||
08:DO NOTHING
|
||||
$$CHILD_BLOCK_END
|
||||
$$CHILD_BLOCK_END
|
||||
00:1:RedIn
|
||||
$$CHILD_BLOCK_START
|
||||
01:0:3
|
||||
02:1
|
||||
03:0
|
||||
$$CHILD_BLOCK_START
|
||||
05:0
|
||||
$$CHILD_BLOCK_END
|
||||
04:0:0:0
|
||||
$$CHILD_BLOCK_START
|
||||
08:aMiscShakeArea
|
||||
$$CHILD_BLOCK_START
|
||||
10:1:1:-1:Object
|
||||
10:6:50.000000:Amount
|
||||
10:6:40.000000:Dist
|
||||
$$CHILD_BLOCK_END
|
||||
08:aSoundPlayObject
|
||||
$$CHILD_BLOCK_START
|
||||
10:12:0:Sound
|
||||
10:1:1:-1:Object
|
||||
10:9:1.000000:Volume
|
||||
$$CHILD_BLOCK_END
|
||||
08:DO NOTHING
|
||||
$$CHILD_BLOCK_END
|
||||
$$CHILD_BLOCK_END
|
||||
|
||||
$$SCRIPT_BLOCK_END
|
||||
*********************************************************/
|
||||
Reference in New Issue
Block a user