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Modernize struct/enum/unions type declarations
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@@ -4534,10 +4534,10 @@ $$END
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// just nice to kill all objects in the level, except what is needed, for framerate
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// It will only kill robots in the level, except those designated to spare.
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typedef struct tKillRobotListNode {
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struct tKillRobotListNode {
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tKillObjectItem item;
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tKillRobotListNode *next;
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} tKillRobotListNode;
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};
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class CKillRobotList {
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public:
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