Modernize struct/enum/unions type declarations

This commit is contained in:
GravisZro
2024-05-30 03:35:17 -04:00
parent 0ff98a7d07
commit f7ae658fe2
324 changed files with 1870 additions and 1861 deletions

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@@ -4534,10 +4534,10 @@ $$END
// just nice to kill all objects in the level, except what is needed, for framerate
// It will only kill robots in the level, except those designated to spare.
typedef struct tKillRobotListNode {
struct tKillRobotListNode {
tKillObjectItem item;
tKillRobotListNode *next;
} tKillRobotListNode;
};
class CKillRobotList {
public: