Louis Gombert
672a82ec6f
Merge pull request #544 from winterheart/reactivate-editor
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Reactivate editor
2024-08-26 22:17:12 +02:00
Azamat H. Hackimov
1de5da7777
Remove external symbols from GL renderer
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Remove unused linux_permit_gamma variable. Remove d3SDLEventFilter() as it initialized earlier.
2024-08-21 14:52:58 +03:00
Azamat H. Hackimov
39e971504e
DDIO: implement mouse grab state functions
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Hide global variable ddio_mouseGrabbed.
2024-08-21 12:29:28 +03:00
Azamat H. Hackimov
79db9aa3e2
Move platform-specific defines and macros to own file crossplat.h
2024-08-20 23:09:27 +03:00
Azamat H. Hackimov
739409a653
MODULE: rewrite mod_GetRealModuleName()
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Drop DDIO dependency.
2024-08-20 23:09:27 +03:00
Azamat H. Hackimov
54f9d75e62
Reduce linux_fix.h usage in project
2024-08-20 23:08:10 +03:00
Azamat H. Hackimov
16a6866885
DDIO: new crossplatform SleepMS() function
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Use C++ chrono and thread for crossplatform sleep function.
2024-08-20 23:08:10 +03:00
Thomas Roß
db7584ea1a
[Multiplayer] Removed unused global variable.
2024-08-20 20:03:02 +02:00
Thomas Roß
fdcc348b9c
[Cleanup] Fixed mismatch between function declarations and implementations.
2024-08-20 20:03:02 +02:00
Thomas Roß
7b71873a69
[Cleanup] Removed function declarations that are not implemented.
2024-08-20 20:03:02 +02:00
Thomas Roß
69945e93a8
[Misc] Deleted leftover empty logging code.
2024-08-20 20:03:02 +02:00
Azamat H. Hackimov
1026a6e80b
Merge pull request #527 from tophyr/pr/modernize-renderer
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Modernize Renderer
2024-08-20 19:00:43 +03:00
Chris Sarbora
a5081982f6
Always use Multitexture
2024-08-18 03:26:06 -05:00
Chris Sarbora
fb2dbe8c92
Delete empty method
2024-08-18 02:49:07 -05:00
Azamat H. Hackimov
0e0e7c9409
menu.cpp: simplify count mission functions
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There no .msn files in distribution, just count .mn3 files.
2024-08-15 11:50:36 +03:00
Azamat H. Hackimov
b45197fe4b
Fix directory iteration on new disk
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If disk was changes, update working path too before updating file list.
2024-08-15 11:50:36 +03:00
Azamat H. Hackimov
842ef19bfd
Implement root mount points (drives) in DoPathFileDialog()
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List root mount points / drives in separate listbox.
2024-08-15 11:50:36 +03:00
Azamat H. Hackimov
9b2571f52a
Update DoPathFileDialog() to use std::fs::path
2024-08-15 11:50:36 +03:00
Azamat H. Hackimov
7c4a4d2566
DDIO: remove DLLddio_FindFileStart functions as unused
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Cleanup code in core and netcon.
2024-08-15 11:50:36 +03:00
Azamat H. Hackimov
c76fc45fda
NETCON: replace DLLddio_FindFileStart() with DLLddio_DoForeachFile()
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Refactor code, related to game type and mission file discovery and UI representation.
2024-08-15 11:50:36 +03:00
Azamat H. Hackimov
6cbf4c9d20
Remove unused DemoPlayAutoDemo()
2024-08-15 11:50:36 +03:00
Azamat H. Hackimov
8f48c183aa
Cleanup pilot.cpp
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Fix warnings, remove unused code.
2024-08-15 11:50:36 +03:00
Azamat H. Hackimov
fa1b35a1dc
Rewrite pilot.cpp for custom graphics handling
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Simplify code regarding file discovery (ddio_DoForeachFile) and memory allocations.
2024-08-15 11:50:36 +03:00
Azamat H. Hackimov
6f94d4073f
Make MercInstalled() function available from header
2024-08-15 11:50:32 +03:00
Azamat H. Hackimov
01e6b1c915
Rewrite pilot.cpp for audiotaunts handling
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Simplify code regarding file discovery (ddio_DoForeachFile) and memory allocations.
2024-08-15 11:48:16 +03:00
Azamat H. Hackimov
c9dbdc12db
Major rewrite pilot.cpp around file discovery
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Replace ddio_FindFileStart() with ddio_DoForeachFile(). Replace linked list with std::vector for discovered pilot files. Cleanup related code.
2024-08-15 11:48:16 +03:00
Azamat H. Hackimov
227b76a079
Convert CRC functions in pilot.cpp to use std::fs::path
2024-08-15 11:48:16 +03:00
Azamat H. Hackimov
fb45918b95
Refactor DoPathFileDialog()
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Rewrite DoPathFileDialog() to use std::fs::path.
2024-08-15 11:48:16 +03:00
Azamat H. Hackimov
233dc8bb39
Cleanup newui
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Remove some code related to unused DoFileDialog().
2024-08-15 11:48:16 +03:00
Azamat H. Hackimov
b30597ae90
Change Multi*Settings() to use std::fs::path
2024-08-15 11:48:16 +03:00
Azamat H. Hackimov
7a3f46ad4c
Change SimpleStartLevel() to use std::fs::path
2024-08-15 11:48:16 +03:00
Azamat H. Hackimov
4bf097d0ff
Use std::fs::path in demofiles
2024-08-15 11:48:16 +03:00
Azamat H. Hackimov
c6919f93b0
Rework GetDirectoriesInPath() to use std::fs::directory_iterator
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Probably there need more deep refactor... This function uses twice - for counting directories and then fetching actual list!
2024-08-15 11:48:16 +03:00
Azamat H. Hackimov
d5127fd9ff
Use ddio_DoForeachFile() in multi_ui.cpp
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Replace ddio_FindFileStart() with ddio_DoForeachFile().
We don't support HEAT.NET anymore, so removing it from sorting order. Now "Parallax Online" is first entry in multiplayer list.
2024-08-15 11:48:16 +03:00
Azamat H. Hackimov
db627322e6
Properly cleanup tmp files in multi_dll_mgr.cpp
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ddio_DeleteFlie() can't handle globbed paths (at least on Linux), replace it with ddio_DoForeachFile().
2024-08-15 11:48:16 +03:00
Azamat H. Hackimov
bd4cc1655a
menu.cpp: replace ddio_FindFileStart() with ddio_DoForeachFile()
2024-08-15 11:48:14 +03:00
Azamat H. Hackimov
8a9b93acfd
init.cpp: replace ddio_FindFileStart() with ddio_DoForeachFile()
2024-08-15 11:47:43 +03:00
Louis Gombert
bda97fc57a
Merge pull request #523 from DescentDevelopers/windows-fix
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Fixes for Windows build
2024-08-12 22:49:09 +02:00
Azamat H. Hackimov
73373205e5
Merge pull request #517 from Lgt2x/cmake-headers
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CMake: add all headers to target sources
2024-08-12 15:58:05 +03:00
C.W. Betts
0d9873a361
macOS: Fix netgames not looking for dylib.
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replaces #522
2024-08-11 23:07:25 -06:00
Azamat H. Hackimov
f888a101ab
Fix crash in Release mode for new pilot
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During start of new game with new pilot (never played) game tries to inject to play level1.mve before training mission right in the middle of update UI frame. At same time, if game previously found mainmenu.mve, it will be looped in main menu screen. Since buffers for MVE playback already allocated fo mainmenu.mve, trying to start another movie will lead to crash.
Removed movie injection from playing, now new pilot will see this sequence:
New game -> Training mission -> level1.mve cutscene -> Level 1
Removed RELEASE #ifdef's on this part of code as this definitely masked issue until we caught it in preparation of release build.
2024-08-12 01:44:21 +03:00
Thomas Roß
1809f48ca9
[Misc] Removed some leftover debug stuff that does nothing anymore.
2024-08-10 18:44:29 +02:00
Thomas Roß
33288916c2
Replaced the old and now unused code for manunal callstack parsing with the creation of a crashdump file aka MiniDump. Together with the matching debug symbols from the previous commit, we can analyse these crashdumps to fix the problem.
2024-08-10 18:41:48 +02:00
Thomas Roß
0d01d3c84c
[Build] Enable the generation of debug symbols in all build configurations and install them to be available in our GitHub workflow artifacts. This prepares us to create crashdumps on user systems even from release builds that we will than be able to analyse on a dev machine.
2024-08-10 18:40:24 +02:00
Louis Gombert
60c5dbf1fe
CMake: add all headers to target sources
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This can help with CMake IDE integration and file indexing.
2024-08-09 17:09:14 +02:00
C.W. Betts
1384aa62af
Quiet warnings about uninitialized values.
2024-07-31 15:40:16 -06:00
Louis Gombert
ae5840f314
Merge pull request #502 from winterheart/modules-split
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Splitting submodules of project
2024-07-30 23:17:47 +02:00
Azamat H. Hackimov
5b80408450
Merge pull request #503 from Lgt2x/main-cleanup
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Cleanup sdlmain.cpp
2024-07-31 00:11:25 +03:00
Azamat H. Hackimov
4b192f8960
Merge pull request #500 from Lgt2x/cache-dir
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Use standard temporary directory instead of custom/cache
2024-07-28 22:10:34 +03:00
Louis Gombert
a0a4195a3a
SDLMain: remove unused defines, superfluous logging
2024-07-28 17:52:01 +02:00