Chris Sarbora
0d5aa9df1d
g3_Init and g3_Close do nothing
2024-08-18 02:49:07 -05:00
Chris Sarbora
fb2dbe8c92
Delete empty method
2024-08-18 02:49:07 -05:00
Chris Sarbora
8d26df7b25
Delete written-only fields
2024-08-18 02:49:07 -05:00
Chris Sarbora
41a04aedd2
dead code
2024-08-18 02:49:06 -05:00
Azamat H. Hackimov
39f971e325
VECMAT: Silence "unknown pragma" warning on gcc/clang
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There no double to float conversion anymore, so in Windows this pragma is useless.
2024-08-11 04:06:43 +03:00
Louis Gombert
ae5840f314
Merge pull request #502 from winterheart/modules-split
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Splitting submodules of project
2024-07-30 23:17:47 +02:00
Louis Gombert
ae58bb674f
Remove leftover glide renderer references
2024-07-28 17:52:01 +02:00
Azamat H. Hackimov
cb9e0f8828
Remove unused osTask class
2024-07-28 16:50:43 +03:00
Azamat H. Hackimov
fc209ddba4
Remove unused texture.h
2024-07-28 16:50:43 +03:00
Azamat H. Hackimov
220108f650
Isolate libacm module
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Update libacm module, minor cleanups.
2024-07-28 16:50:43 +03:00
Azamat H. Hackimov
c773fbbe70
Isolate unzip module
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Update unzip module, minor cleanups.
2024-07-28 16:50:43 +03:00
Azamat H. Hackimov
7ba009b811
Isolate rtperformance module
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Update rtperformance module, minor cleanups.
2024-07-28 16:50:42 +03:00
Azamat H. Hackimov
b9da6b59ff
Isolate physics module
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Update physics module, minor cleanups, remove unused code.
2024-07-28 16:50:42 +03:00
Azamat H. Hackimov
9e3563de4d
Isolate model submodule
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Isolate model from rest of the project, minor cleanups.
2024-07-28 16:50:42 +03:00
Azamat H. Hackimov
7b31572d05
Isolate grtext submodule
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Isolate grtext from rest of the project, minor cleanups.
2024-07-28 16:50:42 +03:00
Azamat H. Hackimov
87882c9976
Isolate ui submodule
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Isolate ui from rest of the project, minor cleanups.
2024-07-28 16:50:41 +03:00
Azamat H. Hackimov
e9ac3b3ceb
Merge d3movie module into Descent3
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Simplify project layout, minor cleanup.
2024-07-28 16:50:41 +03:00
Azamat H. Hackimov
73d4853505
Merge d3music module into Descent3
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Simplify project layout, minor cleanup.
2024-07-28 16:50:41 +03:00
Azamat H. Hackimov
e93a8bfc0e
Remove czip module as unused
2024-07-28 16:50:41 +03:00
Azamat H. Hackimov
f1737d2a19
Isolate AudioEncode submodule
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Isolate AudioEncode from rest of the project, minor cleanups
2024-07-28 16:50:41 +03:00
Azamat H. Hackimov
506521695a
Isolate 2dlib submodule
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Isolate 2dlib from rest of the project, minor cleanups
2024-07-27 22:21:29 +03:00
Chris Sarbora
3da53e567f
Programmatically replace all __LINUX__ with POSIX
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Steps:
```sh
srcs=$(mktemp)
find . -name "*.cpp" -or -name "*.c" -or -name "*.h" -or -name "*.hpp" -or -name "*.cc" -or -name "*.hh" > $srcs
xargs sed -i 's/ifndef __LINUX__/if !defined(POSIX)/' < $srcs
xargs sed -i 's/ifdef __LINUX__/if defined(POSIX)/' < $srcs
xargs sed -i 's/defined(__LINUX__)/defined(POSIX)/' < $srcs
```
2024-07-12 18:11:54 -05:00
Azamat H. Hackimov
5a4e1533a6
Fix playback case-insensitive intros
2024-07-09 09:47:11 +03:00
Azamat H. Hackimov
4f0e0f87a5
Cleanup MVE library
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Remove old implementation, cleanup unused code.
2024-07-09 03:40:49 +03:00
Azamat H. Hackimov
b94458f561
MVE: Switch to D2X implementation (first run)
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Adapting movie and mve interfaces each other.
Converted open() to fopen() et al. calls.
movie expected image as RGB565 from old mve, but now it's RGB555, so there no need additional conversion. Fixed hicolor related conversion of width in movie's callbacks. Headers cleanup in both subsystems.
Sound and frame callbacks are still unavailable.
2024-07-09 03:40:49 +03:00
Azamat H. Hackimov
41ec941b50
Convert bm_SaveFileBitmap() and SaveVClip() to std::fs::path
2024-07-05 01:50:57 +03:00
Azamat H. Hackimov
3af18dadc3
MANAGE: convert some global path variables to std::fs::path
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Simplifies code related to UpdatePrimitive().
2024-07-01 12:50:49 +03:00
Azamat H. Hackimov
c33d99a5db
MANAGE: convert UpdatePrimitive() to use std::fs::path
2024-07-01 12:50:49 +03:00
Louis Gombert
18c9950b97
SDL2 editor: compile win32 and dd_grwin32 with directX
2024-06-29 18:21:37 +02:00
Louis Gombert
91c18fefc5
Windows SDL2 compilation
2024-06-29 18:21:37 +02:00
Azamat H. Hackimov
59487976f6
Isolate misc module
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Isolate misc module for better dependency handling.
2024-06-27 01:26:35 +03:00
Chris Sarbora
6953a76ad5
Define OutrageMessageBox regardless of DEBUG
2024-06-24 22:27:55 -05:00
Louis Gombert
35615b1f4e
Merge pull request #464 from tophyr/type-defs
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Add <cstdint> for type definitions
2024-06-24 19:07:59 +00:00
Louis Gombert
53759c5dbb
Merge pull request #454 from pzychotic/fix-ship-select-screen
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Fix ship select screen
2024-06-24 19:06:11 +00:00
Chris Sarbora
ab819b8018
Add <cstdint> for type definitions
2024-06-24 02:05:22 -05:00
Azamat H. Hackimov
743f782815
Merge pull request #453 from Lgt2x/remove-intellivibe
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Remove intellivibe interface
2024-06-23 18:06:25 +03:00
Thomas Roß
62784c40c4
[Renderer] Added g3_GetAspectRatio() and made g3_SetAspectRatio() available through 3d.h to prevent use of extern.
2024-06-22 17:59:27 +02:00
Louis Gombert
fa2061dc76
Remove intellivibe interface
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Intellivibe is an interface for VRF's Tactile Feedback System hardware, now discontinued.
2024-06-22 03:20:26 +02:00
Azamat H. Hackimov
db8aa64d2f
Make mem module isolated from project
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Properly define MEM_USE_RTL definition only for mem library. Link other dependant modules with mem.
2024-06-20 00:43:51 +03:00
Louis Gombert
1e44581171
Merge pull request #443 from winterheart/ddio-filesystem
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Migrating some of ddio functions to use std::filesystem::path
2024-06-18 18:54:59 +00:00
Azamat H. Hackimov
f5e936e939
Move IOOpts.h into main tree
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Added bin_read function for reading capabilities. Force checking types to arithmetic (int and float)
2024-06-17 01:55:02 +03:00
Louis Gombert
aa0b5ce4f1
Merge pull request #436 from winterheart/memory-functions
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Changes to memory management functions
2024-06-16 18:14:42 +00:00
Azamat H. Hackimov
c8fa74550a
Use RTL memory functions by default
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Use Real-time library memory functions by default which improves overall performance. Minor cleanups.
Introduce new CMake option to enable/disable RTL memory functions (enabled by default).
2024-06-15 22:07:45 +03:00
Ryan C. Gordon
393a39b709
opengl: use SDL_WINDOW_FULLSCREEN_DESKTOP and an FBO.
...
This now renders to an OpenGL Framebuffer Object at the game's resolution,
and blits it to the window at whatever resolution it is currently using,
scaling and letterboxing if necessary.
Which is to say: display resolutions are now imaginary, and we never change
the physical display mode now. A smaller resolution is simply drawing less
pixels and scaling them up with the GPU for display. This solves a few
problems: no more resizing background windows or desktop icons shuffling
around, no more being stuck in a weird resolution when debugging or if the
game crashes, no more waiting on monitors to click over to a new mode, and
no more weird rendering when the display didn't exactly support the requested
mode.
This also means the game doesn't have to drop down to 640x480 for the config
menu screen when it was otherwise using some other resolution.
Some caveats:
- This _requires_ OpenGL Framebuffer Object support; there is currently no
fallback if it's missing and the game will refuse to start. But any desktop
hardware of the last ~20 years should support it. For weird embedded things
or whatnot, it will be possible to add a fallback.
- This currently requires SDL. The OpenGL pieces should work on Windows, but
someone would need to adjust the existing win32 code to create a fullscreen
window and not change the physical display mode. It should still compile on
windows and work as before (untested by me, though).
- This is only OpenGL; it does not touch the Direct3D renderer, which should
continue to work as before (again, untested by me).
2024-06-14 03:56:49 -04:00
Edu Garcia
9e93fc3bad
Merge pull request #397 from Lgt2x/d3-editor
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Build internal level editor (WIP, doesn't actually run)
2024-06-14 07:28:03 +01:00
Louis Gombert
3036f44017
x64 compilation fixes
2024-06-09 20:12:47 +02:00
Louis Gombert
bcca92722d
Release build fixes
2024-06-07 23:50:38 +02:00
Louis Gombert
b8949f292d
more windows editor fixes
2024-06-07 21:41:40 +02:00
Louis Gombert
0fa8705291
Move internal level editor into main tree
2024-06-07 21:41:40 +02:00
Chris Sarbora
45fe157563
Eliminate warnings in winapp.cpp
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Uninitialized data
Bad parameters
Deprecated methods
2024-06-07 01:18:04 -05:00