// DriversDlg.cpp : implementation file // #include "stdafx.h" #include "d3launch.h" #include "DriversDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CDriversDlg dialog CDriversDlg::CDriversDlg(CWnd* pParent /*=NULL*/) : CDialog(CDriversDlg::IDD, pParent) { //{{AFX_DATA_INIT(CDriversDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT m_Selection=INSTALL_NONE; } void CDriversDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CDriversDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CDriversDlg, CDialog) //{{AFX_MSG_MAP(CDriversDlg) ON_BN_CLICKED(IDC_DIRECTX_BUTTON, OnDirectxButton) ON_BN_CLICKED(IDC_GLSETUP_BUTTON, OnGlsetupButton) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CDriversDlg message handlers BOOL CDriversDlg::OnInitDialog() { CDialog::OnInitDialog(); m_Selection=INSTALL_NONE; #if (defined(OEM_VOODOO3) || defined(DISABLE_GLSETUP)) CWnd *button; button=GetDlgItem(IDC_GLSETUP_BUTTON); if(button!=NULL) button->EnableWindow(FALSE); #endif return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CDriversDlg::OnDirectxButton() { m_Selection=INSTALL_DIRECTX; CDialog::OnOK(); } void CDriversDlg::OnGlsetupButton() { m_Selection=INSTALL_GLSETUP; CDialog::OnOK(); } void CDriversDlg::OnOK() { m_Selection=INSTALL_NONE; CDialog::OnOK(); }