#if !defined(AFX_LEVELDIALOG_H__69096DD1_2927_11D1_BDB5_00A0C96ED595__INCLUDED_) #define AFX_LEVELDIALOG_H__69096DD1_2927_11D1_BDB5_00A0C96ED595__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // LevelDialog.h : header file // ///////////////////////////////////////////////////////////////////////////// // CLevelDialog dialog class CLevelDialog : public CDialog { // Construction public: CLevelDialog(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CLevelDialog) enum { IDD = IDD_LEVELPROPERTIES }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CLevelDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: virtual void OnOK(); // Generated message map functions //{{AFX_MSG(CLevelDialog) virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LEVELDIALOG_H__69096DD1_2927_11D1_BDB5_00A0C96ED595__INCLUDED_)