// PropertyAIDlg.cpp : implementation file // #include "stdafx.h" #include "editor.h" #include "PropertyAIDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CPropertyAIDlg dialog CPropertyAIDlg::CPropertyAIDlg(CWnd* pParent /*=NULL*/) : CKeypadDialog(CPropertyAIDlg::IDD, pParent) { //{{AFX_DATA_INIT(CPropertyAIDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CPropertyAIDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CPropertyAIDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CPropertyAIDlg, CDialog) //{{AFX_MSG_MAP(CPropertyAIDlg) // NOTE: the ClassWizard will add message map macros here //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CPropertyAIDlg message handlers