#if !defined(AFX_SOUNDSOURCEDIALOG_H__42188B21_C97F_11D2_A13A_0060089A83BE__INCLUDED_) #define AFX_SOUNDSOURCEDIALOG_H__42188B21_C97F_11D2_A13A_0060089A83BE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // SoundSourceDialog.h : header file // #include "SoundListCombo.h" #include "object.h" ///////////////////////////////////////////////////////////////////////////// // CSoundSourceDialog dialog class CSoundSourceDialog : public CDialog { // Construction public: CSoundSourceDialog(soundsource_info_s *data,CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CSoundSourceDialog) enum { IDD = IDD_SOUNDSOURCE_DIALOG }; CSoundListCombo m_sound_combo; float m_volume; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSoundSourceDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation private: soundsource_info_s *m_data_ptr; protected: // Generated message map functions //{{AFX_MSG(CSoundSourceDialog) virtual void OnOK(); virtual BOOL OnInitDialog(); afx_msg void OnSelect(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SOUNDSOURCEDIALOG_H__42188B21_C97F_11D2_A13A_0060089A83BE__INCLUDED_)