!/!Level strings for TrainingMission.d3l !/!Notes on Localizing This File !/! !/!Line Tokens: !/! !/! Each non-blank line begins with one of the following tokens that !/! identifies it as either a comment or a string in a particular !/! language: !/! !/! !/! = comment (optional) !/! !=! = English version of string !/! !G! = German version of string !/! !S! = Spanish version of string !/! !I! = Italian version of string !/! !F! = French version of string !/! !/!Rules: !/! !/! 1. There must be an English version of each string. !/! !/! 2. All text when translated should stay very near the !/! length of the English version, unless otherwise noted. !/! !/! 3. The maximum length of any line is 1024 characters. !/! !/! 4. All %s,%d,%f and similar tokens MUST stay in the string. !/! In the game, these tokens will be replaced by: !/! !/! %s = another string !/! %d = an integer number !/! %f = a floating point number (a number with a decimal point) !/! !/! These tokens MUST stay in the same relative order (i.e. in the !/! string "%s got %d points" the %s must always come before the %d). !/! !/!Special Characters: !/! !/! Special characters can be inserted in strings with the following tokens: !/! !/! \t = tab !/! \n = newline !/! \0 - \255 = specific ASCII character !/!Goal 0 Name !=!Locate the Camera Monitor !G!Den Kameramonitor finden !F!Trouver le moniteur de caméra !S!Buscar el monitor de la cámara !I! !/!Goal 0 Item Name !=!Camera Monitor !G!Kameramonitor !F!Moniteur de caméra !S!Monitor de la cámara !I! !/!Goal 0 Description !=!Find and pickup the Camera Monitor !G!Finden Sie den Kameramonitor und nehmen Sie ihn auf. !F!Trouvez et récupérez le Moniteur de Caméra. !S!Busca y recoge el monitor de la cámara !I!