/* AngelCode Scripting Library Copyright (c) 2003-2009 Andreas Jonsson This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. The original version of this library can be located at: http://www.angelcode.com/angelscript/ Andreas Jonsson andreas@angelcode.com */ // // as_callfunc_arm.cpp // // These functions handle the actual calling of system functions on the arm platform // // Written by Fredrik Ehnbom in June 2009, based on as_callfunc_x86.cpp #include "as_config.h" #ifndef AS_MAX_PORTABILITY #ifdef AS_ARM #include "as_callfunc.h" #include "as_scriptengine.h" #include "as_texts.h" #include "as_tokendef.h" BEGIN_AS_NAMESPACE extern "C" asQWORD armFunc(const asDWORD *, int, size_t); extern "C" asQWORD armFuncR0(const asDWORD *, int, size_t, asDWORD r0); extern "C" asQWORD armFuncR0R1(const asDWORD *, int, size_t, asDWORD r0, asDWORD r1); extern "C" asQWORD armFuncObjLast(const asDWORD *, int, size_t, asDWORD obj); extern "C" asQWORD armFuncR0ObjLast(const asDWORD *, int, size_t, asDWORD r0, asDWORD obj); // TODO: CallSystemFunction should be split in two layers. The top layer // implements the parts that are common to all system functions, // e.g. the check for generic calling convention, the extraction of the // object pointer, the processing of auto handles, and the pop size. // Remember that the proper handling of auto handles is implemented in // as_callfunc_x64_gcc.cpp as that code can handle both 32bit and 64bit pointers. // // The lower layer implemented in CallNativeSystemFunction will then // be responsible for just transforming the parameters to the native // calling convention. // // This should be done for all supported platforms. int CallSystemFunction(int id, asCContext *context, void *objectPointer) { asCScriptEngine *engine = context->engine; asCScriptFunction *descr = engine->scriptFunctions[id]; asSSystemFunctionInterface *sysFunc = descr->sysFuncIntf; int callConv = sysFunc->callConv; if (callConv == ICC_GENERIC_FUNC || callConv == ICC_GENERIC_METHOD) return context->CallGeneric(id, objectPointer); asQWORD retQW = 0; void *func = (void *)sysFunc->func; int paramSize = sysFunc->paramSize; asDWORD *args = context->regs.stackPointer; void *retPointer = 0; void *obj = 0; asDWORD *vftable; int popSize = paramSize; context->regs.objectType = descr->returnType.GetObjectType(); if (descr->returnType.IsObject() && !descr->returnType.IsReference() && !descr->returnType.IsObjectHandle()) { // Allocate the memory for the object retPointer = engine->CallAlloc(descr->returnType.GetObjectType()); if (sysFunc->hostReturnInMemory) { // The return is made in memory callConv++; } } if (callConv >= ICC_THISCALL) { if (objectPointer) { obj = objectPointer; } else { // The object pointer should be popped from the context stack popSize++; // Check for null pointer obj = (void *)*(size_t *)(args); if (obj == 0) { context->SetInternalException(TXT_NULL_POINTER_ACCESS); if (retPointer) engine->CallFree(retPointer); return 0; } // Add the base offset for multiple inheritance #ifdef __GNUC__ // On GNUC + ARM the lsb of the offset is used to indicate a virtual function // and the whole offset is thus shifted one bit left to keep the original // offset resolution obj = (void *)(size_t(obj) + (sysFunc->baseOffset >> 1)); #else obj = (void *)(size_t(obj) + sysFunc->baseOffset); #endif // Skip the object pointer args++; } } asDWORD paramBuffer[64]; if (sysFunc->takesObjByVal) { paramSize = 0; int spos = 0; int dpos = 1; for (asUINT n = 0; n < descr->parameterTypes.GetLength(); n++) { if (descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() && !descr->parameterTypes[n].IsReference()) { #ifdef COMPLEX_OBJS_PASSED_BY_REF if (descr->parameterTypes[n].GetObjectType()->flags & COMPLEX_MASK) { paramBuffer[dpos++] = args[spos++]; paramSize++; } else #endif { // Copy the object's memory to the buffer memcpy(¶mBuffer[dpos], *(void **)(args + spos), descr->parameterTypes[n].GetSizeInMemoryBytes()); // Delete the original memory engine->CallFree(*(char **)(args + spos)); spos++; dpos += descr->parameterTypes[n].GetSizeInMemoryDWords(); paramSize += descr->parameterTypes[n].GetSizeInMemoryDWords(); } } else { // Copy the value directly paramBuffer[dpos++] = args[spos++]; if (descr->parameterTypes[n].GetSizeOnStackDWords() > 1) paramBuffer[dpos++] = args[spos++]; paramSize += descr->parameterTypes[n].GetSizeOnStackDWords(); } } // Keep a free location at the beginning args = ¶mBuffer[1]; } context->isCallingSystemFunction = true; switch (callConv) { case ICC_CDECL_RETURNINMEM: // fall through case ICC_STDCALL_RETURNINMEM: retQW = armFuncR0(args, paramSize << 2, (asDWORD)func, (asDWORD)retPointer); break; case ICC_CDECL: // fall through case ICC_STDCALL: retQW = armFunc(args, paramSize << 2, (asDWORD)func); break; case ICC_THISCALL: // fall through case ICC_CDECL_OBJFIRST: retQW = armFuncR0(args, paramSize << 2, (asDWORD)func, (asDWORD)obj); break; case ICC_THISCALL_RETURNINMEM: #ifndef __GNUC__ retQW = armFuncR0R1(args, paramSize << 2, (asDWORD)func, (asDWORD)obj, (asDWORD)retPointer); break; #endif case ICC_CDECL_OBJFIRST_RETURNINMEM: retQW = armFuncR0R1(args, paramSize << 2, (asDWORD)func, (asDWORD)retPointer, (asDWORD)obj); break; case ICC_VIRTUAL_THISCALL: // Get virtual function table from the object pointer vftable = *(asDWORD **)obj; retQW = armFuncR0(args, paramSize << 2, vftable[asDWORD(func) >> 2], (asDWORD)obj); break; case ICC_VIRTUAL_THISCALL_RETURNINMEM: // Get virtual function table from the object pointer vftable = *(asDWORD **)obj; #ifndef __GNUC__ retQW = armFuncR0R1(args, (paramSize + 1) << 2, vftable[asDWORD(func) >> 2], (asDWORD)retPointer, (asDWORD)obj); #else retQW = armFuncR0R1(args, (paramSize + 1) << 2, vftable[asDWORD(func) >> 2], (asDWORD)obj, (asDWORD)retPointer); #endif break; case ICC_CDECL_OBJLAST: retQW = armFuncObjLast(args, paramSize << 2, (asDWORD)func, (asDWORD)obj); break; case ICC_CDECL_OBJLAST_RETURNINMEM: retQW = armFuncR0ObjLast(args, paramSize << 2, (asDWORD)func, (asDWORD)retPointer, (asDWORD)obj); break; default: context->SetInternalException(TXT_INVALID_CALLING_CONVENTION); } context->isCallingSystemFunction = false; #ifdef COMPLEX_OBJS_PASSED_BY_REF if (sysFunc->takesObjByVal) { // Need to free the complex objects passed by value args = context->regs.stackPointer; if (callConv >= ICC_THISCALL && !objectPointer) args++; int spos = 0; for (asUINT n = 0; n < descr->parameterTypes.GetLength(); n++) { if (descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsReference() && !descr->parameterTypes[n].IsObjectHandle()) { if (descr->parameterTypes[n].GetObjectType()->flags & COMPLEX_MASK) { void *obj = (void *)args[spos++]; // Running the destructor here results in the destructor being // run twice as it has already been called in the native function. // TODO: Should this be an ifdef or removed completely? // asSTypeBehaviour *beh = &descr->parameterTypes[n].GetObjectType()->beh; // if( beh->destruct ) // engine->CallObjectMethod(obj, beh->destruct); engine->CallFree(obj); } else { // The original data was already freed earlier spos += descr->parameterTypes[n].GetSizeInMemoryDWords(); } } else { spos += descr->parameterTypes[n].GetSizeOnStackDWords(); } } } #endif // Store the returned value in our stack if (descr->returnType.IsObject() && !descr->returnType.IsReference()) { if (descr->returnType.IsObjectHandle()) { context->regs.objectRegister = (void *)(size_t)retQW; if (sysFunc->returnAutoHandle && context->regs.objectRegister) engine->CallObjectMethod(context->regs.objectRegister, descr->returnType.GetObjectType()->beh.addref); } else { if (!sysFunc->hostReturnInMemory) { // Copy the returned value to the pointer sent by the script engine if (sysFunc->hostReturnSize == 1) *(asDWORD *)retPointer = (asDWORD)retQW; else *(asQWORD *)retPointer = retQW; } // Store the object in the register context->regs.objectRegister = retPointer; } } else { // Store value in valueRegister if (sysFunc->hostReturnFloat) { if (sysFunc->hostReturnSize == 1) *(asDWORD *)&context->regs.valueRegister = (asDWORD)retQW; else context->regs.valueRegister = retQW; } else if (sysFunc->hostReturnSize == 1) *(asDWORD *)&context->regs.valueRegister = (asDWORD)retQW; else context->regs.valueRegister = retQW; } if (sysFunc->hasAutoHandles) { args = context->regs.stackPointer; if (callConv >= ICC_THISCALL && !objectPointer) args++; int spos = 0; for (asUINT n = 0; n < descr->parameterTypes.GetLength(); n++) { if (sysFunc->paramAutoHandles[n] && args[spos]) { // Call the release method on the type engine->CallObjectMethod((void *)*(size_t *)&args[spos], descr->parameterTypes[n].GetObjectType()->beh.release); args[spos] = 0; } if (descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() && !descr->parameterTypes[n].IsReference()) spos++; else spos += descr->parameterTypes[n].GetSizeOnStackDWords(); } } return popSize; } END_AS_NAMESPACE #endif // AS_ARM #endif // AS_MAX_PORTABILITY