/* AngelCode Scripting Library Copyright (c) 2003-2009 Andreas Jonsson This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. The original version of this library can be located at: http://www.angelcode.com/angelscript/ Andreas Jonsson andreas@angelcode.com */ // // as_restore.cpp // // Functions for saving and restoring module bytecode // asCRestore was originally written by Dennis Bollyn, dennis@gyrbo.be #include "as_config.h" #include "as_restore.h" #include "as_bytecode.h" #include "as_arrayobject.h" BEGIN_AS_NAMESPACE #define WRITE_NUM(N) stream->Write(&(N), sizeof(N)) #define READ_NUM(N) stream->Read(&(N), sizeof(N)) asCRestore::asCRestore(asCModule *_module, asIBinaryStream *_stream, asCScriptEngine *_engine) : module(_module), stream(_stream), engine(_engine) {} int asCRestore::Save() { unsigned long i, count; // Store everything in the same order that the builder parses scripts // Store enums count = (asUINT)module->enumTypes.GetLength(); WRITE_NUM(count); for (i = 0; i < count; i++) { WriteObjectTypeDeclaration(module->enumTypes[i], false); WriteObjectTypeDeclaration(module->enumTypes[i], true); } // Store type declarations first count = (asUINT)module->classTypes.GetLength(); WRITE_NUM(count); for (i = 0; i < count; i++) { // Store only the name of the class/interface types WriteObjectTypeDeclaration(module->classTypes[i], false); } // Now store all interface methods for (i = 0; i < count; i++) { if (module->classTypes[i]->IsInterface()) WriteObjectTypeDeclaration(module->classTypes[i], true); } // Then store the class methods, properties, and behaviours for (i = 0; i < count; ++i) { if (!module->classTypes[i]->IsInterface()) WriteObjectTypeDeclaration(module->classTypes[i], true); } // Store typedefs count = (asUINT)module->typeDefs.GetLength(); WRITE_NUM(count); for (i = 0; i < count; i++) { WriteObjectTypeDeclaration(module->typeDefs[i], false); WriteObjectTypeDeclaration(module->typeDefs[i], true); } // scriptGlobals[] count = (asUINT)module->scriptGlobals.GetLength(); WRITE_NUM(count); for (i = 0; i < count; ++i) WriteGlobalProperty(module->scriptGlobals[i]); // scriptFunctions[] count = 0; for (i = 0; i < module->scriptFunctions.GetLength(); i++) if (module->scriptFunctions[i]->objectType == 0) count++; WRITE_NUM(count); for (i = 0; i < module->scriptFunctions.GetLength(); ++i) if (module->scriptFunctions[i]->objectType == 0) WriteFunction(module->scriptFunctions[i]); // globalFunctions[] count = (int)module->globalFunctions.GetLength(); WRITE_NUM(count); for (i = 0; i < count; i++) { WriteFunction(module->globalFunctions[i]); } // bindInformations[] count = (asUINT)module->bindInformations.GetLength(); WRITE_NUM(count); for (i = 0; i < count; ++i) { WriteFunction(module->bindInformations[i]->importedFunctionSignature); WriteString(&module->bindInformations[i]->importFromModule); } // usedTypes[] count = (asUINT)usedTypes.GetLength(); WRITE_NUM(count); for (i = 0; i < count; ++i) { WriteObjectType(usedTypes[i]); } // usedTypeIds[] WriteUsedTypeIds(); // usedFunctions[] WriteUsedFunctions(); // usedGlobalProperties[] WriteUsedGlobalProps(); // usedStringConstants[] WriteUsedStringConstants(); // TODO: Store script section names return asSUCCESS; } int asCRestore::Restore() { // Before starting the load, make sure that // any existing resources have been freed module->InternalReset(); unsigned long i, count; asCScriptFunction *func; // Read enums READ_NUM(count); module->enumTypes.Allocate(count, 0); for (i = 0; i < count; i++) { asCObjectType *ot = asNEW(asCObjectType)(engine); ReadObjectTypeDeclaration(ot, false); engine->classTypes.PushLast(ot); module->enumTypes.PushLast(ot); ot->AddRef(); ReadObjectTypeDeclaration(ot, true); } // structTypes[] // First restore the structure names, then the properties READ_NUM(count); module->classTypes.Allocate(count, 0); for (i = 0; i < count; ++i) { asCObjectType *ot = asNEW(asCObjectType)(engine); ReadObjectTypeDeclaration(ot, false); engine->classTypes.PushLast(ot); module->classTypes.PushLast(ot); ot->AddRef(); // Add script classes to the GC if ((ot->GetFlags() & asOBJ_SCRIPT_OBJECT) && ot->GetSize() > 0) engine->gc.AddScriptObjectToGC(ot, &engine->objectTypeBehaviours); } // Read interface methods for (i = 0; i < module->classTypes.GetLength(); i++) { if (module->classTypes[i]->IsInterface()) ReadObjectTypeDeclaration(module->classTypes[i], true); } module->ResolveInterfaceIds(); // Read class methods, properties, and behaviours for (i = 0; i < module->classTypes.GetLength(); ++i) { if (!module->classTypes[i]->IsInterface()) ReadObjectTypeDeclaration(module->classTypes[i], true); } // Read typedefs READ_NUM(count); module->typeDefs.Allocate(count, 0); for (i = 0; i < count; i++) { asCObjectType *ot = asNEW(asCObjectType)(engine); ReadObjectTypeDeclaration(ot, false); engine->classTypes.PushLast(ot); module->typeDefs.PushLast(ot); ot->AddRef(); ReadObjectTypeDeclaration(ot, true); } // scriptGlobals[] READ_NUM(count); module->scriptGlobals.Allocate(count, 0); for (i = 0; i < count; ++i) { ReadGlobalProperty(); } // scriptFunctions[] READ_NUM(count); for (i = 0; i < count; ++i) { func = ReadFunction(); } // globalFunctions[] READ_NUM(count); for (i = 0; i < count; ++i) { func = ReadFunction(false, false); module->globalFunctions.PushLast(func); func->AddRef(); } // bindInformations[] READ_NUM(count); module->bindInformations.SetLength(count); for (i = 0; i < count; ++i) { sBindInfo *info = asNEW(sBindInfo); info->importedFunctionSignature = ReadFunction(false, false); info->importedFunctionSignature->id = int(FUNC_IMPORTED + engine->importedFunctions.GetLength()); engine->importedFunctions.PushLast(info); ReadString(&info->importFromModule); info->boundFunctionId = -1; module->bindInformations[i] = info; } // usedTypes[] READ_NUM(count); usedTypes.Allocate(count, 0); for (i = 0; i < count; ++i) { asCObjectType *ot = ReadObjectType(); usedTypes.PushLast(ot); } // usedTypeIds[] ReadUsedTypeIds(); // usedFunctions[] ReadUsedFunctions(); // usedGlobalProperties[] ReadUsedGlobalProps(); // usedStringConstants[] ReadUsedStringConstants(); for (i = 0; i < module->scriptFunctions.GetLength(); i++) TranslateFunction(module->scriptFunctions[i]); for (i = 0; i < module->scriptGlobals.GetLength(); i++) if (module->scriptGlobals[i]->initFunc) TranslateFunction(module->scriptGlobals[i]->initFunc); // Init system functions properly engine->PrepareEngine(); // Add references for all functions for (i = 0; i < module->scriptFunctions.GetLength(); i++) module->scriptFunctions[i]->AddReferences(); for (i = 0; i < module->scriptGlobals.GetLength(); i++) if (module->scriptGlobals[i]->initFunc) module->scriptGlobals[i]->initFunc->AddReferences(); module->CallInit(); return 0; } int asCRestore::FindStringConstantIndex(int id) { for (asUINT i = 0; i < usedStringConstants.GetLength(); i++) if (usedStringConstants[i] == id) return i; usedStringConstants.PushLast(id); return int(usedStringConstants.GetLength() - 1); } void asCRestore::WriteUsedStringConstants() { asUINT count = (asUINT)usedStringConstants.GetLength(); WRITE_NUM(count); for (asUINT i = 0; i < count; ++i) WriteString(engine->stringConstants[i]); } void asCRestore::ReadUsedStringConstants() { asCString str; asUINT count; READ_NUM(count); usedStringConstants.SetLength(count); for (asUINT i = 0; i < count; ++i) { ReadString(&str); usedStringConstants[i] = engine->AddConstantString(str.AddressOf(), str.GetLength()); } } void asCRestore::WriteUsedFunctions() { asUINT count = (asUINT)usedFunctions.GetLength(); WRITE_NUM(count); for (asUINT n = 0; n < usedFunctions.GetLength(); n++) { char c; // Write enough data to be able to uniquely identify the function upon load // Is the function from the module or the application? c = usedFunctions[n]->module ? 'm' : 'a'; WRITE_NUM(c); WriteFunctionSignature(usedFunctions[n]); } } void asCRestore::ReadUsedFunctions() { asUINT count; READ_NUM(count); usedFunctions.SetLength(count); for (asUINT n = 0; n < usedFunctions.GetLength(); n++) { char c; // Read the data to be able to uniquely identify the function // Is the function from the module or the application? READ_NUM(c); asCScriptFunction func(engine, c == 'm' ? module : 0, -1); ReadFunctionSignature(&func); // Find the correct function if (c == 'm') { for (asUINT i = 0; i < module->scriptFunctions.GetLength(); i++) { asCScriptFunction *f = module->scriptFunctions[i]; if (!func.IsSignatureEqual(f) || func.objectType != f->objectType || func.funcType != f->funcType) continue; usedFunctions[n] = f; break; } } else { for (asUINT i = 0; i < engine->scriptFunctions.GetLength(); i++) { asCScriptFunction *f = engine->scriptFunctions[i]; if (f == 0 || !func.IsSignatureEqual(f) || func.objectType != f->objectType) continue; usedFunctions[n] = f; break; } } // Set the type to dummy so it won't try to release the id func.funcType = -1; } } void asCRestore::WriteFunctionSignature(asCScriptFunction *func) { asUINT i, count; WriteString(&func->name); WriteDataType(&func->returnType); count = (asUINT)func->parameterTypes.GetLength(); WRITE_NUM(count); for (i = 0; i < count; ++i) WriteDataType(&func->parameterTypes[i]); count = (asUINT)func->inOutFlags.GetLength(); WRITE_NUM(count); for (i = 0; i < count; ++i) WRITE_NUM(func->inOutFlags[i]); WRITE_NUM(func->funcType); WriteObjectType(func->objectType); WRITE_NUM(func->isReadOnly); } void asCRestore::ReadFunctionSignature(asCScriptFunction *func) { int i, count; asCDataType dt; int num; ReadString(&func->name); ReadDataType(&func->returnType); READ_NUM(count); func->parameterTypes.Allocate(count, 0); for (i = 0; i < count; ++i) { ReadDataType(&dt); func->parameterTypes.PushLast(dt); } READ_NUM(count); func->inOutFlags.Allocate(count, 0); for (i = 0; i < count; ++i) { READ_NUM(num); func->inOutFlags.PushLast(static_cast(num)); } READ_NUM(func->funcType); func->objectType = ReadObjectType(); READ_NUM(func->isReadOnly); } void asCRestore::WriteFunction(asCScriptFunction *func) { char c; // If there is no function, then store a null char if (func == 0) { c = '\0'; WRITE_NUM(c); return; } // First check if the function has been saved already for (asUINT f = 0; f < savedFunctions.GetLength(); f++) { if (savedFunctions[f] == func) { c = 'r'; WRITE_NUM(c); WRITE_NUM(f); return; } } // Keep a reference to the function in the list savedFunctions.PushLast(func); c = 'f'; WRITE_NUM(c); asUINT i, count; WriteFunctionSignature(func); count = (asUINT)func->byteCode.GetLength(); WRITE_NUM(count); WriteByteCode(func->byteCode.AddressOf(), count); count = (asUINT)func->objVariablePos.GetLength(); WRITE_NUM(count); for (i = 0; i < count; ++i) { WriteObjectType(func->objVariableTypes[i]); WRITE_NUM(func->objVariablePos[i]); } WRITE_NUM(func->stackNeeded); asUINT length = (asUINT)func->lineNumbers.GetLength(); WRITE_NUM(length); for (i = 0; i < length; ++i) WRITE_NUM(func->lineNumbers[i]); WRITE_NUM(func->vfTableIdx); // TODO: Write variables // TODO: Store script section index } asCScriptFunction *asCRestore::ReadFunction(bool addToModule, bool addToEngine) { char c; READ_NUM(c); if (c == '\0') { // There is no function, so return a null pointer return 0; } if (c == 'r') { // This is a reference to a previously saved function int index; READ_NUM(index); return savedFunctions[index]; } // Load the new function asCScriptFunction *func = asNEW(asCScriptFunction)(engine, module, -1); savedFunctions.PushLast(func); int i, count; asCDataType dt; int num; ReadFunctionSignature(func); if (func->funcType == asFUNC_SCRIPT) engine->gc.AddScriptObjectToGC(func, &engine->functionBehaviours); func->id = engine->GetNextScriptFunctionId(); READ_NUM(count); func->byteCode.Allocate(count, 0); ReadByteCode(func->byteCode.AddressOf(), count); func->byteCode.SetLength(count); READ_NUM(count); func->objVariablePos.Allocate(count, 0); func->objVariableTypes.Allocate(count, 0); for (i = 0; i < count; ++i) { func->objVariableTypes.PushLast(ReadObjectType()); READ_NUM(num); func->objVariablePos.PushLast(num); } READ_NUM(func->stackNeeded); int length; READ_NUM(length); func->lineNumbers.SetLength(length); for (i = 0; i < length; ++i) READ_NUM(func->lineNumbers[i]); READ_NUM(func->vfTableIdx); if (addToModule) { // The refCount is already 1 module->scriptFunctions.PushLast(func); } if (addToEngine) engine->SetScriptFunction(func); if (func->objectType) func->ComputeSignatureId(); return func; } void asCRestore::WriteObjectTypeDeclaration(asCObjectType *ot, bool writeProperties) { if (!writeProperties) { // name WriteString(&ot->name); // size int size = ot->size; WRITE_NUM(size); // flags asDWORD flags = ot->flags; WRITE_NUM(flags); } else { if (ot->flags & asOBJ_ENUM) { // enumValues[] int size = (int)ot->enumValues.GetLength(); WRITE_NUM(size); for (int n = 0; n < size; n++) { WriteString(&ot->enumValues[n]->name); WRITE_NUM(ot->enumValues[n]->value); } } else if (ot->flags & asOBJ_TYPEDEF) { eTokenType t = ot->templateSubType.GetTokenType(); WRITE_NUM(t); } else { WriteObjectType(ot->derivedFrom); // interfaces[] int size = (asUINT)ot->interfaces.GetLength(); WRITE_NUM(size); asUINT n; for (n = 0; n < ot->interfaces.GetLength(); n++) { WriteObjectType(ot->interfaces[n]); } // properties[] size = (asUINT)ot->properties.GetLength(); WRITE_NUM(size); for (n = 0; n < ot->properties.GetLength(); n++) { WriteObjectProperty(ot->properties[n]); } // behaviours if (!ot->IsInterface() && ot->flags != asOBJ_TYPEDEF && ot->flags != asOBJ_ENUM) { WriteFunction(engine->scriptFunctions[ot->beh.construct]); WriteFunction(engine->scriptFunctions[ot->beh.destruct]); WriteFunction(engine->scriptFunctions[ot->beh.factory]); size = (int)ot->beh.constructors.GetLength() - 1; WRITE_NUM(size); for (n = 1; n < ot->beh.constructors.GetLength(); n++) { WriteFunction(engine->scriptFunctions[ot->beh.constructors[n]]); WriteFunction(engine->scriptFunctions[ot->beh.factories[n]]); } } // methods[] size = (int)ot->methods.GetLength(); WRITE_NUM(size); for (n = 0; n < ot->methods.GetLength(); n++) { WriteFunction(engine->scriptFunctions[ot->methods[n]]); } // virtualFunctionTable[] size = (int)ot->virtualFunctionTable.GetLength(); WRITE_NUM(size); for (n = 0; n < (asUINT)size; n++) { WriteFunction(ot->virtualFunctionTable[n]); } } } } void asCRestore::ReadObjectTypeDeclaration(asCObjectType *ot, bool readProperties) { if (!readProperties) { // name ReadString(&ot->name); // size int size; READ_NUM(size); ot->size = size; // flags asDWORD flags; READ_NUM(flags); ot->flags = flags; // Use the default script class behaviours ot->beh = engine->scriptTypeBehaviours.beh; engine->scriptFunctions[ot->beh.addref]->AddRef(); engine->scriptFunctions[ot->beh.release]->AddRef(); engine->scriptFunctions[ot->beh.gcEnumReferences]->AddRef(); engine->scriptFunctions[ot->beh.gcGetFlag]->AddRef(); engine->scriptFunctions[ot->beh.gcGetRefCount]->AddRef(); engine->scriptFunctions[ot->beh.gcReleaseAllReferences]->AddRef(); engine->scriptFunctions[ot->beh.gcSetFlag]->AddRef(); engine->scriptFunctions[ot->beh.copy]->AddRef(); engine->scriptFunctions[ot->beh.factory]->AddRef(); engine->scriptFunctions[ot->beh.construct]->AddRef(); for (asUINT i = 1; i < ot->beh.operators.GetLength(); i += 2) engine->scriptFunctions[ot->beh.operators[i]]->AddRef(); } else { if (ot->flags & asOBJ_ENUM) { int count; READ_NUM(count); ot->enumValues.Allocate(count, 0); for (int n = 0; n < count; n++) { asSEnumValue *e = asNEW(asSEnumValue); ReadString(&e->name); READ_NUM(e->value); ot->enumValues.PushLast(e); } } else if (ot->flags & asOBJ_TYPEDEF) { eTokenType t; READ_NUM(t); ot->templateSubType = asCDataType::CreatePrimitive(t, false); } else { ot->derivedFrom = ReadObjectType(); if (ot->derivedFrom) ot->derivedFrom->AddRef(); // interfaces[] int size; READ_NUM(size); ot->interfaces.Allocate(size, 0); int n; for (n = 0; n < size; n++) { asCObjectType *intf = ReadObjectType(); ot->interfaces.PushLast(intf); } // properties[] READ_NUM(size); ot->properties.Allocate(size, 0); for (n = 0; n < size; n++) { asCObjectProperty *prop = asNEW(asCObjectProperty); ReadObjectProperty(prop); ot->properties.PushLast(prop); } // behaviours if (!ot->IsInterface() && ot->flags != asOBJ_TYPEDEF && ot->flags != asOBJ_ENUM) { asCScriptFunction *func = ReadFunction(); engine->scriptFunctions[ot->beh.construct]->Release(); ot->beh.construct = func->id; ot->beh.constructors[0] = func->id; func->AddRef(); func = ReadFunction(); if (func) { ot->beh.destruct = func->id; func->AddRef(); } func = ReadFunction(); engine->scriptFunctions[ot->beh.factory]->Release(); ot->beh.factory = func->id; ot->beh.factories[0] = func->id; func->AddRef(); READ_NUM(size); for (n = 0; n < size; n++) { asCScriptFunction *func = ReadFunction(); ot->beh.constructors.PushLast(func->id); func->AddRef(); func = ReadFunction(); ot->beh.factories.PushLast(func->id); func->AddRef(); } } // methods[] READ_NUM(size); for (n = 0; n < size; n++) { asCScriptFunction *func = ReadFunction(); ot->methods.PushLast(func->id); func->AddRef(); } // virtualFunctionTable[] READ_NUM(size); for (n = 0; n < size; n++) { asCScriptFunction *func = ReadFunction(); ot->virtualFunctionTable.PushLast(func); func->AddRef(); } } } } void asCRestore::WriteString(asCString *str) { asUINT len = (asUINT)str->GetLength(); WRITE_NUM(len); stream->Write(str->AddressOf(), (asUINT)len); } void asCRestore::ReadString(asCString *str) { asUINT len; READ_NUM(len); str->SetLength(len); stream->Read(str->AddressOf(), len); } void asCRestore::WriteGlobalProperty(asCGlobalProperty *prop) { // TODO: We might be able to avoid storing the name and type of the global // properties twice if we merge this with the WriteUsedGlobalProperties. WriteString(&prop->name); WriteDataType(&prop->type); // Store the initialization function if (prop->initFunc) { bool f = true; WRITE_NUM(f); WriteFunction(prop->initFunc); } else { bool f = false; WRITE_NUM(f); } } void asCRestore::ReadGlobalProperty() { asCString name; asCDataType type; ReadString(&name); ReadDataType(&type); asCGlobalProperty *prop = module->AllocateGlobalProperty(name.AddressOf(), type); // Read the initialization function bool f; READ_NUM(f); if (f) { asCScriptFunction *func = ReadFunction(false, true); // refCount was already set to 1 prop->initFunc = func; } } void asCRestore::WriteObjectProperty(asCObjectProperty *prop) { WriteString(&prop->name); WriteDataType(&prop->type); WRITE_NUM(prop->byteOffset); } void asCRestore::ReadObjectProperty(asCObjectProperty *prop) { ReadString(&prop->name); ReadDataType(&prop->type); READ_NUM(prop->byteOffset); } void asCRestore::WriteDataType(const asCDataType *dt) { bool b; int t = dt->GetTokenType(); WRITE_NUM(t); WriteObjectType(dt->GetObjectType()); b = dt->IsObjectHandle(); WRITE_NUM(b); b = dt->IsReadOnly(); WRITE_NUM(b); b = dt->IsHandleToConst(); WRITE_NUM(b); b = dt->IsReference(); WRITE_NUM(b); } void asCRestore::ReadDataType(asCDataType *dt) { eTokenType tokenType; READ_NUM(tokenType); asCObjectType *objType = ReadObjectType(); bool isObjectHandle; READ_NUM(isObjectHandle); bool isReadOnly; READ_NUM(isReadOnly); bool isHandleToConst; READ_NUM(isHandleToConst); bool isReference; READ_NUM(isReference); if (tokenType == ttIdentifier) *dt = asCDataType::CreateObject(objType, false); else *dt = asCDataType::CreatePrimitive(tokenType, false); if (isObjectHandle) { dt->MakeReadOnly(isHandleToConst); dt->MakeHandle(true); } dt->MakeReadOnly(isReadOnly); dt->MakeReference(isReference); } void asCRestore::WriteObjectType(asCObjectType *ot) { char ch; // Only write the object type name if (ot) { // Check for template instances/specializations if (ot->templateSubType.GetTokenType() != ttUnrecognizedToken && ot != engine->defaultArrayObjectType) { ch = 'a'; WRITE_NUM(ch); if (ot->templateSubType.IsObject()) { ch = 's'; WRITE_NUM(ch); WriteObjectType(ot->templateSubType.GetObjectType()); if (ot->templateSubType.IsObjectHandle()) ch = 'h'; else ch = 'o'; WRITE_NUM(ch); } else { ch = 't'; WRITE_NUM(ch); eTokenType t = ot->templateSubType.GetTokenType(); WRITE_NUM(t); } } else if (ot->flags & asOBJ_TEMPLATE_SUBTYPE) { ch = 's'; WRITE_NUM(ch); WriteString(&ot->name); } else { ch = 'o'; WRITE_NUM(ch); WriteString(&ot->name); } } else { ch = '\0'; WRITE_NUM(ch); // Write a null string asDWORD null = 0; WRITE_NUM(null); } } asCObjectType *asCRestore::ReadObjectType() { asCObjectType *ot; char ch; READ_NUM(ch); if (ch == 'a') { READ_NUM(ch); if (ch == 's') { ot = ReadObjectType(); asCDataType dt = asCDataType::CreateObject(ot, false); READ_NUM(ch); if (ch == 'h') dt.MakeHandle(true); dt.MakeArray(engine); ot = dt.GetObjectType(); asASSERT(ot); } else { eTokenType tokenType; READ_NUM(tokenType); asCDataType dt = asCDataType::CreatePrimitive(tokenType, false); dt.MakeArray(engine); ot = dt.GetObjectType(); asASSERT(ot); } } else if (ch == 's') { // Read the name of the template subtype asCString typeName; ReadString(&typeName); // Find the template subtype for (asUINT n = 0; n < engine->templateSubTypes.GetLength(); n++) { if (engine->templateSubTypes[n] && engine->templateSubTypes[n]->name == typeName) { ot = engine->templateSubTypes[n]; break; } } // TODO: Should give a friendly error in case the template type isn't found asASSERT(ot); } else { // Read the object type name asCString typeName; ReadString(&typeName); if (typeName.GetLength() && typeName != "_builtin_object_") { // Find the object type ot = module->GetObjectType(typeName.AddressOf()); if (!ot) ot = engine->GetObjectType(typeName.AddressOf()); asASSERT(ot); } else if (typeName == "_builtin_object_") { ot = &engine->scriptTypeBehaviours; } else ot = 0; } return ot; } void asCRestore::WriteByteCode(asDWORD *bc, int length) { while (length) { asDWORD c = *(asBYTE *)bc; if (c == asBC_ALLOC) { WRITE_NUM(*bc++); asDWORD tmp[MAX_DATA_SIZE]; int n; for (n = 0; n < asBCTypeSize[asBCInfo[c].type] - 1; n++) tmp[n] = *bc++; // Translate the object type asCObjectType *ot = *(asCObjectType **)tmp; *(int *)tmp = FindObjectTypeIdx(ot); // Translate the constructor func id, if it is a script class if (ot->flags & asOBJ_SCRIPT_OBJECT) *(int *)&tmp[AS_PTR_SIZE] = FindFunctionIndex(engine->scriptFunctions[*(int *)&tmp[AS_PTR_SIZE]]); for (n = 0; n < asBCTypeSize[asBCInfo[c].type] - 1; n++) WRITE_NUM(tmp[n]); } else if (c == asBC_FREE || c == asBC_REFCPY || c == asBC_OBJTYPE) { WRITE_NUM(*bc++); // Translate object type pointers into indices asDWORD tmp[MAX_DATA_SIZE]; int n; for (n = 0; n < asBCTypeSize[asBCInfo[c].type] - 1; n++) tmp[n] = *bc++; *(int *)tmp = FindObjectTypeIdx(*(asCObjectType **)tmp); for (n = 0; n < asBCTypeSize[asBCInfo[c].type] - 1; n++) WRITE_NUM(tmp[n]); } else if (c == asBC_TYPEID) { WRITE_NUM(*bc++); // Translate type ids into indices asDWORD tmp[MAX_DATA_SIZE]; int n; for (n = 0; n < asBCTypeSize[asBCInfo[c].type] - 1; n++) tmp[n] = *bc++; *(int *)tmp = FindTypeIdIdx(*(int *)tmp); for (n = 0; n < asBCTypeSize[asBCInfo[c].type] - 1; n++) WRITE_NUM(tmp[n]); } else if (c == asBC_CALL || c == asBC_CALLINTF || c == asBC_CALLSYS) { WRITE_NUM(*bc++); // Translate the function id asDWORD tmp[MAX_DATA_SIZE]; int n; for (n = 0; n < asBCTypeSize[asBCInfo[c].type] - 1; n++) tmp[n] = *bc++; *(int *)tmp = FindFunctionIndex(engine->scriptFunctions[*(int *)tmp]); for (n = 0; n < asBCTypeSize[asBCInfo[c].type] - 1; n++) WRITE_NUM(tmp[n]); } else if (c == asBC_STR) { asDWORD tmp = *bc++; // Translate the string constant id asWORD *arg = ((asWORD *)&tmp) + 1; *arg = FindStringConstantIndex(*arg); WRITE_NUM(tmp); } else if (c == asBC_CALLBND) { WRITE_NUM(*bc++); // Translate the function id int funcId = *bc++; for (asUINT n = 0; n < module->bindInformations.GetLength(); n++) if (module->bindInformations[n]->importedFunctionSignature->id == funcId) { funcId = n; break; } WRITE_NUM(funcId); } else if (c == asBC_PGA || c == asBC_LDG || c == asBC_PshG4 || c == asBC_LdGRdR4 || c == asBC_CpyGtoV4 || c == asBC_CpyVtoG4 || c == asBC_SetG4) { WRITE_NUM(*bc++); // Translate global variable pointers into indices asDWORD tmp[MAX_DATA_SIZE]; int n; for (n = 0; n < asBCTypeSize[asBCInfo[c].type] - 1; n++) tmp[n] = *bc++; *(int *)tmp = FindGlobalPropPtrIndex(*(void **)tmp); for (n = 0; n < asBCTypeSize[asBCInfo[c].type] - 1; n++) WRITE_NUM(tmp[n]); } else { // Store the bc as is for (int n = 0; n < asBCTypeSize[asBCInfo[c].type]; n++) WRITE_NUM(*bc++); } length -= asBCTypeSize[asBCInfo[c].type]; } } void asCRestore::ReadByteCode(asDWORD *bc, int length) { while (length) { asDWORD c; READ_NUM(c); *bc = c; bc += 1; c = *(asBYTE *)&c; // Read the bc as is for (int n = 1; n < asBCTypeSize[asBCInfo[c].type]; n++) READ_NUM(*bc++); length -= asBCTypeSize[asBCInfo[c].type]; } } void asCRestore::WriteUsedTypeIds() { asUINT count = (asUINT)usedTypeIds.GetLength(); WRITE_NUM(count); for (asUINT n = 0; n < count; n++) WriteDataType(engine->GetDataTypeFromTypeId(usedTypeIds[n])); } void asCRestore::ReadUsedTypeIds() { asUINT n; asUINT count; READ_NUM(count); usedTypeIds.SetLength(count); for (n = 0; n < count; n++) { asCDataType dt; ReadDataType(&dt); usedTypeIds[n] = engine->GetTypeIdFromDataType(dt); } } int asCRestore::FindGlobalPropPtrIndex(void *ptr) { int i = usedGlobalProperties.IndexOf(ptr); if (i >= 0) return i; usedGlobalProperties.PushLast(ptr); return (int)usedGlobalProperties.GetLength() - 1; } void asCRestore::WriteUsedGlobalProps() { int c = (int)usedGlobalProperties.GetLength(); WRITE_NUM(c); for (int n = 0; n < c; n++) { size_t *p = (size_t *)usedGlobalProperties[n]; // First search for the global in the module char moduleProp = 0; asCGlobalProperty *prop = 0; for (int i = 0; i < (signed)module->scriptGlobals.GetLength(); i++) { if (p == module->scriptGlobals[i]->GetAddressOfValue()) { prop = module->scriptGlobals[i]; moduleProp = 1; break; } } // If it is not in the module, it must be an application registered property if (!prop) { for (int i = 0; i < (signed)engine->registeredGlobalProps.GetLength(); i++) { if (engine->registeredGlobalProps[i]->GetAddressOfValue() == p) { prop = engine->registeredGlobalProps[i]; break; } } } asASSERT(prop); // Store the name and type of the property so we can find it again on loading WriteString(&prop->name); WriteDataType(&prop->type); // Also store whether the property is a module property or a registered property WRITE_NUM(moduleProp); } } void asCRestore::ReadUsedGlobalProps() { int c; READ_NUM(c); usedGlobalProperties.SetLength(c); for (int n = 0; n < c; n++) { asCString name; asCDataType type; char moduleProp; ReadString(&name); ReadDataType(&type); READ_NUM(moduleProp); // Find the real property void *prop = 0; if (moduleProp) { for (asUINT p = 0; p < module->scriptGlobals.GetLength(); p++) { if (module->scriptGlobals[p]->name == name && module->scriptGlobals[p]->type == type) { prop = module->scriptGlobals[p]->GetAddressOfValue(); break; } } } else { for (asUINT p = 0; p < engine->registeredGlobalProps.GetLength(); p++) { if (engine->registeredGlobalProps[p] && engine->registeredGlobalProps[p]->name == name && engine->registeredGlobalProps[p]->type == type) { prop = engine->registeredGlobalProps[p]->GetAddressOfValue(); break; } } } // TODO: If the property isn't found, we must give an error asASSERT(prop); usedGlobalProperties[n] = prop; } } //--------------------------------------------------------------------------------------------------- // Miscellaneous //--------------------------------------------------------------------------------------------------- int asCRestore::FindFunctionIndex(asCScriptFunction *func) { asUINT n; for (n = 0; n < usedFunctions.GetLength(); n++) { if (usedFunctions[n] == func) return n; } usedFunctions.PushLast(func); return (int)usedFunctions.GetLength() - 1; } asCScriptFunction *asCRestore::FindFunction(int idx) { return usedFunctions[idx]; } void asCRestore::TranslateFunction(asCScriptFunction *func) { asUINT n; asDWORD *bc = func->byteCode.AddressOf(); for (n = 0; n < func->byteCode.GetLength();) { int c = *(asBYTE *)&bc[n]; if (c == asBC_FREE || c == asBC_REFCPY || c == asBC_OBJTYPE) { // Translate the index to the true object type asPTRWORD *ot = (asPTRWORD *)&bc[n + 1]; *(asCObjectType **)ot = FindObjectType(*(int *)ot); } else if (c == asBC_TYPEID) { // Translate the index to the type id int *tid = (int *)&bc[n + 1]; *tid = FindTypeId(*tid); } else if (c == asBC_CALL || c == asBC_CALLINTF || c == asBC_CALLSYS) { // Translate the index to the func id int *fid = (int *)&bc[n + 1]; *fid = FindFunction(*fid)->id; } else if (c == asBC_ALLOC) { // Translate the index to the true object type asPTRWORD *arg = (asPTRWORD *)&bc[n + 1]; *(asCObjectType **)arg = FindObjectType(*(int *)arg); // If the object type is a script class then the constructor id must be translated asCObjectType *ot = *(asCObjectType **)arg; if (ot->flags & asOBJ_SCRIPT_OBJECT) { int *fid = (int *)&bc[n + 1 + AS_PTR_SIZE]; *fid = FindFunction(*fid)->id; } } else if (c == asBC_STR) { // Translate the index to the true string id asWORD *arg = ((asWORD *)&bc[n]) + 1; *arg = usedStringConstants[*arg]; } else if (c == asBC_CALLBND) { // Translate the function id int *fid = (int *)&bc[n + 1]; *fid = module->bindInformations[*fid]->importedFunctionSignature->id; } else if (c == asBC_PGA || c == asBC_LDG || c == asBC_PshG4 || c == asBC_LdGRdR4 || c == asBC_CpyGtoV4 || c == asBC_CpyVtoG4 || c == asBC_SetG4) { // Translate the global var index to pointer asPTRWORD *index = (asPTRWORD *)&bc[n + 1]; *(void **)index = usedGlobalProperties[*(int *)index]; } n += asBCTypeSize[asBCInfo[c].type]; } } int asCRestore::FindTypeIdIdx(int typeId) { asUINT n; for (n = 0; n < usedTypeIds.GetLength(); n++) { if (usedTypeIds[n] == typeId) return n; } usedTypeIds.PushLast(typeId); return (int)usedTypeIds.GetLength() - 1; } int asCRestore::FindTypeId(int idx) { return usedTypeIds[idx]; } int asCRestore::FindObjectTypeIdx(asCObjectType *obj) { asUINT n; for (n = 0; n < usedTypes.GetLength(); n++) { if (usedTypes[n] == obj) return n; } usedTypes.PushLast(obj); return (int)usedTypes.GetLength() - 1; } asCObjectType *asCRestore::FindObjectType(int idx) { return usedTypes[idx]; } END_AS_NAMESPACE