// CreateNewScriptDlg.cpp : implementation file // #include "stdafx.h" #include "editor.h" #include "CreateNewScriptDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CCreateNewScriptDlg dialog CCreateNewScriptDlg::CCreateNewScriptDlg(CWnd* pParent /*=NULL*/) : CDialog(CCreateNewScriptDlg::IDD, pParent) { //{{AFX_DATA_INIT(CCreateNewScriptDlg) m_Filename = _T(""); m_ScriptType = -1; //}}AFX_DATA_INIT } void CCreateNewScriptDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CCreateNewScriptDlg) DDX_Text(pDX, IDC_FILENAME, m_Filename); DDX_Radio(pDX, IDC_LEVEL, m_ScriptType); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CCreateNewScriptDlg, CDialog) //{{AFX_MSG_MAP(CCreateNewScriptDlg) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CCreateNewScriptDlg message handlers void CCreateNewScriptDlg::OnOK() { UpdateData(true); int length = m_Filename.GetLength(); char *str = m_Filename.GetBuffer(0); if(length<=0){ MessageBox("You must specify a filename","Error"); return; } if((length<=4) || stricmp(&str[length-4],".cpp") ){ //we need to add a .cpp to the end of the name m_Filename += ".cpp"; } UpdateData(false); CDialog::OnOK(); } BOOL CCreateNewScriptDlg::OnInitDialog() { CDialog::OnInitDialog(); m_ScriptType = 0; UpdateData(false); return TRUE; }