///////////////////////////////////////////////////////////////////// // D.A.L.L.A.S. Generated Level Script - DLL Source File // // Filename: level5.cpp // Version: 3 ///////////////////////////////////////////////////////////////////// #include #include #include #include #include "osiris_import.h" #include "osiris_common.h" #include "DallasFuncs.cpp" #ifdef _MSC_VER //Visual C++ Build #define STDCALL __stdcall #define STDCALLPTR *STDCALL #else //Non-Visual C++ Build #define STDCALL __attribute__((stdcall)) #define STDCALLPTR STDCALL* #endif #ifdef __cplusplus extern "C"{ #endif char STDCALL InitializeDLL(tOSIRISModuleInit *func_list); void STDCALL ShutdownDLL(void); int STDCALL GetGOScriptID(char *name,ubyte is_door); void STDCALLPTR CreateInstance(int id); void STDCALL DestroyInstance(int id,void *ptr); short STDCALL CallInstanceEvent(int id,void *ptr,int event,tOSIRISEventInfo *data); int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face ); int STDCALL GetCOScriptList( int **list, int **id_list ); int STDCALL SaveRestoreState( void *file_ptr, ubyte saving_state ); #ifdef __cplusplus } #endif // ================= // Script ID Numbers // ================= #define ID_LEVEL_0000 0x000 #define ID_CUSTOM_OBJECT_200D 0x001 #define ID_CUSTOM_OBJECT_281B 0x002 #define ID_CUSTOM_OBJECT_3816 0x003 #define ID_CUSTOM_OBJECT_1012 0x004 #define ID_CUSTOM_OBJECT_181C 0x005 #define ID_CUSTOM_OBJECT_0820 0x006 #define ID_CUSTOM_OBJECT_1044 0x007 #define ID_TRIGGER_0000 0x008 #define ID_TRIGGER_0005 0x009 #define ID_TRIGGER_0006 0x00a #define ID_TRIGGER_0004 0x00b #define ID_TRIGGER_0009 0x00c #define ID_TRIGGER_0002 0x00d #define ID_TRIGGER_0007 0x00e #define ID_TRIGGER_0003 0x00f #define ID_TRIGGER_000A 0x010 #define ID_TRIGGER_0001 0x011 #define ID_TRIGGER_0008 0x012 #define ID_TRIGGER_0010 0x013 #define ID_TRIGGER_000E 0x014 #define ID_TRIGGER_000C 0x015 #define ID_TRIGGER_0014 0x016 #define ID_TRIGGER_0012 0x017 #define ID_TRIGGER_000F 0x018 #define ID_TRIGGER_000D 0x019 #define ID_TRIGGER_000B 0x01a #define ID_TRIGGER_0013 0x01b #define ID_TRIGGER_0011 0x01c #define ID_TRIGGER_0016 0x01d #define ID_TRIGGER_0017 0x01e #define ID_TRIGGER_0015 0x01f #define ID_TRIGGER_0018 0x020 // ======================== // Script Class Definitions // ======================== class BaseScript { public: BaseScript(); ~BaseScript(); virtual short CallEvent(int event, tOSIRISEventInfo *data); }; class LevelScript_0000 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_200D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_281B : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_3816 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1012 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_181C : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_0820 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class CustomObjectScript_1044 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0000 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0005 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0006 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0004 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0009 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0002 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0007 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0003 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000A : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0001 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0008 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0010 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000E : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000C : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0014 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0012 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000F : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000D : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_000B : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0013 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0011 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0016 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0017 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0015 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; class TriggerScript_0018 : public BaseScript { public: short CallEvent(int event, tOSIRISEventInfo *data); }; // ====================== // Global Action Counters // ====================== #define MAX_ACTION_CTR_VALUE 100000 int ScriptActionCtr_000 = 0; int ScriptActionCtr_028 = 0; int ScriptActionCtr_017 = 0; int ScriptActionCtr_003 = 0; int ScriptActionCtr_090 = 0; int ScriptActionCtr_001 = 0; int ScriptActionCtr_009 = 0; int ScriptActionCtr_004 = 0; int ScriptActionCtr_027 = 0; int ScriptActionCtr_026 = 0; int ScriptActionCtr_025 = 0; int ScriptActionCtr_024 = 0; int ScriptActionCtr_005 = 0; int ScriptActionCtr_023 = 0; int ScriptActionCtr_022 = 0; int ScriptActionCtr_021 = 0; int ScriptActionCtr_020 = 0; int ScriptActionCtr_006 = 0; int ScriptActionCtr_019 = 0; int ScriptActionCtr_018 = 0; int ScriptActionCtr_016 = 0; int ScriptActionCtr_015 = 0; int ScriptActionCtr_007 = 0; int ScriptActionCtr_014 = 0; int ScriptActionCtr_013 = 0; int ScriptActionCtr_012 = 0; int ScriptActionCtr_008 = 0; int ScriptActionCtr_010 = 0; int ScriptActionCtr_002 = 0; int ScriptActionCtr_031 = 0; int ScriptActionCtr_011 = 0; int ScriptActionCtr_082 = 0; int ScriptActionCtr_036 = 0; int ScriptActionCtr_074 = 0; int ScriptActionCtr_069 = 0; int ScriptActionCtr_066 = 0; int ScriptActionCtr_035 = 0; int ScriptActionCtr_034 = 0; int ScriptActionCtr_033 = 0; int ScriptActionCtr_032 = 0; int ScriptActionCtr_038 = 0; int ScriptActionCtr_067 = 0; int ScriptActionCtr_029 = 0; int ScriptActionCtr_039 = 0; int ScriptActionCtr_040 = 0; int ScriptActionCtr_041 = 0; int ScriptActionCtr_042 = 0; int ScriptActionCtr_043 = 0; int ScriptActionCtr_045 = 0; int ScriptActionCtr_044 = 0; int ScriptActionCtr_046 = 0; int ScriptActionCtr_047 = 0; int ScriptActionCtr_048 = 0; int ScriptActionCtr_049 = 0; int ScriptActionCtr_050 = 0; int ScriptActionCtr_051 = 0; int ScriptActionCtr_052 = 0; int ScriptActionCtr_053 = 0; int ScriptActionCtr_054 = 0; int ScriptActionCtr_055 = 0; int ScriptActionCtr_056 = 0; int ScriptActionCtr_057 = 0; int ScriptActionCtr_060 = 0; int ScriptActionCtr_059 = 0; int ScriptActionCtr_058 = 0; int ScriptActionCtr_061 = 0; int ScriptActionCtr_062 = 0; int ScriptActionCtr_063 = 0; int ScriptActionCtr_064 = 0; int ScriptActionCtr_065 = 0; int ScriptActionCtr_068 = 0; int ScriptActionCtr_083 = 0; int ScriptActionCtr_086 = 0; int ScriptActionCtr_087 = 0; int ScriptActionCtr_088 = 0; int ScriptActionCtr_089 = 0; int ScriptActionCtr_030 = 0; // ======================================== // Function to Clear Global Action Counters // ======================================== void ClearGlobalActionCtrs(void) { ScriptActionCtr_000 = 0; ScriptActionCtr_028 = 0; ScriptActionCtr_017 = 0; ScriptActionCtr_003 = 0; ScriptActionCtr_090 = 0; ScriptActionCtr_001 = 0; ScriptActionCtr_009 = 0; ScriptActionCtr_004 = 0; ScriptActionCtr_027 = 0; ScriptActionCtr_026 = 0; ScriptActionCtr_025 = 0; ScriptActionCtr_024 = 0; ScriptActionCtr_005 = 0; ScriptActionCtr_023 = 0; ScriptActionCtr_022 = 0; ScriptActionCtr_021 = 0; ScriptActionCtr_020 = 0; ScriptActionCtr_006 = 0; ScriptActionCtr_019 = 0; ScriptActionCtr_018 = 0; ScriptActionCtr_016 = 0; ScriptActionCtr_015 = 0; ScriptActionCtr_007 = 0; ScriptActionCtr_014 = 0; ScriptActionCtr_013 = 0; ScriptActionCtr_012 = 0; ScriptActionCtr_008 = 0; ScriptActionCtr_010 = 0; ScriptActionCtr_002 = 0; ScriptActionCtr_031 = 0; ScriptActionCtr_011 = 0; ScriptActionCtr_082 = 0; ScriptActionCtr_036 = 0; ScriptActionCtr_074 = 0; ScriptActionCtr_069 = 0; ScriptActionCtr_066 = 0; ScriptActionCtr_035 = 0; ScriptActionCtr_034 = 0; ScriptActionCtr_033 = 0; ScriptActionCtr_032 = 0; ScriptActionCtr_038 = 0; ScriptActionCtr_067 = 0; ScriptActionCtr_029 = 0; ScriptActionCtr_039 = 0; ScriptActionCtr_040 = 0; ScriptActionCtr_041 = 0; ScriptActionCtr_042 = 0; ScriptActionCtr_043 = 0; ScriptActionCtr_045 = 0; ScriptActionCtr_044 = 0; ScriptActionCtr_046 = 0; ScriptActionCtr_047 = 0; ScriptActionCtr_048 = 0; ScriptActionCtr_049 = 0; ScriptActionCtr_050 = 0; ScriptActionCtr_051 = 0; ScriptActionCtr_052 = 0; ScriptActionCtr_053 = 0; ScriptActionCtr_054 = 0; ScriptActionCtr_055 = 0; ScriptActionCtr_056 = 0; ScriptActionCtr_057 = 0; ScriptActionCtr_060 = 0; ScriptActionCtr_059 = 0; ScriptActionCtr_058 = 0; ScriptActionCtr_061 = 0; ScriptActionCtr_062 = 0; ScriptActionCtr_063 = 0; ScriptActionCtr_064 = 0; ScriptActionCtr_065 = 0; ScriptActionCtr_068 = 0; ScriptActionCtr_083 = 0; ScriptActionCtr_086 = 0; ScriptActionCtr_087 = 0; ScriptActionCtr_088 = 0; ScriptActionCtr_089 = 0; ScriptActionCtr_030 = 0; } // ======================================== // Function to Save Global Action Counters // ======================================== void SaveGlobalActionCtrs(void *file_ptr) { File_WriteInt(ScriptActionCtr_000,file_ptr); File_WriteInt(ScriptActionCtr_028,file_ptr); File_WriteInt(ScriptActionCtr_017,file_ptr); File_WriteInt(ScriptActionCtr_003,file_ptr); File_WriteInt(ScriptActionCtr_090,file_ptr); File_WriteInt(ScriptActionCtr_001,file_ptr); File_WriteInt(ScriptActionCtr_009,file_ptr); File_WriteInt(ScriptActionCtr_004,file_ptr); File_WriteInt(ScriptActionCtr_027,file_ptr); File_WriteInt(ScriptActionCtr_026,file_ptr); File_WriteInt(ScriptActionCtr_025,file_ptr); File_WriteInt(ScriptActionCtr_024,file_ptr); File_WriteInt(ScriptActionCtr_005,file_ptr); File_WriteInt(ScriptActionCtr_023,file_ptr); File_WriteInt(ScriptActionCtr_022,file_ptr); File_WriteInt(ScriptActionCtr_021,file_ptr); File_WriteInt(ScriptActionCtr_020,file_ptr); File_WriteInt(ScriptActionCtr_006,file_ptr); File_WriteInt(ScriptActionCtr_019,file_ptr); File_WriteInt(ScriptActionCtr_018,file_ptr); File_WriteInt(ScriptActionCtr_016,file_ptr); File_WriteInt(ScriptActionCtr_015,file_ptr); File_WriteInt(ScriptActionCtr_007,file_ptr); File_WriteInt(ScriptActionCtr_014,file_ptr); File_WriteInt(ScriptActionCtr_013,file_ptr); File_WriteInt(ScriptActionCtr_012,file_ptr); File_WriteInt(ScriptActionCtr_008,file_ptr); File_WriteInt(ScriptActionCtr_010,file_ptr); File_WriteInt(ScriptActionCtr_002,file_ptr); File_WriteInt(ScriptActionCtr_031,file_ptr); File_WriteInt(ScriptActionCtr_011,file_ptr); File_WriteInt(ScriptActionCtr_082,file_ptr); File_WriteInt(ScriptActionCtr_036,file_ptr); File_WriteInt(ScriptActionCtr_074,file_ptr); File_WriteInt(ScriptActionCtr_069,file_ptr); File_WriteInt(ScriptActionCtr_066,file_ptr); File_WriteInt(ScriptActionCtr_035,file_ptr); File_WriteInt(ScriptActionCtr_034,file_ptr); File_WriteInt(ScriptActionCtr_033,file_ptr); File_WriteInt(ScriptActionCtr_032,file_ptr); File_WriteInt(ScriptActionCtr_038,file_ptr); File_WriteInt(ScriptActionCtr_067,file_ptr); File_WriteInt(ScriptActionCtr_029,file_ptr); File_WriteInt(ScriptActionCtr_039,file_ptr); File_WriteInt(ScriptActionCtr_040,file_ptr); File_WriteInt(ScriptActionCtr_041,file_ptr); File_WriteInt(ScriptActionCtr_042,file_ptr); File_WriteInt(ScriptActionCtr_043,file_ptr); File_WriteInt(ScriptActionCtr_045,file_ptr); File_WriteInt(ScriptActionCtr_044,file_ptr); File_WriteInt(ScriptActionCtr_046,file_ptr); File_WriteInt(ScriptActionCtr_047,file_ptr); File_WriteInt(ScriptActionCtr_048,file_ptr); File_WriteInt(ScriptActionCtr_049,file_ptr); File_WriteInt(ScriptActionCtr_050,file_ptr); File_WriteInt(ScriptActionCtr_051,file_ptr); File_WriteInt(ScriptActionCtr_052,file_ptr); File_WriteInt(ScriptActionCtr_053,file_ptr); File_WriteInt(ScriptActionCtr_054,file_ptr); File_WriteInt(ScriptActionCtr_055,file_ptr); File_WriteInt(ScriptActionCtr_056,file_ptr); File_WriteInt(ScriptActionCtr_057,file_ptr); File_WriteInt(ScriptActionCtr_060,file_ptr); File_WriteInt(ScriptActionCtr_059,file_ptr); File_WriteInt(ScriptActionCtr_058,file_ptr); File_WriteInt(ScriptActionCtr_061,file_ptr); File_WriteInt(ScriptActionCtr_062,file_ptr); File_WriteInt(ScriptActionCtr_063,file_ptr); File_WriteInt(ScriptActionCtr_064,file_ptr); File_WriteInt(ScriptActionCtr_065,file_ptr); File_WriteInt(ScriptActionCtr_068,file_ptr); File_WriteInt(ScriptActionCtr_083,file_ptr); File_WriteInt(ScriptActionCtr_086,file_ptr); File_WriteInt(ScriptActionCtr_087,file_ptr); File_WriteInt(ScriptActionCtr_088,file_ptr); File_WriteInt(ScriptActionCtr_089,file_ptr); File_WriteInt(ScriptActionCtr_030,file_ptr); } // =========================================== // Function to Restore Global Action Counters // =========================================== void RestoreGlobalActionCtrs(void *file_ptr) { ScriptActionCtr_000=File_ReadInt(file_ptr); ScriptActionCtr_028=File_ReadInt(file_ptr); ScriptActionCtr_017=File_ReadInt(file_ptr); ScriptActionCtr_003=File_ReadInt(file_ptr); ScriptActionCtr_090=File_ReadInt(file_ptr); ScriptActionCtr_001=File_ReadInt(file_ptr); ScriptActionCtr_009=File_ReadInt(file_ptr); ScriptActionCtr_004=File_ReadInt(file_ptr); ScriptActionCtr_027=File_ReadInt(file_ptr); ScriptActionCtr_026=File_ReadInt(file_ptr); ScriptActionCtr_025=File_ReadInt(file_ptr); ScriptActionCtr_024=File_ReadInt(file_ptr); ScriptActionCtr_005=File_ReadInt(file_ptr); ScriptActionCtr_023=File_ReadInt(file_ptr); ScriptActionCtr_022=File_ReadInt(file_ptr); ScriptActionCtr_021=File_ReadInt(file_ptr); ScriptActionCtr_020=File_ReadInt(file_ptr); ScriptActionCtr_006=File_ReadInt(file_ptr); ScriptActionCtr_019=File_ReadInt(file_ptr); ScriptActionCtr_018=File_ReadInt(file_ptr); ScriptActionCtr_016=File_ReadInt(file_ptr); ScriptActionCtr_015=File_ReadInt(file_ptr); ScriptActionCtr_007=File_ReadInt(file_ptr); ScriptActionCtr_014=File_ReadInt(file_ptr); ScriptActionCtr_013=File_ReadInt(file_ptr); ScriptActionCtr_012=File_ReadInt(file_ptr); ScriptActionCtr_008=File_ReadInt(file_ptr); ScriptActionCtr_010=File_ReadInt(file_ptr); ScriptActionCtr_002=File_ReadInt(file_ptr); ScriptActionCtr_031=File_ReadInt(file_ptr); ScriptActionCtr_011=File_ReadInt(file_ptr); ScriptActionCtr_082=File_ReadInt(file_ptr); ScriptActionCtr_036=File_ReadInt(file_ptr); ScriptActionCtr_074=File_ReadInt(file_ptr); ScriptActionCtr_069=File_ReadInt(file_ptr); ScriptActionCtr_066=File_ReadInt(file_ptr); ScriptActionCtr_035=File_ReadInt(file_ptr); ScriptActionCtr_034=File_ReadInt(file_ptr); ScriptActionCtr_033=File_ReadInt(file_ptr); ScriptActionCtr_032=File_ReadInt(file_ptr); ScriptActionCtr_038=File_ReadInt(file_ptr); ScriptActionCtr_067=File_ReadInt(file_ptr); ScriptActionCtr_029=File_ReadInt(file_ptr); ScriptActionCtr_039=File_ReadInt(file_ptr); ScriptActionCtr_040=File_ReadInt(file_ptr); ScriptActionCtr_041=File_ReadInt(file_ptr); ScriptActionCtr_042=File_ReadInt(file_ptr); ScriptActionCtr_043=File_ReadInt(file_ptr); ScriptActionCtr_045=File_ReadInt(file_ptr); ScriptActionCtr_044=File_ReadInt(file_ptr); ScriptActionCtr_046=File_ReadInt(file_ptr); ScriptActionCtr_047=File_ReadInt(file_ptr); ScriptActionCtr_048=File_ReadInt(file_ptr); ScriptActionCtr_049=File_ReadInt(file_ptr); ScriptActionCtr_050=File_ReadInt(file_ptr); ScriptActionCtr_051=File_ReadInt(file_ptr); ScriptActionCtr_052=File_ReadInt(file_ptr); ScriptActionCtr_053=File_ReadInt(file_ptr); ScriptActionCtr_054=File_ReadInt(file_ptr); ScriptActionCtr_055=File_ReadInt(file_ptr); ScriptActionCtr_056=File_ReadInt(file_ptr); ScriptActionCtr_057=File_ReadInt(file_ptr); ScriptActionCtr_060=File_ReadInt(file_ptr); ScriptActionCtr_059=File_ReadInt(file_ptr); ScriptActionCtr_058=File_ReadInt(file_ptr); ScriptActionCtr_061=File_ReadInt(file_ptr); ScriptActionCtr_062=File_ReadInt(file_ptr); ScriptActionCtr_063=File_ReadInt(file_ptr); ScriptActionCtr_064=File_ReadInt(file_ptr); ScriptActionCtr_065=File_ReadInt(file_ptr); ScriptActionCtr_068=File_ReadInt(file_ptr); ScriptActionCtr_083=File_ReadInt(file_ptr); ScriptActionCtr_086=File_ReadInt(file_ptr); ScriptActionCtr_087=File_ReadInt(file_ptr); ScriptActionCtr_088=File_ReadInt(file_ptr); ScriptActionCtr_089=File_ReadInt(file_ptr); ScriptActionCtr_030=File_ReadInt(file_ptr); } // =============================================================== // Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS // =============================================================== /**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/ /* $$ENUM Region 0:Intro 1:MainHub 2:Tunnels 3:Reactor 4:EscapeSequence $$END */ #define NUM_REACTORS 5 char *Reactor_names[NUM_REACTORS] = { "Reactor1","Reactor2","Reactor3","Reactor4","Reactor5"}; int Reactor_handles[NUM_REACTORS]; float Reactor_initial_shields[NUM_REACTORS]; int Reactor_shields_percent[NUM_REACTORS]; char *Reactor_text; char *GetMessage(char *name); /* $$ACTION Custom Intialize reactor display aCustomReactorDisplayInit Intialize reactor display Initializes the HUD display for the reactors $$END */ void aCustomReactorDisplayInit() { msafe_struct mstruct; //Get handles for each reactor & init shields for (int i=0;iname); free(message_list[j]->message); free(message_list[j]); message_list[j]=NULL; } num_messages=0; } // Adds a message to the list int AddMessageToList(char *name, char *msg) { int pos; // Make sure there is room in the list if(num_messages>=MAX_SCRIPT_MESSAGES) return false; // Allocate memory for this message entry pos=num_messages; message_list[pos]=(tScriptMessage *)malloc(sizeof(tScriptMessage)); if(message_list[pos]==NULL) return false; // Allocate memory for the message name message_list[pos]->name=(char *)malloc(strlen(name)+1); if(message_list[pos]->name==NULL) { free(message_list[pos]); return false; } strcpy(message_list[pos]->name,name); // Allocate memory for the message name message_list[pos]->message=(char *)malloc(strlen(msg)+1); if(message_list[pos]->message==NULL) { free(message_list[pos]->name); free(message_list[pos]); return false; } strcpy(message_list[pos]->message,msg); num_messages++; return true; } // Removes any whitespace padding from the end of a string void RemoveTrailingWhitespace(char *s) { int last_char_pos; last_char_pos=strlen(s)-1; while(last_char_pos>=0 && isspace(s[last_char_pos])) { s[last_char_pos]='\0'; last_char_pos--; } } // Returns a pointer to the first non-whitespace char in given string char *SkipInitialWhitespace(char *s) { while((*s)!='\0' && isspace(*s)) s++; return(s); } // Read in the Messages int ReadMessageFile(char *filename) { void *infile; char filebuffer[MAX_MSG_FILEBUF_LEN+1]; char *line, *msg_start; int line_num; bool next_msgid_found; // Try to open the file for loading infile=File_Open(filename,"rt"); if (!infile) return false; line_num=0; next_msgid_found=true; // Clear the message list ClearMessageList(); // Read in and parse each line of the file while (!File_eof(infile)) { // Clear the buffer strcpy(filebuffer,""); // Read in a line from the file File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile); line_num++; // Remove whitespace padding at start and end of line RemoveTrailingWhitespace(filebuffer); line=SkipInitialWhitespace(filebuffer); // If line is a comment, or empty, discard it if(strlen(line)==0 || strncmp(line,"//",2)==0) continue; if(!next_msgid_found) { // Parse out the last message ID number // Grab the first keyword, make sure it's valid line=strtok(line,WHITESPACE_CHARS); if(line==NULL) continue; // Grab the second keyword, and assign it as the next message ID line=strtok(NULL,WHITESPACE_CHARS); if(line==NULL) continue; next_msgid_found=true; } else { // Parse line as a message line // Find the start of message, and mark it msg_start=strchr(line,'='); if(msg_start==NULL) continue; msg_start[0]='\0'; msg_start++; // Add the message to the list AddMessageToList(line,msg_start); } } File_Close(infile); return true; } // Find a message char *GetMessage(char *name) { // Make sure given name is valid if(name==NULL) return INV_MSGNAME_STRING; // Search message list for name for(int j=0;jname,name)==0) return(message_list[j]->message); // Couldn't find it return NO_MESSAGE_STRING; } //====================== // Name List Arrays //====================== #define NUM_DOOR_NAMES 1 char *Door_names[NUM_DOOR_NAMES] = { "ExitDoor" }; int Door_handles[NUM_DOOR_NAMES]; #define NUM_OBJECT_NAMES 15 char *Object_names[NUM_OBJECT_NAMES] = { "Reactor1", "Reactor2", "Reactor3", "Reactor4", "Reactor5", "StartDoor", "Flame01", "Flame03", "Flame04", "Flame05", "Flame06", "Flame07", "Flame08", "Flame09", "ExitDoor" }; int Object_handles[NUM_OBJECT_NAMES]; #define NUM_ROOM_NAMES 10 char *Room_names[NUM_ROOM_NAMES] = { "Reactor5Screen", "Reactor4Screen", "Reactor3Screen", "Reactor2Screen", "Reactor1Screen", "Reactor5Room", "Reactor4Room", "Reactor3Room", "Reactor2Room", "Reactor1Room" }; int Room_indexes[NUM_ROOM_NAMES]; #define NUM_TRIGGER_NAMES 25 char *Trigger_names[NUM_TRIGGER_NAMES] = { "ExitSequenceTrigger", "IntoTunnel1", "MainHub1", "MainHub2", "MainHub3", "MainHub4", "MainHub5", "IntoTunnel2", "IntoTunnel3", "IntoTunnel4", "IntoTunnel5", "OutReactor1", "OutReactor2", "OutReactor3", "OutReactor4", "OutReactor5", "IntoReactor1", "IntoReactor2", "IntoReactor3", "IntoReactor4", "IntoReactor5", "IntoReactor4Mainten", "IntoReactor3Mainten", "OutReactor3Maintena", "OutReactor4Maintena" }; int Trigger_indexes[NUM_TRIGGER_NAMES]; int Trigger_faces[NUM_TRIGGER_NAMES]; int Trigger_rooms[NUM_TRIGGER_NAMES]; #define NUM_SOUND_NAMES 10 char *Sound_names[NUM_SOUND_NAMES] = { "AmbDroneReactor", "DoorIsLocked", "ExpMissileLarge1", "ExpMissileMed1", "Lightning", "AmbExplosionFarA", "AmbExplosionFarG", "AmbExplosionFarI", "AmbExplosionFarD", "AmbExplosionFarE" }; int Sound_indexes[NUM_SOUND_NAMES]; #define NUM_TEXTURE_NAMES 4 char *Texture_names[NUM_TEXTURE_NAMES] = { "RedAMon75", "RedAMon50", "RedAMon25", "Staticscrolling" }; int Texture_indexes[NUM_TEXTURE_NAMES]; #define NUM_PATH_NAMES 14 char *Path_names[NUM_PATH_NAMES] = { "Matcen12To1", "Matcen12To2", "Matcen12To3", "Matcen34To3", "Matcen34To4", "Mat5To5", "Matcen5To4", "Matcen5To2", "IntroCamera", "IntroPlayerPath", "ExitCamera2", "PlayerExit3", "ExitCameraTunnel", "PlayerExit1Alt" }; int Path_indexes[NUM_PATH_NAMES]; #define NUM_MATCEN_NAMES 3 char *Matcen_names[NUM_MATCEN_NAMES] = { "Matcen34", "Matcen5", "Matcen12" }; int Matcen_indexes[NUM_MATCEN_NAMES]; #define NUM_GOAL_NAMES 8 char *Goal_names[NUM_GOAL_NAMES] = { "Keep Reactor 5 Alive", "Keep Reactor 4 Alive", "Keep Reactor 3 Alive", "Keep Reactor 2 Alive", "Keep Reactor 1 Alive", "Defend Red Acropolis and Escape", "Escape from Red Acropolis", "Keep 3 of the 5 reactors alive" }; int Goal_indexes[NUM_GOAL_NAMES]; #define NUM_MESSAGE_NAMES 21 char *Message_names[NUM_MESSAGE_NAMES] = { "IntroMessage", "DefendThoseReactors2", "IncomingMessage", "DefendReactorsShort", "Reactor5Status", "Health75", "Reactor4Status", "Reactor3Status", "Reactor2Status", "Reactor1Status", "Health50", "Health25", "Destroyed", "HITPOINTS", "BLANK", "OOPS", "WereGettinOut", "SelfDestruct", "ExitOnly", "EntranceDoorMessage", "30SecondsLeft" }; char *Message_strings[NUM_MESSAGE_NAMES]; // =============== // InitializeDLL() // =============== char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) { osicommon_Initialize((tOSIRISModuleInit *)func_list); if(func_list->game_checksum!=CHECKSUM) { mprintf(0,"Game-Checksum FAIL!!! (%ul!=%ul)\n",func_list->game_checksum,CHECKSUM); mprintf(0,"RECOMPILE YOUR SCRIPTS!!!\n"); return 0; } ClearGlobalActionCtrs(); dfInit(); InitMessageList(); // Build the filename of the message file char filename[_MAX_PATH+1]; int lang_type; if(func_list->script_identifier!=NULL) { _splitpath(func_list->script_identifier,NULL,NULL,filename,NULL); lang_type=Game_GetLanguage(); if(lang_type==LANGUAGE_FRENCH) strcat(filename,"_FRN"); else if(lang_type==LANGUAGE_GERMAN) strcat(filename,"_GER"); else if(lang_type==LANGUAGE_ITALIAN) strcat(filename,"_ITN"); else if(lang_type==LANGUAGE_SPANISH) strcat(filename,"_SPN"); strcat(filename,".msg"); } else { strcpy(filename,"level5.msg"); lang_type=LANGUAGE_ENGLISH; } if(!ReadMessageFile(filename)) { mprintf(0,"ERROR: Could not load message file - %s\n",filename); } int j; // Do Door Index lookups for(j=0;jCallEvent(event,data); break; default: mprintf(0,"SCRIPT: Illegal ID (%d)\n",id); break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } // ================== // SaveRestoreState() // ================== int STDCALL SaveRestoreState( void *file_ptr, ubyte saving_state ) { return 0; } // ==================== // GetTriggerScriptID() // ==================== int STDCALL GetTriggerScriptID(int trigger_room,int trigger_face) { if(trigger_room==Trigger_rooms[0] && trigger_face==Trigger_faces[0]) return ID_TRIGGER_0000; if(trigger_room==Trigger_rooms[1] && trigger_face==Trigger_faces[1]) return ID_TRIGGER_0005; if(trigger_room==Trigger_rooms[2] && trigger_face==Trigger_faces[2]) return ID_TRIGGER_0006; if(trigger_room==Trigger_rooms[3] && trigger_face==Trigger_faces[3]) return ID_TRIGGER_0004; if(trigger_room==Trigger_rooms[4] && trigger_face==Trigger_faces[4]) return ID_TRIGGER_0009; if(trigger_room==Trigger_rooms[5] && trigger_face==Trigger_faces[5]) return ID_TRIGGER_0002; if(trigger_room==Trigger_rooms[6] && trigger_face==Trigger_faces[6]) return ID_TRIGGER_0007; if(trigger_room==Trigger_rooms[7] && trigger_face==Trigger_faces[7]) return ID_TRIGGER_0003; if(trigger_room==Trigger_rooms[8] && trigger_face==Trigger_faces[8]) return ID_TRIGGER_000A; if(trigger_room==Trigger_rooms[9] && trigger_face==Trigger_faces[9]) return ID_TRIGGER_0001; if(trigger_room==Trigger_rooms[10] && trigger_face==Trigger_faces[10]) return ID_TRIGGER_0008; if(trigger_room==Trigger_rooms[11] && trigger_face==Trigger_faces[11]) return ID_TRIGGER_0010; if(trigger_room==Trigger_rooms[12] && trigger_face==Trigger_faces[12]) return ID_TRIGGER_000E; if(trigger_room==Trigger_rooms[13] && trigger_face==Trigger_faces[13]) return ID_TRIGGER_000C; if(trigger_room==Trigger_rooms[14] && trigger_face==Trigger_faces[14]) return ID_TRIGGER_0014; if(trigger_room==Trigger_rooms[15] && trigger_face==Trigger_faces[15]) return ID_TRIGGER_0012; if(trigger_room==Trigger_rooms[16] && trigger_face==Trigger_faces[16]) return ID_TRIGGER_000F; if(trigger_room==Trigger_rooms[17] && trigger_face==Trigger_faces[17]) return ID_TRIGGER_000D; if(trigger_room==Trigger_rooms[18] && trigger_face==Trigger_faces[18]) return ID_TRIGGER_000B; if(trigger_room==Trigger_rooms[19] && trigger_face==Trigger_faces[19]) return ID_TRIGGER_0013; if(trigger_room==Trigger_rooms[20] && trigger_face==Trigger_faces[20]) return ID_TRIGGER_0011; if(trigger_room==Trigger_rooms[21] && trigger_face==Trigger_faces[21]) return ID_TRIGGER_0016; if(trigger_room==Trigger_rooms[22] && trigger_face==Trigger_faces[22]) return ID_TRIGGER_0017; if(trigger_room==Trigger_rooms[23] && trigger_face==Trigger_faces[23]) return ID_TRIGGER_0015; if(trigger_room==Trigger_rooms[24] && trigger_face==Trigger_faces[24]) return ID_TRIGGER_0018; return -1; } // ================= // GetCOScriptList() // ================= int STDCALL GetCOScriptList( int **list, int **id_list ) { static int cust_handle_list[7]; static int cust_id_list[7] = { ID_CUSTOM_OBJECT_200D, ID_CUSTOM_OBJECT_281B, ID_CUSTOM_OBJECT_3816, ID_CUSTOM_OBJECT_1012, ID_CUSTOM_OBJECT_181C, ID_CUSTOM_OBJECT_0820, ID_CUSTOM_OBJECT_1044 }; // Fill in the custom handle list cust_handle_list[0]=Object_handles[4]; cust_handle_list[1]=Object_handles[3]; cust_handle_list[2]=Object_handles[2]; cust_handle_list[3]=Object_handles[1]; cust_handle_list[4]=Object_handles[0]; cust_handle_list[5]=Object_handles[14]; cust_handle_list[6]=Object_handles[5]; *list = cust_handle_list; *id_list = cust_id_list; return 7; } //======================= // Script Implementation //======================= BaseScript::BaseScript() { } BaseScript::~BaseScript() { } short BaseScript::CallEvent(int event,tOSIRISEventInfo *data) { mprintf(0,"BaseScript::CallEvent()\n"); return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short LevelScript_0000::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_SAVESTATE: { tOSIRISEVTSAVESTATE *event_data=&data->evt_savestate; SaveGlobalActionCtrs(event_data->fileptr); dfSave(event_data->fileptr); #ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE dsCustomSave(event_data->fileptr); #endif } break; case EVT_RESTORESTATE: { tOSIRISEVTRESTORESTATE *event_data=&data->evt_restorestate; RestoreGlobalActionCtrs(event_data->fileptr); dfRestore(event_data->fileptr); #ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE dsCustomRestore(event_data->fileptr); #endif } break; case EVT_INTERVAL: { tOSIRISEVTINTERVAL *event_data=&data->evt_interval; // Script 028: Update Reactor Display if(1) { aCustomReactorDisplayUpdate(); // Increment the script action counter if(ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_028++; } // Script 036: 3 Reactors Dead if((ScriptActionCtr_036 < 1) && ((qUserVarValueInt(1)>=3) && ((ScriptActionCtr_069 > 0)==false))) { aAddGameMessage(Message_strings[15], Message_strings[2]); aGoalFailed(Goal_indexes[7], 1); aSetLevelTimer(3.000000f, 5); // Increment the script action counter if(ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_036++; } } break; case EVT_LEVELSTART: { tOSIRISEVTLEVELSTART *event_data=&data->evt_levelstart; ClearGlobalActionCtrs(); dfInit(); // Script 000: LevelStartInits if(1) { aCustomReactorDisplayInit(); aMatcenSetState(1, Matcen_indexes[0]); aMatcenSetState(1, Matcen_indexes[1]); aMatcenSetState(1, Matcen_indexes[2]); aSetLevelTimer(qRandomValue(30.000000f, 45.000000f), 4); aUserVarSet(1, 0.000000f); aUserVarSet(8, 0.000000f); aUserVarSet(9, 0.000000f); aSetLevelTimer(12.000000f, 7); // Increment the script action counter if(ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_000++; } // Script 001: StartIntroMovie if(1) { aCinematicIntro(Path_indexes[8], Message_strings[0], Object_handles[5], Path_indexes[9], 10.000000f); aSetLevelTimer(2.000000f, 1); // Increment the script action counter if(ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_001++; } // Script 004: All Reactors are on if((ScriptActionCtr_004 < 1) && (1)) { aAISetTeam(65536, Object_handles[0]); aAISetTeam(65536, Object_handles[1]); aAISetTeam(65536, Object_handles[2]); aAISetTeam(65536, Object_handles[3]); aAISetTeam(65536, Object_handles[4]); aSetLevelTimer(720.000000f, 2); aTimerShow(2); aSetLevelTimer(2.000000f, 12); // Increment the script action counter if(ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_004++; } // Script 041: Music-Intro if(1) { aMusicSetRegionAll(1); // Increment the script action counter if(ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_041++; } // Script 086: Second General Voice if((ScriptActionCtr_086 < 1) && (1)) { aSetLevelTimer(60.000000f, 8); // Increment the script action counter if(ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_086++; } } break; case EVT_TIMER: { tOSIRISEVTTIMER *event_data=&data->evt_timer; // Script 074: RestartLevel if((ScriptActionCtr_074 < 1) && (event_data->id==5)) { aFailLevel(); // Increment the script action counter if(ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_074++; } // Script 069: ReactorsLive if((event_data->id==2) && (qUserVarValueInt(1)<3)) { aGoalCompleted(Goal_indexes[7], 1); aGoalEnableDisable(0, Goal_indexes[0]); aGoalEnableDisable(0, Goal_indexes[1]); aGoalEnableDisable(0, Goal_indexes[2]); aGoalEnableDisable(0, Goal_indexes[3]); aGoalEnableDisable(0, Goal_indexes[4]); aAddGameMessage(Message_strings[16], Message_strings[2]); aDoorLockUnlock(0, Door_handles[0]); aDoorSetPos(Door_handles[0], 1.000000f); aShowHUDMessage(Message_strings[17]); aSetLevelTimer(60.000000f, 13); // Increment the script action counter if(ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_069++; } // Script 066: ReactorAlive-5 if((event_data->id==2) && (qUserVarValueInt(1)<3) && (qGoalFailed(Goal_indexes[0])==false)) { aObjMakeInvuln(Object_handles[4], 99999); // Increment the script action counter if(ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_066++; } // Script 035: ReactorAlive-4 if((event_data->id==2) && (qUserVarValueInt(1)<3) && (qGoalFailed(Goal_indexes[1])==false)) { aObjMakeInvuln(Object_handles[3], 99999); // Increment the script action counter if(ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_035++; } // Script 034: ReactorAlive-3 if((event_data->id==2) && (qUserVarValueInt(1)<3) && (qGoalFailed(Goal_indexes[2])==false)) { aObjMakeInvuln(Object_handles[2], 99999); // Increment the script action counter if(ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_034++; } // Script 033: ReactorAlive-2 if((event_data->id==2) && (qUserVarValueInt(1)<3) && (qGoalFailed(Goal_indexes[3])==false)) { aObjMakeInvuln(Object_handles[1], 99999); // Increment the script action counter if(ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_033++; } // Script 032: ReactorAlive-1 if((event_data->id==2) && (qUserVarValueInt(1)<3) && (qGoalFailed(Goal_indexes[4])==false)) { aObjMakeInvuln(Object_handles[0], 99999); // Increment the script action counter if(ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_032++; } // Script 029: 30Seconds Left if((event_data->id==13) && (qUserVarValue(8)==0.000000f)) { aShowHUDMessage(Message_strings[20]); aSetLevelTimer(30.000000f, 3); aTimerShow(3); // Increment the script action counter if(ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_029++; } // Script 039: Exit clock goes off if((ScriptActionCtr_039 < 1) && ((event_data->id==3) && ((ScriptActionCtr_011 > 0)==false))) { aSoundPlay2D(Sound_indexes[2], 1.000000f); aSoundPlay2D(Sound_indexes[3], 1.000000f); aSoundPlay2D(Sound_indexes[4], 1.000000f); aFadeWhiteAndEndlevel(3.000000f, Message_strings[14]); // Increment the script action counter if(ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_039++; } // Script 068: Random Level Shake if((event_data->id==4) && ((ScriptActionCtr_011 > 0)==0)) { aSetLevelTimer(qRandomValue(30.000000f, 45.000000f), 4); aMiscViewerShake(qRandomValue(70.000000f, 100.000000f)); aUserVarSet(7, qRandomValue(1.000000f, 5.000000f)); if(qUserVarValueInt(7)==1) { aSoundPlay2D(Sound_indexes[5], 1.000000f); } else { if(qUserVarValueInt(7)==2) { aSoundPlay2D(Sound_indexes[6], 1.000000f); } else { if(qUserVarValueInt(7)==3) { aSoundPlay2D(Sound_indexes[7], 1.000000f); } else { if(qUserVarValueInt(7)==4) { aSoundPlay2D(Sound_indexes[8], 1.000000f); } else { aSoundPlay2D(Sound_indexes[9], 1.000000f); } } } } // Increment the script action counter if(ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_068++; } // Script 083: First Voice Message if((ScriptActionCtr_083 < 1) && (event_data->id==7)) { aSoundPlaySteaming("VoxL05StartLev.osf", 1.000000f); // Increment the script action counter if(ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_083++; } // Script 087: Second General Voice Part 2 if((ScriptActionCtr_087 < 1) && (event_data->id==8)) { aSoundPlaySteaming("VoxL05GeneralA.osf", 1.000000f); aSetLevelTimer(180.000000f, 9); // Increment the script action counter if(ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_087++; } // Script 088: Third VO shuttle C if((ScriptActionCtr_088 < 1) && (event_data->id==9)) { aSoundPlaySteaming("VoxL05GeneralC.osf", 1.000000f); aSetLevelTimer(10.000000f, 10); // Increment the script action counter if(ScriptActionCtr_088 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_088++; } // Script 089: Fourth VO shuttle C response if((ScriptActionCtr_089 < 1) && (event_data->id==10)) { aSoundPlaySteaming("VoxL05GeneralD.osf", 1.000000f); aSetLevelTimer(60.000000f, 11); // Increment the script action counter if(ScriptActionCtr_089 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_089++; } // Script 030: Fifth VO shuttle C response if((ScriptActionCtr_030 < 1) && (event_data->id==11)) { aSoundPlaySteaming("VoxL05GeneralB.osf", 1.000000f); // Increment the script action counter if(ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_030++; } } break; case EVT_MATCEN_CREATE: { tOSIRISEVTMATCENCREATE *event_data=&data->evt_matcen_create; // Script 017: Send Matcen12 Guy to Reactor if(event_data->id==Matcen_indexes[2]) { aAISetFOV(event_data->it_handle, 360.000000f); aAIFlags(1, 64, event_data->it_handle); if(qRandomChance(0.010000f)==true) { aAIFlags(0, 1024, event_data->it_handle); } if(((qRandomChance(0.500000f)==true) && (qObjShields(Object_handles[0])>0.000000f)) || ((qObjShields(Object_handles[1])<=0.000000f) && (qObjShields(Object_handles[2])<=0.000000f))) { aAISetTarget(event_data->it_handle, Object_handles[0]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[0], 4352, -1, 0); } else { if(qObjShields(Object_handles[1])>0.000000f) { aAISetTarget(event_data->it_handle, Object_handles[1]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[1], 4352, -1, 0); } else { aAISetTarget(event_data->it_handle, Object_handles[2]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[2], 4352, -1, 0); } } // Increment the script action counter if(ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_017++; } // Script 003: Send Matcen34 Guy to Reactor if(event_data->id==Matcen_indexes[0]) { aAISetFOV(event_data->it_handle, 360.000000f); aAIFlags(1, 64, event_data->it_handle); if(qRandomChance(0.010000f)==true) { aAIFlags(0, 1024, event_data->it_handle); } if(((qRandomChance(0.500000f)==true) && (qObjShields(Object_handles[3])>0.000000f)) || (qObjShields(Object_handles[2])<=0.000000f)) { aAISetTarget(event_data->it_handle, Object_handles[3]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[3], 4352, -1, 0); } else { aAISetTarget(event_data->it_handle, Object_handles[2]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[4], 4352, -1, 0); } // Increment the script action counter if(ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_003++; } // Script 090: Send Matcen5 Guy to Reactor if(event_data->id==Matcen_indexes[1]) { aAISetFOV(event_data->it_handle, 360.000000f); aAIFlags(1, 64, event_data->it_handle); if(qRandomChance(0.010000f)==true) { aAIFlags(0, 1024, event_data->it_handle); } if(qObjShields(Object_handles[4])>0.000000f) { aAISetTarget(event_data->it_handle, Object_handles[4]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[5], 4352, 0, 3); } else { if(qObjShields(Object_handles[3])>0.000000f) { aAISetTarget(event_data->it_handle, Object_handles[3]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[6], 4352, -1, 0); } else { aAISetTarget(event_data->it_handle, Object_handles[1]); aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[7], 4352, -1, 0); } } // Increment the script action counter if(ScriptActionCtr_090 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_090++; } } break; case EVT_PLAYER_MOVIE_END: { tOSIRISEVTPLAYERMOVIEEND *event_data=&data->evt_player_movie_end; // Script 009: GiveStartMessage if((ScriptActionCtr_009 < 1) && (1)) { aSoundPlayObject(Sound_indexes[0], Object_handles[4], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[3], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[2], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[1], 1.000000f); aSoundPlayObject(Sound_indexes[0], Object_handles[0], 1.000000f); aObjPlayAnim(Object_handles[4], 0, 32, 4.000000f, 1); aObjPlayAnim(Object_handles[3], 0, 32, 4.000000f, 1); aObjPlayAnim(Object_handles[2], 0, 32, 4.000000f, 1); aObjPlayAnim(Object_handles[1], 0, 32, 4.000000f, 1); aObjPlayAnim(Object_handles[0], 0, 32, 4.000000f, 1); aAddGameMessage(Message_strings[1], Message_strings[2]); aShowHUDMessage(Message_strings[3]); // Increment the script action counter if(ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_009++; } // Script 031: Exit Sequence Part 2 if((ScriptActionCtr_011 > 0)==true) { aStartEndlevelSequencePath(Path_indexes[10], Path_indexes[11], 9.000000f, Message_strings[14]); // Increment the script action counter if(ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_031++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short CustomObjectScript_200D::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 027: Reactor5Status75percent if((ScriptActionCtr_027 < 1) && ((qObjShields(data->me_handle)<22500.000000f) && (1))) { aShowHUDMessage(Message_strings[4]); aShowColoredHUDMessage(255, 255, 0, Message_strings[5]); aRoomSetFaceTexture(Room_indexes[0], 3, Texture_indexes[0]); // Increment the script action counter if(ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_027++; } // Script 023: Reactor5Status50percent if((ScriptActionCtr_023 < 1) && ((qObjShields(data->me_handle)<15000.000000f) && (1))) { aShowHUDMessage(Message_strings[4]); aShowColoredHUDMessage(255, 255, 0, Message_strings[10]); aRoomSetFaceTexture(Room_indexes[0], 3, Texture_indexes[1]); // Increment the script action counter if(ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_023++; } // Script 019: Reactor5Status25percent if((ScriptActionCtr_019 < 1) && ((qObjShields(data->me_handle)<7500.000000f) && (1))) { aShowHUDMessage(Message_strings[4]); aShowColoredHUDMessage(255, 0, 0, Message_strings[11]); aRoomSetFaceTexture(Room_indexes[0], 3, Texture_indexes[2]); // Increment the script action counter if(ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_019++; } // Script 014: Reactor5StatusDestroyed if((ScriptActionCtr_014 < 1) && ((qObjShields(data->me_handle)<=0.000000f) && (1))) { aAISetTeam(196608, data->me_handle); aShowHUDMessage(Message_strings[4]); aShowColoredHUDMessage(255, 0, 0, Message_strings[12]); aUserVarInc(1); aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0); aObjSpark(data->me_handle, 40.000000f, 99999.000000f); aRoomSetLightingFlicker(1, Room_indexes[5]); aRoomSetFaceTexture(Room_indexes[0], 3, Texture_indexes[3]); aSoundStopObj(data->me_handle); aGoalFailed(Goal_indexes[0], 1); // Increment the script action counter if(ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_014++; } // Script 002: Debug Script for Reactor 1 if(0==true) { aShowHUDMessageF(Message_strings[13], qObjShields(Object_handles[4])); // Increment the script action counter if(ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_002++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short CustomObjectScript_281B::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 026: Reactor4Status75percent if((ScriptActionCtr_026 < 1) && ((qObjShields(data->me_handle)<22500.000000f) && (1))) { aShowHUDMessage(Message_strings[6]); aShowColoredHUDMessage(255, 255, 0, Message_strings[5]); aRoomSetFaceTexture(Room_indexes[1], 3, Texture_indexes[0]); // Increment the script action counter if(ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_026++; } // Script 022: Reactor4Status50percent if((ScriptActionCtr_022 < 1) && ((qObjShields(data->me_handle)<15000.000000f) && (1))) { aShowHUDMessage(Message_strings[6]); aShowColoredHUDMessage(255, 255, 0, Message_strings[10]); aRoomSetFaceTexture(Room_indexes[1], 3, Texture_indexes[1]); // Increment the script action counter if(ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_022++; } // Script 018: Reactor4Status25percent if((ScriptActionCtr_018 < 1) && ((qObjShields(data->me_handle)<7500.000000f) && (1))) { aShowHUDMessage(Message_strings[6]); aShowColoredHUDMessage(255, 0, 0, Message_strings[11]); aRoomSetFaceTexture(Room_indexes[1], 3, Texture_indexes[2]); // Increment the script action counter if(ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_018++; } // Script 013: Reactor4StatusDestroyed if((ScriptActionCtr_013 < 1) && ((qObjShields(data->me_handle)<=0.000000f) && (1))) { aAISetTeam(196608, data->me_handle); aShowHUDMessage(Message_strings[6]); aShowColoredHUDMessage(255, 0, 0, Message_strings[12]); aUserVarInc(1); aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0); aObjSpark(data->me_handle, 40.000000f, 99999.000000f); aRoomSetLightingFlicker(1, Room_indexes[6]); aRoomSetFaceTexture(Room_indexes[1], 3, Texture_indexes[3]); aSoundStopObj(data->me_handle); aGoalFailed(Goal_indexes[1], 1); // Increment the script action counter if(ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_013++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short CustomObjectScript_3816::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 025: Reactor3Status75percent if((ScriptActionCtr_025 < 1) && ((qObjShields(data->me_handle)<22500.000000f) && (1))) { aShowHUDMessage(Message_strings[7]); aShowColoredHUDMessage(255, 255, 0, Message_strings[5]); aRoomSetFaceTexture(Room_indexes[2], 3, Texture_indexes[0]); // Increment the script action counter if(ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_025++; } // Script 021: Reactor3Status50percent if((ScriptActionCtr_021 < 1) && ((qObjShields(data->me_handle)<15000.000000f) && (1))) { aShowHUDMessage(Message_strings[7]); aShowColoredHUDMessage(255, 255, 0, Message_strings[10]); aRoomSetFaceTexture(Room_indexes[2], 3, Texture_indexes[1]); // Increment the script action counter if(ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_021++; } // Script 016: Reactor3Status25percent if((ScriptActionCtr_016 < 1) && ((qObjShields(data->me_handle)<7500.000000f) && (1))) { aShowHUDMessage(Message_strings[7]); aShowColoredHUDMessage(255, 0, 0, Message_strings[11]); aRoomSetFaceTexture(Room_indexes[2], 3, Texture_indexes[2]); // Increment the script action counter if(ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_016++; } // Script 012: Reactor3StatusDestroyed if((ScriptActionCtr_012 < 1) && ((qObjShields(data->me_handle)<=0.000000f) && (1))) { aAISetTeam(196608, data->me_handle); aShowHUDMessage(Message_strings[7]); aShowColoredHUDMessage(255, 0, 0, Message_strings[12]); aUserVarInc(1); aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0); aObjSpark(data->me_handle, 40.000000f, 99999.000000f); aRoomSetLightingFlicker(1, Room_indexes[7]); aRoomSetFaceTexture(Room_indexes[2], 3, Texture_indexes[3]); aSoundStopObj(data->me_handle); aGoalFailed(Goal_indexes[2], 1); // Increment the script action counter if(ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_012++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short CustomObjectScript_1012::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 024: Reactor2Status75percent if((ScriptActionCtr_024 < 1) && ((qObjShields(data->me_handle)<22500.000000f) && (1))) { aShowHUDMessage(Message_strings[8]); aShowColoredHUDMessage(255, 255, 0, Message_strings[5]); aRoomSetFaceTexture(Room_indexes[3], 3, Texture_indexes[0]); // Increment the script action counter if(ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_024++; } // Script 020: Reactor2Status50percent if((ScriptActionCtr_020 < 1) && ((qObjShields(data->me_handle)<15000.000000f) && (1))) { aShowHUDMessage(Message_strings[8]); aShowColoredHUDMessage(255, 255, 0, Message_strings[10]); aRoomSetFaceTexture(Room_indexes[3], 3, Texture_indexes[1]); // Increment the script action counter if(ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_020++; } // Script 015: Reactor2Status25percent if((ScriptActionCtr_015 < 1) && ((qObjShields(data->me_handle)<7500.000000f) && (1))) { aShowHUDMessage(Message_strings[8]); aShowColoredHUDMessage(255, 0, 0, Message_strings[11]); aRoomSetFaceTexture(Room_indexes[3], 3, Texture_indexes[2]); // Increment the script action counter if(ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_015++; } // Script 008: Reactor2StatusDestroyed if((ScriptActionCtr_008 < 1) && ((qObjShields(data->me_handle)<=0.000000f) && (1))) { aAISetTeam(196608, data->me_handle); aShowHUDMessage(Message_strings[8]); aShowColoredHUDMessage(255, 0, 0, Message_strings[12]); aUserVarInc(1); aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0); aObjSpark(data->me_handle, 40.000000f, 99999.000000f); aRoomSetLightingFlicker(1, Room_indexes[8]); aRoomSetFaceTexture(Room_indexes[3], 3, Texture_indexes[3]); aSoundStopObj(data->me_handle); aGoalFailed(Goal_indexes[3], 1); // Increment the script action counter if(ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_008++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short CustomObjectScript_181C::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 005: Reactor1Status75percent if((ScriptActionCtr_005 < 1) && ((qObjShields(data->me_handle)<22500.000000f) && (1))) { aShowHUDMessage(Message_strings[9]); aShowColoredHUDMessage(255, 255, 0, Message_strings[5]); aRoomSetFaceTexture(Room_indexes[4], 3, Texture_indexes[0]); // Increment the script action counter if(ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_005++; } // Script 006: Reactor1Status50percent if((ScriptActionCtr_006 < 1) && ((qObjShields(data->me_handle)<15000.000000f) && (1))) { aShowHUDMessage(Message_strings[9]); aShowColoredHUDMessage(255, 255, 0, Message_strings[10]); aRoomSetFaceTexture(Room_indexes[4], 3, Texture_indexes[1]); // Increment the script action counter if(ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_006++; } // Script 007: Reactor1Status25percent if((ScriptActionCtr_007 < 1) && ((qObjShields(data->me_handle)<7500.000000f) && (1))) { aShowHUDMessage(Message_strings[9]); aShowColoredHUDMessage(255, 0, 0, Message_strings[11]); aRoomSetFaceTexture(Room_indexes[4], 3, Texture_indexes[2]); // Increment the script action counter if(ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_007++; } // Script 010: Reactor1StatusDestroyed if((ScriptActionCtr_010 < 1) && ((qObjShields(data->me_handle)<=0.000000f) && (1))) { aAISetTeam(196608, data->me_handle); aShowHUDMessage(Message_strings[9]); aShowColoredHUDMessage(255, 0, 0, Message_strings[12]); aUserVarInc(1); aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0); aObjSpark(data->me_handle, 40.000000f, 99999.000000f); aRoomSetLightingFlicker(1, Room_indexes[9]); aRoomSetFaceTexture(Room_indexes[4], 3, Texture_indexes[3]); aSoundStopObj(data->me_handle); aGoalFailed(Goal_indexes[4], 1); // Increment the script action counter if(ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_010++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short CustomObjectScript_0820::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 038: ExitDoorMessage if(qObjIsPlayerOrPlayerWeapon(event_data->it_handle)==true) { aShowHUDMessage(Message_strings[18]); aSoundPlay2DObj(Sound_indexes[1], event_data->it_handle, 1.000000f); // Increment the script action counter if(ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_038++; return CONTINUE_DEFAULT; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short CustomObjectScript_1044::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 067: EntranceDoorMessage if(qObjIsPlayerOrPlayerWeapon(event_data->it_handle)==true) { aShowHUDMessage(Message_strings[19]); aSoundPlay2DObj(Sound_indexes[1], event_data->it_handle, 1.000000f); // Increment the script action counter if(ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_067++; return CONTINUE_DEFAULT; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0000::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 011: ExitCameraSequence if((ScriptActionCtr_011 < 1) && (qObjIsPlayer(event_data->it_handle)==1)) { aGoalCompleted(Goal_indexes[5], 1); aGoalCompleted(Goal_indexes[6], 1); aCinematicIntro(Path_indexes[12], Message_strings[14], Object_handles[6], Path_indexes[13], 6.500000f); // Increment the script action counter if(ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_011++; } // Script 082: FlamesTest if(qObjIsPlayer(event_data->it_handle)==1) { aTurnOnSpew(Object_handles[6], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[7], -1, 8, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[7], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[8], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[9], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[10], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[11], -1, 2, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[12], -1, 4, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); aTurnOnSpew(Object_handles[13], -1, 3, 0.000000f, 0.000000f, 65536, 0, 4.000000f, 0.150000f, -1.000000f, 15.000000f, 60.000000f, 1, -1); // Increment the script action counter if(ScriptActionCtr_082 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_082++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0005::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 040: IntoTunnel1 if(qObjIsPlayer(event_data->it_handle)==true) { // Increment the script action counter if(ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_040++; } // Script 047: Music-enter Tunnel1 if(1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_047++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0006::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 042: Music-MainHub1 if(1) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_042++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0004::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 043: Music-MainHub2 if(1) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_043++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0009::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 045: Music-MainHub3 if(1) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_045++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0002::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 044: Music-MainHub4 if(1) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_044++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0007::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 046: Music-MainHub5 if(1) { aMusicSetRegion(1, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_046++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0003::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 048: Music-enter Tunnel2 if(1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_048++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_000A::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 049: Music-enter Tunnel3 if(1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_049++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0001::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 050: Music-enter Tunnel4 if(1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_050 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_050++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0008::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 051: Music-enter Tunnel5 if(1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_051++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0010::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 052: Music-Tunnel1 from Reactor1 if(1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_052++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_000E::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 053: Music-Tunnel2 from Reactor2 if(1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_053++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_000C::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 054: Music-Tunnel3 from Reactor3 if(1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_054++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0014::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 055: Music-Tunnel4 from Reactor4 if(1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_055++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0012::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 056: Music-Tunnel5 from Reactor5 if(1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_056++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_000F::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 057: Reactor1 if(1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_057 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_057++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_000D::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 060: Reactor2 if(1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_060 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_060++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_000B::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 059: Reactor3 if(1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_059++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0013::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 058: Reactor4 if(1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_058 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_058++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0011::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 061: Reactor5 if(1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_061++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0016::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 062: Enter reactor 4 from maintenance tube if(1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_062++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0017::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 063: Enter reactor 3 from maintenance tube if(1) { aMusicSetRegion(3, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_063++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0015::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 064: Leave reactor 3 into maintenance tube if(1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_064++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } short TriggerScript_0018::CallEvent(int event,tOSIRISEventInfo *data) { switch(event) { case EVT_COLLIDE: { tOSIRISEVTCOLLIDE *event_data=&data->evt_collide; // Script 065: Leave reactor 4 into maintenance tube if(1) { aMusicSetRegion(2, event_data->it_handle); // Increment the script action counter if(ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_065++; } } break; } return CONTINUE_CHAIN|CONTINUE_DEFAULT; } /********************************************************* Script Save Block: DO NOT TOUCH ANYTHING IN 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