Files
Descent3/editor/LightingStatus.h
2024-04-19 14:58:24 -06:00

51 lines
1.3 KiB
C++

#if !defined(AFX_LIGHTINGSTATUS_H__D07DCD40_A3D6_11D2_9798_004095AA4E37__INCLUDED_)
#define AFX_LIGHTINGSTATUS_H__D07DCD40_A3D6_11D2_9798_004095AA4E37__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// LightingStatus.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CLightingStatus dialog
class CLightingStatus : public CDialog
{
// Construction
public:
CLightingStatus(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CLightingStatus)
enum { IDD = IDD_LIGHTINGSTATUS };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLightingStatus)
public:
virtual BOOL DestroyWindow();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CLightingStatus)
afx_msg void OnStopLighting();
virtual BOOL OnInitDialog();
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LIGHTINGSTATUS_H__D07DCD40_A3D6_11D2_9798_004095AA4E37__INCLUDED_)