mirror of
https://github.com/kevinbentley/Descent3.git
synced 2026-04-03 17:00:03 -04:00
78 lines
1.8 KiB
C++
78 lines
1.8 KiB
C++
/*
|
|
* $Logfile: /DescentIII/Main/editor/ObjMoveManager.h $
|
|
* $Revision: 1.1.1.1 $
|
|
* $Date: 2003-08-26 03:57:38 $
|
|
* $Author: kevinb $
|
|
*
|
|
* Object Move Manager
|
|
*
|
|
* $Log: not supported by cvs2svn $
|
|
*
|
|
* 3 2/06/98 3:08p Samir
|
|
* Simplified object movement code.
|
|
*
|
|
* 2 9/03/97 8:00p Samir
|
|
* Implemented most of the fixes for the object moving system.
|
|
*
|
|
* 1 8/29/97 1:45p Samir
|
|
* Basic object movement working.
|
|
*
|
|
* $NoKeywords: $
|
|
*/
|
|
|
|
#ifndef _OBJ_MOVE_MANAGER_H
|
|
#define _OBJ_MOVE_MANAGER_H
|
|
|
|
#include "vecmat.h"
|
|
|
|
struct object;
|
|
|
|
const int OBJMOVEAXIS_X = 1,
|
|
OBJMOVEAXIS_Y = 2,
|
|
OBJMOVEAXIS_Z = 3,
|
|
OBJMOVEAXIS_XY = 4,
|
|
OBJMOVEAXIS_P = 5,
|
|
OBJMOVEAXIS_H = 6,
|
|
OBJMOVEAXIS_B = 7,
|
|
OBJMOVEAXIS_PH = 8;
|
|
|
|
class ObjectMoveManager
|
|
{
|
|
int m_DragState; // 0 if not dragging, 1 if dragging. 2 if no drag.
|
|
int m_MoveAxis; // defined to a value from above.
|
|
int m_ObjNum; // object index to be moved.
|
|
float m_WindowW2, m_WindowH2; // window x and y centers, from which we translate mouse coords to 3d coords
|
|
|
|
CWnd *m_DragWnd; // window where we can drag the mouse
|
|
RECT m_DragRect;
|
|
|
|
matrix m_ViewMat;
|
|
vector m_ViewPos;
|
|
|
|
// dx and dy are the return values projected from dsx and dsy, given the object's position
|
|
void GetObjectDeltas(float *dx, float *dy, object *obj, int dsx, int dsy);
|
|
|
|
public:
|
|
ObjectMoveManager();
|
|
|
|
// starts motion
|
|
void Start(CWnd *wnd, int view_width, int view_height, vector *view_pos, matrix *view_mat, int x, int y);
|
|
|
|
// ends current object movement
|
|
void End();
|
|
|
|
// defers control to the move manager
|
|
void Defer();
|
|
|
|
// tell whether we are drawing a selection box (if drag state == 1)
|
|
bool IsMoving() const { return (m_DragState == 1); };
|
|
|
|
// sets the moving axis
|
|
void SetMoveAxis(int axis) { m_MoveAxis = axis; };
|
|
};
|
|
|
|
extern ObjectMoveManager ObjMoveManager;
|
|
|
|
#endif
|
|
|