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87 lines
2.3 KiB
C++
87 lines
2.3 KiB
C++
#if !defined(AFX_PROCEDURALDIALOG_H__F9603B01_1586_11D2_9798_006097D5770E__INCLUDED_)
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#define AFX_PROCEDURALDIALOG_H__F9603B01_1586_11D2_9798_006097D5770E__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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// ProceduralDialog.h : header file
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//
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#include "gr.h"
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#include "gametexture.h"
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/////////////////////////////////////////////////////////////////////////////
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// CProceduralDialog dialog
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class CProceduralDialog : public CDialog
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{
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// Construction
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public:
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CProceduralDialog(CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(CProceduralDialog)
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enum { IDD = IDD_PROCEDURAL_DIALOG };
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CSliderCtrl m_heat_slider;
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CSliderCtrl m_freq_slider;
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CSliderCtrl m_size_slider;
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CSliderCtrl m_speed_slider;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CProceduralDialog)
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public:
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virtual BOOL DestroyWindow();
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CProceduralDialog)
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virtual BOOL OnInitDialog();
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afx_msg void OnTimer(UINT nIDEvent);
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnMouseMove(UINT nFlags, CPoint point);
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afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
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afx_msg void OnClearProcedurals();
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afx_msg void OnSelendokProceduralPulldown();
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afx_msg void OnKillfocusProcRedEdit();
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afx_msg void OnProceduralUpdate();
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afx_msg void OnImportPalette();
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afx_msg void OnDefaultPalette();
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afx_msg void OnCopyProcedural();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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void UpdateDialog(void);
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void UpdateProcView(void);
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void MakeCurColor (void);
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void HarvestValue (int,ubyte *);
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void PrintValue (int,ubyte);
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static_proc_element *CreateElement(int,int);
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private:
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grHardwareSurface m_TextureSurf;
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grHardwareSurface m_PaletteSurf;
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int m_window_bitmap;
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int m_palette_bitmap;
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int m_button_down;
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int m_proc_type;
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int m_save_x,m_save_y;
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ubyte m_cur_color;
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ubyte m_speed,m_saturate,m_frequency;
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ubyte m_size;
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_PROCEDURALDIALOG_H__F9603B01_1586_11D2_9798_006097D5770E__INCLUDED_)
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