mirror of
https://github.com/kevinbentley/Descent3.git
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143 lines
3.4 KiB
C++
143 lines
3.4 KiB
C++
/*
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* $Logfile: /DescentIII/Main/editor/TableFileFilterAddDlg.cpp $
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* $Revision: 1.1.1.1 $
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* $Date: 2003-08-26 03:57:39 $
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* $Author: kevinb $
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*
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*
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*
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* $Log: not supported by cvs2svn $
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*
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* 5 10/09/98 11:07a Nate
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* Fixed it up a bit, made it save the last selected type
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*
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* 4 10/08/98 10:48p Nate
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*
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* 3 10/08/98 10:30a Nate
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* Initial version
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*
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* $NoKeywords: $
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*/
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// TableFileFilterAddDlg.cpp : implementation file
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//
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#include "stdafx.h"
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#include "editor.h"
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#include "TableFileFilterAddDlg.h"
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#include "manage.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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// Global to save user's last type choice
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CString last_type="";
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/////////////////////////////////////////////////////////////////////////////
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// CTableFileFilterAddDlg dialog
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CTableFileFilterAddDlg::CTableFileFilterAddDlg(CWnd* pParent /*=NULL*/)
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: CDialog(CTableFileFilterAddDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CTableFileFilterAddDlg)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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void CTableFileFilterAddDlg::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CTableFileFilterAddDlg)
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DDX_Control(pDX, IDC_TABLEFILEFILTER_ADDTYPE_COMBO, m_TypeCombo);
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DDX_Control(pDX, IDC_TABLEFILEFILTER_ADDNAME_EDIT, m_NameEdit);
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CTableFileFilterAddDlg, CDialog)
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//{{AFX_MSG_MAP(CTableFileFilterAddDlg)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CTableFileFilterAddDlg message handlers
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BOOL CTableFileFilterAddDlg::OnInitDialog()
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{
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CDialog::OnInitDialog();
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// TODO: Add extra initialization here
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m_TypeCombo.ResetContent();
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//m_TypeCombo.AddString("Unknown");
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m_TypeCombo.AddString("Texture");
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m_TypeCombo.AddString("Weapon");
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//m_TypeCombo.AddString("Robot");
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//m_TypeCombo.AddString("Powerup");
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m_TypeCombo.AddString("Door");
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m_TypeCombo.AddString("Ship");
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m_TypeCombo.AddString("Sound");
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//m_TypeCombo.AddString("Megacell");
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//m_TypeCombo.AddString("Gamefile");
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m_TypeCombo.AddString("Generic");
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if(last_type.IsEmpty())
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m_TypeCombo.SelectString(-1,"Generic");
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else
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m_TypeCombo.SelectString(-1,last_type.GetBuffer(0));
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m_NameEdit.LimitText(PAGENAME_LEN-1);
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m_NameEdit.SetWindowText("");
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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void CTableFileFilterAddDlg::OnOK()
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{
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// TODO: Add extra validation here
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CString type_name;
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m_NameEdit.GetWindowText(page_name);
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int index=m_TypeCombo.GetCurSel();
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m_TypeCombo.GetLBText(index,type_name);
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last_type=type_name;
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if(type_name=="Unknown")
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page_type=PAGETYPE_UNKNOWN;
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else if(type_name=="Texture")
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page_type=PAGETYPE_TEXTURE;
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else if(type_name=="Weapon")
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page_type=PAGETYPE_WEAPON;
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else if(type_name=="Robot")
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page_type=PAGETYPE_ROBOT;
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else if(type_name=="Powerup")
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page_type=PAGETYPE_POWERUP;
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else if(type_name=="Door")
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page_type=PAGETYPE_DOOR;
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else if(type_name=="Ship")
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page_type=PAGETYPE_SHIP;
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else if(type_name=="Sound")
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page_type=PAGETYPE_SOUND;
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else if(type_name=="Megacell")
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page_type=PAGETYPE_MEGACELL;
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else if(type_name=="Gamefile")
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page_type=PAGETYPE_GAMEFILE;
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else
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page_type=PAGETYPE_GENERIC;
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CDialog::OnOK();
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}
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void CTableFileFilterAddDlg::OnCancel()
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{
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// TODO: Add extra cleanup here
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CDialog::OnCancel();
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}
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