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52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
// WorldObjectsLightDialog.cpp : implementation file
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//
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#include "stdafx.h"
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#include "editor.h"
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#include "WorldObjectsLightDialog.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CWorldObjectsLightDialog dialog
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CWorldObjectsLightDialog::CWorldObjectsLightDialog(CWnd* pParent /*=NULL*/)
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: CDialog(CWorldObjectsLightDialog::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CWorldObjectsLightDialog)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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}
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void CWorldObjectsLightDialog::DoDataExchange(CDataExchange* pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CWorldObjectsLightDialog)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CWorldObjectsLightDialog, CDialog)
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//{{AFX_MSG_MAP(CWorldObjectsLightDialog)
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ON_WM_HELPINFO()
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CWorldObjectsLightDialog message handlers
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BOOL CWorldObjectsLightDialog::OnHelpInfo(HELPINFO* pHelpInfo)
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{
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// TODO: Add your message handler code here and/or call default
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WinHelp(HID_LIGHTSDLG,HELP_CONTEXT);
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return TRUE;
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//return CDialog::OnHelpInfo(pHelpInfo);
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}
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