mirror of
https://github.com/kevinbentley/Descent3.git
synced 2026-04-05 14:00:03 -04:00
118 lines
3.9 KiB
C++
118 lines
3.9 KiB
C++
/*
|
|
AngelCode Scripting Library
|
|
Copyright (c) 2003-2009 Andreas Jonsson
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any
|
|
damages arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any
|
|
purpose, including commercial applications, and to alter it and
|
|
redistribute it freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you
|
|
must not claim that you wrote the original software. If you use
|
|
this software in a product, an acknowledgment in the product
|
|
documentation would be appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and
|
|
must not be misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source
|
|
distribution.
|
|
|
|
The original version of this library can be located at:
|
|
http://www.angelcode.com/angelscript/
|
|
|
|
Andreas Jonsson
|
|
andreas@angelcode.com
|
|
*/
|
|
|
|
//
|
|
// as_restore.h
|
|
//
|
|
// Functions for saving and restoring module bytecode
|
|
// asCRestore was originally written by Dennis Bollyn, dennis@gyrbo.be
|
|
|
|
// TODO: This should be split in two, so that an application that doesn't compile any
|
|
// code but only loads precompiled code can link with only the bytecode loader
|
|
|
|
#ifndef AS_RESTORE_H
|
|
#define AS_RESTORE_H
|
|
|
|
#include "as_scriptengine.h"
|
|
#include "as_context.h"
|
|
#include "as_map.h"
|
|
|
|
BEGIN_AS_NAMESPACE
|
|
|
|
class asCRestore {
|
|
public:
|
|
asCRestore(asCModule *module, asIBinaryStream *stream, asCScriptEngine *engine);
|
|
|
|
int Save();
|
|
int Restore();
|
|
|
|
protected:
|
|
asCModule *module;
|
|
asIBinaryStream *stream;
|
|
asCScriptEngine *engine;
|
|
|
|
void WriteString(asCString *str);
|
|
void WriteFunction(asCScriptFunction *func);
|
|
void WriteFunctionSignature(asCScriptFunction *func);
|
|
void WriteGlobalProperty(asCGlobalProperty *prop);
|
|
void WriteObjectProperty(asCObjectProperty *prop);
|
|
void WriteDataType(const asCDataType *dt);
|
|
void WriteObjectType(asCObjectType *ot);
|
|
void WriteObjectTypeDeclaration(asCObjectType *ot, bool writeProperties);
|
|
void WriteByteCode(asDWORD *bc, int length);
|
|
|
|
void ReadString(asCString *str);
|
|
asCScriptFunction *ReadFunction(bool addToModule = true, bool addToEngine = true);
|
|
void ReadFunctionSignature(asCScriptFunction *func);
|
|
void ReadGlobalProperty();
|
|
void ReadObjectProperty(asCObjectProperty *prop);
|
|
void ReadDataType(asCDataType *dt);
|
|
asCObjectType *ReadObjectType();
|
|
void ReadObjectTypeDeclaration(asCObjectType *ot, bool readProperties);
|
|
void ReadByteCode(asDWORD *bc, int length);
|
|
|
|
// Helper functions for storing variable data
|
|
int FindObjectTypeIdx(asCObjectType *);
|
|
asCObjectType *FindObjectType(int idx);
|
|
int FindTypeIdIdx(int typeId);
|
|
int FindTypeId(int idx);
|
|
int FindFunctionIndex(asCScriptFunction *func);
|
|
asCScriptFunction *FindFunction(int idx);
|
|
int FindGlobalPropPtrIndex(void *);
|
|
int FindStringConstantIndex(int id);
|
|
|
|
// Intermediate data used for storing that which isn't constant, function id's, pointers, etc
|
|
void WriteUsedTypeIds();
|
|
void WriteUsedFunctions();
|
|
void WriteUsedGlobalProps();
|
|
void WriteUsedStringConstants();
|
|
|
|
void ReadUsedTypeIds();
|
|
void ReadUsedFunctions();
|
|
void ReadUsedGlobalProps();
|
|
void ReadUsedStringConstants();
|
|
|
|
// After loading, each function needs to be translated to update pointers, function ids, etc
|
|
void TranslateFunction(asCScriptFunction *func);
|
|
|
|
// Temporary storage for persisting variable data
|
|
asCArray<int> usedTypeIds;
|
|
asCArray<asCObjectType *> usedTypes;
|
|
asCArray<asCScriptFunction *> usedFunctions;
|
|
asCArray<void *> usedGlobalProperties;
|
|
asCArray<int> usedStringConstants;
|
|
|
|
asCArray<asCScriptFunction *> savedFunctions;
|
|
};
|
|
|
|
END_AS_NAMESPACE
|
|
|
|
#endif // AS_RESTORE_H
|