mirror of
https://github.com/kevinbentley/Descent3.git
synced 2026-04-05 23:00:03 -04:00
115 lines
3.3 KiB
C++
115 lines
3.3 KiB
C++
/*
|
|
AngelCode Scripting Library
|
|
Copyright (c) 2003-2009 Andreas Jonsson
|
|
|
|
This software is provided 'as-is', without any express or implied
|
|
warranty. In no event will the authors be held liable for any
|
|
damages arising from the use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any
|
|
purpose, including commercial applications, and to alter it and
|
|
redistribute it freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you
|
|
must not claim that you wrote the original software. If you use
|
|
this software in a product, an acknowledgment in the product
|
|
documentation would be appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and
|
|
must not be misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source
|
|
distribution.
|
|
|
|
The original version of this library can be located at:
|
|
http://www.angelcode.com/angelscript/
|
|
|
|
Andreas Jonsson
|
|
andreas@angelcode.com
|
|
*/
|
|
|
|
//
|
|
// as_scriptobject.h
|
|
//
|
|
// A generic class for handling script declared structures
|
|
//
|
|
|
|
#ifndef AS_SCRIPTOBJECT_H
|
|
#define AS_SCRIPTOBJECT_H
|
|
|
|
#include "as_config.h"
|
|
#include "as_atomic.h"
|
|
|
|
BEGIN_AS_NAMESPACE
|
|
|
|
class asCObjectType;
|
|
|
|
class asCScriptObject : public asIScriptObject {
|
|
public:
|
|
//===================================
|
|
// From asIScriptObject
|
|
//===================================
|
|
asIScriptEngine *GetEngine() const;
|
|
|
|
// Memory management
|
|
int AddRef();
|
|
int Release();
|
|
|
|
// Type info
|
|
int GetTypeId() const;
|
|
asIObjectType *GetObjectType() const;
|
|
|
|
// Class properties
|
|
int GetPropertyCount() const;
|
|
int GetPropertyTypeId(asUINT prop) const;
|
|
const char *GetPropertyName(asUINT prop) const;
|
|
void *GetAddressOfProperty(asUINT prop);
|
|
|
|
int CopyFrom(asIScriptObject *other);
|
|
|
|
//====================================
|
|
// Internal
|
|
//====================================
|
|
asCScriptObject(asCObjectType *objType);
|
|
virtual ~asCScriptObject();
|
|
|
|
asCScriptObject &operator=(const asCScriptObject &other);
|
|
|
|
// GC methods
|
|
void Destruct();
|
|
int GetRefCount();
|
|
void SetFlag();
|
|
bool GetFlag();
|
|
void EnumReferences(asIScriptEngine *engine);
|
|
void ReleaseAllHandles(asIScriptEngine *engine);
|
|
|
|
// Used for properties
|
|
void *AllocateObject(asCObjectType *objType, asCScriptEngine *engine);
|
|
void FreeObject(void *ptr, asCObjectType *objType, asCScriptEngine *engine);
|
|
void CopyObject(void *src, void *dst, asCObjectType *objType, asCScriptEngine *engine);
|
|
void CopyHandle(asDWORD *src, asDWORD *dst, asCObjectType *objType, asCScriptEngine *engine);
|
|
|
|
void CallDestructor();
|
|
|
|
asCObjectType *objType;
|
|
|
|
protected:
|
|
asCAtomic refCount;
|
|
bool gcFlag;
|
|
bool isDestructCalled;
|
|
};
|
|
|
|
void ScriptObject_Construct(asCObjectType *objType, asCScriptObject *self);
|
|
asCScriptObject &ScriptObject_Assignment(asCScriptObject *other, asCScriptObject *self);
|
|
|
|
void ScriptObject_Construct_Generic(asIScriptGeneric *gen);
|
|
void ScriptObject_Assignment_Generic(asIScriptGeneric *gen);
|
|
|
|
void RegisterScriptObject(asCScriptEngine *engine);
|
|
|
|
asIScriptObject *ScriptObjectFactory(asCObjectType *objType, asCScriptEngine *engine);
|
|
|
|
END_AS_NAMESPACE
|
|
|
|
#endif
|