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jprdonnelly/Descent3
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mirror of https://github.com/kevinbentley/Descent3.git synced 2026-04-10 11:00:05 -04:00
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6ecbf33d44104f6b53594702c4f4ec0fa94d00f9
Descent3/renderer
History
Louis Gombert 692ff1f4bd Add a fullscreen toggle button in the settings
2025-03-10 22:51:11 +01:00
..
shaders
Gamma correction: do it in GLSL directly
2025-02-17 22:45:04 +01:00
CMakeLists.txt
Link SDL3 target & include directories properly, use SDL as a 3rd party
2025-02-17 22:37:21 +01:00
dyna_gl.h
Define SDL_FUNCTION_POINTER_IS_VOID_POINTER
2025-02-17 22:36:30 +01:00
HardwareBaseGPU.cpp
Add a fullscreen toggle button in the settings
2025-03-10 22:51:11 +01:00
HardwareClipper.cpp
Convert renderer to use new logging facility
2024-09-10 03:00:25 +03:00
HardwareDraw.cpp
Move pserror.h to ddebug module
2024-09-24 23:00:53 +03:00
HardwareGlobalVars.cpp
Replace "ubyte" with "uint8_t"
2024-05-23 23:07:26 -04:00
HardwareInstance.cpp
Move pserror.h to ddebug module
2024-09-24 23:00:53 +03:00
HardwareInternal.h
Move pserror.h to ddebug module
2024-09-24 23:00:53 +03:00
HardwareOpenGL.cpp
Add a fullscreen toggle button in the settings
2025-03-10 22:51:11 +01:00
HardwarePoints.cpp
Replace "short" with "int16_t" and fix missing headers
2024-05-23 23:49:31 -04:00
HardwareSetup.cpp
Add FOV setting
2025-02-23 14:23:16 +01:00
HardwareTransforms.cpp
Move pserror.h to ddebug module
2024-09-24 23:00:53 +03:00
lnxscreenmode.cpp
Properly format/use variadic macros
2024-05-24 20:57:17 -04:00
ShaderProgram.h
renderer/ShaderProgram: Fix compiler warning
2024-10-19 23:15:18 +02:00
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