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jprdonnelly/Descent3
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mirror of https://github.com/kevinbentley/Descent3.git synced 2026-04-15 17:00:03 -04:00
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ca079d8dd5ea7c5e0ea58df7b847c696a2fed3a9
Descent3/renderer
History
Louis Gombert 5d413b9f30 Fix bad __LINUX__ checks
2024-06-29 18:28:22 +02:00
..
CMakeLists.txt
Windows SDL2 compilation
2024-06-29 18:21:37 +02:00
dyna_gl.h
Fix bad __LINUX__ checks
2024-06-29 18:28:22 +02:00
HardwareBaseGPU.cpp
Properly format/use variadic macros
2024-05-24 20:57:17 -04:00
HardwareClipper.cpp
Properly format/use variadic macros
2024-05-24 20:57:17 -04:00
HardwareDraw.cpp
Replace "ubyte" with "uint8_t"
2024-05-23 23:07:26 -04:00
HardwareGlobalVars.cpp
Replace "ubyte" with "uint8_t"
2024-05-23 23:07:26 -04:00
HardwareInstance.cpp
remove unused code (more Software renderer code)
2024-05-08 16:23:12 +01:00
HardwareInternal.h
Modernize struct/enum/unions type declarations
2024-05-30 03:35:17 -04:00
HardwareOpenGL.cpp
Fix Linux opengl library load
2024-06-29 18:21:38 +02:00
HardwarePoints.cpp
Replace "short" with "int16_t" and fix missing headers
2024-05-23 23:49:31 -04:00
HardwareSetup.cpp
[Renderer] Added g3_GetAspectRatio() and made g3_SetAspectRatio() available through 3d.h to prevent use of extern.
2024-06-22 17:59:27 +02:00
HardwareTransforms.cpp
remove unused code (more Software renderer code)
2024-05-08 16:23:12 +01:00
lnxscreenmode.cpp
Properly format/use variadic macros
2024-05-24 20:57:17 -04:00
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