mirror of
https://github.com/kevinbentley/Descent3.git
synced 2026-04-03 17:00:03 -04:00
15377 lines
386 KiB
C++
15377 lines
386 KiB
C++
/////////////////////////////////////////////////////////////////////
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// D.A.L.L.A.S. Generated Level Script - DLL Source File
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//
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// Filename: Merc02.cpp
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// Version: 3
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/////////////////////////////////////////////////////////////////////
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "osiris_import.h"
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#include "osiris_common.h"
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#include "DallasFuncs.cpp"
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#ifdef _MSC_VER //Visual C++ Build
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#define STDCALL __stdcall
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#define STDCALLPTR *STDCALL
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#else //Non-Visual C++ Build
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#define STDCALL __attribute__((stdcall))
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#define STDCALLPTR STDCALL*
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#endif
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#ifdef __cplusplus
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extern "C"{
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#endif
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char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
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void STDCALL ShutdownDLL(void);
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int STDCALL GetGOScriptID(char *name,ubyte is_door);
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void STDCALLPTR CreateInstance(int id);
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void STDCALL DestroyInstance(int id,void *ptr);
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short STDCALL CallInstanceEvent(int id,void *ptr,int event,tOSIRISEventInfo *data);
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int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face );
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int STDCALL GetCOScriptList( int **list, int **id_list );
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int STDCALL SaveRestoreState( void *file_ptr, ubyte saving_state );
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#ifdef __cplusplus
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}
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#endif
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// =================
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// Script ID Numbers
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// =================
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#define ID_LEVEL_0000 0x000
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#define ID_CUSTOM_OBJECT_1119 0x001
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#define ID_CUSTOM_OBJECT_10EC 0x002
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#define ID_CUSTOM_OBJECT_08F6 0x003
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#define ID_CUSTOM_OBJECT_08F8 0x004
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#define ID_CUSTOM_OBJECT_08F7 0x005
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#define ID_CUSTOM_OBJECT_08FB 0x006
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#define ID_CUSTOM_OBJECT_08FC 0x007
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#define ID_CUSTOM_OBJECT_08FE 0x008
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#define ID_CUSTOM_OBJECT_08FD 0x009
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#define ID_CUSTOM_OBJECT_08FF 0x00a
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#define ID_CUSTOM_OBJECT_0900 0x00b
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#define ID_CUSTOM_OBJECT_0901 0x00c
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#define ID_CUSTOM_OBJECT_0902 0x00d
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#define ID_CUSTOM_OBJECT_1017 0x00e
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#define ID_CUSTOM_OBJECT_0818 0x00f
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#define ID_CUSTOM_OBJECT_1019 0x010
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#define ID_CUSTOM_OBJECT_10CF 0x011
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#define ID_CUSTOM_OBJECT_30B2 0x012
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#define ID_CUSTOM_OBJECT_10B1 0x013
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#define ID_CUSTOM_OBJECT_1040 0x014
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#define ID_CUSTOM_OBJECT_1041 0x015
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#define ID_CUSTOM_OBJECT_103F 0x016
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#define ID_CUSTOM_OBJECT_08DE 0x017
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#define ID_CUSTOM_OBJECT_110E 0x018
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#define ID_CUSTOM_OBJECT_10CD 0x019
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#define ID_CUSTOM_OBJECT_08A6 0x01a
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#define ID_CUSTOM_OBJECT_08A5 0x01b
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#define ID_CUSTOM_OBJECT_1112 0x01c
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#define ID_CUSTOM_OBJECT_0913 0x01d
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#define ID_CUSTOM_OBJECT_083D 0x01e
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#define ID_CUSTOM_OBJECT_084A 0x01f
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#define ID_CUSTOM_OBJECT_1048 0x020
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#define ID_CUSTOM_OBJECT_1111 0x021
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#define ID_CUSTOM_OBJECT_1067 0x022
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#define ID_CUSTOM_OBJECT_088C 0x023
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#define ID_CUSTOM_OBJECT_108B 0x024
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#define ID_CUSTOM_OBJECT_0883 0x025
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#define ID_CUSTOM_OBJECT_1884 0x026
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#define ID_CUSTOM_OBJECT_106F 0x027
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#define ID_CUSTOM_OBJECT_1071 0x028
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#define ID_CUSTOM_OBJECT_0894 0x029
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#define ID_CUSTOM_OBJECT_0893 0x02a
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#define ID_CUSTOM_OBJECT_0806 0x02b
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#define ID_CUSTOM_OBJECT_1842 0x02c
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#define ID_CUSTOM_OBJECT_082F 0x02d
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#define ID_TRIGGER_0006 0x02e
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#define ID_TRIGGER_0005 0x02f
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#define ID_TRIGGER_0004 0x030
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#define ID_TRIGGER_0000 0x031
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#define ID_TRIGGER_0001 0x032
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#define ID_TRIGGER_0002 0x033
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#define ID_TRIGGER_0003 0x034
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#define ID_TRIGGER_0007 0x035
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#define ID_TRIGGER_0008 0x036
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#define ID_TRIGGER_0011 0x037
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#define ID_TRIGGER_0009 0x038
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#define ID_TRIGGER_000A 0x039
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#define ID_TRIGGER_000B 0x03a
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#define ID_TRIGGER_000C 0x03b
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#define ID_TRIGGER_000E 0x03c
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#define ID_TRIGGER_000F 0x03d
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#define ID_TRIGGER_0010 0x03e
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// ========================
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// Script Class Definitions
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// ========================
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class BaseScript {
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public:
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BaseScript();
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~BaseScript();
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virtual short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class LevelScript_0000 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1119 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_10EC : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08F6 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08F8 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08F7 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08FB : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08FC : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08FE : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08FD : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08FF : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0900 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0901 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0902 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1017 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0818 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1019 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_10CF : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_30B2 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_10B1 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1040 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1041 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_103F : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08DE : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_110E : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_10CD : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08A6 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08A5 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1112 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0913 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_083D : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_084A : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1048 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1111 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1067 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_088C : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_108B : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0883 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1884 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_106F : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1071 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0894 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0893 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0806 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1842 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_082F : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0006 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0005 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0004 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0000 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0001 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0002 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0003 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0007 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0008 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0011 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0009 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000A : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000B : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000C : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
|
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|
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class TriggerScript_000E : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
|
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|
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class TriggerScript_000F : public BaseScript {
|
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public:
|
|
short CallEvent(int event, tOSIRISEventInfo *data);
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};
|
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|
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class TriggerScript_0010 : public BaseScript {
|
|
public:
|
|
short CallEvent(int event, tOSIRISEventInfo *data);
|
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};
|
|
|
|
// ======================
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|
// Global Action Counters
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|
// ======================
|
|
|
|
#define MAX_ACTION_CTR_VALUE 100000
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|
|
|
int ScriptActionCtr_000 = 0;
|
|
int ScriptActionCtr_001 = 0;
|
|
int ScriptActionCtr_016 = 0;
|
|
int ScriptActionCtr_002 = 0;
|
|
int ScriptActionCtr_128 = 0;
|
|
int ScriptActionCtr_003 = 0;
|
|
int ScriptActionCtr_086 = 0;
|
|
int ScriptActionCtr_027 = 0;
|
|
int ScriptActionCtr_028 = 0;
|
|
int ScriptActionCtr_029 = 0;
|
|
int ScriptActionCtr_030 = 0;
|
|
int ScriptActionCtr_032 = 0;
|
|
int ScriptActionCtr_033 = 0;
|
|
int ScriptActionCtr_034 = 0;
|
|
int ScriptActionCtr_035 = 0;
|
|
int ScriptActionCtr_042 = 0;
|
|
int ScriptActionCtr_043 = 0;
|
|
int ScriptActionCtr_044 = 0;
|
|
int ScriptActionCtr_045 = 0;
|
|
int ScriptActionCtr_046 = 0;
|
|
int ScriptActionCtr_047 = 0;
|
|
int ScriptActionCtr_048 = 0;
|
|
int ScriptActionCtr_049 = 0;
|
|
int ScriptActionCtr_053 = 0;
|
|
int ScriptActionCtr_054 = 0;
|
|
int ScriptActionCtr_055 = 0;
|
|
int ScriptActionCtr_056 = 0;
|
|
int ScriptActionCtr_057 = 0;
|
|
int ScriptActionCtr_058 = 0;
|
|
int ScriptActionCtr_059 = 0;
|
|
int ScriptActionCtr_060 = 0;
|
|
int ScriptActionCtr_050 = 0;
|
|
int ScriptActionCtr_039 = 0;
|
|
int ScriptActionCtr_051 = 0;
|
|
int ScriptActionCtr_040 = 0;
|
|
int ScriptActionCtr_041 = 0;
|
|
int ScriptActionCtr_061 = 0;
|
|
int ScriptActionCtr_031 = 0;
|
|
int ScriptActionCtr_052 = 0;
|
|
int ScriptActionCtr_036 = 0;
|
|
int ScriptActionCtr_038 = 0;
|
|
int ScriptActionCtr_037 = 0;
|
|
int ScriptActionCtr_004 = 0;
|
|
int ScriptActionCtr_005 = 0;
|
|
int ScriptActionCtr_006 = 0;
|
|
int ScriptActionCtr_007 = 0;
|
|
int ScriptActionCtr_008 = 0;
|
|
int ScriptActionCtr_009 = 0;
|
|
int ScriptActionCtr_010 = 0;
|
|
int ScriptActionCtr_011 = 0;
|
|
int ScriptActionCtr_012 = 0;
|
|
int ScriptActionCtr_013 = 0;
|
|
int ScriptActionCtr_014 = 0;
|
|
int ScriptActionCtr_015 = 0;
|
|
int ScriptActionCtr_017 = 0;
|
|
int ScriptActionCtr_018 = 0;
|
|
int ScriptActionCtr_019 = 0;
|
|
int ScriptActionCtr_020 = 0;
|
|
int ScriptActionCtr_021 = 0;
|
|
int ScriptActionCtr_022 = 0;
|
|
int ScriptActionCtr_023 = 0;
|
|
int ScriptActionCtr_024 = 0;
|
|
int ScriptActionCtr_025 = 0;
|
|
int ScriptActionCtr_026 = 0;
|
|
int ScriptActionCtr_062 = 0;
|
|
int ScriptActionCtr_063 = 0;
|
|
int ScriptActionCtr_064 = 0;
|
|
int ScriptActionCtr_127 = 0;
|
|
int ScriptActionCtr_065 = 0;
|
|
int ScriptActionCtr_066 = 0;
|
|
int ScriptActionCtr_067 = 0;
|
|
int ScriptActionCtr_068 = 0;
|
|
int ScriptActionCtr_107 = 0;
|
|
int ScriptActionCtr_069 = 0;
|
|
int ScriptActionCtr_088 = 0;
|
|
int ScriptActionCtr_070 = 0;
|
|
int ScriptActionCtr_087 = 0;
|
|
int ScriptActionCtr_089 = 0;
|
|
int ScriptActionCtr_090 = 0;
|
|
int ScriptActionCtr_091 = 0;
|
|
int ScriptActionCtr_092 = 0;
|
|
int ScriptActionCtr_071 = 0;
|
|
int ScriptActionCtr_072 = 0;
|
|
int ScriptActionCtr_073 = 0;
|
|
int ScriptActionCtr_074 = 0;
|
|
int ScriptActionCtr_075 = 0;
|
|
int ScriptActionCtr_076 = 0;
|
|
int ScriptActionCtr_077 = 0;
|
|
int ScriptActionCtr_094 = 0;
|
|
int ScriptActionCtr_078 = 0;
|
|
int ScriptActionCtr_079 = 0;
|
|
int ScriptActionCtr_095 = 0;
|
|
int ScriptActionCtr_096 = 0;
|
|
int ScriptActionCtr_097 = 0;
|
|
int ScriptActionCtr_098 = 0;
|
|
int ScriptActionCtr_099 = 0;
|
|
int ScriptActionCtr_080 = 0;
|
|
int ScriptActionCtr_081 = 0;
|
|
int ScriptActionCtr_082 = 0;
|
|
int ScriptActionCtr_084 = 0;
|
|
int ScriptActionCtr_083 = 0;
|
|
int ScriptActionCtr_085 = 0;
|
|
int ScriptActionCtr_093 = 0;
|
|
int ScriptActionCtr_100 = 0;
|
|
int ScriptActionCtr_101 = 0;
|
|
int ScriptActionCtr_112 = 0;
|
|
int ScriptActionCtr_102 = 0;
|
|
int ScriptActionCtr_113 = 0;
|
|
int ScriptActionCtr_103 = 0;
|
|
int ScriptActionCtr_114 = 0;
|
|
int ScriptActionCtr_104 = 0;
|
|
int ScriptActionCtr_115 = 0;
|
|
int ScriptActionCtr_105 = 0;
|
|
int ScriptActionCtr_116 = 0;
|
|
int ScriptActionCtr_106 = 0;
|
|
int ScriptActionCtr_117 = 0;
|
|
int ScriptActionCtr_108 = 0;
|
|
int ScriptActionCtr_109 = 0;
|
|
int ScriptActionCtr_110 = 0;
|
|
int ScriptActionCtr_111 = 0;
|
|
int ScriptActionCtr_126 = 0;
|
|
int ScriptActionCtr_118 = 0;
|
|
int ScriptActionCtr_119 = 0;
|
|
int ScriptActionCtr_120 = 0;
|
|
int ScriptActionCtr_121 = 0;
|
|
int ScriptActionCtr_122 = 0;
|
|
int ScriptActionCtr_123 = 0;
|
|
int ScriptActionCtr_124 = 0;
|
|
int ScriptActionCtr_125 = 0;
|
|
|
|
// ========================================
|
|
// Function to Clear Global Action Counters
|
|
// ========================================
|
|
void ClearGlobalActionCtrs(void)
|
|
{
|
|
ScriptActionCtr_000 = 0;
|
|
ScriptActionCtr_001 = 0;
|
|
ScriptActionCtr_016 = 0;
|
|
ScriptActionCtr_002 = 0;
|
|
ScriptActionCtr_128 = 0;
|
|
ScriptActionCtr_003 = 0;
|
|
ScriptActionCtr_086 = 0;
|
|
ScriptActionCtr_027 = 0;
|
|
ScriptActionCtr_028 = 0;
|
|
ScriptActionCtr_029 = 0;
|
|
ScriptActionCtr_030 = 0;
|
|
ScriptActionCtr_032 = 0;
|
|
ScriptActionCtr_033 = 0;
|
|
ScriptActionCtr_034 = 0;
|
|
ScriptActionCtr_035 = 0;
|
|
ScriptActionCtr_042 = 0;
|
|
ScriptActionCtr_043 = 0;
|
|
ScriptActionCtr_044 = 0;
|
|
ScriptActionCtr_045 = 0;
|
|
ScriptActionCtr_046 = 0;
|
|
ScriptActionCtr_047 = 0;
|
|
ScriptActionCtr_048 = 0;
|
|
ScriptActionCtr_049 = 0;
|
|
ScriptActionCtr_053 = 0;
|
|
ScriptActionCtr_054 = 0;
|
|
ScriptActionCtr_055 = 0;
|
|
ScriptActionCtr_056 = 0;
|
|
ScriptActionCtr_057 = 0;
|
|
ScriptActionCtr_058 = 0;
|
|
ScriptActionCtr_059 = 0;
|
|
ScriptActionCtr_060 = 0;
|
|
ScriptActionCtr_050 = 0;
|
|
ScriptActionCtr_039 = 0;
|
|
ScriptActionCtr_051 = 0;
|
|
ScriptActionCtr_040 = 0;
|
|
ScriptActionCtr_041 = 0;
|
|
ScriptActionCtr_061 = 0;
|
|
ScriptActionCtr_031 = 0;
|
|
ScriptActionCtr_052 = 0;
|
|
ScriptActionCtr_036 = 0;
|
|
ScriptActionCtr_038 = 0;
|
|
ScriptActionCtr_037 = 0;
|
|
ScriptActionCtr_004 = 0;
|
|
ScriptActionCtr_005 = 0;
|
|
ScriptActionCtr_006 = 0;
|
|
ScriptActionCtr_007 = 0;
|
|
ScriptActionCtr_008 = 0;
|
|
ScriptActionCtr_009 = 0;
|
|
ScriptActionCtr_010 = 0;
|
|
ScriptActionCtr_011 = 0;
|
|
ScriptActionCtr_012 = 0;
|
|
ScriptActionCtr_013 = 0;
|
|
ScriptActionCtr_014 = 0;
|
|
ScriptActionCtr_015 = 0;
|
|
ScriptActionCtr_017 = 0;
|
|
ScriptActionCtr_018 = 0;
|
|
ScriptActionCtr_019 = 0;
|
|
ScriptActionCtr_020 = 0;
|
|
ScriptActionCtr_021 = 0;
|
|
ScriptActionCtr_022 = 0;
|
|
ScriptActionCtr_023 = 0;
|
|
ScriptActionCtr_024 = 0;
|
|
ScriptActionCtr_025 = 0;
|
|
ScriptActionCtr_026 = 0;
|
|
ScriptActionCtr_062 = 0;
|
|
ScriptActionCtr_063 = 0;
|
|
ScriptActionCtr_064 = 0;
|
|
ScriptActionCtr_127 = 0;
|
|
ScriptActionCtr_065 = 0;
|
|
ScriptActionCtr_066 = 0;
|
|
ScriptActionCtr_067 = 0;
|
|
ScriptActionCtr_068 = 0;
|
|
ScriptActionCtr_107 = 0;
|
|
ScriptActionCtr_069 = 0;
|
|
ScriptActionCtr_088 = 0;
|
|
ScriptActionCtr_070 = 0;
|
|
ScriptActionCtr_087 = 0;
|
|
ScriptActionCtr_089 = 0;
|
|
ScriptActionCtr_090 = 0;
|
|
ScriptActionCtr_091 = 0;
|
|
ScriptActionCtr_092 = 0;
|
|
ScriptActionCtr_071 = 0;
|
|
ScriptActionCtr_072 = 0;
|
|
ScriptActionCtr_073 = 0;
|
|
ScriptActionCtr_074 = 0;
|
|
ScriptActionCtr_075 = 0;
|
|
ScriptActionCtr_076 = 0;
|
|
ScriptActionCtr_077 = 0;
|
|
ScriptActionCtr_094 = 0;
|
|
ScriptActionCtr_078 = 0;
|
|
ScriptActionCtr_079 = 0;
|
|
ScriptActionCtr_095 = 0;
|
|
ScriptActionCtr_096 = 0;
|
|
ScriptActionCtr_097 = 0;
|
|
ScriptActionCtr_098 = 0;
|
|
ScriptActionCtr_099 = 0;
|
|
ScriptActionCtr_080 = 0;
|
|
ScriptActionCtr_081 = 0;
|
|
ScriptActionCtr_082 = 0;
|
|
ScriptActionCtr_084 = 0;
|
|
ScriptActionCtr_083 = 0;
|
|
ScriptActionCtr_085 = 0;
|
|
ScriptActionCtr_093 = 0;
|
|
ScriptActionCtr_100 = 0;
|
|
ScriptActionCtr_101 = 0;
|
|
ScriptActionCtr_112 = 0;
|
|
ScriptActionCtr_102 = 0;
|
|
ScriptActionCtr_113 = 0;
|
|
ScriptActionCtr_103 = 0;
|
|
ScriptActionCtr_114 = 0;
|
|
ScriptActionCtr_104 = 0;
|
|
ScriptActionCtr_115 = 0;
|
|
ScriptActionCtr_105 = 0;
|
|
ScriptActionCtr_116 = 0;
|
|
ScriptActionCtr_106 = 0;
|
|
ScriptActionCtr_117 = 0;
|
|
ScriptActionCtr_108 = 0;
|
|
ScriptActionCtr_109 = 0;
|
|
ScriptActionCtr_110 = 0;
|
|
ScriptActionCtr_111 = 0;
|
|
ScriptActionCtr_126 = 0;
|
|
ScriptActionCtr_118 = 0;
|
|
ScriptActionCtr_119 = 0;
|
|
ScriptActionCtr_120 = 0;
|
|
ScriptActionCtr_121 = 0;
|
|
ScriptActionCtr_122 = 0;
|
|
ScriptActionCtr_123 = 0;
|
|
ScriptActionCtr_124 = 0;
|
|
ScriptActionCtr_125 = 0;
|
|
}
|
|
|
|
// ========================================
|
|
// Function to Save Global Action Counters
|
|
// ========================================
|
|
void SaveGlobalActionCtrs(void *file_ptr)
|
|
{
|
|
File_WriteInt(ScriptActionCtr_000,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_001,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_016,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_002,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_128,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_003,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_086,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_027,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_028,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_029,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_030,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_032,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_033,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_034,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_035,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_042,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_043,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_044,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_045,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_046,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_047,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_048,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_049,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_053,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_054,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_055,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_056,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_057,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_058,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_059,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_060,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_050,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_039,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_051,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_040,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_041,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_061,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_031,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_052,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_036,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_038,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_037,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_004,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_005,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_006,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_007,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_008,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_009,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_010,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_011,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_012,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_013,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_014,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_015,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_017,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_018,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_019,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_020,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_021,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_022,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_023,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_024,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_025,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_026,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_062,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_063,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_064,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_127,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_065,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_066,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_067,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_068,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_107,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_069,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_088,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_070,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_087,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_089,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_090,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_091,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_092,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_071,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_072,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_073,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_074,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_075,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_076,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_077,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_094,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_078,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_079,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_095,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_096,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_097,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_098,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_099,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_080,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_081,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_082,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_084,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_083,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_085,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_093,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_100,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_101,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_112,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_102,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_113,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_103,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_114,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_104,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_115,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_105,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_116,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_106,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_117,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_108,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_109,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_110,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_111,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_126,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_118,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_119,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_120,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_121,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_122,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_123,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_124,file_ptr);
|
|
File_WriteInt(ScriptActionCtr_125,file_ptr);
|
|
}
|
|
|
|
// ===========================================
|
|
// Function to Restore Global Action Counters
|
|
// ===========================================
|
|
void RestoreGlobalActionCtrs(void *file_ptr)
|
|
{
|
|
ScriptActionCtr_000=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_001=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_016=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_002=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_128=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_003=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_086=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_027=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_028=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_029=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_030=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_032=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_033=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_034=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_035=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_042=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_043=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_044=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_045=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_046=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_047=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_048=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_049=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_053=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_054=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_055=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_056=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_057=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_058=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_059=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_060=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_050=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_039=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_051=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_040=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_041=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_061=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_031=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_052=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_036=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_038=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_037=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_004=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_005=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_006=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_007=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_008=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_009=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_010=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_011=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_012=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_013=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_014=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_015=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_017=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_018=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_019=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_020=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_021=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_022=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_023=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_024=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_025=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_026=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_062=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_063=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_064=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_127=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_065=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_066=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_067=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_068=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_107=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_069=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_088=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_070=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_087=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_089=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_090=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_091=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_092=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_071=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_072=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_073=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_074=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_075=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_076=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_077=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_094=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_078=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_079=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_095=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_096=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_097=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_098=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_099=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_080=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_081=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_082=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_084=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_083=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_085=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_093=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_100=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_101=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_112=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_102=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_113=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_103=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_114=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_104=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_115=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_105=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_116=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_106=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_117=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_108=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_109=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_110=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_111=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_126=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_118=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_119=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_120=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_121=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_122=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_123=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_124=File_ReadInt(file_ptr);
|
|
ScriptActionCtr_125=File_ReadInt(file_ptr);
|
|
}
|
|
|
|
|
|
// ===============================================================
|
|
// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
|
|
// ===============================================================
|
|
/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
|
|
|
|
#include "AIGame3_External.h"
|
|
|
|
/*
|
|
$$ENUM Region
|
|
0:Intro
|
|
1:Restricted
|
|
2:Assassination
|
|
3:Escape
|
|
4:Victory
|
|
5:Unrestricted
|
|
$$END
|
|
*/
|
|
|
|
/*
|
|
$$ACTION
|
|
Custom
|
|
Emit [f:Number=20.0] sparks from [o:Object]
|
|
aEmitSparks
|
|
Make object spark
|
|
Makes an object emit sparks
|
|
|
|
Parameters:
|
|
Number: the number of sparks to create
|
|
Object: the object to make sparks come out of
|
|
$$END
|
|
*/
|
|
void aEmitSparks(float num_sparks, int objhandle)
|
|
{
|
|
int room;
|
|
vector pos;
|
|
|
|
if(!qObjExists(objhandle)) return;
|
|
|
|
Obj_Value(objhandle, VF_GET, OBJV_V_POS, &pos);
|
|
Obj_Value(objhandle, VF_GET, OBJV_I_ROOMNUM, &room);
|
|
Game_CreateRandomSparks((int)num_sparks, &pos, room);
|
|
}
|
|
|
|
/*
|
|
$$ACTION
|
|
Custom
|
|
Emit [f:Number=20.0] sparks from [o:Object] at [i:Gunpoint]
|
|
aEmitSparksFromGunpoint
|
|
Make object spark
|
|
Makes an object emit sparks
|
|
|
|
Parameters:
|
|
Number: the number of sparks to create
|
|
Object: the object to make sparks come out of
|
|
Gunpoint: the gunpoint
|
|
$$END
|
|
*/
|
|
void aEmitSparksFromGunpoint(float num_sparks, int objhandle, int gunpoint)
|
|
{
|
|
int room;
|
|
vector pos;
|
|
|
|
if(!qObjExists(objhandle)) return;
|
|
|
|
Obj_GetGunPos(objhandle, gunpoint, &pos);
|
|
Obj_Value(objhandle, VF_GET, OBJV_I_ROOMNUM, &room);
|
|
Game_CreateRandomSparks((int)num_sparks, &pos, room);
|
|
}
|
|
|
|
|
|
/*
|
|
$$ACTION
|
|
Custom
|
|
Set [o:Object] turn rate to [f:Turn Rate]
|
|
aSetTurnRate
|
|
Set Turn Rate of Object
|
|
|
|
Parameters:
|
|
Object: the object to make sparks come out of
|
|
Turn Rate: the turn rate
|
|
$$END
|
|
*/
|
|
void aSetTurnRate(int objhandle, float turn_rate)
|
|
{
|
|
if(!qObjExists(objhandle)) return;
|
|
|
|
AI_Value(objhandle, VF_SET, AIV_F_MAX_TURN_RATE, &turn_rate);
|
|
}
|
|
|
|
|
|
/*
|
|
$$QUERY
|
|
Custom
|
|
b:[o:Security Camera] has been alerted
|
|
qSecurityCameraAlerted
|
|
Security Camera has been alerted
|
|
Determines if a security camera has been alerted
|
|
|
|
Parameters:
|
|
Security Camera: the security camera object to check
|
|
$$END
|
|
*/
|
|
bool qSecurityCameraAlerted(int obj_handle)
|
|
{
|
|
bool camera_alerted;
|
|
|
|
if(!qObjExists(obj_handle)) return false;
|
|
|
|
SendCommand(obj_handle,obj_handle,SC_COM_GET_ALERT_STATUS,&camera_alerted);
|
|
|
|
return camera_alerted;
|
|
}
|
|
|
|
|
|
/*
|
|
$$QUERY
|
|
Custom
|
|
b:Beam between [o:Beam Source A] and [o:Beam Source B] is hitting a player
|
|
qBeamHittingPlayer
|
|
Beam Is Hitting a Player
|
|
Checks if a security beam is currently colliding with a player
|
|
|
|
Parameters:
|
|
Beam Source A
|
|
Beam Source B
|
|
$$END
|
|
*/
|
|
bool qBeamHittingPlayer(int beam1_handle, int beam2_handle)
|
|
{
|
|
// see if anything is in the way
|
|
ray_info ray;
|
|
int flags, fate;
|
|
vector start_pos, end_pos, landing_pos;
|
|
int start_room, landing_room;
|
|
|
|
if(!qObjExists(beam1_handle)) return false;
|
|
if(!qObjExists(beam2_handle)) return false;
|
|
|
|
Obj_Value(beam1_handle, VF_GET, OBJV_V_POS, &start_pos);
|
|
Obj_Value(beam1_handle, VF_GET, OBJV_I_ROOMNUM, &start_room);
|
|
Obj_Value(beam2_handle, VF_GET, OBJV_V_POS, &end_pos);
|
|
|
|
flags = FQ_CHECK_OBJS | FQ_IGNORE_POWERUPS | FQ_IGNORE_WEAPONS | FQ_ONLY_PLAYER_OBJ | FQ_PLAYERS_AS_SPHERE | FQ_IGNORE_WALLS;
|
|
fate = FVI_RayCast(beam1_handle, &start_pos, &end_pos, start_room, 50.0f, flags, &ray);
|
|
if(fate == HIT_OBJECT)
|
|
{
|
|
int type;
|
|
Obj_Value(ray.hit_object, VF_GET, OBJV_I_TYPE, &type);
|
|
if(type == OBJ_PLAYER)
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
/*
|
|
$$QUERY
|
|
Custom
|
|
f:Convert [u:Texture ID] to float
|
|
qConvertTextureIDToFloat
|
|
Converts Texture ID to float (so it can be stored in user var)
|
|
|
|
Parameters:
|
|
Texture ID: the texture id
|
|
$$END
|
|
*/
|
|
float qConvertTextureIDToFloat(int texture_id)
|
|
{
|
|
return ((float)texture_id);
|
|
}
|
|
|
|
|
|
/*
|
|
$$QUERY
|
|
Custom
|
|
u:Convert [f:Value] to Texture ID
|
|
qConvertFloatToTextureID
|
|
Converts float to Texture ID (so user var can be passed to texture id parameter)
|
|
|
|
Parameters:
|
|
Value: the float texture id
|
|
$$END
|
|
*/
|
|
int qConvertFloatToTextureID(float value)
|
|
{
|
|
return ((int)value);
|
|
}
|
|
|
|
|
|
/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
|
|
// ============================================================
|
|
// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
|
|
// ============================================================
|
|
|
|
|
|
// =================
|
|
// Message File Data
|
|
// =================
|
|
|
|
#define MAX_SCRIPT_MESSAGES 256
|
|
#define MAX_MSG_FILEBUF_LEN 1024
|
|
#define NO_MESSAGE_STRING "*Message Not Found*"
|
|
#define INV_MSGNAME_STRING "*Message Name Invalid*"
|
|
#define WHITESPACE_CHARS " \t\r\n"
|
|
|
|
// Structure for storing a script message
|
|
typedef struct {
|
|
char *name; // the name of the message
|
|
char *message; // the actual message text
|
|
} tScriptMessage;
|
|
|
|
// Global storage for level script messages
|
|
tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
|
|
int num_messages;
|
|
|
|
// ======================
|
|
// Message File Functions
|
|
// ======================
|
|
|
|
// Initializes the Message List
|
|
void InitMessageList(void)
|
|
{
|
|
for(int j=0;j<MAX_SCRIPT_MESSAGES;j++)
|
|
message_list[j]=NULL;
|
|
num_messages=0;
|
|
}
|
|
|
|
// Clear the Message List
|
|
void ClearMessageList(void)
|
|
{
|
|
for(int j=0;j<num_messages;j++) {
|
|
free(message_list[j]->name);
|
|
free(message_list[j]->message);
|
|
free(message_list[j]);
|
|
message_list[j]=NULL;
|
|
}
|
|
num_messages=0;
|
|
}
|
|
|
|
// Adds a message to the list
|
|
int AddMessageToList(char *name, char *msg)
|
|
{
|
|
int pos;
|
|
|
|
// Make sure there is room in the list
|
|
if(num_messages>=MAX_SCRIPT_MESSAGES) return false;
|
|
|
|
// Allocate memory for this message entry
|
|
pos=num_messages;
|
|
message_list[pos]=(tScriptMessage *)malloc(sizeof(tScriptMessage));
|
|
if(message_list[pos]==NULL) return false;
|
|
|
|
// Allocate memory for the message name
|
|
message_list[pos]->name=(char *)malloc(strlen(name)+1);
|
|
if(message_list[pos]->name==NULL) {
|
|
free(message_list[pos]);
|
|
return false;
|
|
}
|
|
strcpy(message_list[pos]->name,name);
|
|
|
|
// Allocate memory for the message name
|
|
message_list[pos]->message=(char *)malloc(strlen(msg)+1);
|
|
if(message_list[pos]->message==NULL) {
|
|
free(message_list[pos]->name);
|
|
free(message_list[pos]);
|
|
return false;
|
|
}
|
|
strcpy(message_list[pos]->message,msg);
|
|
num_messages++;
|
|
|
|
return true;
|
|
}
|
|
|
|
// Removes any whitespace padding from the end of a string
|
|
void RemoveTrailingWhitespace(char *s)
|
|
{
|
|
int last_char_pos;
|
|
|
|
last_char_pos=strlen(s)-1;
|
|
while(last_char_pos>=0 && isspace(s[last_char_pos])) {
|
|
s[last_char_pos]='\0';
|
|
last_char_pos--;
|
|
}
|
|
}
|
|
|
|
// Returns a pointer to the first non-whitespace char in given string
|
|
char *SkipInitialWhitespace(char *s)
|
|
{
|
|
while((*s)!='\0' && isspace(*s))
|
|
s++;
|
|
|
|
return(s);
|
|
}
|
|
|
|
// Read in the Messages
|
|
int ReadMessageFile(char *filename)
|
|
{
|
|
void *infile;
|
|
char filebuffer[MAX_MSG_FILEBUF_LEN+1];
|
|
char *line, *msg_start;
|
|
int line_num;
|
|
bool next_msgid_found;
|
|
|
|
// Try to open the file for loading
|
|
infile=File_Open(filename,"rt");
|
|
if (!infile) return false;
|
|
|
|
line_num=0;
|
|
next_msgid_found=true;
|
|
|
|
// Clear the message list
|
|
ClearMessageList();
|
|
|
|
// Read in and parse each line of the file
|
|
while (!File_eof(infile)) {
|
|
|
|
// Clear the buffer
|
|
strcpy(filebuffer,"");
|
|
|
|
// Read in a line from the file
|
|
File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
|
|
line_num++;
|
|
|
|
// Remove whitespace padding at start and end of line
|
|
RemoveTrailingWhitespace(filebuffer);
|
|
line=SkipInitialWhitespace(filebuffer);
|
|
|
|
// If line is a comment, or empty, discard it
|
|
if(strlen(line)==0 || strncmp(line,"//",2)==0)
|
|
continue;
|
|
|
|
if(!next_msgid_found) { // Parse out the last message ID number
|
|
|
|
// Grab the first keyword, make sure it's valid
|
|
line=strtok(line,WHITESPACE_CHARS);
|
|
if(line==NULL) continue;
|
|
|
|
// Grab the second keyword, and assign it as the next message ID
|
|
line=strtok(NULL,WHITESPACE_CHARS);
|
|
if(line==NULL) continue;
|
|
|
|
next_msgid_found=true;
|
|
}
|
|
else { // Parse line as a message line
|
|
|
|
// Find the start of message, and mark it
|
|
msg_start=strchr(line,'=');
|
|
if(msg_start==NULL) continue;
|
|
msg_start[0]='\0';
|
|
msg_start++;
|
|
|
|
// Add the message to the list
|
|
AddMessageToList(line,msg_start);
|
|
}
|
|
}
|
|
File_Close(infile);
|
|
|
|
return true;
|
|
}
|
|
|
|
// Find a message
|
|
char *GetMessage(char *name)
|
|
{
|
|
// Make sure given name is valid
|
|
if(name==NULL) return INV_MSGNAME_STRING;
|
|
|
|
// Search message list for name
|
|
for(int j=0;j<num_messages;j++)
|
|
if(strcmp(message_list[j]->name,name)==0) return(message_list[j]->message);
|
|
|
|
// Couldn't find it
|
|
return NO_MESSAGE_STRING;
|
|
}
|
|
|
|
|
|
//======================
|
|
// Name List Arrays
|
|
//======================
|
|
|
|
#define NUM_DOOR_NAMES 7
|
|
char *Door_names[NUM_DOOR_NAMES] = {
|
|
"MainGateDoor",
|
|
"GenHangarDoor",
|
|
"ResEntDoor",
|
|
"GeneralDoor",
|
|
"CompDoor",
|
|
"LastDoor",
|
|
"ArmoryDoor"
|
|
};
|
|
int Door_handles[NUM_DOOR_NAMES];
|
|
|
|
#define NUM_OBJECT_NAMES 136
|
|
char *Object_names[NUM_OBJECT_NAMES] = {
|
|
"LR1Sound",
|
|
"LR2Sound",
|
|
"RepairRoomWelder",
|
|
"WorkerScrewup",
|
|
"Welder2",
|
|
"Welder3",
|
|
"LR1Light",
|
|
"LR2Light",
|
|
"ResHallALight",
|
|
"ResHallALight2",
|
|
"ArmoryLight",
|
|
"HallCSLight",
|
|
"HallCLight1",
|
|
"HallCLight2",
|
|
"CompEscapeFan",
|
|
"MainGateGuard1",
|
|
"MainGateGuard2",
|
|
"TowerScanner",
|
|
"WeaponCheckPoint",
|
|
"Beam1Source",
|
|
"Beam2Source",
|
|
"BeamSource3",
|
|
"BeamSource4",
|
|
"BeamSource5",
|
|
"BeamSource6",
|
|
"BeamSource7",
|
|
"BeamSource8",
|
|
"BeamSource10",
|
|
"BeamSource11",
|
|
"BeamSource12",
|
|
"BeamSource13",
|
|
"LRSBeam01a",
|
|
"LRSBeam01b",
|
|
"LRSBeam03a",
|
|
"LRSBeam03b",
|
|
"LRSBeam04a",
|
|
"LRSBeam04b",
|
|
"LRSBeam06a",
|
|
"LRSBeam06b",
|
|
"EndBeamA1",
|
|
"EndBeamA2",
|
|
"EndBeamB1",
|
|
"EndBeamB2",
|
|
"EndBeamC1",
|
|
"EndBeamC2",
|
|
"HTrooper01",
|
|
"EndHTrooper01",
|
|
"EndHTrooper02",
|
|
"LaserPickup",
|
|
"GenGuardHeavyT01",
|
|
"GenGuardTrooper01",
|
|
"GenGuardTrooper02",
|
|
"GenGuardTrooper03",
|
|
"GenGuardSwatter01",
|
|
"GenGuardSwatter02",
|
|
"ResHallATurret01",
|
|
"ResHallATurret2",
|
|
"ArmoryTurret",
|
|
"ResHallCTurret",
|
|
"HallCTurret01",
|
|
"HallCTurret02",
|
|
"LR1PipeCam1",
|
|
"CrateStackFloor",
|
|
"BasementCeiling",
|
|
"WorkerScrewupMachi",
|
|
"GeneralsShip",
|
|
"TurretControl",
|
|
"GenLandingPad",
|
|
"HTrooper01Wall",
|
|
"EndTrooper01wall",
|
|
"EndTrooper02wall",
|
|
"GeneralBarrels",
|
|
"GeneralStack",
|
|
"WorkerScrewup2",
|
|
"WorkerScrewup3",
|
|
"Lifter (Hangar)",
|
|
"Welder (cargoship)",
|
|
"FlybyShip",
|
|
"Tracker01",
|
|
"Tracker02",
|
|
"StFactory02Constru",
|
|
"InfectedDataCartri",
|
|
"LR1Pipe",
|
|
"LR1PipeCam2",
|
|
"LaserRoom02Pipe01",
|
|
"L02Pipe1Cam",
|
|
"LaserRoom02Pipe02",
|
|
"L02Pipe2Cam",
|
|
"TowerFT1Cam",
|
|
"TowerFB1Cam",
|
|
"TowerFT2Cam",
|
|
"TowerFB2Cam",
|
|
"TowerFB3Cam",
|
|
"TowerFT3Cam",
|
|
"TowerBT1Cam",
|
|
"TowerBB1Cam",
|
|
"TowerBT2Cam",
|
|
"TowerBB2Cam",
|
|
"TowerBB3Cam",
|
|
"TowerBT3Cam",
|
|
"CrateStack",
|
|
"WorkerScrewupCam",
|
|
"WorkerScrewupCam2",
|
|
"DataCartridge",
|
|
"DataPosition",
|
|
"EndSpew1",
|
|
"EndSpew2",
|
|
"EndSpew3",
|
|
"EndSpew4",
|
|
"EndBeamA1Pos",
|
|
"EndBeamA2Pos",
|
|
"EndBeamB1Pos",
|
|
"EndBeamB2Pos",
|
|
"EndBeamC1Pos",
|
|
"EndBeamC2Pos",
|
|
"HallCTrooper1",
|
|
"HallCTrooper2",
|
|
"RHBPatTroop01",
|
|
"RHBPatTroop02",
|
|
"ArmoryDoorSwitch",
|
|
"CentralFFSwitch",
|
|
"HallCSTrooper",
|
|
"DataCam1",
|
|
"DataCam2",
|
|
"DataCam3",
|
|
"ResEntSecCam01",
|
|
"ResHallASecCam01",
|
|
"ResHallASecCam02",
|
|
"ArmorySecCam",
|
|
"ResHallCSCam",
|
|
"HallCsecCam01",
|
|
"HallCsecCam02",
|
|
"ResEntDoor",
|
|
"SuperDuperLaser",
|
|
"ResHallATrooper",
|
|
"ResHallATrooper2"
|
|
};
|
|
int Object_handles[NUM_OBJECT_NAMES];
|
|
|
|
#define NUM_ROOM_NAMES 23
|
|
char *Room_names[NUM_ROOM_NAMES] = {
|
|
"Weapon Check",
|
|
"LaserRoom01",
|
|
"LaserRoom01b",
|
|
"LaserRoom02",
|
|
"LaserRoom02b",
|
|
"EscapePipe1",
|
|
"EscapePipe2",
|
|
"ExitFanRoom",
|
|
"Comp01Wind",
|
|
"Comp02Wind",
|
|
"Comp03Wind",
|
|
"Comp04Wind",
|
|
"LaserRoom01BotSpaw",
|
|
"LaserRoom02Spawn01",
|
|
"LaserRoom02Spawn02",
|
|
"ScanTower",
|
|
"MineEntrance",
|
|
"CompHub",
|
|
"Comp01",
|
|
"Comp02",
|
|
"Comp03",
|
|
"Comp04",
|
|
"CentralFFRoom"
|
|
};
|
|
int Room_indexes[NUM_ROOM_NAMES];
|
|
|
|
#define NUM_TRIGGER_NAMES 17
|
|
char *Trigger_names[NUM_TRIGGER_NAMES] = {
|
|
"LR1MonitorHit",
|
|
"LR2Monitor1Hit",
|
|
"LR2Monitor2Hit",
|
|
"GateMonitor1",
|
|
"GateMonitor2",
|
|
"EnteredMainGate",
|
|
"WeaponCheckEntered",
|
|
"WorkerScrewup",
|
|
"GeneralShipLanding",
|
|
"LeftHangarArea",
|
|
"HTrooper01Trigger",
|
|
"EndTrooperTrigger",
|
|
"ArmoryGuardTrigger",
|
|
"EscapeTrigger",
|
|
"CrateRoomEntered",
|
|
"ResAreaTrigger",
|
|
"LeftResArea"
|
|
};
|
|
int Trigger_indexes[NUM_TRIGGER_NAMES];
|
|
int Trigger_faces[NUM_TRIGGER_NAMES];
|
|
int Trigger_rooms[NUM_TRIGGER_NAMES];
|
|
|
|
#define NUM_SOUND_NAMES 7
|
|
char *Sound_names[NUM_SOUND_NAMES] = {
|
|
"Merc2LaserBeam",
|
|
"Merc2AlertSiren",
|
|
"Merc2IGSqueel",
|
|
"Powerup pickup",
|
|
"Merc2ShortingComputer",
|
|
"AmbSwitch31",
|
|
"AmbSwitch41"
|
|
};
|
|
int Sound_indexes[NUM_SOUND_NAMES];
|
|
|
|
#define NUM_TEXTURE_NAMES 12
|
|
char *Texture_names[NUM_TEXTURE_NAMES] = {
|
|
"M02MonitorScreen",
|
|
"Stlaser",
|
|
"Stlaser25alpha",
|
|
"Stlaser50alpha",
|
|
"Stlaser75alpha",
|
|
"M02_Scanning",
|
|
"M02_Cleared",
|
|
"Lightning4",
|
|
"M02_Aborted",
|
|
"M02_Ready",
|
|
"M02_BreachedNoDes",
|
|
"FunkyEffect2"
|
|
};
|
|
int Texture_indexes[NUM_TEXTURE_NAMES];
|
|
|
|
#define NUM_PATH_NAMES 66
|
|
char *Path_names[NUM_PATH_NAMES] = {
|
|
"IntroCamPath",
|
|
"IntroPlayerPath",
|
|
"LifterPath",
|
|
"WelderPathA",
|
|
"FlybyPath",
|
|
"Tracker01Path",
|
|
"Tracker02Path",
|
|
"BeamPath1",
|
|
"BeamPath2",
|
|
"BeamPath3",
|
|
"BeamPath4",
|
|
"BeamPath5",
|
|
"BeamPath6",
|
|
"BeamPath7",
|
|
"BeamPath8",
|
|
"BeamPath10",
|
|
"BeamPath11",
|
|
"BeamPath12",
|
|
"BeamPath13",
|
|
"HTClawAmbientPath",
|
|
"BeamPath1R",
|
|
"BeamPath2R",
|
|
"BeamPath3R",
|
|
"BeamPath4R",
|
|
"BeamPath5R",
|
|
"BeamPath6R",
|
|
"BeamPath7R",
|
|
"BeamPath8R",
|
|
"BeamPath10R",
|
|
"BeamPath11R",
|
|
"BeamPath12R",
|
|
"BeamPath13R",
|
|
"WpnCheckEntryPath",
|
|
"WpnCheckExitPath",
|
|
"WorkerScrewupPath",
|
|
"WorkerScrewup3Path",
|
|
"GeneralCamPath",
|
|
"GeneralLandingPath",
|
|
"GeneralLandingPath2",
|
|
"EndBeamA1Path",
|
|
"EndBeamA2Path",
|
|
"EndBeamB1Path",
|
|
"EndBeamB2Path",
|
|
"EndBeamC1Path",
|
|
"EndBeamC2Path",
|
|
"HTrooper01Path",
|
|
"HallCTrooper1Path",
|
|
"HallCTrooper2Path",
|
|
"EndTrooper2Path",
|
|
"EndTrooper1Path",
|
|
"ArmoryTrooper1Path",
|
|
"ArmoryTrooper2Path",
|
|
"ArmoryGuardPath",
|
|
"ArmoryGuardPath2",
|
|
"ArmoryGuardPath3",
|
|
"HallCSTrooperPath",
|
|
"StormtrooperClawPath",
|
|
"HeavyTrooperClawPath",
|
|
"EndCamPath",
|
|
"PlayerEndPath",
|
|
"ResHallATrooperPath",
|
|
"ResHallATrooper2Path",
|
|
"LR1MatcenPath",
|
|
"LR2Matcen1Path",
|
|
"LR2Matcen2Path",
|
|
"WelderPathB"
|
|
};
|
|
int Path_indexes[NUM_PATH_NAMES];
|
|
|
|
#define NUM_MATCEN_NAMES 7
|
|
char *Matcen_names[NUM_MATCEN_NAMES] = {
|
|
"WpnGuard1Matcen",
|
|
"LaserRoom1Matcen",
|
|
"LaserRoom2Matcen1",
|
|
"LaserRoom2Matcen2",
|
|
"STrooperClawMatcen",
|
|
"HTrooperClawMatcen",
|
|
"ArmoryGadgetMatcen"
|
|
};
|
|
int Matcen_indexes[NUM_MATCEN_NAMES];
|
|
|
|
#define NUM_GOAL_NAMES 18
|
|
char *Goal_names[NUM_GOAL_NAMES] = {
|
|
"Disable Forcefields in Laser Room A",
|
|
"Disable Forcefields in Laser Room B",
|
|
"Get Cleared at Scanning Tower",
|
|
"Enter Base",
|
|
"Override Main Gate System",
|
|
"Pass Through Weapon Checkpoint",
|
|
"Bypass Restricted Area Checkpoint",
|
|
"Acquire a Weapon",
|
|
"Enter Restricted Area",
|
|
"Get Inside Restricted Area",
|
|
"Create a Diversion",
|
|
"Assassinate General Morgan",
|
|
"Obtain Failsafe Data",
|
|
"Place Infected Cartridge",
|
|
"Destroy Mainframe Computer",
|
|
"Escape",
|
|
"Destroy Exit Tunnel Guards",
|
|
"Deactivate Central Forcefield"
|
|
};
|
|
int Goal_indexes[NUM_GOAL_NAMES];
|
|
|
|
#define NUM_MESSAGE_NAMES 31
|
|
char *Message_names[NUM_MESSAGE_NAMES] = {
|
|
"IntroText",
|
|
"InfectedDataCartridgeName",
|
|
"LaserBeamTriggered",
|
|
"ScanTowerEntered",
|
|
"MainGateOpening",
|
|
"ScanStarted",
|
|
"GateSecurityAlerted",
|
|
"WpnCheckEntered",
|
|
"WeaponCheckAborted",
|
|
"WpnCheckStarted",
|
|
"WeaponsRemoved",
|
|
"WeaponsChecked",
|
|
"WeaponGuardHit",
|
|
"FoundBackDoor",
|
|
"TurretControlDown",
|
|
"WorkerMessage",
|
|
"Empty",
|
|
"GeneralDead",
|
|
"DataCartridgeName",
|
|
"DataCartridgeUsed",
|
|
"InfectedDataPlaced",
|
|
"DataCartridgeStillThere",
|
|
"TooFarFromDataPosition",
|
|
"EscapeTime",
|
|
"EndGuards",
|
|
"ExitDoor",
|
|
"ArmoryDoorUnlocked",
|
|
"CentralFFDown",
|
|
"SecCamSpottedUs",
|
|
"ResAreaEntrance",
|
|
"NeedAWeapon"
|
|
};
|
|
char *Message_strings[NUM_MESSAGE_NAMES];
|
|
|
|
// ===============
|
|
// InitializeDLL()
|
|
// ===============
|
|
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list)
|
|
{
|
|
osicommon_Initialize((tOSIRISModuleInit *)func_list);
|
|
if(func_list->game_checksum!=CHECKSUM)
|
|
{
|
|
mprintf(0,"Game-Checksum FAIL!!! (%ul!=%ul)\n",func_list->game_checksum,CHECKSUM);
|
|
mprintf(0,"RECOMPILE YOUR SCRIPTS!!!\n");
|
|
return 0;
|
|
}
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
InitMessageList();
|
|
|
|
// Build the filename of the message file
|
|
char filename[_MAX_PATH+1];
|
|
char english_filename[_MAX_PATH+1];
|
|
int lang_type;
|
|
if(func_list->script_identifier!=NULL) {
|
|
_splitpath(func_list->script_identifier,NULL,NULL,filename,NULL);
|
|
sprintf(english_filename,"%s.msg",filename);
|
|
lang_type=Game_GetLanguage();
|
|
if(lang_type==LANGUAGE_FRENCH) strcat(filename,"_FRN");
|
|
else if(lang_type==LANGUAGE_GERMAN) strcat(filename,"_GER");
|
|
else if(lang_type==LANGUAGE_ITALIAN) strcat(filename,"_ITN");
|
|
else if(lang_type==LANGUAGE_SPANISH) strcat(filename,"_SPN");
|
|
else if(lang_type==LANGUAGE_POLISH) strcat(filename,"_POL");
|
|
strcat(filename,".msg");
|
|
}
|
|
else {
|
|
strcpy(filename,"Merc02.msg");
|
|
lang_type=LANGUAGE_ENGLISH;
|
|
}
|
|
if(!ReadMessageFile(filename)) {
|
|
if(lang_type == LANGUAGE_ENGLISH) {
|
|
mprintf(0,"ERROR: Could not load message file - %s\n",filename);
|
|
}
|
|
else if(!ReadMessageFile(english_filename)) {
|
|
mprintf(0,"ERROR: Could not load message file - %s\n",english_filename);
|
|
}
|
|
}
|
|
|
|
int j;
|
|
|
|
// Do Door Index lookups
|
|
for(j=0;j<NUM_DOOR_NAMES;j++)
|
|
Door_handles[j]=Scrpt_FindDoorName(Door_names[j]);
|
|
|
|
// Do Object Index lookups
|
|
for(j=0;j<NUM_OBJECT_NAMES;j++)
|
|
Object_handles[j]=Scrpt_FindObjectName(Object_names[j]);
|
|
|
|
// Do Room Index lookups
|
|
for(j=0;j<NUM_ROOM_NAMES;j++)
|
|
Room_indexes[j]=Scrpt_FindRoomName(Room_names[j]);
|
|
|
|
// Do Trigger Index lookups
|
|
for(j=0;j<NUM_TRIGGER_NAMES;j++) {
|
|
Trigger_indexes[j]=Scrpt_FindTriggerName(Trigger_names[j]);
|
|
Trigger_faces[j]=Scrpt_GetTriggerFace(Trigger_indexes[j]);
|
|
Trigger_rooms[j]=Scrpt_GetTriggerRoom(Trigger_indexes[j]);
|
|
}
|
|
|
|
// Do Sound Index lookups
|
|
for(j=0;j<NUM_SOUND_NAMES;j++)
|
|
Sound_indexes[j]=Scrpt_FindSoundName(Sound_names[j]);
|
|
|
|
// Do Texture Index lookups
|
|
for(j=0;j<NUM_TEXTURE_NAMES;j++)
|
|
Texture_indexes[j]=Scrpt_FindTextureName(Texture_names[j]);
|
|
|
|
// Do Path Index lookups
|
|
for(j=0;j<NUM_PATH_NAMES;j++)
|
|
Path_indexes[j]=Scrpt_FindPathName(Path_names[j]);
|
|
|
|
// Do Matcen Index lookups
|
|
for(j=0;j<NUM_MATCEN_NAMES;j++)
|
|
Matcen_indexes[j]=Scrpt_FindMatcenName(Matcen_names[j]);
|
|
|
|
// Do Goal Index lookups
|
|
for(j=0;j<NUM_GOAL_NAMES;j++)
|
|
Goal_indexes[j]=Scrpt_FindLevelGoalName(Goal_names[j]);
|
|
|
|
// Do Message Name lookups
|
|
for(j=0;j<NUM_MESSAGE_NAMES;j++)
|
|
Message_strings[j]=GetMessage(Message_names[j]);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// =============
|
|
// ShutdownDLL()
|
|
// =============
|
|
void STDCALL ShutdownDLL(void)
|
|
{
|
|
ClearMessageList();
|
|
}
|
|
|
|
// ===============
|
|
// GetGOScriptID()
|
|
// ===============
|
|
int STDCALL GetGOScriptID(char *name,ubyte isdoor)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
// ================
|
|
// CreateInstance()
|
|
// ================
|
|
void STDCALLPTR CreateInstance(int id)
|
|
{
|
|
switch(id) {
|
|
case ID_LEVEL_0000:
|
|
return new LevelScript_0000;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1119:
|
|
return new CustomObjectScript_1119;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10EC:
|
|
return new CustomObjectScript_10EC;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08F6:
|
|
return new CustomObjectScript_08F6;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08F8:
|
|
return new CustomObjectScript_08F8;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08F7:
|
|
return new CustomObjectScript_08F7;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FB:
|
|
return new CustomObjectScript_08FB;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FC:
|
|
return new CustomObjectScript_08FC;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FE:
|
|
return new CustomObjectScript_08FE;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FD:
|
|
return new CustomObjectScript_08FD;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FF:
|
|
return new CustomObjectScript_08FF;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0900:
|
|
return new CustomObjectScript_0900;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0901:
|
|
return new CustomObjectScript_0901;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0902:
|
|
return new CustomObjectScript_0902;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1017:
|
|
return new CustomObjectScript_1017;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0818:
|
|
return new CustomObjectScript_0818;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1019:
|
|
return new CustomObjectScript_1019;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10CF:
|
|
return new CustomObjectScript_10CF;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_30B2:
|
|
return new CustomObjectScript_30B2;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10B1:
|
|
return new CustomObjectScript_10B1;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1040:
|
|
return new CustomObjectScript_1040;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1041:
|
|
return new CustomObjectScript_1041;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_103F:
|
|
return new CustomObjectScript_103F;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08DE:
|
|
return new CustomObjectScript_08DE;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_110E:
|
|
return new CustomObjectScript_110E;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10CD:
|
|
return new CustomObjectScript_10CD;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A6:
|
|
return new CustomObjectScript_08A6;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A5:
|
|
return new CustomObjectScript_08A5;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1112:
|
|
return new CustomObjectScript_1112;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0913:
|
|
return new CustomObjectScript_0913;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_083D:
|
|
return new CustomObjectScript_083D;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_084A:
|
|
return new CustomObjectScript_084A;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1048:
|
|
return new CustomObjectScript_1048;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1111:
|
|
return new CustomObjectScript_1111;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1067:
|
|
return new CustomObjectScript_1067;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_088C:
|
|
return new CustomObjectScript_088C;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_108B:
|
|
return new CustomObjectScript_108B;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0883:
|
|
return new CustomObjectScript_0883;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1884:
|
|
return new CustomObjectScript_1884;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_106F:
|
|
return new CustomObjectScript_106F;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1071:
|
|
return new CustomObjectScript_1071;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0894:
|
|
return new CustomObjectScript_0894;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0893:
|
|
return new CustomObjectScript_0893;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0806:
|
|
return new CustomObjectScript_0806;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1842:
|
|
return new CustomObjectScript_1842;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_082F:
|
|
return new CustomObjectScript_082F;
|
|
break;
|
|
case ID_TRIGGER_0006:
|
|
return new TriggerScript_0006;
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
return new TriggerScript_0005;
|
|
break;
|
|
case ID_TRIGGER_0004:
|
|
return new TriggerScript_0004;
|
|
break;
|
|
case ID_TRIGGER_0000:
|
|
return new TriggerScript_0000;
|
|
break;
|
|
case ID_TRIGGER_0001:
|
|
return new TriggerScript_0001;
|
|
break;
|
|
case ID_TRIGGER_0002:
|
|
return new TriggerScript_0002;
|
|
break;
|
|
case ID_TRIGGER_0003:
|
|
return new TriggerScript_0003;
|
|
break;
|
|
case ID_TRIGGER_0007:
|
|
return new TriggerScript_0007;
|
|
break;
|
|
case ID_TRIGGER_0008:
|
|
return new TriggerScript_0008;
|
|
break;
|
|
case ID_TRIGGER_0011:
|
|
return new TriggerScript_0011;
|
|
break;
|
|
case ID_TRIGGER_0009:
|
|
return new TriggerScript_0009;
|
|
break;
|
|
case ID_TRIGGER_000A:
|
|
return new TriggerScript_000A;
|
|
break;
|
|
case ID_TRIGGER_000B:
|
|
return new TriggerScript_000B;
|
|
break;
|
|
case ID_TRIGGER_000C:
|
|
return new TriggerScript_000C;
|
|
break;
|
|
case ID_TRIGGER_000E:
|
|
return new TriggerScript_000E;
|
|
break;
|
|
case ID_TRIGGER_000F:
|
|
return new TriggerScript_000F;
|
|
break;
|
|
case ID_TRIGGER_0010:
|
|
return new TriggerScript_0010;
|
|
break;
|
|
default:
|
|
mprintf(0,"SCRIPT: Illegal ID (%d)\n",id);
|
|
break;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// =================
|
|
// DestroyInstance()
|
|
// =================
|
|
void STDCALL DestroyInstance(int id,void *ptr)
|
|
{
|
|
switch(id) {
|
|
case ID_LEVEL_0000:
|
|
delete ((LevelScript_0000 *)ptr);
|
|
case ID_CUSTOM_OBJECT_1119:
|
|
delete ((CustomObjectScript_1119 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10EC:
|
|
delete ((CustomObjectScript_10EC *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08F6:
|
|
delete ((CustomObjectScript_08F6 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08F8:
|
|
delete ((CustomObjectScript_08F8 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08F7:
|
|
delete ((CustomObjectScript_08F7 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FB:
|
|
delete ((CustomObjectScript_08FB *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FC:
|
|
delete ((CustomObjectScript_08FC *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FE:
|
|
delete ((CustomObjectScript_08FE *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FD:
|
|
delete ((CustomObjectScript_08FD *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FF:
|
|
delete ((CustomObjectScript_08FF *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0900:
|
|
delete ((CustomObjectScript_0900 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0901:
|
|
delete ((CustomObjectScript_0901 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0902:
|
|
delete ((CustomObjectScript_0902 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1017:
|
|
delete ((CustomObjectScript_1017 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0818:
|
|
delete ((CustomObjectScript_0818 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1019:
|
|
delete ((CustomObjectScript_1019 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10CF:
|
|
delete ((CustomObjectScript_10CF *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_30B2:
|
|
delete ((CustomObjectScript_30B2 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10B1:
|
|
delete ((CustomObjectScript_10B1 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1040:
|
|
delete ((CustomObjectScript_1040 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1041:
|
|
delete ((CustomObjectScript_1041 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_103F:
|
|
delete ((CustomObjectScript_103F *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08DE:
|
|
delete ((CustomObjectScript_08DE *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_110E:
|
|
delete ((CustomObjectScript_110E *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10CD:
|
|
delete ((CustomObjectScript_10CD *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A6:
|
|
delete ((CustomObjectScript_08A6 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A5:
|
|
delete ((CustomObjectScript_08A5 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1112:
|
|
delete ((CustomObjectScript_1112 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0913:
|
|
delete ((CustomObjectScript_0913 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_083D:
|
|
delete ((CustomObjectScript_083D *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_084A:
|
|
delete ((CustomObjectScript_084A *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1048:
|
|
delete ((CustomObjectScript_1048 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1111:
|
|
delete ((CustomObjectScript_1111 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1067:
|
|
delete ((CustomObjectScript_1067 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_088C:
|
|
delete ((CustomObjectScript_088C *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_108B:
|
|
delete ((CustomObjectScript_108B *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0883:
|
|
delete ((CustomObjectScript_0883 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1884:
|
|
delete ((CustomObjectScript_1884 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_106F:
|
|
delete ((CustomObjectScript_106F *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1071:
|
|
delete ((CustomObjectScript_1071 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0894:
|
|
delete ((CustomObjectScript_0894 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0893:
|
|
delete ((CustomObjectScript_0893 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0806:
|
|
delete ((CustomObjectScript_0806 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1842:
|
|
delete ((CustomObjectScript_1842 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_082F:
|
|
delete ((CustomObjectScript_082F *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0006:
|
|
delete ((TriggerScript_0006 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
delete ((TriggerScript_0005 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0004:
|
|
delete ((TriggerScript_0004 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0000:
|
|
delete ((TriggerScript_0000 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0001:
|
|
delete ((TriggerScript_0001 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0002:
|
|
delete ((TriggerScript_0002 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0003:
|
|
delete ((TriggerScript_0003 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0007:
|
|
delete ((TriggerScript_0007 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0008:
|
|
delete ((TriggerScript_0008 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0011:
|
|
delete ((TriggerScript_0011 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0009:
|
|
delete ((TriggerScript_0009 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000A:
|
|
delete ((TriggerScript_000A *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000B:
|
|
delete ((TriggerScript_000B *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000C:
|
|
delete ((TriggerScript_000C *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000E:
|
|
delete ((TriggerScript_000E *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000F:
|
|
delete ((TriggerScript_000F *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0010:
|
|
delete ((TriggerScript_0010 *)ptr);
|
|
break;
|
|
default:
|
|
mprintf(0,"SCRIPT: Illegal ID (%d)\n",id);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// ===================
|
|
// CallInstanceEvent()
|
|
// ===================
|
|
short STDCALL CallInstanceEvent(int id,void *ptr,int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(id) {
|
|
case ID_LEVEL_0000:
|
|
case ID_CUSTOM_OBJECT_1119:
|
|
case ID_CUSTOM_OBJECT_10EC:
|
|
case ID_CUSTOM_OBJECT_08F6:
|
|
case ID_CUSTOM_OBJECT_08F8:
|
|
case ID_CUSTOM_OBJECT_08F7:
|
|
case ID_CUSTOM_OBJECT_08FB:
|
|
case ID_CUSTOM_OBJECT_08FC:
|
|
case ID_CUSTOM_OBJECT_08FE:
|
|
case ID_CUSTOM_OBJECT_08FD:
|
|
case ID_CUSTOM_OBJECT_08FF:
|
|
case ID_CUSTOM_OBJECT_0900:
|
|
case ID_CUSTOM_OBJECT_0901:
|
|
case ID_CUSTOM_OBJECT_0902:
|
|
case ID_CUSTOM_OBJECT_1017:
|
|
case ID_CUSTOM_OBJECT_0818:
|
|
case ID_CUSTOM_OBJECT_1019:
|
|
case ID_CUSTOM_OBJECT_10CF:
|
|
case ID_CUSTOM_OBJECT_30B2:
|
|
case ID_CUSTOM_OBJECT_10B1:
|
|
case ID_CUSTOM_OBJECT_1040:
|
|
case ID_CUSTOM_OBJECT_1041:
|
|
case ID_CUSTOM_OBJECT_103F:
|
|
case ID_CUSTOM_OBJECT_08DE:
|
|
case ID_CUSTOM_OBJECT_110E:
|
|
case ID_CUSTOM_OBJECT_10CD:
|
|
case ID_CUSTOM_OBJECT_08A6:
|
|
case ID_CUSTOM_OBJECT_08A5:
|
|
case ID_CUSTOM_OBJECT_1112:
|
|
case ID_CUSTOM_OBJECT_0913:
|
|
case ID_CUSTOM_OBJECT_083D:
|
|
case ID_CUSTOM_OBJECT_084A:
|
|
case ID_CUSTOM_OBJECT_1048:
|
|
case ID_CUSTOM_OBJECT_1111:
|
|
case ID_CUSTOM_OBJECT_1067:
|
|
case ID_CUSTOM_OBJECT_088C:
|
|
case ID_CUSTOM_OBJECT_108B:
|
|
case ID_CUSTOM_OBJECT_0883:
|
|
case ID_CUSTOM_OBJECT_1884:
|
|
case ID_CUSTOM_OBJECT_106F:
|
|
case ID_CUSTOM_OBJECT_1071:
|
|
case ID_CUSTOM_OBJECT_0894:
|
|
case ID_CUSTOM_OBJECT_0893:
|
|
case ID_CUSTOM_OBJECT_0806:
|
|
case ID_CUSTOM_OBJECT_1842:
|
|
case ID_CUSTOM_OBJECT_082F:
|
|
case ID_TRIGGER_0006:
|
|
case ID_TRIGGER_0005:
|
|
case ID_TRIGGER_0004:
|
|
case ID_TRIGGER_0000:
|
|
case ID_TRIGGER_0001:
|
|
case ID_TRIGGER_0002:
|
|
case ID_TRIGGER_0003:
|
|
case ID_TRIGGER_0007:
|
|
case ID_TRIGGER_0008:
|
|
case ID_TRIGGER_0011:
|
|
case ID_TRIGGER_0009:
|
|
case ID_TRIGGER_000A:
|
|
case ID_TRIGGER_000B:
|
|
case ID_TRIGGER_000C:
|
|
case ID_TRIGGER_000E:
|
|
case ID_TRIGGER_000F:
|
|
case ID_TRIGGER_0010:
|
|
return ((BaseScript *)ptr)->CallEvent(event,data);
|
|
break;
|
|
default:
|
|
mprintf(0,"SCRIPT: Illegal ID (%d)\n",id);
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
// ==================
|
|
// SaveRestoreState()
|
|
// ==================
|
|
int STDCALL SaveRestoreState( void *file_ptr, ubyte saving_state )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// ====================
|
|
// GetTriggerScriptID()
|
|
// ====================
|
|
int STDCALL GetTriggerScriptID(int trigger_room,int trigger_face)
|
|
{
|
|
if(trigger_room==Trigger_rooms[0] && trigger_face==Trigger_faces[0])
|
|
return ID_TRIGGER_0006;
|
|
|
|
if(trigger_room==Trigger_rooms[1] && trigger_face==Trigger_faces[1])
|
|
return ID_TRIGGER_0005;
|
|
|
|
if(trigger_room==Trigger_rooms[2] && trigger_face==Trigger_faces[2])
|
|
return ID_TRIGGER_0004;
|
|
|
|
if(trigger_room==Trigger_rooms[3] && trigger_face==Trigger_faces[3])
|
|
return ID_TRIGGER_0000;
|
|
|
|
if(trigger_room==Trigger_rooms[4] && trigger_face==Trigger_faces[4])
|
|
return ID_TRIGGER_0001;
|
|
|
|
if(trigger_room==Trigger_rooms[5] && trigger_face==Trigger_faces[5])
|
|
return ID_TRIGGER_0002;
|
|
|
|
if(trigger_room==Trigger_rooms[6] && trigger_face==Trigger_faces[6])
|
|
return ID_TRIGGER_0003;
|
|
|
|
if(trigger_room==Trigger_rooms[7] && trigger_face==Trigger_faces[7])
|
|
return ID_TRIGGER_0007;
|
|
|
|
if(trigger_room==Trigger_rooms[8] && trigger_face==Trigger_faces[8])
|
|
return ID_TRIGGER_0008;
|
|
|
|
if(trigger_room==Trigger_rooms[9] && trigger_face==Trigger_faces[9])
|
|
return ID_TRIGGER_0011;
|
|
|
|
if(trigger_room==Trigger_rooms[10] && trigger_face==Trigger_faces[10])
|
|
return ID_TRIGGER_0009;
|
|
|
|
if(trigger_room==Trigger_rooms[11] && trigger_face==Trigger_faces[11])
|
|
return ID_TRIGGER_000A;
|
|
|
|
if(trigger_room==Trigger_rooms[12] && trigger_face==Trigger_faces[12])
|
|
return ID_TRIGGER_000B;
|
|
|
|
if(trigger_room==Trigger_rooms[13] && trigger_face==Trigger_faces[13])
|
|
return ID_TRIGGER_000C;
|
|
|
|
if(trigger_room==Trigger_rooms[14] && trigger_face==Trigger_faces[14])
|
|
return ID_TRIGGER_000E;
|
|
|
|
if(trigger_room==Trigger_rooms[15] && trigger_face==Trigger_faces[15])
|
|
return ID_TRIGGER_000F;
|
|
|
|
if(trigger_room==Trigger_rooms[16] && trigger_face==Trigger_faces[16])
|
|
return ID_TRIGGER_0010;
|
|
|
|
return -1;
|
|
}
|
|
|
|
// =================
|
|
// GetCOScriptList()
|
|
// =================
|
|
int STDCALL GetCOScriptList( int **list, int **id_list )
|
|
{
|
|
static int cust_handle_list[45];
|
|
static int cust_id_list[45] = {
|
|
ID_CUSTOM_OBJECT_1119,
|
|
ID_CUSTOM_OBJECT_10EC,
|
|
ID_CUSTOM_OBJECT_08F6,
|
|
ID_CUSTOM_OBJECT_08F8,
|
|
ID_CUSTOM_OBJECT_08F7,
|
|
ID_CUSTOM_OBJECT_08FB,
|
|
ID_CUSTOM_OBJECT_08FC,
|
|
ID_CUSTOM_OBJECT_08FE,
|
|
ID_CUSTOM_OBJECT_08FD,
|
|
ID_CUSTOM_OBJECT_08FF,
|
|
ID_CUSTOM_OBJECT_0900,
|
|
ID_CUSTOM_OBJECT_0901,
|
|
ID_CUSTOM_OBJECT_0902,
|
|
ID_CUSTOM_OBJECT_1017,
|
|
ID_CUSTOM_OBJECT_0818,
|
|
ID_CUSTOM_OBJECT_1019,
|
|
ID_CUSTOM_OBJECT_10CF,
|
|
ID_CUSTOM_OBJECT_30B2,
|
|
ID_CUSTOM_OBJECT_10B1,
|
|
ID_CUSTOM_OBJECT_1040,
|
|
ID_CUSTOM_OBJECT_1041,
|
|
ID_CUSTOM_OBJECT_103F,
|
|
ID_CUSTOM_OBJECT_08DE,
|
|
ID_CUSTOM_OBJECT_110E,
|
|
ID_CUSTOM_OBJECT_10CD,
|
|
ID_CUSTOM_OBJECT_08A6,
|
|
ID_CUSTOM_OBJECT_08A5,
|
|
ID_CUSTOM_OBJECT_1112,
|
|
ID_CUSTOM_OBJECT_0913,
|
|
ID_CUSTOM_OBJECT_083D,
|
|
ID_CUSTOM_OBJECT_084A,
|
|
ID_CUSTOM_OBJECT_1048,
|
|
ID_CUSTOM_OBJECT_1111,
|
|
ID_CUSTOM_OBJECT_1067,
|
|
ID_CUSTOM_OBJECT_088C,
|
|
ID_CUSTOM_OBJECT_108B,
|
|
ID_CUSTOM_OBJECT_0883,
|
|
ID_CUSTOM_OBJECT_1884,
|
|
ID_CUSTOM_OBJECT_106F,
|
|
ID_CUSTOM_OBJECT_1071,
|
|
ID_CUSTOM_OBJECT_0894,
|
|
ID_CUSTOM_OBJECT_0893,
|
|
ID_CUSTOM_OBJECT_0806,
|
|
ID_CUSTOM_OBJECT_1842,
|
|
ID_CUSTOM_OBJECT_082F
|
|
};
|
|
|
|
// Fill in the custom handle list
|
|
cust_handle_list[0]=Object_handles[81];
|
|
cust_handle_list[1]=Object_handles[19];
|
|
cust_handle_list[2]=Object_handles[20];
|
|
cust_handle_list[3]=Object_handles[21];
|
|
cust_handle_list[4]=Object_handles[22];
|
|
cust_handle_list[5]=Object_handles[23];
|
|
cust_handle_list[6]=Object_handles[24];
|
|
cust_handle_list[7]=Object_handles[25];
|
|
cust_handle_list[8]=Object_handles[26];
|
|
cust_handle_list[9]=Object_handles[27];
|
|
cust_handle_list[10]=Object_handles[28];
|
|
cust_handle_list[11]=Object_handles[29];
|
|
cust_handle_list[12]=Object_handles[30];
|
|
cust_handle_list[13]=Object_handles[82];
|
|
cust_handle_list[14]=Object_handles[84];
|
|
cust_handle_list[15]=Object_handles[86];
|
|
cust_handle_list[16]=Object_handles[17];
|
|
cust_handle_list[17]=Object_handles[78];
|
|
cust_handle_list[18]=Object_handles[79];
|
|
cust_handle_list[19]=Object_handles[15];
|
|
cust_handle_list[20]=Object_handles[16];
|
|
cust_handle_list[21]=Object_handles[100];
|
|
cust_handle_list[22]=Object_handles[66];
|
|
cust_handle_list[23]=Object_handles[65];
|
|
cust_handle_list[24]=Object_handles[103];
|
|
cust_handle_list[25]=Object_handles[46];
|
|
cust_handle_list[26]=Object_handles[47];
|
|
cust_handle_list[27]=Object_handles[119];
|
|
cust_handle_list[28]=Object_handles[120];
|
|
cust_handle_list[29]=Object_handles[125];
|
|
cust_handle_list[30]=Object_handles[126];
|
|
cust_handle_list[31]=Object_handles[55];
|
|
cust_handle_list[32]=Object_handles[127];
|
|
cust_handle_list[33]=Object_handles[56];
|
|
cust_handle_list[34]=Object_handles[128];
|
|
cust_handle_list[35]=Object_handles[57];
|
|
cust_handle_list[36]=Object_handles[129];
|
|
cust_handle_list[37]=Object_handles[58];
|
|
cust_handle_list[38]=Object_handles[130];
|
|
cust_handle_list[39]=Object_handles[59];
|
|
cust_handle_list[40]=Object_handles[131];
|
|
cust_handle_list[41]=Object_handles[60];
|
|
cust_handle_list[42]=Object_handles[132];
|
|
cust_handle_list[43]=Object_handles[133];
|
|
cust_handle_list[44]=Object_handles[76];
|
|
|
|
*list = cust_handle_list;
|
|
*id_list = cust_id_list;
|
|
|
|
return 45;
|
|
}
|
|
|
|
//=======================
|
|
// Script Implementation
|
|
//=======================
|
|
|
|
BaseScript::BaseScript()
|
|
{
|
|
}
|
|
|
|
BaseScript::~BaseScript()
|
|
{
|
|
}
|
|
|
|
short BaseScript::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
mprintf(0,"BaseScript::CallEvent()\n");
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short LevelScript_0000::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_SAVESTATE:
|
|
{
|
|
tOSIRISEVTSAVESTATE *event_data=&data->evt_savestate;
|
|
|
|
SaveGlobalActionCtrs(event_data->fileptr);
|
|
dfSave(event_data->fileptr);
|
|
#ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE
|
|
dsCustomSave(event_data->fileptr);
|
|
#endif
|
|
}
|
|
break;
|
|
case EVT_RESTORESTATE:
|
|
{
|
|
tOSIRISEVTRESTORESTATE *event_data=&data->evt_restorestate;
|
|
|
|
RestoreGlobalActionCtrs(event_data->fileptr);
|
|
dfRestore(event_data->fileptr);
|
|
#ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE
|
|
dsCustomRestore(event_data->fileptr);
|
|
#endif
|
|
}
|
|
break;
|
|
case EVT_INTERVAL:
|
|
{
|
|
tOSIRISEVTINTERVAL *event_data=&data->evt_interval;
|
|
|
|
// Script 050: Check Laser Room 1's Beams
|
|
if(qUserFlag(14)==false)
|
|
{
|
|
if((qBeamHittingPlayer(Object_handles[31], Object_handles[32])==true) || (qBeamHittingPlayer(Object_handles[27], Object_handles[28])==true) || (qBeamHittingPlayer(Object_handles[33], Object_handles[34])==true) || (qBeamHittingPlayer(Object_handles[35], Object_handles[36])==true) || (qBeamHittingPlayer(Object_handles[29], Object_handles[30])==true) || (qBeamHittingPlayer(Object_handles[37], Object_handles[38])==true))
|
|
{
|
|
aShowHUDMessage(Message_strings[2]);
|
|
aUserFlagSet(14, 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[1], 0);
|
|
aPortalRenderSet(1, 1, Room_indexes[2], 0);
|
|
aPortalRenderSet(0, 2, Room_indexes[2], 1);
|
|
aRoomSetFaceTexture(Room_indexes[12], 67, Texture_indexes[0]);
|
|
aGoalEnableDisable(1, Goal_indexes[0]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[1]);
|
|
aMatcenSetState(1, Matcen_indexes[1]);
|
|
aObjSetMovementType(Object_handles[6], 1);
|
|
aObjSetLightingDist(Object_handles[6], 70.000000f);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[6], 1.000000f);
|
|
aSoundStopObj(Object_handles[0]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_050 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_050++;
|
|
}
|
|
|
|
// Script 039: Check Laser Room 2's Beams
|
|
if(qUserFlag(13)==false)
|
|
{
|
|
if((qBeamHittingPlayer(Object_handles[19], Object_handles[20])==true) || (qBeamHittingPlayer(Object_handles[21], Object_handles[22])==true) || (qBeamHittingPlayer(Object_handles[23], Object_handles[24])==true) || (qBeamHittingPlayer(Object_handles[25], Object_handles[26])==true))
|
|
{
|
|
aShowHUDMessage(Message_strings[2]);
|
|
aUserFlagSet(13, 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[3], 0);
|
|
aPortalRenderSet(1, 1, Room_indexes[4], 0);
|
|
aPortalRenderSet(1, 2, Room_indexes[4], 0);
|
|
aPortalRenderSet(0, 3, Room_indexes[4], 1);
|
|
aPortalRenderSet(0, 4, Room_indexes[4], 1);
|
|
aRoomSetFaceTexture(Room_indexes[13], 67, Texture_indexes[0]);
|
|
aRoomSetFaceTexture(Room_indexes[14], 67, Texture_indexes[0]);
|
|
aGoalEnableDisable(1, Goal_indexes[1]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[2]);
|
|
aMatcenSetState(1, Matcen_indexes[2]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[3]);
|
|
aMatcenSetState(1, Matcen_indexes[3]);
|
|
aObjSetMovementType(Object_handles[7], 1);
|
|
aObjSetLightingDist(Object_handles[7], 70.000000f);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[7], 1.000000f);
|
|
aSoundStopObj(Object_handles[1]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_039++;
|
|
}
|
|
}
|
|
break;
|
|
case EVT_LEVELSTART:
|
|
{
|
|
tOSIRISEVTLEVELSTART *event_data=&data->evt_levelstart;
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
|
|
// Script 000: Level Start - Init Flags and Variables
|
|
if(1)
|
|
{
|
|
aUserFlagSet(0, 0);
|
|
aUserFlagSet(0, 0);
|
|
aUserFlagSet(2, 0);
|
|
aUserFlagSet(3, 0);
|
|
aUserFlagSet(4, 0);
|
|
aUserFlagSet(5, 0);
|
|
aUserFlagSet(6, 0);
|
|
aUserFlagSet(7, 0);
|
|
aUserFlagSet(8, 0);
|
|
aUserFlagSet(9, 0);
|
|
aUserFlagSet(10, 0);
|
|
aUserFlagSet(11, 0);
|
|
aUserFlagSet(16, 0);
|
|
aUserFlagSet(17, 0);
|
|
aUserFlagSet(18, 0);
|
|
aUserFlagSet(19, 0);
|
|
aUserFlagSet(20, 0);
|
|
aUserFlagSet(21, 0);
|
|
aUserFlagSet(22, 0);
|
|
aUserFlagSet(23, 0);
|
|
aUserFlagSet(12, 0);
|
|
aUserFlagSet(13, 0);
|
|
aUserFlagSet(14, 0);
|
|
aUserFlagSet(15, 0);
|
|
aUserFlagSet(24, 0);
|
|
aUserFlagSet(26, 0);
|
|
aUserVarSet(0, 0.000000f);
|
|
aUserVarSet(1, 0.000000f);
|
|
aUserVarSet(4, 0.000000f);
|
|
aUserVarSet(2, 0.000000f);
|
|
aUserVarSet(5, 0.000000f);
|
|
aUserVarSet(7, 0.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_000++;
|
|
}
|
|
|
|
// Script 001: Level Start - Misc
|
|
if(1)
|
|
{
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[0], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[1], 1.000000f);
|
|
aObjSetMovementType(Object_handles[2], 0);
|
|
aObjSetMovementType(Object_handles[3], 0);
|
|
aObjSetMovementType(Object_handles[4], 0);
|
|
aObjSetMovementType(Object_handles[5], 0);
|
|
aObjSetMovementType(Object_handles[6], 0);
|
|
aObjSetMovementType(Object_handles[7], 0);
|
|
aObjSetMovementType(Object_handles[8], 0);
|
|
aObjSetMovementType(Object_handles[9], 0);
|
|
aObjSetMovementType(Object_handles[10], 0);
|
|
aObjSetMovementType(Object_handles[11], 0);
|
|
aObjSetMovementType(Object_handles[12], 0);
|
|
aObjSetMovementType(Object_handles[13], 0);
|
|
aObjSetLightingDist(Object_handles[6], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[7], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[8], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[9], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[10], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[11], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[12], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[13], 0.000000f);
|
|
aObjPlayAnim(Object_handles[14], 0, 15, 0.500000f, 1);
|
|
aAISetTeam(196608, Object_handles[15]);
|
|
aAISetTeam(196608, Object_handles[16]);
|
|
aObjHide(Object_handles[17]);
|
|
aObjHide(Object_handles[18]);
|
|
aObjHide(Object_handles[19]);
|
|
aObjHide(Object_handles[20]);
|
|
aObjHide(Object_handles[21]);
|
|
aObjHide(Object_handles[22]);
|
|
aObjHide(Object_handles[23]);
|
|
aObjHide(Object_handles[24]);
|
|
aObjHide(Object_handles[25]);
|
|
aObjHide(Object_handles[26]);
|
|
aObjHide(Object_handles[27]);
|
|
aObjHide(Object_handles[28]);
|
|
aObjHide(Object_handles[29]);
|
|
aObjHide(Object_handles[30]);
|
|
aObjHide(Object_handles[31]);
|
|
aObjHide(Object_handles[32]);
|
|
aObjHide(Object_handles[33]);
|
|
aObjHide(Object_handles[34]);
|
|
aObjHide(Object_handles[35]);
|
|
aObjHide(Object_handles[36]);
|
|
aObjHide(Object_handles[37]);
|
|
aObjHide(Object_handles[38]);
|
|
aObjHide(Object_handles[39]);
|
|
aObjHide(Object_handles[40]);
|
|
aObjHide(Object_handles[41]);
|
|
aObjHide(Object_handles[42]);
|
|
aObjHide(Object_handles[43]);
|
|
aObjHide(Object_handles[44]);
|
|
aDoorLockUnlock(1, Door_handles[0]);
|
|
aDoorLockUnlock(1, Door_handles[1]);
|
|
aDoorLockUnlock(1, Door_handles[2]);
|
|
aDoorLockUnlock(1, Door_handles[3]);
|
|
aAISetState(0, Object_handles[45]);
|
|
aAISetState(0, Object_handles[46]);
|
|
aAISetState(0, Object_handles[47]);
|
|
aRoomFogSetState(0, Room_indexes[0]);
|
|
aObjGhostSet(1, Object_handles[48]);
|
|
aObjSetMovementType(Object_handles[49], 0);
|
|
aObjSetMovementType(Object_handles[50], 0);
|
|
aObjSetMovementType(Object_handles[51], 0);
|
|
aObjSetMovementType(Object_handles[52], 0);
|
|
aAISetTeam(196608, Object_handles[50]);
|
|
aAISetTeam(196608, Object_handles[51]);
|
|
aAISetTeam(196608, Object_handles[52]);
|
|
aAISetTeam(196608, Object_handles[49]);
|
|
aAISetTeam(196608, Object_handles[53]);
|
|
aAISetTeam(196608, Object_handles[54]);
|
|
aAISetState(0, Object_handles[55]);
|
|
aAISetState(0, Object_handles[56]);
|
|
aAISetState(0, Object_handles[57]);
|
|
aAISetState(0, Object_handles[58]);
|
|
aAISetState(0, Object_handles[59]);
|
|
aAISetState(0, Object_handles[60]);
|
|
aTurnOnSpew(Object_handles[61], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 2.000000f, 15.000000f, 1, -1);
|
|
aObjMakeInvuln(Object_handles[62], 1000000);
|
|
aObjMakeInvuln(Object_handles[63], 1000000);
|
|
aObjMakeInvuln(Object_handles[64], 1000000);
|
|
aObjMakeInvuln(Object_handles[65], 1000000);
|
|
aObjMakeInvuln(Object_handles[66], 1000000);
|
|
aObjMakeInvuln(Object_handles[67], 1000000);
|
|
aObjMakeInvuln(Object_handles[68], 1000000);
|
|
aObjMakeInvuln(Object_handles[69], 1000000);
|
|
aObjMakeInvuln(Object_handles[70], 1000000);
|
|
aObjMakeInvuln(Object_handles[71], 1000000);
|
|
aObjMakeInvuln(Object_handles[54], 1000000);
|
|
aObjMakeInvuln(Object_handles[72], 1000000);
|
|
aObjSetMovementType(Object_handles[3], 0);
|
|
aObjSetMovementType(Object_handles[73], 0);
|
|
aObjSetMovementType(Object_handles[74], 0);
|
|
aPortalRenderSet(0, 0, Room_indexes[0], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[1], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[2], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[3], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[4], 1);
|
|
aPortalRenderSet(0, 2, Room_indexes[4], 1);
|
|
aRoomSetWind(Room_indexes[5], 0.000000f, 1.000000f, 0.000000f, 20.000000f);
|
|
aRoomSetWind(Room_indexes[6], 0.000000f, 1.000000f, 0.000000f, 20.000000f);
|
|
aRoomSetWind(Room_indexes[7], 0.000000f, 1.000000f, 0.000000f, 10.000000f);
|
|
aRoomSetWind(Room_indexes[8], 0.000000f, -1.000000f, 0.000000f, 20.000000f);
|
|
aRoomSetWind(Room_indexes[9], 0.000000f, -1.000000f, 0.000000f, 20.000000f);
|
|
aRoomSetWind(Room_indexes[10], 0.000000f, -1.000000f, 0.000000f, 20.000000f);
|
|
aRoomSetWind(Room_indexes[11], 0.000000f, -1.000000f, 0.000000f, 20.000000f);
|
|
aSetLevelTimer(0.500000f, 23);
|
|
aSetLevelTimer(0.500000f, 0);
|
|
aSetLevelTimer(0.500000f, 20);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_001++;
|
|
}
|
|
|
|
// Script 016: Level Start - Matcens
|
|
if(1)
|
|
{
|
|
aMatcenSetEnableState(0, Matcen_indexes[0]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[1]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[2]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[3]);
|
|
aMatcenSetState(1, Matcen_indexes[4]);
|
|
aMatcenSetState(1, Matcen_indexes[5]);
|
|
aMatcenSetState(0, Matcen_indexes[6]);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_016++;
|
|
}
|
|
|
|
// Script 002: Level Start - Intro Cinematic
|
|
if(1==true)
|
|
{
|
|
aCinematicIntro(Path_indexes[0], Message_strings[0], Object_handles[17], Path_indexes[1], 15.000000f);
|
|
aMusicSetRegionAll(0);
|
|
aSetLevelTimer(18.000000f, 26);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_002++;
|
|
}
|
|
}
|
|
break;
|
|
case EVT_TIMER:
|
|
{
|
|
tOSIRISEVTTIMER *event_data=&data->evt_timer;
|
|
|
|
// Script 128: Play Tower Chatter Voice Over
|
|
if((ScriptActionCtr_128 < 1) && (event_data->id==26))
|
|
{
|
|
aSoundPlaySteaming("VoxMerc02MPA3.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_128 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_128++;
|
|
}
|
|
|
|
// Script 003: Level Start + 0.5 sec - Do Init
|
|
if(event_data->id==0)
|
|
{
|
|
aMusicSetRegionAll(5);
|
|
aAIGoalFollowPathSimple(Object_handles[75], Path_indexes[2], 4198656, -1, 0);
|
|
aAISetMaxSpeed(Object_handles[76], 25.000000f);
|
|
aAIGoalFollowPathSimple(Object_handles[76], Path_indexes[3], 4352, 37, 3);
|
|
aSetTurnRate(Object_handles[77], 11000.000000f);
|
|
aAISetMaxSpeed(Object_handles[77], 25.000000f);
|
|
aAIGoalFollowPathSimple(Object_handles[77], Path_indexes[4], 8392960, -1, 3);
|
|
aAISetTeam(196608, Object_handles[78]);
|
|
aAISetTeam(196608, Object_handles[79]);
|
|
aObjSaveHandle(qGetAtachedChild(Object_handles[78], 1), 0);
|
|
aObjSaveHandle(qGetAtachedChild(Object_handles[78], 0), 3);
|
|
aObjSaveHandle(qGetAtachedChild(Object_handles[79], 1), 1);
|
|
aObjSaveHandle(qGetAtachedChild(Object_handles[79], 0), 4);
|
|
aAISetTeam(196608, qObjSavedHandle(0));
|
|
aAISetTeam(196608, qObjSavedHandle(1));
|
|
aAIGoalFollowPathSimple(Object_handles[78], Path_indexes[5], 8392960, -1, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[79], Path_indexes[6], 8392960, -1, 3);
|
|
aSetLevelTimer(0.500000f, 4);
|
|
aAISetMaxSpeed(Object_handles[19], 20.000000f);
|
|
aAISetMaxSpeed(Object_handles[20], 20.000000f);
|
|
aAISetMaxSpeed(Object_handles[21], 35.000000f);
|
|
aAISetMaxSpeed(Object_handles[22], 35.000000f);
|
|
aAISetMaxSpeed(Object_handles[23], 30.000000f);
|
|
aAISetMaxSpeed(Object_handles[24], 30.000000f);
|
|
aAISetMaxSpeed(Object_handles[25], 25.000000f);
|
|
aAISetMaxSpeed(Object_handles[26], 25.000000f);
|
|
aAISetMaxSpeed(Object_handles[27], 30.000000f);
|
|
aAISetMaxSpeed(Object_handles[28], 30.000000f);
|
|
aAISetMaxSpeed(Object_handles[29], 30.000000f);
|
|
aAISetMaxSpeed(Object_handles[30], 30.000000f);
|
|
aAIGoalFollowPathSimple(Object_handles[19], Path_indexes[7], 2228480, 2, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[20], Path_indexes[8], 2228480, 4, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[21], Path_indexes[9], 2228480, 6, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[22], Path_indexes[10], 2228480, 8, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[23], Path_indexes[11], 2228480, 10, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[24], Path_indexes[12], 2228480, 12, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[25], Path_indexes[13], 2228480, 14, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[26], Path_indexes[14], 2228480, 16, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[27], Path_indexes[15], 2228480, 18, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[28], Path_indexes[16], 2228480, 20, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[29], Path_indexes[17], 2228480, 22, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[30], Path_indexes[18], 2228480, 24, 3);
|
|
aUserFlagSet(8, 1);
|
|
aUserFlagSet(9, 1);
|
|
aUserFlagSet(10, 1);
|
|
aUserFlagSet(11, 1);
|
|
aUserFlagSet(16, 1);
|
|
aUserFlagSet(17, 1);
|
|
aUserFlagSet(18, 1);
|
|
aUserFlagSet(19, 1);
|
|
aUserFlagSet(20, 1);
|
|
aUserFlagSet(21, 1);
|
|
aUserFlagSet(22, 1);
|
|
aUserFlagSet(23, 1);
|
|
aSetLevelTimer(0.750000f, 11);
|
|
aSetLevelTimer(1.000000f, 12);
|
|
aAIFlags(0, 128, Object_handles[49]);
|
|
aAIFlags(0, 128, Object_handles[50]);
|
|
aAIFlags(0, 128, Object_handles[51]);
|
|
aAIFlags(0, 128, Object_handles[52]);
|
|
aAIGoalFollowPathSimple(Object_handles[80], Path_indexes[19], 8392960, -1, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_003++;
|
|
}
|
|
|
|
// Script 061: Update Laser Room 1's Beams
|
|
if(event_data->id==11)
|
|
{
|
|
if(qUserFlag(14)==false)
|
|
{
|
|
aUserVarSet(6, qConvertTextureIDToFloat(Texture_indexes[1]));
|
|
aLightningCreate(Object_handles[31], Object_handles[32], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[27], Object_handles[28], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[33], Object_handles[34], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[35], Object_handles[36], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[29], Object_handles[30], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[37], Object_handles[38], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0);
|
|
}
|
|
aSetLevelTimer(0.500000f, 11);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_061++;
|
|
}
|
|
|
|
// Script 031: Update Laser Room 2's Beams
|
|
if(event_data->id==12)
|
|
{
|
|
if((qUserFlag(12)==true) && (qUserFlag(13)==false))
|
|
{
|
|
if(qUserVarValue(5)<6.000000f)
|
|
{
|
|
if(qUserVarValue(5)<2.000000f)
|
|
{
|
|
aUserVarSet(6, qConvertTextureIDToFloat(Texture_indexes[2]));
|
|
}
|
|
if((qUserVarValue(5)>=2.000000f) && (qUserVarValue(5)<4.000000f))
|
|
{
|
|
aUserVarSet(6, qConvertTextureIDToFloat(Texture_indexes[3]));
|
|
}
|
|
if((qUserVarValue(5)>=4.000000f) && (qUserVarValue(5)<6.000000f))
|
|
{
|
|
aUserVarSet(6, qConvertTextureIDToFloat(Texture_indexes[4]));
|
|
}
|
|
aUserVarInc(5);
|
|
}
|
|
else {
|
|
aUserVarSet(6, qConvertTextureIDToFloat(Texture_indexes[1]));
|
|
}
|
|
aLightningCreate(Object_handles[19], Object_handles[20], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[21], Object_handles[22], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[23], Object_handles[24], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[25], Object_handles[26], 0.500000f, 4.000000f, 1, qConvertFloatToTextureID(qUserVarValue(6)), 0.000000f, 1, 255, 255, 255, 0);
|
|
}
|
|
aSetLevelTimer(0.500000f, 12);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_031++;
|
|
}
|
|
|
|
// Script 037: Laser Room 2 Is Fogged Enough to See Lasers
|
|
if(event_data->id==13)
|
|
{
|
|
aUserFlagSet(12, 1);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_037 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_037++;
|
|
}
|
|
|
|
// Script 005: Perform Player Scan
|
|
if((event_data->id==1) && (qUserFlag(2)==false))
|
|
{
|
|
if(qUserVarValue(0)==8.000000f)
|
|
{
|
|
aSoundPlaySteaming("VoxMerc02FCV3.osf", 1.000000f);
|
|
aRoomSetFaceTexture(Room_indexes[15], 45, Texture_indexes[6]);
|
|
aRoomSetFaceTexture(Room_indexes[15], 30, Texture_indexes[6]);
|
|
aUserFlagSet(1, 1);
|
|
aUserFlagSet(0, 0);
|
|
aDoorLockUnlock(0, Door_handles[0]);
|
|
aDoorSetPos(Door_handles[0], 1.000000f);
|
|
aShowHUDMessage(Message_strings[4]);
|
|
aGoalCompleted(Goal_indexes[2], 1);
|
|
}
|
|
else {
|
|
if(qObjGetDistance(Object_handles[17], qObjSavedHandle(2))<20.000000f)
|
|
{
|
|
aLightningCreate(Object_handles[88], Object_handles[89], 1.000000f, 1.000000f, 3, Texture_indexes[7], 0.500000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[90], Object_handles[91], 1.000000f, 1.000000f, 3, Texture_indexes[7], 0.500000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[92], Object_handles[93], 1.000000f, 1.000000f, 3, Texture_indexes[7], 0.500000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[94], Object_handles[95], 1.000000f, 1.000000f, 3, Texture_indexes[7], 0.500000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[96], Object_handles[97], 1.000000f, 1.000000f, 3, Texture_indexes[7], 0.500000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[98], Object_handles[99], 1.000000f, 1.000000f, 3, Texture_indexes[7], 0.500000f, 1, 255, 255, 255, 0);
|
|
aUserVarInc(0);
|
|
aSetLevelTimer(1.000000f, 1);
|
|
}
|
|
else {
|
|
aSoundPlaySteaming("VoxMerc02FCV2.osf", 1.000000f);
|
|
aRoomSetFaceTexture(Room_indexes[15], 45, Texture_indexes[8]);
|
|
aRoomSetFaceTexture(Room_indexes[15], 30, Texture_indexes[8]);
|
|
aShowHUDMessage(Message_strings[5]);
|
|
aSetLevelTimer(4.000000f, 2);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_005++;
|
|
}
|
|
|
|
// Script 006: Reset Scan Process
|
|
if(event_data->id==2)
|
|
{
|
|
aRoomSetFaceTexture(Room_indexes[15], 45, Texture_indexes[9]);
|
|
aRoomSetFaceTexture(Room_indexes[15], 30, Texture_indexes[9]);
|
|
aUserFlagSet(0, 0);
|
|
aUserVarSet(0, 0.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_006++;
|
|
}
|
|
|
|
// Script 007: Alert Gate Security
|
|
if((ScriptActionCtr_007 < 1) && (event_data->id==3))
|
|
{
|
|
aRoomSetFaceTexture(Room_indexes[16], 100, Texture_indexes[0]);
|
|
aRoomSetFaceTexture(Room_indexes[16], 80, Texture_indexes[0]);
|
|
aRoomSetFaceTexture(Room_indexes[15], 45, Texture_indexes[10]);
|
|
aRoomSetFaceTexture(Room_indexes[15], 30, Texture_indexes[10]);
|
|
aAISetTeam(0, Object_handles[15]);
|
|
aAISetTeam(0, Object_handles[16]);
|
|
aAISetTeam(0, Object_handles[78]);
|
|
aAISetTeam(0, Object_handles[79]);
|
|
aAISetTeam(0, qObjSavedHandle(0));
|
|
aAISetTeam(0, qObjSavedHandle(1));
|
|
aDoorSetPos(Door_handles[0], 0.000000f);
|
|
if(qGoalCompleted(Goal_indexes[3])==false)
|
|
{
|
|
aDoorLockUnlock(1, Door_handles[0]);
|
|
aShowHUDMessage(Message_strings[6]);
|
|
aGoalEnableDisable(0, Goal_indexes[2]);
|
|
aGoalEnableDisable(1, Goal_indexes[4]);
|
|
}
|
|
aUserFlagSet(2, 1);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[17], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_007++;
|
|
}
|
|
|
|
// Script 014: Check Tracker Children for Damage
|
|
if((event_data->id==4) && (qUserFlag(2)==false))
|
|
{
|
|
if(((qObjExists(qObjSavedHandle(0))==0) || (qObjShields(qObjSavedHandle(0))<qObjShieldsOriginal(qObjSavedHandle(0)))) || ((qObjExists(qObjSavedHandle(1))==0) || (qObjShields(qObjSavedHandle(1))<qObjShieldsOriginal(qObjSavedHandle(1)))) || ((qObjExists(qObjSavedHandle(3))==0) || (qObjShields(qObjSavedHandle(3))<qObjShieldsOriginal(qObjSavedHandle(3)))) || ((qObjExists(qObjSavedHandle(4))==0) || (qObjShields(qObjSavedHandle(4))<qObjShieldsOriginal(qObjSavedHandle(4)))))
|
|
{
|
|
aSetLevelTimer(0.100000f, 3);
|
|
}
|
|
else {
|
|
aSetLevelTimer(0.500000f, 4);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_014++;
|
|
}
|
|
|
|
// Script 018: Do Weapon Check Sequence
|
|
if((event_data->id==5) && (qUserFlag(5)==false))
|
|
{
|
|
if(qUserFlag(6)==true)
|
|
{
|
|
if(qUserFlag(4)==false)
|
|
{
|
|
aObjSaveHandle(qPlayerClosest(Object_handles[18], 3), 5);
|
|
if(qUserVarValue(3)>20.000000f)
|
|
{
|
|
aRoomSetFaceTexture(Room_indexes[0], 1, Texture_indexes[8]);
|
|
aRoomSetFaceTexture(Room_indexes[0], 2, Texture_indexes[8]);
|
|
aSoundPlaySteaming("VoxMerc02FCV2.osf", 1.000000f);
|
|
aShowHUDMessage(Message_strings[8]);
|
|
aUserFlagSet(6, 0);
|
|
aAISetMaxSpeed(qObjSavedHandle(6), 13.000000f);
|
|
aPortalRenderSet(0, 0, Room_indexes[0], 1);
|
|
aSetLevelTimer(0.100000f, 8);
|
|
}
|
|
else {
|
|
aSetLevelTimer(0.500000f, 5);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
aObjSaveHandle(qPlayerClosest(Object_handles[18], 3), 5);
|
|
if(qUserVarValue(3)<15.000000f)
|
|
{
|
|
aSoundPlaySteaming("VoxMerc02FCV1.osf", 1.000000f);
|
|
aShowHUDMessage(Message_strings[9]);
|
|
aRoomSetFaceTexture(Room_indexes[0], 1, Texture_indexes[5]);
|
|
aRoomSetFaceTexture(Room_indexes[0], 2, Texture_indexes[5]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[0]);
|
|
aMatcenSetState(1, Matcen_indexes[0]);
|
|
aPortalRenderSet(1, 0, Room_indexes[0], 1);
|
|
aUserFlagSet(6, 1);
|
|
aSetLevelTimer(2.000000f, 5);
|
|
}
|
|
else {
|
|
aSetLevelTimer(0.500000f, 5);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_018++;
|
|
}
|
|
|
|
// Script 021: Send Weapon Guard Home
|
|
if(event_data->id==8)
|
|
{
|
|
aObjPlayAnim(qObjSavedHandle(6), 9, 14, 2.000000f, 1);
|
|
aAIGoalFollowPathSimple(qObjSavedHandle(6), Path_indexes[33], 1048832, 1, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_021++;
|
|
}
|
|
|
|
// Script 023: Check if Weapon Guard has been Shot
|
|
if((event_data->id==9) && (qUserFlag(7)==true) && (qUserFlag(5)==false))
|
|
{
|
|
if((qObjExists(qObjSavedHandle(6))==false) || (qObjShields(qObjSavedHandle(6))<qObjShieldsOriginal(qObjSavedHandle(6))))
|
|
{
|
|
aRoomSetFaceTexture(Room_indexes[0], 1, Texture_indexes[10]);
|
|
aRoomSetFaceTexture(Room_indexes[0], 2, Texture_indexes[10]);
|
|
aUserFlagSet(5, 1);
|
|
aObjGhostSet(1, Object_handles[48]);
|
|
aObjDestroy(qObjSavedHandle(6));
|
|
aRoomSetFog(Room_indexes[0], 0.000000f, 1.000000f, 0.000000f, 1000.000000f);
|
|
aRoomFogSetState(1, Room_indexes[0]);
|
|
aRoomChangeFog(Room_indexes[0], 0.000000f, 1.000000f, 0.000000f, 200.000000f, 6.000000f);
|
|
aShowHUDMessage(Message_strings[12]);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[18], 1.000000f);
|
|
aUserVarSet(2, 0.000000f);
|
|
aSetLevelTimer(6.000000f, 7);
|
|
}
|
|
else {
|
|
aSetLevelTimer(0.250000f, 9);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_023++;
|
|
}
|
|
|
|
// Script 024: Do Weapon Check Threat Sequence
|
|
if(event_data->id==7)
|
|
{
|
|
aUserVarInc(2);
|
|
if(qUserVarValue(2)==1.000000f)
|
|
{
|
|
aRoomSetDamage(Room_indexes[0], 20.000000f, 1);
|
|
aSetLevelTimer(10.000000f, 7);
|
|
}
|
|
if(qUserVarValue(2)==2.000000f)
|
|
{
|
|
aRemovePowerupsInRoom(Room_indexes[0]);
|
|
aRoomChangeFog(Room_indexes[0], 0.000000f, 1.000000f, 0.000000f, 1000.000000f, 2.500000f);
|
|
aSetLevelTimer(3.000000f, 7);
|
|
}
|
|
if(qUserVarValue(2)==3.000000f)
|
|
{
|
|
aRemovePowerupsInRoom(Room_indexes[0]);
|
|
aRoomSetDamage(Room_indexes[0], 0.000000f, 1);
|
|
aRoomFogSetState(0, Room_indexes[0]);
|
|
aRoomSetFaceTexture(Room_indexes[0], 1, Texture_indexes[9]);
|
|
aRoomSetFaceTexture(Room_indexes[0], 2, Texture_indexes[9]);
|
|
aUserFlagSet(6, 0);
|
|
aUserFlagSet(5, 0);
|
|
aUserFlagSet(4, 0);
|
|
aPortalRenderSet(0, 0, Room_indexes[0], 1);
|
|
aSetLevelTimer(2.000000f, 5);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_024++;
|
|
}
|
|
|
|
// Script 063: Do Worker Screwup
|
|
if(event_data->id==14)
|
|
{
|
|
if(ScriptActionCtr_063==0)
|
|
{
|
|
aEmitSparks(30.000000f, Object_handles[101]);
|
|
aSetLevelTimer(1.500000f, 14);
|
|
}
|
|
if(ScriptActionCtr_063==1)
|
|
{
|
|
aEmitSparks(50.000000f, Object_handles[101]);
|
|
aObjSetMovementType(Object_handles[73], 1);
|
|
aAIGoalFollowPathSimple(Object_handles[73], Path_indexes[34], 4352, -1, 3);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[73], 1.000000f);
|
|
aObjSpark(Object_handles[64], 40.000000f, 3.000000f);
|
|
aTurnOnSpew(Object_handles[102], -1, 0, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.100000f, 3.500000f, 2.000000f, 17.000000f, 0, -1);
|
|
aSetLevelTimer(1.500000f, 14);
|
|
}
|
|
if(ScriptActionCtr_063==3)
|
|
{
|
|
aObjMakeVulnerable(Object_handles[64]);
|
|
aObjMakeVulnerable(Object_handles[63]);
|
|
aObjDestroy(Object_handles[64]);
|
|
aObjDestroy(Object_handles[63]);
|
|
aObjSetMovementType(Object_handles[73], 1);
|
|
aObjDestroy(Object_handles[3]);
|
|
aShowHUDMessage(Message_strings[15]);
|
|
}
|
|
if(ScriptActionCtr_063==2)
|
|
{
|
|
aObjSetMovementType(Object_handles[74], 1);
|
|
aAIGoalFollowPathSimple(Object_handles[74], Path_indexes[35], 4352, -1, 3);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[74], 1.000000f);
|
|
aEmitSparks(50.000000f, Object_handles[101]);
|
|
aSetLevelTimer(2.000000f, 14);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_063++;
|
|
}
|
|
|
|
// Script 065: Do General Landing Sequence
|
|
if(event_data->id==15)
|
|
{
|
|
if(ScriptActionCtr_065==0)
|
|
{
|
|
aCinematicSimple(Path_indexes[36], Message_strings[16], Object_handles[65], 17.000000f, 1);
|
|
aAISetMaxSpeed(Object_handles[65], 15.000000f);
|
|
aAIGoalFollowPathSimple(Object_handles[65], Path_indexes[37], 1048832, 27, 3);
|
|
aSetLevelTimer(2.000000f, 15);
|
|
}
|
|
if(ScriptActionCtr_065==1)
|
|
{
|
|
aDoorSetPos(Door_handles[3], 1.000000f);
|
|
aSetLevelTimer(3.000000f, 15);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_065++;
|
|
}
|
|
|
|
// Script 068: Destroy General Sequence
|
|
if(event_data->id==16)
|
|
{
|
|
if(ScriptActionCtr_068==0)
|
|
{
|
|
aSoundPlaySteaming("VoxMerc02FPA2.osf", 1.000000f);
|
|
aAISetTeam(131072, Object_handles[53]);
|
|
aAISetTeam(131072, Object_handles[54]);
|
|
aAIFlags(0, 1024, Object_handles[54]);
|
|
aAIFlags(1, 536870912, Object_handles[53]);
|
|
aAIFlags(1, 536870912, Object_handles[54]);
|
|
aAISetTarget(Object_handles[54], Object_handles[71]);
|
|
aAISetTarget(Object_handles[53], Object_handles[49]);
|
|
aSetLevelTimer(3.000000f, 16);
|
|
aDoorSetPos(Door_handles[1], 0.500000f);
|
|
}
|
|
if(ScriptActionCtr_068==1)
|
|
{
|
|
aObjSpark(Object_handles[71], 50.000000f, 2.000000f);
|
|
aObjSetMovementType(Object_handles[49], 1);
|
|
aObjSetMovementType(Object_handles[50], 1);
|
|
aObjSetMovementType(Object_handles[51], 1);
|
|
aObjSetMovementType(Object_handles[52], 1);
|
|
aAISetTeam(0, Object_handles[50]);
|
|
aAISetTeam(0, Object_handles[51]);
|
|
aAISetTeam(0, Object_handles[52]);
|
|
aAISetTeam(0, Object_handles[49]);
|
|
aAISetTeam(131072, Object_handles[53]);
|
|
aAISetTeam(131072, Object_handles[54]);
|
|
aAISetTarget(Object_handles[54], Object_handles[65]);
|
|
aAISetTarget(Object_handles[53], Object_handles[49]);
|
|
aAISetTarget(Object_handles[49], Object_handles[54]);
|
|
aAISetTarget(Object_handles[52], Object_handles[54]);
|
|
aAISetTarget(Object_handles[50], Object_handles[53]);
|
|
aAISetTarget(Object_handles[51], Object_handles[53]);
|
|
aAIFlags(1, 128, Object_handles[49]);
|
|
aAIFlags(1, 128, Object_handles[50]);
|
|
aAIFlags(1, 128, Object_handles[51]);
|
|
aAIFlags(1, 128, Object_handles[52]);
|
|
aSetLevelTimer(2.000000f, 16);
|
|
}
|
|
if(ScriptActionCtr_068==2)
|
|
{
|
|
aObjMakeVulnerable(Object_handles[71]);
|
|
aObjDestroy(Object_handles[71]);
|
|
aAIFlags(1, 1024, Object_handles[54]);
|
|
aObjMakeVulnerable(Object_handles[54]);
|
|
aObjSpark(Object_handles[65], 50.000000f, 0.200000f);
|
|
aSetLevelTimer(0.200000f, 16);
|
|
}
|
|
if(ScriptActionCtr_068==3)
|
|
{
|
|
aObjMakeVulnerable(Object_handles[65]);
|
|
aObjMakeVulnerable(Object_handles[67]);
|
|
aObjDestroy(Object_handles[67]);
|
|
aObjDestroy(Object_handles[65]);
|
|
aDoorLockUnlock(0, Door_handles[1]);
|
|
aDoorSetPos(Door_handles[1], 1.000000f);
|
|
aSetLevelTimer(0.400000f, 16);
|
|
}
|
|
if(ScriptActionCtr_068==4)
|
|
{
|
|
aObjMakeVulnerable(Object_handles[72]);
|
|
aObjDestroy(Object_handles[72]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_068++;
|
|
}
|
|
|
|
// Script 089: Do Self-Destruct Sequence
|
|
if(event_data->id==19)
|
|
{
|
|
if(ScriptActionCtr_089==0)
|
|
{
|
|
aEmitSparks(20.000000f, Object_handles[81]);
|
|
aObjPlayAnim(Object_handles[14], 0, 15, 2.000000f, 0);
|
|
aRoomChangeWind(Room_indexes[8], 0.000000f, -1.000000f, 0.000000f, 0.000000f, 3.000000f);
|
|
aDoorLockUnlock(1, Door_handles[4]);
|
|
aRoomSetFog(Room_indexes[17], 0.250000f, 0.500000f, 0.800000f, 5000.000000f);
|
|
aRoomSetFog(Room_indexes[18], 0.250000f, 0.500000f, 0.800000f, 5000.000000f);
|
|
aRoomSetFog(Room_indexes[19], 0.250000f, 0.500000f, 0.800000f, 5000.000000f);
|
|
aRoomSetFog(Room_indexes[20], 0.250000f, 0.500000f, 0.800000f, 5000.000000f);
|
|
aRoomSetFog(Room_indexes[21], 0.250000f, 0.500000f, 0.800000f, 5000.000000f);
|
|
aRoomSetFog(Room_indexes[8], 0.250000f, 0.500000f, 0.800000f, 5000.000000f);
|
|
aRoomFogSetState(1, Room_indexes[17]);
|
|
aRoomFogSetState(1, Room_indexes[18]);
|
|
aRoomFogSetState(1, Room_indexes[19]);
|
|
aRoomFogSetState(1, Room_indexes[20]);
|
|
aRoomFogSetState(1, Room_indexes[21]);
|
|
aRoomFogSetState(1, Room_indexes[8]);
|
|
aRoomChangeFog(Room_indexes[17], 0.250000f, 0.500000f, 0.800000f, 350.000000f, 3.000000f);
|
|
aRoomChangeFog(Room_indexes[18], 0.250000f, 0.500000f, 0.800000f, 350.000000f, 3.000000f);
|
|
aRoomChangeFog(Room_indexes[19], 0.250000f, 0.500000f, 0.800000f, 350.000000f, 3.000000f);
|
|
aRoomChangeFog(Room_indexes[20], 0.250000f, 0.500000f, 0.800000f, 350.000000f, 3.000000f);
|
|
aRoomChangeFog(Room_indexes[21], 0.250000f, 0.500000f, 0.800000f, 350.000000f, 3.000000f);
|
|
aRoomChangeFog(Room_indexes[8], 0.250000f, 0.500000f, 0.800000f, 350.000000f, 3.000000f);
|
|
aTurnOnSpew(Object_handles[105], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.200000f, -1.000000f, 6.000000f, 35.000000f, 1, -1);
|
|
aTurnOnSpew(Object_handles[106], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.200000f, -1.000000f, 6.000000f, 35.000000f, 1, -1);
|
|
aTurnOnSpew(Object_handles[107], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.200000f, -1.000000f, 6.000000f, 35.000000f, 1, -1);
|
|
aTurnOnSpew(Object_handles[108], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.200000f, -1.000000f, 6.000000f, 35.000000f, 1, -1);
|
|
aSoundPlaySteaming("VoxMerc02FPA3.osf", 1.000000f);
|
|
aAISetMaxSpeed(Object_handles[39], 77.000000f);
|
|
aAISetMaxSpeed(Object_handles[40], 77.000000f);
|
|
aLightningCreate(Object_handles[39], Object_handles[40], 1000000.000000f, 12.000000f, 3, Texture_indexes[11], 0.300000f, 1, 255, 255, 255, 0);
|
|
aPhysFlags(1, 65536, Object_handles[39]);
|
|
aPhysFlags(1, 65536, Object_handles[40]);
|
|
aAIGoalFollowPathSimple(Object_handles[39], Path_indexes[39], 2228480, 31, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[40], Path_indexes[40], 2228480, 31, 3);
|
|
aAIGoalSetCircleDistance(Object_handles[39], 3, 10.000000f);
|
|
aAIGoalSetCircleDistance(Object_handles[40], 3, 10.000000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[40], 1.000000f);
|
|
aSetLevelTimer(1.000000f, 19);
|
|
}
|
|
if(ScriptActionCtr_089==1)
|
|
{
|
|
aAISetMaxSpeed(Object_handles[41], 71.000000f);
|
|
aAISetMaxSpeed(Object_handles[42], 71.000000f);
|
|
aLightningCreate(Object_handles[41], Object_handles[42], 1000000.000000f, 12.000000f, 3, Texture_indexes[11], 0.300000f, 1, 255, 255, 255, 0);
|
|
aPhysFlags(1, 65536, Object_handles[41]);
|
|
aPhysFlags(1, 65536, Object_handles[42]);
|
|
aAIGoalFollowPathSimple(Object_handles[41], Path_indexes[41], 2228480, 32, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[42], Path_indexes[42], 2228480, 32, 3);
|
|
aAIGoalSetCircleDistance(Object_handles[41], 3, 10.000000f);
|
|
aAIGoalSetCircleDistance(Object_handles[42], 3, 10.000000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[42], 1.000000f);
|
|
aSetLevelTimer(1.000000f, 19);
|
|
}
|
|
if(ScriptActionCtr_089==2)
|
|
{
|
|
aAISetMaxSpeed(Object_handles[43], 65.000000f);
|
|
aAISetMaxSpeed(Object_handles[44], 65.000000f);
|
|
aLightningCreate(Object_handles[43], Object_handles[44], 1000000.000000f, 12.000000f, 3, Texture_indexes[11], 0.300000f, 1, 255, 255, 255, 0);
|
|
aPhysFlags(1, 65536, Object_handles[43]);
|
|
aPhysFlags(1, 65536, Object_handles[44]);
|
|
aAIGoalFollowPathSimple(Object_handles[43], Path_indexes[43], 2228480, 33, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[44], Path_indexes[44], 2228480, 33, 3);
|
|
aAIGoalSetCircleDistance(Object_handles[43], 3, 10.000000f);
|
|
aAIGoalSetCircleDistance(Object_handles[44], 3, 10.000000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[44], 1.000000f);
|
|
aRoomSetDamage(Room_indexes[17], 1.000000f, 1);
|
|
aRoomSetDamage(Room_indexes[18], 1.000000f, 1);
|
|
aRoomSetDamage(Room_indexes[19], 1.000000f, 1);
|
|
aRoomSetDamage(Room_indexes[20], 1.000000f, 1);
|
|
aRoomSetDamage(Room_indexes[21], 1.000000f, 1);
|
|
aRoomSetDamage(Room_indexes[8], 1.000000f, 1);
|
|
aEmitSparks(30.000000f, Object_handles[81]);
|
|
aGoalCompleted(Goal_indexes[14], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[15]);
|
|
aShowHUDMessage(Message_strings[23]);
|
|
aMusicSetRegionAll(3);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_089 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_089++;
|
|
}
|
|
|
|
// Script 073: End Trooper Break Out
|
|
if(event_data->id==17)
|
|
{
|
|
aAISetState(1, Object_handles[46]);
|
|
aAIGoalFollowPathSimple(Object_handles[46], Path_indexes[49], 4352, -1, 3);
|
|
aObjMakeVulnerable(Object_handles[69]);
|
|
aObjDestroy(Object_handles[69]);
|
|
aGoalEnableDisable(1, Goal_indexes[16]);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_073 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_073++;
|
|
}
|
|
|
|
// Script 077: Activate the Armory Guard Matcen
|
|
if(event_data->id==18)
|
|
{
|
|
aMatcenSetState(1, Matcen_indexes[6]);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_077 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_077++;
|
|
}
|
|
|
|
// Script 095: Make Armory Guard Leave
|
|
if(event_data->id==21)
|
|
{
|
|
if(qObjExists(qObjSavedHandle(8))==true)
|
|
{
|
|
aAIGoalFollowPathSimple(qObjSavedHandle(8), Path_indexes[54], 16781568, 34, 3);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_095 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_095++;
|
|
}
|
|
|
|
// Script 099: Close Armory Door
|
|
if(event_data->id==22)
|
|
{
|
|
aDoorSetPos(Door_handles[6], 0.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_099 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_099++;
|
|
}
|
|
|
|
// Script 093: Update Data Cartridge Effects
|
|
if(event_data->id==20)
|
|
{
|
|
if((qUserFlag(24)==false) || (qUserFlag(25)==true))
|
|
{
|
|
if(qUserFlag(25)==true)
|
|
{
|
|
aObjSaveHandle(Object_handles[81], 7);
|
|
}
|
|
else {
|
|
aObjSaveHandle(Object_handles[103], 7);
|
|
}
|
|
aLightningCreate(Object_handles[122], qObjSavedHandle(7), 0.500000f, 3.000000f, 3, Texture_indexes[11], 0.500000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[123], qObjSavedHandle(7), 0.500000f, 3.000000f, 3, Texture_indexes[11], 0.500000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[124], qObjSavedHandle(7), 0.500000f, 3.000000f, 3, Texture_indexes[11], 0.500000f, 1, 255, 255, 255, 0);
|
|
}
|
|
aSetLevelTimer(0.500000f, 20);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_093 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_093++;
|
|
}
|
|
|
|
// Script 121: Do Welder Sparks
|
|
if(event_data->id==23)
|
|
{
|
|
if(qRandomValue(1.000000f, 100.000000f)<50.000000f)
|
|
{
|
|
aEmitSparksFromGunpoint(qRandomValue(4.000000f, 8.000000f), Object_handles[4], 0);
|
|
aEmitSparksFromGunpoint(qRandomValue(4.000000f, 8.000000f), Object_handles[2], 0);
|
|
}
|
|
if(qRandomValue(1.000000f, 100.000000f)<50.000000f)
|
|
{
|
|
aEmitSparksFromGunpoint(qRandomValue(4.000000f, 8.000000f), Object_handles[5], 0);
|
|
}
|
|
if((qUserFlag(26)==true) && (qRandomValue(1.000000f, 100.000000f)<50.000000f))
|
|
{
|
|
aEmitSparksFromGunpoint(qRandomValue(4.000000f, 8.000000f), Object_handles[76], 0);
|
|
}
|
|
aSetLevelTimer(qRandomValue(0.400000f, 1.200000f), 23);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_121 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_121++;
|
|
}
|
|
|
|
// Script 124: Send Welder To Ship A
|
|
if(event_data->id==24)
|
|
{
|
|
aUserFlagSet(26, 0);
|
|
aObjSetMovementType(Object_handles[76], 1);
|
|
aAISetMaxSpeed(Object_handles[76], 25.000000f);
|
|
aAIGoalFollowPathSimple(Object_handles[76], Path_indexes[3], 4352, 37, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_124 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_124++;
|
|
}
|
|
|
|
// Script 125: Send Welder To Ship B
|
|
if(event_data->id==25)
|
|
{
|
|
aUserFlagSet(26, 0);
|
|
aObjSetMovementType(Object_handles[76], 1);
|
|
aAISetMaxSpeed(Object_handles[76], 25.000000f);
|
|
aAIGoalFollowPathSimple(Object_handles[76], Path_indexes[65], 4352, 38, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_125 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_125++;
|
|
}
|
|
}
|
|
break;
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 020: Weapon Guard Entered
|
|
if(event_data->goal_uid==0)
|
|
{
|
|
aShowHUDMessage(Message_strings[10]);
|
|
aAttachExistingObject(Object_handles[48], 0, event_data->it_handle, 0);
|
|
aObjGhostSet(0, Object_handles[48]);
|
|
aStripWeaponsEnergyFromAll();
|
|
aRemovePowerupsInRoom(Room_indexes[0]);
|
|
aUserFlagSet(4, 1);
|
|
aObjPlayAnim(event_data->it_handle, 14, 26, 0.800000f, 0);
|
|
aSetLevelTimer(1.000000f, 8);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_020++;
|
|
}
|
|
|
|
// Script 022: Weapon Guard Left
|
|
if(event_data->goal_uid==1)
|
|
{
|
|
aUserFlagSet(7, 0);
|
|
aObjDelete(event_data->it_handle);
|
|
aObjGhostSet(1, Object_handles[48]);
|
|
if(qUserFlag(5)==false)
|
|
{
|
|
if(qUserFlag(4)==true)
|
|
{
|
|
aSoundPlaySteaming("VoxMerc02FCV4.osf", 1.000000f);
|
|
aRoomSetFaceTexture(Room_indexes[0], 1, Texture_indexes[6]);
|
|
aRoomSetFaceTexture(Room_indexes[0], 2, Texture_indexes[6]);
|
|
aPortalRenderSet(0, 3, Room_indexes[0], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[0], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[0], 0);
|
|
aShowHUDMessage(Message_strings[11]);
|
|
aGoalCompleted(Goal_indexes[5], 1);
|
|
}
|
|
else {
|
|
aRoomSetFaceTexture(Room_indexes[0], 1, Texture_indexes[9]);
|
|
aRoomSetFaceTexture(Room_indexes[0], 2, Texture_indexes[9]);
|
|
aSetLevelTimer(0.100000f, 5);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_022++;
|
|
}
|
|
|
|
// Script 090: Restart End Beam A
|
|
if(event_data->goal_uid==31)
|
|
{
|
|
aStoreObjectInPositionClipboard(Object_handles[109]);
|
|
aMoveObjectToPositionClipboard(Object_handles[39]);
|
|
aStoreObjectInPositionClipboard(Object_handles[110]);
|
|
aMoveObjectToPositionClipboard(Object_handles[40]);
|
|
aAIGoalFollowPathSimple(Object_handles[39], Path_indexes[39], 2228480, 31, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[40], Path_indexes[40], 2228480, 31, 3);
|
|
aAIGoalSetCircleDistance(Object_handles[39], 3, 10.000000f);
|
|
aAIGoalSetCircleDistance(Object_handles[40], 3, 10.000000f);
|
|
aEmitSparks(10.000000f, Object_handles[81]);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_090 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_090++;
|
|
}
|
|
|
|
// Script 091: Restart End Beam B
|
|
if(event_data->goal_uid==32)
|
|
{
|
|
aStoreObjectInPositionClipboard(Object_handles[111]);
|
|
aMoveObjectToPositionClipboard(Object_handles[41]);
|
|
aStoreObjectInPositionClipboard(Object_handles[112]);
|
|
aMoveObjectToPositionClipboard(Object_handles[42]);
|
|
aAIGoalFollowPathSimple(Object_handles[41], Path_indexes[41], 2228480, 32, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[42], Path_indexes[42], 2228480, 32, 3);
|
|
aAIGoalSetCircleDistance(Object_handles[41], 3, 10.000000f);
|
|
aAIGoalSetCircleDistance(Object_handles[42], 3, 10.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_091 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_091++;
|
|
}
|
|
|
|
// Script 092: Restart End Beam C
|
|
if(event_data->goal_uid==33)
|
|
{
|
|
aStoreObjectInPositionClipboard(Object_handles[113]);
|
|
aMoveObjectToPositionClipboard(Object_handles[43]);
|
|
aStoreObjectInPositionClipboard(Object_handles[114]);
|
|
aMoveObjectToPositionClipboard(Object_handles[44]);
|
|
aAIGoalFollowPathSimple(Object_handles[43], Path_indexes[43], 2228480, 33, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[44], Path_indexes[44], 2228480, 33, 3);
|
|
aAIGoalSetCircleDistance(Object_handles[43], 3, 10.000000f);
|
|
aAIGoalSetCircleDistance(Object_handles[44], 3, 10.000000f);
|
|
aEmitSparks(10.000000f, Object_handles[81]);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_092 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_092++;
|
|
}
|
|
|
|
// Script 078: Armory Guard Got To Door
|
|
if(event_data->goal_uid==28)
|
|
{
|
|
aDoorSetPos(Door_handles[6], 1.000000f);
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[53], 4352, 29, 3);
|
|
aSetLevelTimer(8.000000f, 22);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_078 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_078++;
|
|
}
|
|
|
|
// Script 079: Armory Guard Went Through Door
|
|
if(event_data->goal_uid==29)
|
|
{
|
|
aDoorSetPos(Door_handles[6], 0.000000f);
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[54], 1048836, -1, 3);
|
|
aObjSaveHandle(event_data->it_handle, 8);
|
|
aSetLevelTimer(qRandomValue(15.000000f, 30.000000f), 21);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_079 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_079++;
|
|
}
|
|
|
|
// Script 096: Armory Guard Got To Door Again
|
|
if(event_data->goal_uid==34)
|
|
{
|
|
aDoorSetPos(Door_handles[6], 1.000000f);
|
|
aSetLevelTimer(8.000000f, 22);
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[53], 16781568, 35, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_096 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_096++;
|
|
}
|
|
|
|
// Script 097: Armory Guard Went Through Door Again
|
|
if(event_data->goal_uid==35)
|
|
{
|
|
aDoorSetPos(Door_handles[6], 0.000000f);
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[52], 16781568, 36, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_097 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_097++;
|
|
}
|
|
|
|
// Script 098: Delete Armory Guard
|
|
if(event_data->goal_uid==36)
|
|
{
|
|
aObjDelete(event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_098 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_098++;
|
|
}
|
|
|
|
// Script 083: Delete Stormtrooper and Heavy Trooper w/Claw
|
|
if(event_data->goal_uid==30)
|
|
{
|
|
aObjDelete(event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_083++;
|
|
}
|
|
}
|
|
break;
|
|
case EVT_MATCEN_CREATE:
|
|
{
|
|
tOSIRISEVTMATCENCREATE *event_data=&data->evt_matcen_create;
|
|
|
|
// Script 019: Matcen Produced Weapon Check Guard
|
|
if(event_data->id==Matcen_indexes[0])
|
|
{
|
|
aMatcenSetState(0, Matcen_indexes[0]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[0]);
|
|
aAISetTeam(196608, event_data->it_handle);
|
|
aAISetMode(event_data->it_handle, 6);
|
|
aAISetMaxSpeed(event_data->it_handle, 10.000000f);
|
|
aPhysFlags(1, 58720256, event_data->it_handle);
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[32], 1048832, 0, 3);
|
|
aObjSaveHandle(event_data->it_handle, 6);
|
|
aUserFlagSet(7, 1);
|
|
aSetLevelTimer(0.500000f, 9);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_019++;
|
|
}
|
|
|
|
// Script 094: Send Armory Guard To Armory
|
|
if(event_data->id==Matcen_indexes[6])
|
|
{
|
|
aAISetMaxSpeed(event_data->it_handle, 30.000000f);
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[52], 4352, 28, 3);
|
|
aMatcenSetState(0, Matcen_indexes[6]);
|
|
aSetLevelTimer(qRandomValue(120.000000f, 180.000000f), 18);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_094 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_094++;
|
|
}
|
|
|
|
// Script 082: Stormtrooper w/Claw Produced
|
|
if(event_data->id==Matcen_indexes[4])
|
|
{
|
|
aAISetMaxSpeed(event_data->it_handle, 16.000000f);
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[56], 1048832, 30, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_082 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_082++;
|
|
}
|
|
|
|
// Script 084: Heavytrooper w/Claw Produced
|
|
if(event_data->id==Matcen_indexes[5])
|
|
{
|
|
aAISetMaxSpeed(event_data->it_handle, 16.000000f);
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[57], 1048832, 30, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_084 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_084++;
|
|
}
|
|
|
|
// Script 118: Laser Room 1 Matcen Path
|
|
if(event_data->id==Matcen_indexes[1])
|
|
{
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[62], 4352, -1, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_118 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_118++;
|
|
}
|
|
|
|
// Script 119: Laser Room 2 Matcen 1 Path
|
|
if(event_data->id==Matcen_indexes[2])
|
|
{
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[63], 4352, -1, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_119 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_119++;
|
|
}
|
|
|
|
// Script 120: Laser Room 2 Matcen 2 Path
|
|
if(event_data->id==Matcen_indexes[3])
|
|
{
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[64], 4352, -1, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_120 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_120++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1119::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 088: Player picked up Infected Data Cartridge
|
|
if(qObjIsPlayer(event_data->it_handle)==true)
|
|
{
|
|
if(qUserFlag(25)==false)
|
|
{
|
|
aShowHUDMessage(Message_strings[1]);
|
|
aSoundPlayObject(Sound_indexes[3], event_data->it_handle, 1.000000f);
|
|
aAddObjectToInventoryNamed(data->me_handle, event_data->it_handle, Message_strings[1], 0);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_088 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_088++;
|
|
}
|
|
}
|
|
break;
|
|
case EVT_INTERVAL:
|
|
{
|
|
tOSIRISEVTINTERVAL *event_data=&data->evt_interval;
|
|
|
|
// Script 086: Give Closest Player the Infected Data Cartridge
|
|
if((ScriptActionCtr_086 < 1) && (qObjType(qPlayerClosest(data->me_handle, 8))==4))
|
|
{
|
|
aAddObjectToInventoryNamed(data->me_handle, qPlayerClosest(data->me_handle, 8), Message_strings[1], 0);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_086++;
|
|
}
|
|
}
|
|
break;
|
|
case EVT_USE:
|
|
{
|
|
tOSIRISEVTUSE *event_data=&data->evt_use;
|
|
|
|
// Script 087: Player Used Infected Data Cartridge
|
|
if(1)
|
|
{
|
|
if(qObjGetDistance(event_data->it_handle, Object_handles[104])<40.000000f)
|
|
{
|
|
if(qUserFlag(24)==true)
|
|
{
|
|
aGoalCompleted(Goal_indexes[13], 1);
|
|
aUserFlagSet(25, 1);
|
|
aShowHUDMessage(Message_strings[20]);
|
|
aStoreObjectInPositionClipboard(Object_handles[104]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
aObjGhostSet(0, data->me_handle);
|
|
aSetLevelTimer(1.000000f, 19);
|
|
}
|
|
else {
|
|
aShowHUDMessage(Message_strings[21]);
|
|
aObjGhostSet(0, data->me_handle);
|
|
aAddObjectToInventoryNamed(data->me_handle, event_data->it_handle, Message_strings[1], 0);
|
|
}
|
|
}
|
|
else {
|
|
aShowHUDMessage(Message_strings[22]);
|
|
aObjGhostSet(0, data->me_handle);
|
|
aAddObjectToInventoryNamed(data->me_handle, event_data->it_handle, Message_strings[1], 0);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_087++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_10EC::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 027: Beam Path 1 Done
|
|
if(event_data->goal_uid==2)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[19], Path_indexes[20], 2228480, 3, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_027++;
|
|
}
|
|
|
|
// Script 028: Beam Path 1R Done
|
|
if(event_data->goal_uid==3)
|
|
{
|
|
aUserFlagSet(8, 0);
|
|
if(qUserFlag(9)==false)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[19], Path_indexes[7], 2228480, 2, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[20], Path_indexes[8], 2228480, 4, 3);
|
|
aUserFlagSet(8, 1);
|
|
aUserFlagSet(9, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_028++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08F6::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 029: Beam Path 2 Done
|
|
if(event_data->goal_uid==4)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[20], Path_indexes[21], 2228480, 5, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_029++;
|
|
}
|
|
|
|
// Script 030: Beam Path 2R Done
|
|
if(event_data->goal_uid==5)
|
|
{
|
|
aUserFlagSet(9, 0);
|
|
if(qUserFlag(8)==false)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[19], Path_indexes[7], 2228480, 2, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[20], Path_indexes[8], 2228480, 4, 3);
|
|
aUserFlagSet(8, 1);
|
|
aUserFlagSet(9, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_030++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08F8::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 032: Beam Path 3 Done
|
|
if(event_data->goal_uid==6)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[21], Path_indexes[22], 2228480, 7, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_032++;
|
|
}
|
|
|
|
// Script 033: Beam Path 3R Done
|
|
if(event_data->goal_uid==7)
|
|
{
|
|
aUserFlagSet(10, 0);
|
|
if(qUserFlag(11)==false)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[21], Path_indexes[9], 2228480, 6, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[22], Path_indexes[10], 2228480, 8, 3);
|
|
aUserFlagSet(10, 1);
|
|
aUserFlagSet(11, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_033++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08F7::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 034: Beam Path 4 Done
|
|
if(event_data->goal_uid==8)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[22], Path_indexes[23], 2228480, 9, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_034++;
|
|
}
|
|
|
|
// Script 035: Beam Path 4R Done
|
|
if(event_data->goal_uid==9)
|
|
{
|
|
aUserFlagSet(11, 0);
|
|
if(qUserFlag(10)==false)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[21], Path_indexes[9], 2228480, 6, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[22], Path_indexes[10], 2228480, 8, 3);
|
|
aUserFlagSet(10, 1);
|
|
aUserFlagSet(11, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_035++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08FB::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 042: Beam Path 5 Done
|
|
if(event_data->goal_uid==10)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[23], Path_indexes[24], 2228480, 11, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_042++;
|
|
}
|
|
|
|
// Script 043: Beam Path 5R Done
|
|
if(event_data->goal_uid==11)
|
|
{
|
|
aUserFlagSet(16, 0);
|
|
if(qUserFlag(17)==false)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[23], Path_indexes[11], 2228480, 10, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[24], Path_indexes[12], 2228480, 12, 3);
|
|
aUserFlagSet(16, 1);
|
|
aUserFlagSet(17, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_043++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08FC::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 044: Beam Path 6 Done
|
|
if(event_data->goal_uid==12)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[24], Path_indexes[25], 2228480, 13, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_044++;
|
|
}
|
|
|
|
// Script 045: Beam Path 6R Done
|
|
if(event_data->goal_uid==13)
|
|
{
|
|
aUserFlagSet(17, 0);
|
|
if(qUserFlag(16)==false)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[23], Path_indexes[11], 2228480, 10, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[24], Path_indexes[12], 2228480, 12, 3);
|
|
aUserFlagSet(16, 1);
|
|
aUserFlagSet(17, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_045++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08FE::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 046: Beam Path 7 Done
|
|
if(event_data->goal_uid==14)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[25], Path_indexes[26], 2228480, 15, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_046++;
|
|
}
|
|
|
|
// Script 047: Beam Path 7R Done
|
|
if(event_data->goal_uid==15)
|
|
{
|
|
aUserFlagSet(18, 0);
|
|
if(qUserFlag(19)==false)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[25], Path_indexes[13], 2228480, 14, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[26], Path_indexes[14], 2228480, 16, 3);
|
|
aUserFlagSet(18, 1);
|
|
aUserFlagSet(19, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_047++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08FD::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 048: Beam Path 8 Done
|
|
if(event_data->goal_uid==16)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[26], Path_indexes[27], 2228480, 17, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_048++;
|
|
}
|
|
|
|
// Script 049: Beam Path 8R Done
|
|
if(event_data->goal_uid==17)
|
|
{
|
|
aUserFlagSet(19, 0);
|
|
if(qUserFlag(18)==false)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[25], Path_indexes[13], 2228480, 14, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[26], Path_indexes[14], 2228480, 16, 3);
|
|
aUserFlagSet(18, 1);
|
|
aUserFlagSet(19, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_049++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08FF::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 053: Beam Path 10 Done
|
|
if(event_data->goal_uid==18)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[27], Path_indexes[28], 2228480, 19, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_053++;
|
|
}
|
|
|
|
// Script 054: Beam Path 10R Done
|
|
if(event_data->goal_uid==19)
|
|
{
|
|
aUserFlagSet(20, 0);
|
|
if(qUserFlag(21)==false)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[27], Path_indexes[15], 2228480, 18, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[28], Path_indexes[16], 2228480, 20, 3);
|
|
aUserFlagSet(20, 1);
|
|
aUserFlagSet(21, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_054++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0900::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 055: Beam Path 11 Done
|
|
if(event_data->goal_uid==20)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[28], Path_indexes[29], 2228480, 21, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_055++;
|
|
}
|
|
|
|
// Script 056: Beam Path 11R Done
|
|
if(event_data->goal_uid==21)
|
|
{
|
|
aUserFlagSet(21, 0);
|
|
if(qUserFlag(20)==false)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[27], Path_indexes[15], 2228480, 18, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[28], Path_indexes[16], 2228480, 20, 3);
|
|
aUserFlagSet(20, 1);
|
|
aUserFlagSet(21, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_056++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0901::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 057: Beam Path 12 Done
|
|
if(event_data->goal_uid==22)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[29], Path_indexes[30], 2228480, 23, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_057 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_057++;
|
|
}
|
|
|
|
// Script 058: Beam Path 12R Done
|
|
if(event_data->goal_uid==23)
|
|
{
|
|
aUserFlagSet(22, 0);
|
|
if(qUserFlag(23)==false)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[29], Path_indexes[17], 2228480, 22, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[30], Path_indexes[18], 2228480, 24, 3);
|
|
aUserFlagSet(22, 1);
|
|
aUserFlagSet(23, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_058 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_058++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0902::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 059: Beam Path 13 Done
|
|
if(event_data->goal_uid==24)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[30], Path_indexes[31], 2228480, 25, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_059++;
|
|
}
|
|
|
|
// Script 060: Beam Path 13R Done
|
|
if(event_data->goal_uid==25)
|
|
{
|
|
aUserFlagSet(23, 0);
|
|
if(qUserFlag(22)==false)
|
|
{
|
|
aAIGoalFollowPathSimple(Object_handles[29], Path_indexes[17], 2228480, 22, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[30], Path_indexes[18], 2228480, 24, 3);
|
|
aUserFlagSet(22, 1);
|
|
aUserFlagSet(23, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_060 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_060++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1017::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_DESTROY:
|
|
{
|
|
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if(!event_data->is_dying) break;
|
|
|
|
// Script 052: Laser Room 1 Pipe 1 Destroyed
|
|
if(1)
|
|
{
|
|
aTurnOnSpew(Object_handles[83], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 2.000000f, 15.000000f, 1, -1);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_052++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0818::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_DESTROY:
|
|
{
|
|
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if(!event_data->is_dying) break;
|
|
|
|
// Script 036: Laser Room 2 Pipe 1 Destroyed
|
|
if(1)
|
|
{
|
|
aTurnOnSpew(Object_handles[85], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 2.000000f, 15.000000f, 1, -1);
|
|
if(qUserFlag(15)==false)
|
|
{
|
|
aRoomSetFog(Room_indexes[3], 0.500000f, 0.500000f, 0.500000f, 1000.000000f);
|
|
aRoomFogSetState(1, Room_indexes[3]);
|
|
aRoomChangeFog(Room_indexes[3], 0.500000f, 0.500000f, 0.500000f, 300.000000f, 4.000000f);
|
|
aUserFlagSet(15, 1);
|
|
aSetLevelTimer(0.500000f, 13);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_036++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1019::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_DESTROY:
|
|
{
|
|
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if(!event_data->is_dying) break;
|
|
|
|
// Script 038: Laser Room 2 Pipe 2 Destroyed
|
|
if(1)
|
|
{
|
|
aTurnOnSpew(Object_handles[87], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 2.000000f, 15.000000f, 1, -1);
|
|
if(qUserFlag(15)==false)
|
|
{
|
|
aRoomSetFog(Room_indexes[3], 0.500000f, 0.500000f, 0.500000f, 1000.000000f);
|
|
aRoomFogSetState(1, Room_indexes[3]);
|
|
aRoomChangeFog(Room_indexes[3], 0.500000f, 0.500000f, 0.500000f, 300.000000f, 4.000000f);
|
|
aUserFlagSet(15, 1);
|
|
aSetLevelTimer(0.500000f, 13);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_038++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_10CF::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 004: Player Entered Scan Tower
|
|
if((qObjIsPlayer(event_data->it_handle)==true) && (qUserFlag(0)==false) && (qUserFlag(1)==false) && (qUserFlag(2)==false))
|
|
{
|
|
aSoundPlaySteaming("VoxMerc02FCV1.osf", 1.000000f);
|
|
aObjSaveHandle(event_data->it_handle, 2);
|
|
aRoomSetFaceTexture(Room_indexes[15], 45, Texture_indexes[5]);
|
|
aRoomSetFaceTexture(Room_indexes[15], 30, Texture_indexes[5]);
|
|
aUserFlagSet(0, 1);
|
|
aShowHUDMessage(Message_strings[3]);
|
|
aSetLevelTimer(0.500000f, 1);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_004++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_30B2::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 008: Tracker 01 Was Attacked
|
|
if(qObjIsPlayerWeapon(event_data->it_handle)==true)
|
|
{
|
|
aSetLevelTimer(0.100000f, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_008++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_10B1::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 009: Tracker 02 Was Attacked
|
|
if(qObjIsPlayerWeapon(event_data->it_handle)==true)
|
|
{
|
|
aSetLevelTimer(0.100000f, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_009++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1040::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 010: Main Gate Guard 1 Was Attacked
|
|
if(qObjIsPlayerWeapon(event_data->it_handle)==true)
|
|
{
|
|
aSetLevelTimer(0.100000f, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_010++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1041::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 011: Main Gate Guard 2 Was Attacked
|
|
if(qObjIsPlayerWeapon(event_data->it_handle)==true)
|
|
{
|
|
aSetLevelTimer(0.100000f, 3);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_011++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_103F::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_DESTROY:
|
|
{
|
|
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if(!event_data->is_dying) break;
|
|
|
|
// Script 025: Crate Stack Was Destroyed
|
|
if(1)
|
|
{
|
|
aObjMakeVulnerable(Object_handles[62]);
|
|
aObjDestroy(Object_handles[62]);
|
|
if(qGoalEnabled(Goal_indexes[6])==true)
|
|
{
|
|
aShowHUDMessage(Message_strings[13]);
|
|
}
|
|
aGoalCompleted(Goal_indexes[6], 1);
|
|
if(qGoalCompleted(Goal_indexes[7])==false)
|
|
{
|
|
aGoalCompleted(Goal_indexes[7], 1);
|
|
}
|
|
aGoalEnableDisable(0, Goal_indexes[8]);
|
|
aGoalEnableDisable(1, Goal_indexes[9]);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_025++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08DE::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_DESTROY:
|
|
{
|
|
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if(!event_data->is_dying) break;
|
|
|
|
// Script 026: Turret Control Destroyed
|
|
if(1)
|
|
{
|
|
aShowHUDMessage(Message_strings[14]);
|
|
aSetLevelTimer(2.000000f, 16);
|
|
aGoalCompleted(Goal_indexes[10], 1);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_026++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_110E::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_DESTROY:
|
|
{
|
|
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if(!event_data->is_dying) break;
|
|
|
|
// Script 107: General is Dead
|
|
if(1)
|
|
{
|
|
aShowHUDMessage(Message_strings[17]);
|
|
aGoalCompleted(Goal_indexes[11], 1);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_107 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_107++;
|
|
}
|
|
}
|
|
break;
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 066: General Flew In
|
|
if(event_data->goal_uid==27)
|
|
{
|
|
aTurnOnSpew(Object_handles[65], 0, 7, 0.000000f, 0.000000f, 65536, 0, 0.800000f, 0.100000f, -1.000000f, 3.000000f, 20.000000f, 0, 0);
|
|
aTurnOnSpew(Object_handles[65], 1, 7, 0.000000f, 0.000000f, 65536, 0, 0.800000f, 0.100000f, -1.000000f, 3.000000f, 20.000000f, 0, 1);
|
|
aTurnOnSpew(Object_handles[65], 2, 7, 0.000000f, 0.000000f, 65536, 0, 0.800000f, 0.100000f, -1.000000f, 3.000000f, 20.000000f, 0, 2);
|
|
aTurnOnSpew(Object_handles[65], 3, 7, 0.000000f, 0.000000f, 65536, 0, 0.800000f, 0.100000f, -1.000000f, 3.000000f, 20.000000f, 0, 3);
|
|
aDoorSetPos(Door_handles[3], 0.000000f);
|
|
aAISetMaxSpeed(Object_handles[65], 5.000000f);
|
|
aAIGoalFollowPathSimple(Object_handles[65], Path_indexes[38], 1048832, 26, 3);
|
|
aAIGoalSetCircleDistance(Object_handles[65], 3, 0.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_066++;
|
|
}
|
|
|
|
// Script 067: General Landed
|
|
if(event_data->goal_uid==26)
|
|
{
|
|
aTurnOffSpew(0);
|
|
aTurnOffSpew(1);
|
|
aTurnOffSpew(2);
|
|
aTurnOffSpew(3);
|
|
aObjMakeVulnerable(Object_handles[66]);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_067++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_10CD::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 069: Player picked up Data Cartridge
|
|
if(qObjIsPlayer(event_data->it_handle)==true)
|
|
{
|
|
aUserFlagSet(24, 1);
|
|
aSoundPlayObject(Sound_indexes[3], event_data->it_handle, 1.000000f);
|
|
aShowHUDMessage(Message_strings[18]);
|
|
aAddObjectToInventoryNamed(data->me_handle, event_data->it_handle, Message_strings[18], 0);
|
|
aGoalCompleted(Goal_indexes[12], 1);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_069++;
|
|
}
|
|
}
|
|
break;
|
|
case EVT_USE:
|
|
{
|
|
tOSIRISEVTUSE *event_data=&data->evt_use;
|
|
|
|
// Script 070: Player Used Data Cartridge
|
|
if(1)
|
|
{
|
|
aShowHUDMessage(Message_strings[19]);
|
|
aObjGhostSet(0, data->me_handle);
|
|
aAddObjectToInventoryNamed(data->me_handle, event_data->it_handle, Message_strings[18], 0);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_070 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_070++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08A6::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_DESTROY:
|
|
{
|
|
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if(!event_data->is_dying) break;
|
|
|
|
// Script 074: End Trooper 1 Killed
|
|
if(1)
|
|
{
|
|
aGoalItemCompleted(Goal_indexes[16], 1, 1);
|
|
aUserVarInc(7);
|
|
if(qUserVarValue(7)>=2.000000f)
|
|
{
|
|
aDoorLockUnlock(0, Door_handles[5]);
|
|
aDoorSetPos(Door_handles[5], 1.000000f);
|
|
aShowHUDMessage(Message_strings[25]);
|
|
aGoalCompleted(Goal_indexes[16], 1);
|
|
aMusicSetRegionAll(4);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_074++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08A5::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_DESTROY:
|
|
{
|
|
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if(!event_data->is_dying) break;
|
|
|
|
// Script 075: End Trooper 2 Killed
|
|
if(1)
|
|
{
|
|
aGoalItemCompleted(Goal_indexes[16], 2, 1);
|
|
aUserVarInc(7);
|
|
if(qUserVarValue(7)>=2.000000f)
|
|
{
|
|
aDoorLockUnlock(0, Door_handles[5]);
|
|
aDoorSetPos(Door_handles[5], 1.000000f);
|
|
aShowHUDMessage(Message_strings[25]);
|
|
aGoalCompleted(Goal_indexes[16], 1);
|
|
aMusicSetRegionAll(4);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_075 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_075++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1112::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 080: Armory Door Switch Hit
|
|
if((ScriptActionCtr_080 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle)==true))
|
|
{
|
|
aDoorLockUnlock(0, Door_handles[6]);
|
|
aShowHUDMessage(Message_strings[26]);
|
|
aObjPlayAnim(data->me_handle, 0, 1, 2.000000f, 0);
|
|
aSoundPlayObject(Sound_indexes[5], data->me_handle, 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_080 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_080++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0913::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 081: Central FF Switch Hit
|
|
if((ScriptActionCtr_081 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle)==true))
|
|
{
|
|
aPortalRenderSet(0, 2, Room_indexes[22], 1);
|
|
aShowHUDMessage(Message_strings[27]);
|
|
aObjPlayAnim(data->me_handle, 0, 3, 4.000000f, 0);
|
|
aSoundPlayObject(Sound_indexes[6], data->me_handle, 1.000000f);
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
aAIGoalFollowPathSimple(Object_handles[121], Path_indexes[55], 4198656, -1, 0);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_081 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_081++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_083D::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_INTERVAL:
|
|
{
|
|
tOSIRISEVTINTERVAL *event_data=&data->evt_interval;
|
|
|
|
// Script 100: Check Restricted Access Entrance Camera
|
|
if((ScriptActionCtr_100 < 1) && (qSecurityCameraAlerted(data->me_handle)==true))
|
|
{
|
|
aSoundPlaySteaming("VoxMerc02FPA1.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_100 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_100++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_084A::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_INTERVAL:
|
|
{
|
|
tOSIRISEVTINTERVAL *event_data=&data->evt_interval;
|
|
|
|
// Script 101: Check Restricted Hall A Camera 1
|
|
if((ScriptActionCtr_101 < 1) && (qSecurityCameraAlerted(data->me_handle)==true))
|
|
{
|
|
aShowHUDMessage(Message_strings[28]);
|
|
aAISetState(1, Object_handles[55]);
|
|
aObjSetMovementType(Object_handles[8], 1);
|
|
aObjSetLightingDist(Object_handles[8], 70.000000f);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[8], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_101 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_101++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1048::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 112: Res Hall A Turret 1 Hit
|
|
if((ScriptActionCtr_112 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle)==true))
|
|
{
|
|
aAISetState(1, Object_handles[55]);
|
|
aObjSetMovementType(Object_handles[8], 1);
|
|
aObjSetLightingDist(Object_handles[8], 70.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_112 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_112++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1111::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_INTERVAL:
|
|
{
|
|
tOSIRISEVTINTERVAL *event_data=&data->evt_interval;
|
|
|
|
// Script 102: Check Restricted Hall A Camera 2
|
|
if((ScriptActionCtr_102 < 1) && (qSecurityCameraAlerted(data->me_handle)==true))
|
|
{
|
|
aShowHUDMessage(Message_strings[28]);
|
|
aAISetState(1, Object_handles[56]);
|
|
aObjSetMovementType(Object_handles[9], 1);
|
|
aObjSetLightingDist(Object_handles[9], 70.000000f);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[9], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_102 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_102++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1067::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 113: Res Hall A Turret 2 Hit
|
|
if((ScriptActionCtr_113 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle)==true))
|
|
{
|
|
aAISetState(1, Object_handles[56]);
|
|
aObjSetMovementType(Object_handles[9], 1);
|
|
aObjSetLightingDist(Object_handles[9], 70.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_113 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_113++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_088C::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_INTERVAL:
|
|
{
|
|
tOSIRISEVTINTERVAL *event_data=&data->evt_interval;
|
|
|
|
// Script 103: Check Armory Camera
|
|
if((ScriptActionCtr_103 < 1) && (qSecurityCameraAlerted(data->me_handle)==true))
|
|
{
|
|
aShowHUDMessage(Message_strings[28]);
|
|
aAISetState(1, Object_handles[57]);
|
|
aObjSetMovementType(Object_handles[10], 1);
|
|
aObjSetLightingDist(Object_handles[10], 70.000000f);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[10], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_103 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_103++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_108B::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 114: Armory Turret Hit
|
|
if((ScriptActionCtr_114 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle)==true))
|
|
{
|
|
aAISetState(1, Object_handles[57]);
|
|
aObjSetMovementType(Object_handles[10], 1);
|
|
aObjSetLightingDist(Object_handles[10], 70.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_114 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_114++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0883::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_INTERVAL:
|
|
{
|
|
tOSIRISEVTINTERVAL *event_data=&data->evt_interval;
|
|
|
|
// Script 104: Check Res Hall C Camera
|
|
if((ScriptActionCtr_104 < 1) && (qSecurityCameraAlerted(data->me_handle)==true))
|
|
{
|
|
aShowHUDMessage(Message_strings[28]);
|
|
aAISetState(1, Object_handles[58]);
|
|
aObjSetMovementType(Object_handles[11], 1);
|
|
aObjSetLightingDist(Object_handles[11], 70.000000f);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[11], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_104 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_104++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1884::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 115: Res Hall C Turret Hit
|
|
if((ScriptActionCtr_115 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle)==true))
|
|
{
|
|
aAISetState(1, Object_handles[58]);
|
|
aObjSetMovementType(Object_handles[11], 1);
|
|
aObjSetLightingDist(Object_handles[11], 70.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_115 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_115++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_106F::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_INTERVAL:
|
|
{
|
|
tOSIRISEVTINTERVAL *event_data=&data->evt_interval;
|
|
|
|
// Script 105: Check Hall C Camera 1
|
|
if((ScriptActionCtr_105 < 1) && (qSecurityCameraAlerted(data->me_handle)==true))
|
|
{
|
|
aShowHUDMessage(Message_strings[28]);
|
|
aAISetState(1, Object_handles[59]);
|
|
aObjSetMovementType(Object_handles[12], 1);
|
|
aObjSetLightingDist(Object_handles[12], 70.000000f);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[12], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_105 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_105++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1071::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 116: Hall C Turret 1 Hit
|
|
if((ScriptActionCtr_116 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle)==true))
|
|
{
|
|
aAISetState(1, Object_handles[59]);
|
|
aObjSetMovementType(Object_handles[12], 1);
|
|
aObjSetLightingDist(Object_handles[12], 70.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_116 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_116++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0894::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_INTERVAL:
|
|
{
|
|
tOSIRISEVTINTERVAL *event_data=&data->evt_interval;
|
|
|
|
// Script 106: Check Hall C Camera 2
|
|
if((ScriptActionCtr_106 < 1) && (qSecurityCameraAlerted(data->me_handle)==true))
|
|
{
|
|
aShowHUDMessage(Message_strings[28]);
|
|
aAISetState(1, Object_handles[60]);
|
|
aObjSetMovementType(Object_handles[13], 1);
|
|
aObjSetLightingDist(Object_handles[13], 70.000000f);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[13], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_106 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_106++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0893::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 117: Hall C Turret 2 Hit
|
|
if((ScriptActionCtr_117 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle)==true))
|
|
{
|
|
aAISetState(1, Object_handles[60]);
|
|
aObjSetMovementType(Object_handles[13], 1);
|
|
aObjSetLightingDist(Object_handles[13], 70.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_117 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_117++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0806::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 108: Res Area Entrance Door Hit
|
|
if((ScriptActionCtr_108 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle)==true))
|
|
{
|
|
aSoundPlaySteaming("VoxMerc02FPA1.osf", 1.000000f);
|
|
if((qGoalEnabled(Goal_indexes[6])==false) && (qGoalCompleted(Goal_indexes[6])==false))
|
|
{
|
|
aShowHUDMessage(Message_strings[29]);
|
|
aGoalEnableDisable(1, Goal_indexes[6]);
|
|
aGoalEnableDisable(0, Goal_indexes[8]);
|
|
aGoalEnableDisable(1, Goal_indexes[9]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_108 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_108++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1842::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 110: Super Laser Picked Up
|
|
if((ScriptActionCtr_110 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
|
|
{
|
|
aGoalCompleted(Goal_indexes[7], 1);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_110 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_110++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_082F::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_AIN_GOALCOMPLETE:
|
|
{
|
|
tOSIRISEVTAINOTIFY *event_data=&data->evt_ain_goalcomplete;
|
|
|
|
// Script 122: Welder Finished Path A
|
|
if(event_data->goal_uid==37)
|
|
{
|
|
aUserFlagSet(26, 1);
|
|
aObjSetMovementType(Object_handles[76], 0);
|
|
aSetLevelTimer(qRandomValue(10.000000f, 20.000000f), 25);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_122 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_122++;
|
|
}
|
|
|
|
// Script 123: Welder Finished Path B
|
|
if(event_data->goal_uid==38)
|
|
{
|
|
aUserFlagSet(26, 1);
|
|
aObjSetMovementType(Object_handles[76], 0);
|
|
aSetLevelTimer(qRandomValue(10.000000f, 20.000000f), 24);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_123 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_123++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0006::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 051: Laser Room 1 Monitor Hit
|
|
if((ScriptActionCtr_051 < 1) && (qUserFlag(14)==true))
|
|
{
|
|
aPortalRenderSet(0, 0, Room_indexes[1], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[2], 1);
|
|
aGoalCompleted(Goal_indexes[0], 1);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_051++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0005::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 040: Laser Room 2 Monitor 1 Hit
|
|
if((ScriptActionCtr_040 < 1) && (qUserFlag(13)==true))
|
|
{
|
|
aUserVarInc(4);
|
|
if(qUserVarValue(4)==1.000000f)
|
|
{
|
|
aGoalItemCompleted(Goal_indexes[1], 1, 1);
|
|
}
|
|
if(qUserVarValue(4)==2.000000f)
|
|
{
|
|
aPortalRenderSet(0, 0, Room_indexes[3], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[4], 1);
|
|
aPortalRenderSet(0, 2, Room_indexes[4], 1);
|
|
aGoalItemCompleted(Goal_indexes[1], 1, 1);
|
|
aGoalCompleted(Goal_indexes[1], 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_040++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0004::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 041: Laser Room 2 Monitor 2 Hit
|
|
if((ScriptActionCtr_041 < 1) && (qUserFlag(13)==true))
|
|
{
|
|
aUserVarInc(4);
|
|
if(qUserVarValue(4)==1.000000f)
|
|
{
|
|
aGoalItemCompleted(Goal_indexes[1], 2, 1);
|
|
}
|
|
if(qUserVarValue(4)==2.000000f)
|
|
{
|
|
aPortalRenderSet(0, 0, Room_indexes[3], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[4], 1);
|
|
aPortalRenderSet(0, 2, Room_indexes[4], 1);
|
|
aGoalItemCompleted(Goal_indexes[1], 2, 1);
|
|
aGoalCompleted(Goal_indexes[1], 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_041++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0000::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 012: Gate Monitor 1 Hit
|
|
if((ScriptActionCtr_012 < 1) && (qUserFlag(2)==true))
|
|
{
|
|
aUserVarInc(1);
|
|
if(qUserVarValue(1)==1.000000f)
|
|
{
|
|
aGoalItemCompleted(Goal_indexes[4], 1, 1);
|
|
}
|
|
if(qUserVarValue(1)==2.000000f)
|
|
{
|
|
aDoorLockUnlock(0, Door_handles[0]);
|
|
aDoorSetPos(Door_handles[0], 1.000000f);
|
|
aShowHUDMessage(Message_strings[4]);
|
|
aGoalItemCompleted(Goal_indexes[4], 1, 1);
|
|
aGoalCompleted(Goal_indexes[4], 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_012++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0001::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 013: Gate Monitor 2 Hit
|
|
if((ScriptActionCtr_013 < 1) && (qUserFlag(2)==true))
|
|
{
|
|
aUserVarInc(1);
|
|
if(qUserVarValue(1)==1.000000f)
|
|
{
|
|
aGoalItemCompleted(Goal_indexes[4], 2, 1);
|
|
}
|
|
if(qUserVarValue(1)==2.000000f)
|
|
{
|
|
aDoorLockUnlock(0, Door_handles[0]);
|
|
aDoorSetPos(Door_handles[0], 1.000000f);
|
|
aShowHUDMessage(Message_strings[4]);
|
|
aGoalItemCompleted(Goal_indexes[4], 2, 1);
|
|
aGoalCompleted(Goal_indexes[4], 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_013++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0002::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 015: Entered Main Base
|
|
if(qObjIsPlayer(event_data->it_handle)==true)
|
|
{
|
|
aGoalCompleted(Goal_indexes[3], 1);
|
|
aDoorLockUnlock(0, Door_handles[0]);
|
|
if((qGoalEnabled(Goal_indexes[4])==true) && (qGoalCompleted(Goal_indexes[4])==false))
|
|
{
|
|
aGoalEnableDisable(0, Goal_indexes[4]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_015++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0003::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 017: Entered Weapon Check Point
|
|
if((qObjIsPlayer(event_data->it_handle)==true) && (qUserFlag(3)==0))
|
|
{
|
|
aShowHUDMessage(Message_strings[7]);
|
|
aUserFlagSet(3, 1);
|
|
aSetLevelTimer(3.000000f, 5);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_017++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0007::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 062: Worker Screwup Trigger
|
|
if((ScriptActionCtr_062 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
|
|
{
|
|
aSetLevelTimer(1.000000f, 14);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_062++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0008::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 064: General Landing Trigger
|
|
if((ScriptActionCtr_064 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
|
|
{
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
aSetLevelTimer(1.000000f, 15);
|
|
aSoundPlaySteaming("VoxMerc02MPA1.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_064++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0011::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 127: Left Hangar Area
|
|
if((ScriptActionCtr_127 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
|
|
{
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_127 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_127++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0009::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 071: Heavy Trooper 1 Trigger Hit
|
|
if((ScriptActionCtr_071 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
|
|
{
|
|
aAISetState(1, Object_handles[45]);
|
|
aAIGoalFollowPathSimple(Object_handles[45], Path_indexes[45], 4352, -1, 3);
|
|
aObjMakeVulnerable(Object_handles[68]);
|
|
aObjDestroy(Object_handles[68]);
|
|
aAIGoalFollowPathSimple(Object_handles[115], Path_indexes[46], 8392960, -1, 0);
|
|
aAIGoalFollowPathSimple(Object_handles[116], Path_indexes[47], 8392960, -1, 0);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_071 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_071++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000A::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 072: End Trooper Trigger Hit
|
|
if((ScriptActionCtr_072 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
|
|
{
|
|
aShowHUDMessage(Message_strings[24]);
|
|
aAISetState(1, Object_handles[47]);
|
|
aAIGoalFollowPathSimple(Object_handles[47], Path_indexes[48], 4352, -1, 3);
|
|
aObjMakeVulnerable(Object_handles[70]);
|
|
aObjDestroy(Object_handles[70]);
|
|
aSetLevelTimer(4.000000f, 17);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_072 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_072++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000B::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 076: Armory Guard Trigger Hit
|
|
if((ScriptActionCtr_076 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
|
|
{
|
|
aSetLevelTimer(0.100000f, 18);
|
|
aAIGoalFollowPathSimple(Object_handles[117], Path_indexes[50], 4198656, -1, 0);
|
|
aAIGoalFollowPathSimple(Object_handles[118], Path_indexes[51], 4198656, -1, 0);
|
|
aSoundPlaySteaming("VoxMerc02MPA2.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_076 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_076++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000C::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 085: Escape Trigger Hit
|
|
if((ScriptActionCtr_085 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
|
|
{
|
|
aEnableShip("Black Pyro");
|
|
aDisableShip("Phoenix");
|
|
aStartEndlevelSequencePath(Path_indexes[58], Path_indexes[59], 5.000000f, Message_strings[16]);
|
|
aGoalCompleted(Goal_indexes[15], 1);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_085 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_085++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000E::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 109: Crate Room Trigger Hit
|
|
if((ScriptActionCtr_109 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
|
|
{
|
|
if((qGoalEnabled(Goal_indexes[6])==true) && (qGoalCompleted(Goal_indexes[6])==false) && (qGoalCompleted(Goal_indexes[7])==false))
|
|
{
|
|
aShowHUDMessage(Message_strings[30]);
|
|
aGoalEnableDisable(1, Goal_indexes[7]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_109 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_109++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000F::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 111: Entered Res Area
|
|
if((ScriptActionCtr_111 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
|
|
{
|
|
aGoalCompleted(Goal_indexes[9], 1);
|
|
aAIGoalFollowPathSimple(Object_handles[134], Path_indexes[60], 4198656, -1, 0);
|
|
aAIGoalFollowPathSimple(Object_handles[135], Path_indexes[61], 4198656, -1, 0);
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_111 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_111++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0010::CallEvent(int event,tOSIRISEventInfo *data)
|
|
{
|
|
switch(event) {
|
|
case EVT_COLLIDE:
|
|
{
|
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
|
|
|
// Script 126: Left Res Area
|
|
if((ScriptActionCtr_126 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
|
|
{
|
|
aMusicSetRegion(0, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if(ScriptActionCtr_126 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_126++;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
|
}
|
|
|
|
|
|
|
|
/*********************************************************
|
|
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
|
**********************************************************
|
|
$$SCRIPT_BLOCK_START
|
|
|
|
VERSION 3
|
|
NEXT_ID 129
|
|
|
|
// UserType value blocks
|
|
$$UTYPE_VALS_START UserVar
|
|
0:NumScansDone
|
|
1:NumGateMonitorsFried
|
|
2:ThreatState
|
|
3:PlayerDist
|
|
4:NumLR2MonitorsFried
|
|
5:BeamFadeInLevel
|
|
6:BeamTextureID
|
|
7:EndTroopersKilled
|
|
8:TempDist
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START UserFlag
|
|
0:ScanningPlayer
|
|
1:PlayerScanned
|
|
2:MainGateSecurityAlerted
|
|
3:WeaponCheckActive
|
|
4:WeaponsChecked
|
|
5:WeaponCheckThreatDetected
|
|
6:PlayerIsInPosition
|
|
7:WeaponGuardIsInTransit
|
|
8:Beam1Moving
|
|
9:Beam2Moving
|
|
10:Beam3Moving
|
|
11:Beam4Moving
|
|
12:LaserRoom2Fogged
|
|
13:LaserRoom2BeamsBroken
|
|
14:LaserRoom1BeamsBroken
|
|
15:LaserRoom2FogStarted
|
|
16:Beam5Moving
|
|
17:Beam6Moving
|
|
18:Beam7Moving
|
|
19:Beam8Moving
|
|
20:Beam10Moving
|
|
21:Beam11Moving
|
|
22:Beam12Moving
|
|
23:Beam13Moving
|
|
24:PlayerGotDataCartridge
|
|
25:InfectedCartridgePlaced
|
|
26:WelderIsWelding
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SpewHandle
|
|
0:GenSpew1
|
|
1:GenSpew2
|
|
2:GenSpew3
|
|
3:GenSpew4
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START TimerID
|
|
0:DoInit
|
|
1:DoPlayerScan
|
|
2:ResetScanProcess
|
|
3:AlertGateSecurity
|
|
4:CheckTrackerChildrenForDamage
|
|
5:DoWeaponCheckSequence
|
|
6:DoLaserRoom2Checks
|
|
7:DoWeaponCheckThreatSequence
|
|
8:SendWeaponGuardHome
|
|
9:CheckIfWeaponGuardHasBeenDamaged
|
|
10:DoLaserRoom1Checks
|
|
11:UpdateLaserRoom1Beams
|
|
12:UpdateLaserRoom2Beams
|
|
13:LaserRoom2Fogged
|
|
14:WorkerScrewup
|
|
15:GeneralLandingNow
|
|
16:DestroyGeneralSequence
|
|
17:EndTrooper
|
|
18:StartArmoryGuard
|
|
19:SelfDestructSequence
|
|
20:UpdateDataCartridgeEffects
|
|
21:MakeArmoryGuardLeave
|
|
22:CloseArmoryDoor
|
|
23:DoWelderSparks
|
|
24:StartWelderOnPathA
|
|
25:StartWelderOnPathB
|
|
26:PlayTowerVoice
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SavedObjectSlot
|
|
0:Tracker01Turret
|
|
1:Tracker02Turret
|
|
2:ScannedPlayer
|
|
3:Tracker01Hatch
|
|
4:Tracker02Hatch
|
|
5:WeaponCheckPlayer
|
|
6:WeaponGuard
|
|
7:CartridgeHandle
|
|
8:ArmoryGadgetHandle
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START GoalID
|
|
0:WpnGuardEntered
|
|
1:WpnGuardLeft
|
|
2:Beam1Done
|
|
3:Beam1RDone
|
|
4:Beam2Done
|
|
5:Beam2RDone
|
|
6:Beam3Done
|
|
7:Beam3RDone
|
|
8:Beam4Done
|
|
9:Beam4RDone
|
|
10:Beam5Done
|
|
11:Beam5RDone
|
|
12:Beam6Done
|
|
13:Beam6RDone
|
|
14:Beam7Done
|
|
15:Beam7RDone
|
|
16:Beam8Done
|
|
17:Beam8RDone
|
|
18:Beam10Done
|
|
19:Beam10RDone
|
|
20:Beam11Done
|
|
21:Beam11RDone
|
|
22:Beam12Done
|
|
23:Beam12RDone
|
|
24:Beam13Done
|
|
25:Beam13RDone
|
|
26:GeneralsShipLanded
|
|
27:GeneralFlewIn
|
|
28:ArmoryGuardGotToDoor
|
|
29:ArmoryGuardWentThroughDoor
|
|
30:STrooperClawDone
|
|
31:EndBeamADone
|
|
32:EndBeamBDone
|
|
33:EndBeamCDone
|
|
34:ArmoryGuardGotToDoorAgain
|
|
35:ArmoryGuardWentThroughDoorAgain
|
|
36:DeleteArmoryGuard
|
|
37:WelderGotToShipA
|
|
38:WelderGotToShipB
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
// Name Lists
|
|
$$DOOR_LIST_START
|
|
MainGateDoor
|
|
GenHangarDoor
|
|
ResEntDoor
|
|
GeneralDoor
|
|
CompDoor
|
|
LastDoor
|
|
ArmoryDoor
|
|
$$DOOR_LIST_END
|
|
|
|
$$OBJECT_LIST_START
|
|
LR1Sound
|
|
LR2Sound
|
|
RepairRoomWelder
|
|
WorkerScrewup
|
|
Welder2
|
|
Welder3
|
|
LR1Light
|
|
LR2Light
|
|
ResHallALight
|
|
ResHallALight2
|
|
ArmoryLight
|
|
HallCSLight
|
|
HallCLight1
|
|
HallCLight2
|
|
CompEscapeFan
|
|
MainGateGuard1
|
|
MainGateGuard2
|
|
TowerScanner
|
|
WeaponCheckPoint
|
|
Beam1Source
|
|
Beam2Source
|
|
BeamSource3
|
|
BeamSource4
|
|
BeamSource5
|
|
BeamSource6
|
|
BeamSource7
|
|
BeamSource8
|
|
BeamSource10
|
|
BeamSource11
|
|
BeamSource12
|
|
BeamSource13
|
|
LRSBeam01a
|
|
LRSBeam01b
|
|
LRSBeam03a
|
|
LRSBeam03b
|
|
LRSBeam04a
|
|
LRSBeam04b
|
|
LRSBeam06a
|
|
LRSBeam06b
|
|
EndBeamA1
|
|
EndBeamA2
|
|
EndBeamB1
|
|
EndBeamB2
|
|
EndBeamC1
|
|
EndBeamC2
|
|
HTrooper01
|
|
EndHTrooper01
|
|
EndHTrooper02
|
|
LaserPickup
|
|
GenGuardHeavyT01
|
|
GenGuardTrooper01
|
|
GenGuardTrooper02
|
|
GenGuardTrooper03
|
|
GenGuardSwatter01
|
|
GenGuardSwatter02
|
|
ResHallATurret01
|
|
ResHallATurret2
|
|
ArmoryTurret
|
|
ResHallCTurret
|
|
HallCTurret01
|
|
HallCTurret02
|
|
LR1PipeCam1
|
|
CrateStackFloor
|
|
BasementCeiling
|
|
WorkerScrewupMachi
|
|
GeneralsShip
|
|
TurretControl
|
|
GenLandingPad
|
|
HTrooper01Wall
|
|
EndTrooper01wall
|
|
EndTrooper02wall
|
|
GeneralBarrels
|
|
GeneralStack
|
|
WorkerScrewup2
|
|
WorkerScrewup3
|
|
Lifter (Hangar)
|
|
Welder (cargoship)
|
|
FlybyShip
|
|
Tracker01
|
|
Tracker02
|
|
StFactory02Constru
|
|
InfectedDataCartri
|
|
LR1Pipe
|
|
LR1PipeCam2
|
|
LaserRoom02Pipe01
|
|
L02Pipe1Cam
|
|
LaserRoom02Pipe02
|
|
L02Pipe2Cam
|
|
TowerFT1Cam
|
|
TowerFB1Cam
|
|
TowerFT2Cam
|
|
TowerFB2Cam
|
|
TowerFB3Cam
|
|
TowerFT3Cam
|
|
TowerBT1Cam
|
|
TowerBB1Cam
|
|
TowerBT2Cam
|
|
TowerBB2Cam
|
|
TowerBB3Cam
|
|
TowerBT3Cam
|
|
CrateStack
|
|
WorkerScrewupCam
|
|
WorkerScrewupCam2
|
|
DataCartridge
|
|
DataPosition
|
|
EndSpew1
|
|
EndSpew2
|
|
EndSpew3
|
|
EndSpew4
|
|
EndBeamA1Pos
|
|
EndBeamA2Pos
|
|
EndBeamB1Pos
|
|
EndBeamB2Pos
|
|
EndBeamC1Pos
|
|
EndBeamC2Pos
|
|
HallCTrooper1
|
|
HallCTrooper2
|
|
RHBPatTroop01
|
|
RHBPatTroop02
|
|
ArmoryDoorSwitch
|
|
CentralFFSwitch
|
|
HallCSTrooper
|
|
DataCam1
|
|
DataCam2
|
|
DataCam3
|
|
ResEntSecCam01
|
|
ResHallASecCam01
|
|
ResHallASecCam02
|
|
ArmorySecCam
|
|
ResHallCSCam
|
|
HallCsecCam01
|
|
HallCsecCam02
|
|
ResEntDoor
|
|
SuperDuperLaser
|
|
ResHallATrooper
|
|
ResHallATrooper2
|
|
$$OBJECT_LIST_END
|
|
|
|
$$ROOM_LIST_START
|
|
Weapon Check
|
|
LaserRoom01
|
|
LaserRoom01b
|
|
LaserRoom02
|
|
LaserRoom02b
|
|
EscapePipe1
|
|
EscapePipe2
|
|
ExitFanRoom
|
|
Comp01Wind
|
|
Comp02Wind
|
|
Comp03Wind
|
|
Comp04Wind
|
|
LaserRoom01BotSpaw
|
|
LaserRoom02Spawn01
|
|
LaserRoom02Spawn02
|
|
ScanTower
|
|
MineEntrance
|
|
CompHub
|
|
Comp01
|
|
Comp02
|
|
Comp03
|
|
Comp04
|
|
CentralFFRoom
|
|
$$ROOM_LIST_END
|
|
|
|
$$TRIGGER_LIST_START
|
|
LR1MonitorHit
|
|
LR2Monitor1Hit
|
|
LR2Monitor2Hit
|
|
GateMonitor1
|
|
GateMonitor2
|
|
EnteredMainGate
|
|
WeaponCheckEntered
|
|
WorkerScrewup
|
|
GeneralShipLanding
|
|
LeftHangarArea
|
|
HTrooper01Trigger
|
|
EndTrooperTrigger
|
|
ArmoryGuardTrigger
|
|
EscapeTrigger
|
|
CrateRoomEntered
|
|
ResAreaTrigger
|
|
LeftResArea
|
|
$$TRIGGER_LIST_END
|
|
|
|
$$SOUND_LIST_START
|
|
Merc2LaserBeam
|
|
Merc2AlertSiren
|
|
Merc2IGSqueel
|
|
Powerup pickup
|
|
Merc2ShortingComputer
|
|
AmbSwitch31
|
|
AmbSwitch41
|
|
$$SOUND_LIST_END
|
|
|
|
$$TEXTURE_LIST_START
|
|
M02MonitorScreen
|
|
Stlaser
|
|
Stlaser25alpha
|
|
Stlaser50alpha
|
|
Stlaser75alpha
|
|
M02_Scanning
|
|
M02_Cleared
|
|
Lightning4
|
|
M02_Aborted
|
|
M02_Ready
|
|
M02_BreachedNoDes
|
|
FunkyEffect2
|
|
$$TEXTURE_LIST_END
|
|
|
|
$$SPECNAME_LIST_START
|
|
Black Pyro
|
|
Phoenix
|
|
$$SPECNAME_LIST_END
|
|
|
|
$$PATH_LIST_START
|
|
IntroCamPath
|
|
IntroPlayerPath
|
|
LifterPath
|
|
WelderPathA
|
|
FlybyPath
|
|
Tracker01Path
|
|
Tracker02Path
|
|
BeamPath1
|
|
BeamPath2
|
|
BeamPath3
|
|
BeamPath4
|
|
BeamPath5
|
|
BeamPath6
|
|
BeamPath7
|
|
BeamPath8
|
|
BeamPath10
|
|
BeamPath11
|
|
BeamPath12
|
|
BeamPath13
|
|
HTClawAmbientPath
|
|
BeamPath1R
|
|
BeamPath2R
|
|
BeamPath3R
|
|
BeamPath4R
|
|
BeamPath5R
|
|
BeamPath6R
|
|
BeamPath7R
|
|
BeamPath8R
|
|
BeamPath10R
|
|
BeamPath11R
|
|
BeamPath12R
|
|
BeamPath13R
|
|
WpnCheckEntryPath
|
|
WpnCheckExitPath
|
|
WorkerScrewupPath
|
|
WorkerScrewup3Path
|
|
GeneralCamPath
|
|
GeneralLandingPath
|
|
GeneralLandingPath2
|
|
EndBeamA1Path
|
|
EndBeamA2Path
|
|
EndBeamB1Path
|
|
EndBeamB2Path
|
|
EndBeamC1Path
|
|
EndBeamC2Path
|
|
HTrooper01Path
|
|
HallCTrooper1Path
|
|
HallCTrooper2Path
|
|
EndTrooper2Path
|
|
EndTrooper1Path
|
|
ArmoryTrooper1Path
|
|
ArmoryTrooper2Path
|
|
ArmoryGuardPath
|
|
ArmoryGuardPath2
|
|
ArmoryGuardPath3
|
|
HallCSTrooperPath
|
|
StormtrooperClawPath
|
|
HeavyTrooperClawPath
|
|
EndCamPath
|
|
PlayerEndPath
|
|
ResHallATrooperPath
|
|
ResHallATrooper2Path
|
|
LR1MatcenPath
|
|
LR2Matcen1Path
|
|
LR2Matcen2Path
|
|
WelderPathB
|
|
$$PATH_LIST_END
|
|
|
|
$$MATCEN_LIST_START
|
|
WpnGuard1Matcen
|
|
LaserRoom1Matcen
|
|
LaserRoom2Matcen1
|
|
LaserRoom2Matcen2
|
|
STrooperClawMatcen
|
|
HTrooperClawMatcen
|
|
ArmoryGadgetMatcen
|
|
$$MATCEN_LIST_END
|
|
|
|
$$GOAL_LIST_START
|
|
Disable Forcefields in Laser Room A
|
|
Disable Forcefields in Laser Room B
|
|
Get Cleared at Scanning Tower
|
|
Enter Base
|
|
Override Main Gate System
|
|
Pass Through Weapon Checkpoint
|
|
Bypass Restricted Area Checkpoint
|
|
Acquire a Weapon
|
|
Enter Restricted Area
|
|
Get Inside Restricted Area
|
|
Create a Diversion
|
|
Assassinate General Morgan
|
|
Obtain Failsafe Data
|
|
Place Infected Cartridge
|
|
Destroy Mainframe Computer
|
|
Escape
|
|
Destroy Exit Tunnel Guards
|
|
Deactivate Central Forcefield
|
|
$$GOAL_LIST_END
|
|
|
|
$$STRM_AUDIO_LIST_START
|
|
VoxMerc02MPA3.osf
|
|
VoxMerc02FCV1.osf
|
|
VoxMerc02FCV3.osf
|
|
VoxMerc02FCV2.osf
|
|
VoxMerc02FCV4.osf
|
|
VoxMerc02MPA1.osf
|
|
VoxMerc02FPA2.osf
|
|
VoxMerc02FPA3.osf
|
|
VoxMerc02MPA2.osf
|
|
VoxMerc02FPA1.osf
|
|
$$STRM_AUDIO_LIST_END
|
|
|
|
|
|
// Script Tree Dump
|
|
00:0:Level Start - Init Flags and Variables
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:16:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:18:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:19:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:20:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:21:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:22:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:23:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:24:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:26:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:1:Level Start - Misc
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:0:0:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:0:1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:2:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:4:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:5:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:6:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:12:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:13:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:6:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:12:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:13:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:14:Object
|
|
10:4:0:StartFrame
|
|
10:4:15:EndFrame
|
|
10:6:0.500000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:15:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:16:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:17:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:25:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:26:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:28:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:30:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:31:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:32:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:33:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:37:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:38:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:39:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:40:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:41:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:42:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:43:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:44:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Lock/Unlock
|
|
10:0:0:0:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Lock/Unlock
|
|
10:0:0:1:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Lock/Unlock
|
|
10:0:0:2:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Lock/Unlock
|
|
10:0:0:3:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:45:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:46:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:47:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:0:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:48:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:49:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:50:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:51:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:52:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:50:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:51:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:52:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:49:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:53:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:54:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:55:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:56:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:57:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:58:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:59:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:60:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:61:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:2.000000:BlobSize
|
|
10:6:15.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:62:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:63:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:64:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:66:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:67:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:68:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:69:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:70:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:71:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:54:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:72:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:73:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:74:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:0:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:1:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:2:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:3:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:4:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:4:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:20.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:20.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:10.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:0.000000:X
|
|
10:6:-1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:20.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:9:Room
|
|
10:6:0.000000:X
|
|
10:6:-1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:20.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:6:0.000000:X
|
|
10:6:-1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:20.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:11:Room
|
|
10:6:0.000000:X
|
|
10:6:-1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:20.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:23:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:20:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:16:Level Start - Matcens
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:1:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:2:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:4:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:5:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Activate/Deactivate
|
|
10:17:0:6:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:2:Level Start - Intro Cinematic
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
10:5:1:Literal
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCinematicIntro
|
|
$$CHILD_BLOCK_START
|
|
10:16:0:CameraPath
|
|
10:8:IntroText:Text
|
|
10:1:0:17:TotallyNotUsedTarget
|
|
10:16:1:PlayerPath
|
|
10:6:15.000000:Seconds
|
|
$$CHILD_BLOCK_END
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Region
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:18.000000:Time
|
|
10:10:0:26:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:128:Play Tower Chatter Voice Over
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:26:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:0:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:3:Level Start + 0.5 sec - Do Init
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:Region
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:75:Object
|
|
10:16:2:Path
|
|
10:15:4198656:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:0:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:76:Object
|
|
10:6:25.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:76:Object
|
|
10:16:3:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:37:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTurnRate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:77:Object
|
|
10:6:11000.000000:Turn Rate
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:77:Object
|
|
10:6:25.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:77:Object
|
|
10:16:4:Path
|
|
10:15:8392960:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:78:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:79:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
06:qGetAtachedChild:Object
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:78:Object
|
|
10:4:1:AttachPoint
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
06:qGetAtachedChild:Object
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:78:Object
|
|
10:4:0:AttachPoint
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:3:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
06:qGetAtachedChild:Object
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:79:Object
|
|
10:4:1:AttachPoint
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
06:qGetAtachedChild:Object
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:79:Object
|
|
10:4:0:AttachPoint
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:4:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:78:Object
|
|
10:16:5:Path
|
|
10:15:8392960:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:79:Object
|
|
10:16:6:Path
|
|
10:15:8392960:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
10:6:20.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
10:6:20.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:6:35.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
10:6:35.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object
|
|
10:6:30.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
10:6:30.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:25:Object
|
|
10:6:25.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:26:Object
|
|
10:6:25.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:6:30.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:28:Object
|
|
10:6:30.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Object
|
|
10:6:30.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:30:Object
|
|
10:6:30.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
10:16:7:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:2:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
10:16:8:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:4:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:16:9:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:6:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
10:16:10:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:8:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object
|
|
10:16:11:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:10:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
10:16:12:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:12:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:25:Object
|
|
10:16:13:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:14:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:26:Object
|
|
10:16:14:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:16:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:16:15:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:18:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:28:Object
|
|
10:16:16:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:20:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Object
|
|
10:16:17:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:22:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:30:Object
|
|
10:16:18:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:24:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:16:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:18:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:19:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:20:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:21:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:22:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:23:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.750000:Time
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:12:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Set/Clear
|
|
10:15:128:AIFlags
|
|
10:1:0:49:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Set/Clear
|
|
10:15:128:AIFlags
|
|
10:1:0:50:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Set/Clear
|
|
10:15:128:AIFlags
|
|
10:1:0:51:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Set/Clear
|
|
10:15:128:AIFlags
|
|
10:1:0:52:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:80:Object
|
|
10:16:19:Path
|
|
10:15:8392960:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:86:Give Closest Player the Infected Data Cartridge
|
|
$$CHILD_BLOCK_START
|
|
01:1:81
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjType:ObjectType
|
|
$$CHILD_BLOCK_START
|
|
06:qPlayerClosest:Object
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:10:0:8:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:10:0:4:ObjectType
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAddObjectToInventoryNamed
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
06:qPlayerClosest:PlayerObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:10:0:8:UserVar
|
|
$$CHILD_BLOCK_END
|
|
10:8:InfectedDataCartridgeName:ItemName
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:27:Beam Path 1 Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:19
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:2:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
10:16:20:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:3:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:28:Beam Path 1R Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:19
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:3:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
10:16:7:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:2:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
10:16:8:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:4:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:29:Beam Path 2 Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:20
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:4:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
10:16:21:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:5:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:30:Beam Path 2R Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:20
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:5:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
10:16:7:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:2:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
10:16:8:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:4:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:32:Beam Path 3 Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:21
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:6:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:16:22:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:7:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:33:Beam Path 3R Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:21
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:7:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:16:9:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:6:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
10:16:10:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:8:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:34:Beam Path 4 Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:22
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:8:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
10:16:23:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:9:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:35:Beam Path 4R Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:22
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:9:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:16:9:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:6:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
10:16:10:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:8:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:42:Beam Path 5 Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:23
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:10:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object
|
|
10:16:24:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:11:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:43:Beam Path 5R Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:23
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:11:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:16:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object
|
|
10:16:11:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:10:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
10:16:12:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:12:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:16:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:44:Beam Path 6 Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:24
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:12:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
10:16:25:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:13:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:45:Beam Path 6R Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:24
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:13:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:16:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object
|
|
10:16:11:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:10:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
10:16:12:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:12:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:16:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:46:Beam Path 7 Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:25
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:14:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:25:Object
|
|
10:16:26:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:15:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:47:Beam Path 7R Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:25
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:15:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:18:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:19:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:25:Object
|
|
10:16:13:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:14:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:26:Object
|
|
10:16:14:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:16:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:18:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:19:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:48:Beam Path 8 Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:26
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:16:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:26:Object
|
|
10:16:27:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:17:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:49:Beam Path 8R Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:26
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:17:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:19:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:18:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:25:Object
|
|
10:16:13:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:14:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:26:Object
|
|
10:16:14:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:16:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:18:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:19:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:53:Beam Path 10 Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:27
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:18:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:16:28:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:19:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:54:Beam Path 10R Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:27
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:19:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:20:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:21:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:16:15:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:18:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:28:Object
|
|
10:16:16:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:20:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:20:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:21:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:55:Beam Path 11 Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:28
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:20:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:28:Object
|
|
10:16:29:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:21:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:56:Beam Path 11R Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:28
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:21:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:21:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:20:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:16:15:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:18:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:28:Object
|
|
10:16:16:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:20:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:20:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:21:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:57:Beam Path 12 Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:29
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:22:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Object
|
|
10:16:30:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:23:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:58:Beam Path 12R Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:29
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:23:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:22:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:23:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Object
|
|
10:16:17:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:22:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:30:Object
|
|
10:16:18:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:24:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:22:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:23:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:59:Beam Path 13 Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:30
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:24:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:30:Object
|
|
10:16:31:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:25:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:60:Beam Path 13R Done
|
|
$$CHILD_BLOCK_START
|
|
01:1:30
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:25:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:23:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:22:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Object
|
|
10:16:17:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:22:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:30:Object
|
|
10:16:18:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:24:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:22:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:23:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:50:Check Laser Room 1's Beams
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qBeamHittingPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:31:Beam Source A
|
|
10:1:0:32:Beam Source B
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qBeamHittingPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Beam Source A
|
|
10:1:0:28:Beam Source B
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qBeamHittingPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:33:Beam Source A
|
|
10:1:0:34:Beam Source B
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qBeamHittingPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Beam Source A
|
|
10:1:0:36:Beam Source B
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qBeamHittingPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Beam Source A
|
|
10:1:0:30:Beam Source B
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qBeamHittingPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:37:Beam Source A
|
|
10:1:0:38:Beam Source B
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:LaserBeamTriggered:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:1:Room
|
|
10:5:0:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:2:Room
|
|
10:5:0:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:2:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:4:67:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:0:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:1:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:1:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:6:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:6:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:6:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundStopObj
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:39:Check Laser Room 2's Beams
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qBeamHittingPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Beam Source A
|
|
10:1:0:20:Beam Source B
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qBeamHittingPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Beam Source A
|
|
10:1:0:22:Beam Source B
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qBeamHittingPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Beam Source A
|
|
10:1:0:24:Beam Source B
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qBeamHittingPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:25:Beam Source A
|
|
10:1:0:26:Beam Source B
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:LaserBeamTriggered:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:3:Room
|
|
10:5:0:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:4:Room
|
|
10:5:0:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:4:Room
|
|
10:5:0:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:3:PortalNum
|
|
10:2:4:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:4:PortalNum
|
|
10:2:4:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:13:Room
|
|
10:4:67:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:14:Room
|
|
10:4:67:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:1:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:2:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:2:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:7:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundStopObj
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:51:Laser Room 1 Monitor Hit
|
|
$$CHILD_BLOCK_START
|
|
01:0:0
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:1:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:2:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:0:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:40:Laser Room 2 Monitor 1 Hit
|
|
$$CHILD_BLOCK_START
|
|
01:0:1
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:4:1:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:3:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:4:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:4:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:4:1:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:41:Laser Room 2 Monitor 2 Hit
|
|
$$CHILD_BLOCK_START
|
|
01:0:2
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:4:2:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:3:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:4:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:4:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:4:2:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:61:Update Laser Room 1's Beams
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
06:qConvertTextureIDToFloat:value
|
|
$$CHILD_BLOCK_START
|
|
10:14:1:Texture ID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:31:Object1
|
|
10:1:0:32:Object2
|
|
10:6:0.500000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
06:qConvertFloatToTextureID:Texture
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Value
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object1
|
|
10:1:0:28:Object2
|
|
10:6:0.500000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
06:qConvertFloatToTextureID:Texture
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Value
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:33:Object1
|
|
10:1:0:34:Object2
|
|
10:6:0.500000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
06:qConvertFloatToTextureID:Texture
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Value
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Object1
|
|
10:1:0:36:Object2
|
|
10:6:0.500000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
06:qConvertFloatToTextureID:Texture
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Value
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Object1
|
|
10:1:0:30:Object2
|
|
10:6:0.500000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
06:qConvertFloatToTextureID:Texture
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Value
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:37:Object1
|
|
10:1:0:38:Object2
|
|
10:6:0.500000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
06:qConvertFloatToTextureID:Texture
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Value
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:31:Update Laser Room 2's Beams
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:12:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:6.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
06:qConvertTextureIDToFloat:value
|
|
$$CHILD_BLOCK_START
|
|
10:14:2:Texture ID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:4
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:4.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
06:qConvertTextureIDToFloat:value
|
|
$$CHILD_BLOCK_START
|
|
10:14:3:Texture ID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:4
|
|
10:6:4.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:6.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
06:qConvertTextureIDToFloat:value
|
|
$$CHILD_BLOCK_START
|
|
10:14:4:Texture ID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
06:qConvertTextureIDToFloat:value
|
|
$$CHILD_BLOCK_START
|
|
10:14:1:Texture ID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object1
|
|
10:1:0:20:Object2
|
|
10:6:0.500000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
06:qConvertFloatToTextureID:Texture
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Value
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object1
|
|
10:1:0:22:Object2
|
|
10:6:0.500000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
06:qConvertFloatToTextureID:Texture
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Value
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object1
|
|
10:1:0:24:Object2
|
|
10:6:0.500000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
06:qConvertFloatToTextureID:Texture
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Value
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:25:Object1
|
|
10:1:0:26:Object2
|
|
10:6:0.500000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
06:qConvertFloatToTextureID:Texture
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Value
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:12:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:52:Laser Room 1 Pipe 1 Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:82
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:83:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:2.000000:BlobSize
|
|
10:6:15.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:36:Laser Room 2 Pipe 1 Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:84
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:85:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:2.000000:BlobSize
|
|
10:6:15.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:0.500000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.500000:Blue
|
|
10:6:1000.000000:Depth
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:3:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:0.500000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.500000:Blue
|
|
10:6:300.000000:Depth
|
|
10:6:4.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:13:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:38:Laser Room 2 Pipe 2 Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:86
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:87:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:2.000000:BlobSize
|
|
10:6:15.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:0.500000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.500000:Blue
|
|
10:6:1000.000000:Depth
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:3:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:0.500000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.500000:Blue
|
|
10:6:300.000000:Depth
|
|
10:6:4.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:13:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:37:Laser Room 2 Is Fogged Enough to See Lasers
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:13:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:4:Player Entered Scan Tower
|
|
$$CHILD_BLOCK_START
|
|
01:1:17
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:1:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:10:0:2:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:15:Room
|
|
10:4:45:FaceNum
|
|
10:14:5:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:15:Room
|
|
10:4:30:FaceNum
|
|
10:14:5:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ScanTowerEntered:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:5:Perform Player Scan
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:8.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:15:Room
|
|
10:4:45:FaceNum
|
|
10:14:6:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:15:Room
|
|
10:4:30:FaceNum
|
|
10:14:6:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:0:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:0:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:MainGateOpening:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:2:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjGetDistance:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:17:Object1
|
|
06:qObjSavedHandle:Object2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:20.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:88:Object1
|
|
10:1:0:89:Object2
|
|
10:6:1.000000:Lifetime
|
|
10:6:1.000000:Thickness
|
|
10:4:3:NumTiles
|
|
10:14:7:Texture
|
|
10:6:0.500000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:90:Object1
|
|
10:1:0:91:Object2
|
|
10:6:1.000000:Lifetime
|
|
10:6:1.000000:Thickness
|
|
10:4:3:NumTiles
|
|
10:14:7:Texture
|
|
10:6:0.500000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:92:Object1
|
|
10:1:0:93:Object2
|
|
10:6:1.000000:Lifetime
|
|
10:6:1.000000:Thickness
|
|
10:4:3:NumTiles
|
|
10:14:7:Texture
|
|
10:6:0.500000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:94:Object1
|
|
10:1:0:95:Object2
|
|
10:6:1.000000:Lifetime
|
|
10:6:1.000000:Thickness
|
|
10:4:3:NumTiles
|
|
10:14:7:Texture
|
|
10:6:0.500000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:96:Object1
|
|
10:1:0:97:Object2
|
|
10:6:1.000000:Lifetime
|
|
10:6:1.000000:Thickness
|
|
10:4:3:NumTiles
|
|
10:14:7:Texture
|
|
10:6:0.500000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:98:Object1
|
|
10:1:0:99:Object2
|
|
10:6:1.000000:Lifetime
|
|
10:6:1.000000:Thickness
|
|
10:4:3:NumTiles
|
|
10:14:7:Texture
|
|
10:6:0.500000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:3:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:15:Room
|
|
10:4:45:FaceNum
|
|
10:14:8:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:15:Room
|
|
10:4:30:FaceNum
|
|
10:14:8:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ScanStarted:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:Time
|
|
10:10:0:2:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:6:Reset Scan Process
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:2:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:15:Room
|
|
10:4:45:FaceNum
|
|
10:14:9:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:15:Room
|
|
10:4:30:FaceNum
|
|
10:14:9:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:7:Alert Gate Security
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:16:Room
|
|
10:4:100:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:16:Room
|
|
10:4:80:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:15:Room
|
|
10:4:45:FaceNum
|
|
10:14:10:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:15:Room
|
|
10:4:30:FaceNum
|
|
10:14:10:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Teams
|
|
10:1:0:15:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Teams
|
|
10:1:0:16:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Teams
|
|
10:1:0:78:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Teams
|
|
10:1:0:79:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Teams
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Teams
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:0:Door
|
|
10:9:0.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalCompleted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:3:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Lock/Unlock
|
|
10:0:0:0:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:GateSecurityAlerted:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:18:0:2:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:4:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:17:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:8:Tracker 01 Was Attacked
|
|
$$CHILD_BLOCK_START
|
|
01:1:78
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:9:Tracker 02 Was Attacked
|
|
$$CHILD_BLOCK_START
|
|
01:1:79
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:10:Main Gate Guard 1 Was Attacked
|
|
$$CHILD_BLOCK_START
|
|
01:1:15
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:11:Main Gate Guard 2 Was Attacked
|
|
$$CHILD_BLOCK_START
|
|
01:1:16
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:12:Gate Monitor 1 Hit
|
|
$$CHILD_BLOCK_START
|
|
01:0:3
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:4:LevelGoal
|
|
10:4:1:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:0:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:0:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:MainGateOpening:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:4:LevelGoal
|
|
10:4:1:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:4:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:13:Gate Monitor 2 Hit
|
|
$$CHILD_BLOCK_START
|
|
01:0:4
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:4:LevelGoal
|
|
10:4:2:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:0:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:0:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:MainGateOpening:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:4:LevelGoal
|
|
10:4:2:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:4:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:14:Check Tracker Children for Damage
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjExists:Bool
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:0:Bool
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjShields:Float
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
06:qObjShieldsOriginal:Float
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjExists:Bool
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:0:Bool
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjShields:Float
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
06:qObjShieldsOriginal:Float
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjExists:Bool
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:0:Bool
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjShields:Float
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
06:qObjShieldsOriginal:Float
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjExists:Bool
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:0:Bool
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjShields:Float
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
06:qObjShieldsOriginal:Float
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:15:Entered Main Base
|
|
$$CHILD_BLOCK_START
|
|
01:0:5
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:3:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:0:DoorName
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalEnabled:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:4:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalCompleted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:4:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:18:0:4:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:17:Entered Weapon Check Point
|
|
$$CHILD_BLOCK_START
|
|
01:0:6
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:0:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:WpnCheckEntered:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:18:Do Weapon Check Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
06:qPlayerClosest:Object
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:5:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:20.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:1:FaceNum
|
|
10:14:8:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:2:FaceNum
|
|
10:14:8:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:3:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:WeaponCheckAborted:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:6:13.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:0:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
06:qPlayerClosest:Object
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:5:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:1:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:WpnCheckStarted:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:1:FaceNum
|
|
10:14:5:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:2:FaceNum
|
|
10:14:5:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:0:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:19:Matcen Produced Weapon Check Guard
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:0:Matcen
|
|
07:1:0
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Activate/Deactivate
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMode
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:10:0:6:AIModeType
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:10.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aPhysFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:58720256:PhysicsFlags
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:32:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:0:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:10:0:6:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:9:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:20:Weapon Guard Entered
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:WeaponsRemoved:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAttachExistingObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:48:Child
|
|
10:4:0:ChildPoint
|
|
10:1:1:-1:Parent
|
|
10:4:0:ParentPoint
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:48:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStripWeaponsEnergyFromAll
|
|
08:aRemovePowerupsInRoom
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:4:14:StartFrame
|
|
10:4:26:EndFrame
|
|
10:6:0.800000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:21:Send Weapon Guard Home
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:4:9:StartFrame
|
|
10:4:14:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:16:33:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:22:Weapon Guard Left
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:1:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:48:Object
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:4:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:1:FaceNum
|
|
10:14:6:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:2:FaceNum
|
|
10:14:6:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:3:PortalNum
|
|
10:2:0:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:0:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:0:Room
|
|
10:5:0:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:WeaponsChecked:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:5:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:1:FaceNum
|
|
10:14:9:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:2:FaceNum
|
|
10:14:9:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:23:Check if Weapon Guard has been Shot
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:9:TimerID
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjExists:Bool
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjShields:Float
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
06:qObjShieldsOriginal:Float
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:1:FaceNum
|
|
10:14:10:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:2:FaceNum
|
|
10:14:10:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:48:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.000000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:1000.000000:Depth
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:0:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.000000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:200.000000:Depth
|
|
10:6:6.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:WeaponGuardHit:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:18:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:6.000000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.250000:Time
|
|
10:10:0:9:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:24:Do Weapon Check Threat Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:20.000000:Damage
|
|
10:10:0:1:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRemovePowerupsInRoom
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.000000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:1000.000000:Depth
|
|
10:6:2.500000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:3.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRemovePowerupsInRoom
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:1:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:0:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:1:FaceNum
|
|
10:14:9:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:2:FaceNum
|
|
10:14:9:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:0:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:25:Crate Stack Was Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:100
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:62:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:62:Object
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalEnabled:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:6:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:FoundBackDoor:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:6:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalCompleted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:7:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:7:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:18:0:8:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:9:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:26:Turret Control Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:66
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:TurretControlDown:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:16:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:10:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:62:Worker Screwup Trigger
|
|
$$CHILD_BLOCK_START
|
|
01:0:7
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:14:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:63:Do Worker Screwup
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:14:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:63:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aEmitSparks
|
|
$$CHILD_BLOCK_START
|
|
10:6:30.000000:Number
|
|
10:1:0:101:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.500000:Time
|
|
10:10:0:14:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:63:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aEmitSparks
|
|
$$CHILD_BLOCK_START
|
|
10:6:50.000000:Number
|
|
10:1:0:101:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:73:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:73:Object
|
|
10:16:34:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:73:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSpark
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:64:Object
|
|
10:6:40.000000:SparkRate
|
|
10:6:3.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:102:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:0:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.000000:BlobLifetime
|
|
10:6:0.100000:BlobInterval
|
|
10:6:3.500000:SpewLife
|
|
10:6:2.000000:BlobSize
|
|
10:6:17.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.500000:Time
|
|
10:10:0:14:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:63:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:3:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:64:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:63:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:64:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:63:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:73:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:WorkerMessage:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:63:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:74:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:74:Object
|
|
10:16:35:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:74:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aEmitSparks
|
|
$$CHILD_BLOCK_START
|
|
10:6:50.000000:Number
|
|
10:1:0:101:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:14:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:64:General Landing Trigger
|
|
$$CHILD_BLOCK_START
|
|
01:0:8
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:15:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:5:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:127:Left Hangar Area
|
|
$$CHILD_BLOCK_START
|
|
01:0:9
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:65:Do General Landing Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:15:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:65:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCinematicSimple
|
|
$$CHILD_BLOCK_START
|
|
10:16:36:CameraPath
|
|
10:8:Empty:Text
|
|
10:1:0:65:Target
|
|
10:6:17.000000:Seconds
|
|
10:5:1:FadeIn
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:6:15.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:16:37:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:27:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:15:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:65:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:3:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:15:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:66:General Flew In
|
|
$$CHILD_BLOCK_START
|
|
01:1:65
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:27:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:4:0:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.800000:BlobLifetime
|
|
10:6:0.100000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:3.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:0:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:4:1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.800000:BlobLifetime
|
|
10:6:0.100000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:3.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:4:2:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.800000:BlobLifetime
|
|
10:6:0.100000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:3.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:2:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:4:3:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.800000:BlobLifetime
|
|
10:6:0.100000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:3.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:3:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:3:Door
|
|
10:9:0.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:6:5.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:16:38:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:26:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:0.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:67:General Landed
|
|
$$CHILD_BLOCK_START
|
|
01:1:65
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:26:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:66:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:68:Destroy General Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:16:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:68:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:6:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:131072:Teams
|
|
10:1:0:53:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:131072:Teams
|
|
10:1:0:54:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Set/Clear
|
|
10:15:1024:AIFlags
|
|
10:1:0:54:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:536870912:AIFlags
|
|
10:1:0:53:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:536870912:AIFlags
|
|
10:1:0:54:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTarget
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:54:Object
|
|
10:1:0:71:Target
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTarget
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:53:Object
|
|
10:1:0:49:Target
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:16:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:1:Door
|
|
10:9:0.500000:Position
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:68:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSpark
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:71:Object
|
|
10:6:50.000000:SparkRate
|
|
10:6:2.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:49:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:50:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:51:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:52:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Teams
|
|
10:1:0:50:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Teams
|
|
10:1:0:51:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Teams
|
|
10:1:0:52:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Teams
|
|
10:1:0:49:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:131072:Teams
|
|
10:1:0:53:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:131072:Teams
|
|
10:1:0:54:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTarget
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:54:Object
|
|
10:1:0:65:Target
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTarget
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:53:Object
|
|
10:1:0:49:Target
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTarget
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:49:Object
|
|
10:1:0:54:Target
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTarget
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:52:Object
|
|
10:1:0:54:Target
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTarget
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:50:Object
|
|
10:1:0:53:Target
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTarget
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:51:Object
|
|
10:1:0:53:Target
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:128:AIFlags
|
|
10:1:0:49:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:128:AIFlags
|
|
10:1:0:50:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:128:AIFlags
|
|
10:1:0:51:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:128:AIFlags
|
|
10:1:0:52:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:16:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:68:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:71:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:71:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:1024:AIFlags
|
|
10:1:0:54:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:54:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSpark
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:6:50.000000:SparkRate
|
|
10:6:0.200000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.200000:Time
|
|
10:10:0:16:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:68:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:3:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:67:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:67:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:1:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:1:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.400000:Time
|
|
10:10:0:16:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:68:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:4:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:72:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:72:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:107:General is Dead
|
|
$$CHILD_BLOCK_START
|
|
01:1:65
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:GeneralDead:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:11:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:69:Player picked up Data Cartridge
|
|
$$CHILD_BLOCK_START
|
|
01:1:103
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:24:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:1:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:DataCartridgeName:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventoryNamed
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:8:DataCartridgeName:ItemName
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:12:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:88:Player picked up Infected Data Cartridge
|
|
$$CHILD_BLOCK_START
|
|
01:1:81
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:25:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:InfectedDataCartridgeName:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:1:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventoryNamed
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:8:InfectedDataCartridgeName:ItemName
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:70:Player Used Data Cartridge
|
|
$$CHILD_BLOCK_START
|
|
01:1:103
|
|
02:25
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:DataCartridgeUsed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventoryNamed
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:8:DataCartridgeName:ItemName
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:87:Player Used Infected Data Cartridge
|
|
$$CHILD_BLOCK_START
|
|
01:1:81
|
|
02:25
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjGetDistance:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object1
|
|
10:1:0:104:Object2
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:40.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:24:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:13:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:25:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:InfectedDataPlaced:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:104:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:19:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:DataCartridgeStillThere:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventoryNamed
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:8:InfectedDataCartridgeName:ItemName
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:TooFarFromDataPosition:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventoryNamed
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:8:InfectedDataCartridgeName:ItemName
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:89:Do Self-Destruct Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:19:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:89:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aEmitSparks
|
|
$$CHILD_BLOCK_START
|
|
10:6:20.000000:Number
|
|
10:1:0:81:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:14:Object
|
|
10:4:0:StartFrame
|
|
10:4:15:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:0.000000:X
|
|
10:6:-1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
10:6:3.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Lock/Unlock
|
|
10:0:0:4:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:17:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:5000.000000:Depth
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:18:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:5000.000000:Depth
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:19:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:5000.000000:Depth
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:20:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:5000.000000:Depth
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:21:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:5000.000000:Depth
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:5000.000000:Depth
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:17:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:18:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:19:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:20:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:21:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:8:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:17:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:350.000000:Depth
|
|
10:6:3.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:18:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:350.000000:Depth
|
|
10:6:3.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:19:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:350.000000:Depth
|
|
10:6:3.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:20:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:350.000000:Depth
|
|
10:6:3.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:21:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:350.000000:Depth
|
|
10:6:3.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:350.000000:Depth
|
|
10:6:3.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:105:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.000000:BlobLifetime
|
|
10:6:0.200000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:6.000000:BlobSize
|
|
10:6:35.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:106:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.000000:BlobLifetime
|
|
10:6:0.200000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:6.000000:BlobSize
|
|
10:6:35.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:107:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.000000:BlobLifetime
|
|
10:6:0.200000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:6.000000:BlobSize
|
|
10:6:35.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:108:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.000000:BlobLifetime
|
|
10:6:0.200000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:6.000000:BlobSize
|
|
10:6:35.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:7:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:39:Object
|
|
10:6:77.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:40:Object
|
|
10:6:77.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:39:Object1
|
|
10:1:0:40:Object2
|
|
10:6:1000000.000000:Lifetime
|
|
10:6:12.000000:Thickness
|
|
10:4:3:NumTiles
|
|
10:14:11:Texture
|
|
10:6:0.300000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aPhysFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:65536:PhysicsFlags
|
|
10:1:0:39:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aPhysFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:65536:PhysicsFlags
|
|
10:1:0:40:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:39:Object
|
|
10:16:39:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:31:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:40:Object
|
|
10:16:40:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:31:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:39:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:10.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:40:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:10.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:40:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:19:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:89:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:41:Object
|
|
10:6:71.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:42:Object
|
|
10:6:71.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:41:Object1
|
|
10:1:0:42:Object2
|
|
10:6:1000000.000000:Lifetime
|
|
10:6:12.000000:Thickness
|
|
10:4:3:NumTiles
|
|
10:14:11:Texture
|
|
10:6:0.300000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aPhysFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:65536:PhysicsFlags
|
|
10:1:0:41:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aPhysFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:65536:PhysicsFlags
|
|
10:1:0:42:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:41:Object
|
|
10:16:41:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:32:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:42:Object
|
|
10:16:42:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:32:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:41:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:10.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:42:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:10.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:42:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:19:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:89:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:43:Object
|
|
10:6:65.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:44:Object
|
|
10:6:65.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:43:Object1
|
|
10:1:0:44:Object2
|
|
10:6:1000000.000000:Lifetime
|
|
10:6:12.000000:Thickness
|
|
10:4:3:NumTiles
|
|
10:14:11:Texture
|
|
10:6:0.300000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aPhysFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:65536:PhysicsFlags
|
|
10:1:0:43:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aPhysFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:65536:PhysicsFlags
|
|
10:1:0:44:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:43:Object
|
|
10:16:43:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:33:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:44:Object
|
|
10:16:44:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:33:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:43:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:10.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:44:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:10.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:44:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:17:Room
|
|
10:6:1.000000:Damage
|
|
10:10:0:1:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:18:Room
|
|
10:6:1.000000:Damage
|
|
10:10:0:1:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:19:Room
|
|
10:6:1.000000:Damage
|
|
10:10:0:1:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:20:Room
|
|
10:6:1.000000:Damage
|
|
10:10:0:1:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:21:Room
|
|
10:6:1.000000:Damage
|
|
10:10:0:1:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:1.000000:Damage
|
|
10:10:0:1:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aEmitSparks
|
|
$$CHILD_BLOCK_START
|
|
10:6:30.000000:Number
|
|
10:1:0:81:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:14:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:15:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:EscapeTime:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:90:Restart End Beam A
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:31:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:109:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:39:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:110:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:40:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:39:Object
|
|
10:16:39:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:31:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:40:Object
|
|
10:16:40:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:31:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:39:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:10.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:40:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:10.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aEmitSparks
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:Number
|
|
10:1:0:81:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:91:Restart End Beam B
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:32:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:111:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:41:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:112:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:42:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:41:Object
|
|
10:16:41:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:32:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:42:Object
|
|
10:16:42:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:32:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:41:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:10.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:42:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:10.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:92:Restart End Beam C
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:33:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:113:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:43:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:114:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:44:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:43:Object
|
|
10:16:43:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:33:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:44:Object
|
|
10:16:44:Path
|
|
10:15:2228480:AIGoalFlags
|
|
10:10:0:33:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:43:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:10.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:44:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:10.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aEmitSparks
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:Number
|
|
10:1:0:81:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:71:Heavy Trooper 1 Trigger Hit
|
|
$$CHILD_BLOCK_START
|
|
01:0:10
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:45:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:45:Object
|
|
10:16:45:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:68:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:68:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:115:Object
|
|
10:16:46:Path
|
|
10:15:8392960:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:0:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:116:Object
|
|
10:16:47:Path
|
|
10:15:8392960:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:0:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:72:End Trooper Trigger Hit
|
|
$$CHILD_BLOCK_START
|
|
01:0:11
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:EndGuards:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:47:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:47:Object
|
|
10:16:48:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:70:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:70:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:Time
|
|
10:10:0:17:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:73:End Trooper Break Out
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:17:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:46:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:46:Object
|
|
10:16:49:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:69:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:69:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:16:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:74:End Trooper 1 Killed
|
|
$$CHILD_BLOCK_START
|
|
01:1:46
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:16:LevelGoal
|
|
10:4:1:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:4
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:5:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:5:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ExitDoor:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:16:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:75:End Trooper 2 Killed
|
|
$$CHILD_BLOCK_START
|
|
01:1:47
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:16:LevelGoal
|
|
10:4:2:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:4
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:5:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:5:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ExitDoor:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:16:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:76:Armory Guard Trigger Hit
|
|
$$CHILD_BLOCK_START
|
|
01:0:12
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:18:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:117:Object
|
|
10:16:50:Path
|
|
10:15:4198656:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:0:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:118:Object
|
|
10:16:51:Path
|
|
10:15:4198656:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:0:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:8:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:77:Activate the Armory Guard Matcen
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:18:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:6:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:94:Send Armory Guard To Armory
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:0:Matcen
|
|
07:1:0
|
|
10:17:0:6:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:30.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:52:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:28:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Activate/Deactivate
|
|
10:17:0:6:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:120.000000:LowerLimit
|
|
10:6:180.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:18:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:78:Armory Guard Got To Door
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:28:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:6:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:53:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:29:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:8.000000:Time
|
|
10:10:0:22:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:79:Armory Guard Went Through Door
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:29:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:6:Door
|
|
10:9:0.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:54:Path
|
|
10:15:1048836:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:10:0:8:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:15.000000:LowerLimit
|
|
10:6:30.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:21:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:95:Make Armory Guard Leave
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:21:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjExists:Bool
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:16:54:Path
|
|
10:15:16781568:AIGoalFlags
|
|
10:10:0:34:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:96:Armory Guard Got To Door Again
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:34:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:6:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:8.000000:Time
|
|
10:10:0:22:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:53:Path
|
|
10:15:16781568:AIGoalFlags
|
|
10:10:0:35:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:97:Armory Guard Went Through Door Again
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:35:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:6:Door
|
|
10:9:0.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:52:Path
|
|
10:15:16781568:AIGoalFlags
|
|
10:10:0:36:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:98:Delete Armory Guard
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:36:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:99:Close Armory Door
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:22:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:6:Door
|
|
10:9:0.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:80:Armory Door Switch Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:119
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:6:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ArmoryDoorUnlocked:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:0:StartFrame
|
|
10:4:1:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:5:Sound
|
|
10:1:2:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:81:Central FF Switch Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:120
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:22:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CentralFFDown:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:0:StartFrame
|
|
10:4:3:EndFrame
|
|
10:6:4.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:6:Sound
|
|
10:1:2:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:121:Object
|
|
10:16:55:Path
|
|
10:15:4198656:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:0:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:82:Stormtrooper w/Claw Produced
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:0:Matcen
|
|
07:1:0
|
|
10:17:0:4:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:16.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:56:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:30:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:84:Heavytrooper w/Claw Produced
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:0:Matcen
|
|
07:1:0
|
|
10:17:0:5:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:16.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:57:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:30:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:83:Delete Stormtrooper and Heavy Trooper w/Claw
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:30:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:85:Escape Trigger Hit
|
|
$$CHILD_BLOCK_START
|
|
01:0:13
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aEnableShip
|
|
$$CHILD_BLOCK_START
|
|
10:13:0:Ship
|
|
$$CHILD_BLOCK_END
|
|
08:aDisableShip
|
|
$$CHILD_BLOCK_START
|
|
10:13:1:Ship
|
|
$$CHILD_BLOCK_END
|
|
08:aStartEndlevelSequencePath
|
|
$$CHILD_BLOCK_START
|
|
10:16:58:CameraPath
|
|
10:16:59:PlayerPath
|
|
10:6:5.000000:Time
|
|
10:8:Empty:Text
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:15:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:93:Update Data Cartridge Effects
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:20:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:24:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:25:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:25:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:81:Object
|
|
10:10:0:7:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:103:Object
|
|
10:10:0:7:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:122:Object1
|
|
06:qObjSavedHandle:Object2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.500000:Lifetime
|
|
10:6:3.000000:Thickness
|
|
10:4:3:NumTiles
|
|
10:14:11:Texture
|
|
10:6:0.500000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:123:Object1
|
|
06:qObjSavedHandle:Object2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.500000:Lifetime
|
|
10:6:3.000000:Thickness
|
|
10:4:3:NumTiles
|
|
10:14:11:Texture
|
|
10:6:0.500000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:124:Object1
|
|
06:qObjSavedHandle:Object2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:6:0.500000:Lifetime
|
|
10:6:3.000000:Thickness
|
|
10:4:3:NumTiles
|
|
10:14:11:Texture
|
|
10:6:0.500000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:20:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:100:Check Restricted Access Entrance Camera
|
|
$$CHILD_BLOCK_START
|
|
01:1:125
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qSecurityCameraAlerted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Security Camera
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:9:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:101:Check Restricted Hall A Camera 1
|
|
$$CHILD_BLOCK_START
|
|
01:1:126
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qSecurityCameraAlerted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Security Camera
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SecCamSpottedUs:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:55:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:8:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:112:Res Hall A Turret 1 Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:55
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:55:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:102:Check Restricted Hall A Camera 2
|
|
$$CHILD_BLOCK_START
|
|
01:1:127
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qSecurityCameraAlerted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Security Camera
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SecCamSpottedUs:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:56:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:9:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:113:Res Hall A Turret 2 Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:56
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:56:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:103:Check Armory Camera
|
|
$$CHILD_BLOCK_START
|
|
01:1:128
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qSecurityCameraAlerted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Security Camera
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SecCamSpottedUs:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:57:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:10:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:114:Armory Turret Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:57
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:57:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:104:Check Res Hall C Camera
|
|
$$CHILD_BLOCK_START
|
|
01:1:129
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qSecurityCameraAlerted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Security Camera
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SecCamSpottedUs:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:58:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:11:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:115:Res Hall C Turret Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:58
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:58:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:105:Check Hall C Camera 1
|
|
$$CHILD_BLOCK_START
|
|
01:1:130
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qSecurityCameraAlerted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Security Camera
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SecCamSpottedUs:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:59:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:12:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:12:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:12:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:116:Hall C Turret 1 Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:59
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:59:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:12:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:12:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:106:Check Hall C Camera 2
|
|
$$CHILD_BLOCK_START
|
|
01:1:131
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qSecurityCameraAlerted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Security Camera
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SecCamSpottedUs:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:60:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:13:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:13:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:13:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:117:Hall C Turret 2 Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:60
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:60:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:13:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:13:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:108:Res Area Entrance Door Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:132
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:9:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalEnabled:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:6:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalCompleted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:6:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ResAreaEntrance:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:6:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:18:0:8:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:9:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:109:Crate Room Trigger Hit
|
|
$$CHILD_BLOCK_START
|
|
01:0:14
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalEnabled:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:6:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalCompleted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:6:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalCompleted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:7:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:NeedAWeapon:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:7:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:110:Super Laser Picked Up
|
|
$$CHILD_BLOCK_START
|
|
01:1:133
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:7:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:111:Entered Res Area
|
|
$$CHILD_BLOCK_START
|
|
01:0:15
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:9:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:134:Object
|
|
10:16:60:Path
|
|
10:15:4198656:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:0:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:135:Object
|
|
10:16:61:Path
|
|
10:15:4198656:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:0:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:126:Left Res Area
|
|
$$CHILD_BLOCK_START
|
|
01:0:16
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:118:Laser Room 1 Matcen Path
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:0:Matcen
|
|
07:1:0
|
|
10:17:0:1:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:62:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:119:Laser Room 2 Matcen 1 Path
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:0:Matcen
|
|
07:1:0
|
|
10:17:0:2:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:63:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:120:Laser Room 2 Matcen 2 Path
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:0:Matcen
|
|
07:1:0
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:64:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:121:Do Welder Sparks
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:23:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:LowerLimit
|
|
10:6:100.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:50.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aEmitSparksFromGunpoint
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Number
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:LowerLimit
|
|
10:6:8.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:4:Object
|
|
10:4:0:Gunpoint
|
|
$$CHILD_BLOCK_END
|
|
08:aEmitSparksFromGunpoint
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Number
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:LowerLimit
|
|
10:6:8.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:2:Object
|
|
10:4:0:Gunpoint
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:LowerLimit
|
|
10:6:100.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:50.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aEmitSparksFromGunpoint
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Number
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:LowerLimit
|
|
10:6:8.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:5:Object
|
|
10:4:0:Gunpoint
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:26:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:LowerLimit
|
|
10:6:100.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:50.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aEmitSparksFromGunpoint
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Number
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:LowerLimit
|
|
10:6:8.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:76:Object
|
|
10:4:0:Gunpoint
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.400000:LowerLimit
|
|
10:6:1.200000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:23:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:122:Welder Finished Path A
|
|
$$CHILD_BLOCK_START
|
|
01:1:76
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:37:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:26:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:76:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:LowerLimit
|
|
10:6:20.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:25:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:123:Welder Finished Path B
|
|
$$CHILD_BLOCK_START
|
|
01:1:76
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:38:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:26:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:76:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:LowerLimit
|
|
10:6:20.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:24:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:124:Send Welder To Ship A
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:24:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:26:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:76:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:76:Object
|
|
10:6:25.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:76:Object
|
|
10:16:3:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:37:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:125:Send Welder To Ship B
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:25:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:26:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:76:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:76:Object
|
|
10:6:25.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:76:Object
|
|
10:16:65:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:38:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$SCRIPT_BLOCK_END
|
|
*********************************************************/
|