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core/release-notes/System.Numerics.Vectors.md
Immo Landwerth e21d3b8455 Initial import of our release notes
Previously, the release notes were living as individual pages on our
blog. At the time we started to ship .NET platform libraries as
individual NuGet packages, that was the solution with the least amount
of overhead.

Since we're now fully embracing open source on GitHub it seems much
simpler to provide these release notes as Markdown pages.
2015-09-10 09:49:15 -07:00

1.4 KiB

System.Numerics.Vectors

Information

Version History

4.0.0

  • Stabilized surface area for fixed-size types and removed "beta" pre-release tag
  • Removed Vector and Vector<T> from stable-version package, please continue using the pre-release package (1.1.6) if you rely on these types).

1.1.6

  • Fixed an issue in Matrix4x4.Decompose which caused the method to return incorrect values when passed a matrix transform with a degenerate (zero) scale factor.

1.1.5

  • Renamed Microsoft.Bcl.Simd NuGet package to System.Numerics.Vectors
  • Expanded support for graphics programming by adding types for matrices, planes, and quaternions

1.0.2 (Microsoft.Bcl.Simd)

  • Added support for new generic vector types:
    • Byte, Sbyte, UInt16, Int16
  • Mutable Fixed Vector types
  • (JIT) Added additional intrinsics for various operations:
    • CopyTo (array) method now intrinsic
    • Comparison operators completed for all types
    • Min / Max for all types
  • Some performance improvements in the BCL code and general cleanup

1.0.1 (Microsoft.Bcl.Simd)

  • Initial release