- Updated API routes to use app_id instead of sandbox_id for file operations, aligning with user-specific sandbox workspaces.
- Enhanced SandboxFileService and related classes to accommodate app_id in file listing and download functionalities.
- Refactored storage key generation for sandbox archives to include app_id, ensuring proper file organization.
- Adjusted frontend contracts and services to reflect the new app_id parameter in API calls.
- Removed unused app asset download and upload endpoints, along with sandbox archive and file download endpoints.
- Updated imports in the file controller to reflect the removal of these endpoints.
- Simplified the generator.py file by consolidating the code context field definition.
- Enhanced the storage layer with a unified presign wrapper for better handling of presigned URLs.
- Add BundleManifest with dsl_filename for 100% tree ID restoration
- Implement two-step import flow: prepare (get upload URL) + confirm
- Use sandbox for zip extraction and file upload via presigned URLs
- Store import session in Redis with 1h TTL
- Add SandboxUploadItem for symmetric download/upload API
- Remove legacy source_zip_extractor, inline logic in service
- Update frontend to use new prepare/confirm API flow
Updated multiple modules to utilize gevent for concurrency, ensuring compatibility with gevent-based WSGI servers. This includes replacing threading.Thread and threading.Event with gevent.spawn and gevent.event.Event, respectively, to prevent blocking and improve performance during I/O operations.
- Refactored SandboxBuilder, Sandbox, CommandFuture, and DockerDemuxer to use gevent.
- Added detailed docstrings explaining the changes and benefits of using gevent primitives.
This change enhances the responsiveness and efficiency of the application in a gevent environment.
- Deleted `AppAssetFileResource` class and its associated file upload logic.
- Removed the `create_file` method from `AppAssetService` to streamline asset management.
- Updated `AppAssetBatchUploadResource` for improved readability by condensing method calls.
- Added `RuntimeType` enum to define app runtime types: CLASSIC and SANDBOXED.
- Updated `AppPartial` model to include `runtime_type` field.
- Enhanced `AppListApi` to determine and assign the appropriate runtime type based on sandbox feature availability.
- Introduced `GetUploadUrlPayload` and `BatchUploadPayload` models for handling file uploads.
- Implemented `AppAssetFileUploadUrlResource` for generating pre-signed upload URLs.
- Added `AppAssetBatchUploadResource` to support batch creation of asset nodes from a tree structure.
- Enhanced `AppAssetService` with methods for obtaining upload URLs and batch creation of assets.
- Removed checksum handling from file creation to streamline the process.
- Updated the SandboxManager to rename the method for deleting storage to better reflect its purpose.
- Adjusted the WorkflowVariableCollectionApi to utilize the new method name.
- Improved error handling in ArchiveSandboxStorage's delete method to log exceptions during deletion.
- Introduced AppBundleService for managing app bundle publishing and importing, integrating workflow and asset services.
- Added methods for exporting app bundles as ZIP files, including DSL and asset management.
- Implemented source zip extraction and validation to enhance asset import processes.
- Refactored asset packaging to utilize AssetZipPackager for improved performance and organization.
- Enhanced error handling for bundle format and security during import operations.
- Introduced SandboxManager.delete_storage method for improved storage management.
- Refactored skill loading and tool artifact handling in DifyCliInitializer and SandboxBashSession.
- Updated LLMNode to extract and compile tool artifacts, enhancing integration with skills.
- Improved attribute management in AttrMap for better error handling and retrieval methods.