- Introduced CachedPresignStorage to cache presigned download URLs, reducing repeated API calls.
- Updated AppAssetService to utilize CachedPresignStorage for improved performance in asset download URL generation.
- Refactored asset builders and packagers to support the new storage mechanism.
- Removed unused AppAssetsAttrsInitializer to streamline initialization processes.
- Added unit tests for CachedPresignStorage to ensure functionality and reliability.
- Replaced SkillArtifactSet with SkillBundle across various components, enhancing the organization of skill dependencies and references.
- Updated SkillManager methods to load and save bundles instead of artifacts, improving clarity in asset management.
- Refactored SkillCompiler to compile skills into bundles, streamlining the dependency resolution process.
- Adjusted DifyCli and SandboxBashSession to utilize ToolDependencies, ensuring consistent handling of tool references.
- Introduced AssetReferences for better management of file dependencies within skill bundles.
- Introduced SandboxManager.delete_storage method for improved storage management.
- Refactored skill loading and tool artifact handling in DifyCliInitializer and SandboxBashSession.
- Updated LLMNode to extract and compile tool artifacts, enhancing integration with skills.
- Improved attribute management in AttrMap for better error handling and retrieval methods.
- Introduced threading for loading skills and uploading compiled content to improve performance.
- Added data classes for better structure and clarity in handling loaded and compiled skills.
- Refactored the skill compilation process to separate loading and uploading, enhancing maintainability.