- Added an `enabled` field to `DifyCliToolConfig` and `ToolDependency` to manage tool activation status.
- Updated `DifyCliConfig` to handle tool dependencies more effectively, ensuring only enabled tools are processed.
- Refactored `SkillCompiler` to utilize `tool_id` for better identification of tools and improved handling of disabled tools.
- Introduced a new method `_extract_disabled_tools` in `LLMNode` to streamline the extraction of disabled tools from node data.
- Enhanced metadata parsing to account for tool enablement, improving overall tool management.
- Introduced a new regex pattern for tool groups to support multiple tool placeholders.
- Updated the DefaultToolResolver to format outputs for specific built-in tools (bash, python).
- Enhanced the SkillCompiler to filter out disabled tools in tool groups, ensuring only enabled tools are rendered.
- Added tests to verify the correct behavior of tool group filtering and rendering.
- Introduced AppBundleService for managing app bundle publishing and importing, integrating workflow and asset services.
- Added methods for exporting app bundles as ZIP files, including DSL and asset management.
- Implemented source zip extraction and validation to enhance asset import processes.
- Refactored asset packaging to utilize AssetZipPackager for improved performance and organization.
- Enhanced error handling for bundle format and security during import operations.
- Replaced SkillArtifactSet with SkillBundle across various components, enhancing the organization of skill dependencies and references.
- Updated SkillManager methods to load and save bundles instead of artifacts, improving clarity in asset management.
- Refactored SkillCompiler to compile skills into bundles, streamlining the dependency resolution process.
- Adjusted DifyCli and SandboxBashSession to utilize ToolDependencies, ensuring consistent handling of tool references.
- Introduced AssetReferences for better management of file dependencies within skill bundles.