- Add BundleManifest with dsl_filename for 100% tree ID restoration
- Implement two-step import flow: prepare (get upload URL) + confirm
- Use sandbox for zip extraction and file upload via presigned URLs
- Store import session in Redis with 1h TTL
- Add SandboxUploadItem for symmetric download/upload API
- Remove legacy source_zip_extractor, inline logic in service
- Update frontend to use new prepare/confirm API flow
- Added an `enabled` field to `DifyCliToolConfig` and `ToolDependency` to manage tool activation status.
- Updated `DifyCliConfig` to handle tool dependencies more effectively, ensuring only enabled tools are processed.
- Refactored `SkillCompiler` to utilize `tool_id` for better identification of tools and improved handling of disabled tools.
- Introduced a new method `_extract_disabled_tools` in `LLMNode` to streamline the extraction of disabled tools from node data.
- Enhanced metadata parsing to account for tool enablement, improving overall tool management.
- Introduced a new boolean field `computer_use` in LLMNodeData to indicate whether the computer use feature should be enabled.
- Updated LLMNode to check the `computer_use` field when determining sandbox usage, ensuring proper error handling if sandbox is not available.
- Removed the obsolete `_has_skill_prompt` method to streamline the code.
- Renamed `build_skill_artifact_set` to `build_skill_bundle` for improved clarity in asset management.
- Updated references in `SkillManager` to reflect the new method name and ensure consistent handling of skill bundles.
- Added `AppAssetsAttrsInitializer` to `SandboxManager` to enhance asset initialization processes.
- Implemented output truncation in `SandboxBashTool` to manage long command outputs effectively.
- Replaced SkillArtifactSet with SkillBundle across various components, enhancing the organization of skill dependencies and references.
- Updated SkillManager methods to load and save bundles instead of artifacts, improving clarity in asset management.
- Refactored SkillCompiler to compile skills into bundles, streamlining the dependency resolution process.
- Adjusted DifyCli and SandboxBashSession to utilize ToolDependencies, ensuring consistent handling of tool references.
- Introduced AssetReferences for better management of file dependencies within skill bundles.
- Updated binary files for Dify CLI on various platforms (darwin amd64, darwin arm64, linux amd64, linux arm64).
- Refactored skill compilation in LLMNode to improve clarity and maintainability by explicitly naming parameters and incorporating AppAssets for base path management.
- Minor fix in AppAssetFileTree to remove unnecessary leading slash in path construction.
- Introduced SandboxManager.delete_storage method for improved storage management.
- Refactored skill loading and tool artifact handling in DifyCliInitializer and SandboxBashSession.
- Updated LLMNode to extract and compile tool artifacts, enhancing integration with skills.
- Improved attribute management in AttrMap for better error handling and retrieval methods.
- Moved sandbox-related classes and functions into a dedicated module for better organization.
- Updated the sandbox initialization process to streamline asset management and environment setup.
- Removed deprecated constants and refactored related code to utilize new sandbox entities.
- Enhanced the workflow context to support sandbox integration, allowing for improved state management during execution.
- Adjusted various components to utilize the new sandbox structure, ensuring compatibility across the application.