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docs/script/deployment/deploy-to-staging.js
Kevin Heis 42e785b0a8 Migrate CommonJS to ESM (#20301)
* First run of script

* Get the app running --- ish

* Get NextJS working

* Remove `node:`

* Get more tests passing in unit directory

* Update FailBot test to use nock

* Update test.yml

* Update Dockerfile

* tests/content fixes

* Update page.js

* Update build-changelog.js

* updating tests/routing

* Update orphan-tests.js

* updating tests/rendering

* Update .eslintrc.js

* Update .eslintrc.js

* Install jest/globals

* "linting" tests

* staging update to server.mjs

* Change '.github/allowed-actions.js' to a ESM export

* Lint

* Fixes for the main package.json

* Move Jest to be last in the npm test command so we can pass args

* Just use 'npm run lint' in the npm test command

* update algolia label script

* update openapi script

* update require on openapi

* Update enterprise-algolia-label.js

* forgot JSON.parse

* Update lunr-search-index.js

* Always explicitly include process.cwd() for JSON file reads pathed from project root

* update graphql/update-files.js script

* Update other npm scripts using jest to pass ESM NODE_OPTIONS

* Update check-for-enterprise-issues-by-label.js for ESM

* Update create-enterprise-issue.js for ESM

* Import jest global for browser tests

* Convert 'script/deploy' to ESM

Co-authored-by: Grace Park <gracepark@github.com>
Co-authored-by: James M. Greene <jamesmgreene@github.com>
2021-07-14 13:49:18 -07:00

468 lines
17 KiB
JavaScript

#!/usr/bin/env node
import sleep from 'await-sleep'
import got from 'got'
import Heroku from 'heroku-client'
import createStagingAppName from './create-staging-app-name.js'
const SLEEP_INTERVAL = 5000
const HEROKU_LOG_LINES_TO_SHOW = 25
export default async function deployToStaging ({
herokuToken,
octokit,
pullRequest,
forceRebuild = false,
runId = null
}) {
// Start a timer so we can report how long the deployment takes
const startTime = Date.now()
// Extract some important properties from the PR
const {
number: pullNumber,
base: {
repo: {
name: repo,
owner: { login: owner }
}
},
state,
head: {
ref: branch,
sha
},
user: author
} = pullRequest
// Verify the PR is still open
if (state !== 'open') {
throw new Error(`This pull request is not open. State is: '${state}'`)
}
const workflowRunLog = runId ? `https://github.com/${owner}/${repo}/actions/runs/${runId}` : null
let deploymentId = null
let logUrl = workflowRunLog
let appIsNewlyCreated = false
const appName = createStagingAppName({ repo, pullNumber, branch })
const homepageUrl = `https://${appName}.herokuapp.com/`
try {
const title = `branch '${branch}' at commit '${sha}' in the 'staging' environment as '${appName}'`
console.log(`About to deploy ${title}...`)
// Kick off a pending GitHub Deployment right away, so the PR author
// will have instant feedback that their work is being deployed.
const { data: deployment } = await octokit.repos.createDeployment({
owner,
repo,
description: `Deploying ${title}`,
// Use a commit SHA instead of a branch name as the ref for more precise
// feedback, and also because the branch may have already been deleted.
ref: sha,
// In the GitHub API, there can only be one active deployment per environment.
// For our many staging apps, we must use the unique appName as the environment.
environment: appName,
// Indicate this environment will no longer exist at some point in the future.
transient_environment: true,
// The status contexts to verify against commit status checks. If you omit
// this parameter, GitHub verifies all unique contexts before creating a
// deployment. To bypass checking entirely, pass an empty array. Defaults
// to all unique contexts.
required_contexts: [],
// Do not try to merge the base branch into the feature branch
auto_merge: false
})
console.log('GitHub Deployment created', deployment)
// Store this ID for later updating
deploymentId = deployment.id
await octokit.repos.createDeploymentStatus({
owner,
repo,
deployment_id: deploymentId,
state: 'in_progress',
description: 'Deploying the app...',
// The 'ant-man' preview is required for `state` values of 'inactive', as well as
// the use of the `log_url`, `environment_url`, and `auto_inactive` parameters.
// The 'flash' preview is required for `state` values of 'in_progress' and 'queued'.
mediaType: {
previews: ['ant-man', 'flash']
}
})
console.log('🚀 Deployment status: in_progress - Preparing to deploy the app...')
// Get a URL for the tarballed source code bundle
const { headers: { location: tarballUrl } } = await octokit.repos.downloadTarballArchive({
owner,
repo,
ref: sha,
// Override the underlying `node-fetch` module's `redirect` option
// configuration to prevent automatically following redirects.
request: {
redirect: 'manual'
}
})
// Time to talk to Heroku...
const heroku = new Heroku({ token: herokuToken })
let appSetup = null
let build = null
// Is there already a Heroku App for this PR?
let appExists = true
try {
await heroku.get(`/apps/${appName}`)
} catch (error) {
appExists = false
}
// If there is an existing app but we want to forcibly rebuild, delete the app first
if (appExists && forceRebuild) {
console.log('🚀 Deployment status: in_progress - Destroying existing Heroku app...')
try {
await heroku.delete(`/apps/${appName}`)
appExists = false
console.log(`Heroku app '${appName}' deleted for forced rebuild`)
} catch (error) {
throw new Error(`Failed to delete Heroku app '${appName}' for forced rebuild. Error: ${error}`)
}
}
// If an app does not exist, create one!
// This action will also trigger a build as a by-product.
if (!appExists) {
appIsNewlyCreated = true
console.log(`Heroku app '${appName}' does not exist. Creating a new AppSetup...`)
console.log('🚀 Deployment status: in_progress - Creating a new Heroku app...')
const appSetupStartTime = Date.now()
try {
// IMPORTANT: These secrets should only be set in the private repo!
const { DOCUBOT_REPO_PAT, HYDRO_ENDPOINT, HYDRO_SECRET } = process.env
const secretEnvVars = {
// This is required for cloning the `docs-early-access` repo
...DOCUBOT_REPO_PAT && { DOCUBOT_REPO_PAT },
// These are required for Hydro event tracking
...(HYDRO_ENDPOINT && HYDRO_SECRET) && { HYDRO_ENDPOINT, HYDRO_SECRET }
}
appSetup = await heroku.post('/app-setups', {
body: {
app: {
name: appName
},
source_blob: {
url: tarballUrl
},
// Pass some secret environment variables to staging apps via Heroku
// config variables.
overrides: {
env: {
...secretEnvVars,
GIT_BRANCH: branch
}
}
}
})
console.log('Heroku AppSetup created', appSetup)
// This probably will not be available yet
build = appSetup.build
} catch (error) {
throw new Error(`Failed to create Heroku app '${appName}'. Error: ${error}`)
}
// Add PR author (if staff) as a collaborator on the new staging app
try {
if (author.site_admin === true) {
await heroku.post(`/apps/${appName}/collaborators`, {
body: {
user: `${author.login}@github.com`,
// We don't want an email invitation for every new staging app
silent: true
}
})
console.log(`Added PR author @${author.login} as a Heroku app collaborator`)
}
} catch (error) {
// It's fine if this fails, it shouldn't block the app from deploying!
console.warn(`Warning: failed to add PR author as a Heroku app collaborator. Error: ${error}`)
}
// A new Build is created as a by-product of creating an AppSetup.
// Poll until there is a Build object attached to the AppSetup.
while (!build || !build.id) {
await sleep(SLEEP_INTERVAL)
appSetup = await heroku.get(`/app-setups/${appSetup.id}`)
build = appSetup.build
console.log(`AppSetup status: ${appSetup.status} (after ${Math.round((Date.now() - appSetupStartTime) / 1000)} seconds)`)
}
console.log('Heroku build detected', build)
} else {
// If the app does exist, just manually trigger a new build
console.log(`Heroku app '${appName}' already exists. Building...`)
try {
build = await heroku.post(`/apps/${appName}/builds`, {
body: {
source_blob: {
url: tarballUrl
}
}
})
} catch (error) {
throw new Error(`Failed to create Heroku build. Error: ${error}`)
}
console.log('Heroku build created', build)
}
const buildStartTime = Date.now() // Close enough...
const buildId = build.id
logUrl = build.output_stream_url
console.log('🚀 Deployment status: in_progress - Building a new Heroku slug...')
// Poll until the Build's status changes from "pending" to "succeeded" or "failed".
while (!build || build.status === 'pending' || !build.release || !build.release.id) {
await sleep(SLEEP_INTERVAL)
try {
build = await heroku.get(`/apps/${appName}/builds/${buildId}`)
} catch (error) {
throw new Error(`Failed to get build status. Error: ${error}`)
}
console.log(`Heroku build status: ${(build || {}).status} (after ${Math.round((Date.now() - buildStartTime) / 1000)} seconds)`)
}
if (build.status !== 'succeeded') {
throw new Error(`Failed to build after ${Math.round((Date.now() - buildStartTime) / 1000)} seconds. See Heroku logs for more information:\n${logUrl}`)
}
console.log(`Finished Heroku build after ${Math.round((Date.now() - buildStartTime) / 1000)} seconds.`, build)
const releaseStartTime = Date.now() // Close enough...
let releaseId = build.release.id
let release = null
// Poll until the associated Release's status changes from "pending" to "succeeded" or "failed".
while (!release || release.status === 'pending') {
await sleep(SLEEP_INTERVAL)
try {
const result = await heroku.get(`/apps/${appName}/releases/${releaseId}`)
// Update the deployment status but only on the first retrieval
if (!release) {
logUrl = result.output_stream_url
console.log('Heroku Release created', result)
console.log('🚀 Deployment status: in_progress - Releasing the built Heroku slug...')
}
release = result
} catch (error) {
throw new Error(`Failed to get release status. Error: ${error}`)
}
console.log(`Release status: ${(release || {}).status} (after ${Math.round((Date.now() - releaseStartTime) / 1000)} seconds)`)
}
if (release.status !== 'succeeded') {
throw new Error(`Failed to release after ${Math.round((Date.now() - releaseStartTime) / 1000)} seconds. See Heroku logs for more information:\n${logUrl}`)
}
console.log(`Finished Heroku release after ${Math.round((Date.now() - releaseStartTime) / 1000)} seconds.`, release)
// Monitor dyno state for this release to ensure it reaches "up" rather than crashing.
// This will help us catch issues with faulty startup code and/or the package manifest.
const dynoBootStartTime = Date.now()
console.log('Checking Heroku dynos...')
logUrl = workflowRunLog
console.log('🚀 Deployment status: in_progress - Monitoring the Heroku dyno start-up...')
// Keep checking while there are still dynos in non-terminal states
let newDynos = []
while (newDynos.length === 0 || newDynos.some(dyno => dyno.state === 'starting')) {
await sleep(SLEEP_INTERVAL)
try {
const dynoList = await heroku.get(`/apps/${appName}/dynos`)
const dynosForThisRelease = dynoList.filter(dyno => dyno.release.id === releaseId)
// If this Heroku app was just newly created, often a secondary release
// is requested to enable automatically managed SSL certificates. The
// release description will read:
// "Enable allow-multiple-sni-endpoints feature"
//
// If that is the case, we need to update to monitor that secondary
// release instead.
if (newDynos.length > 0 && dynosForThisRelease.length === 0) {
// If the app is NOT newly created, fail fast!
if (!appIsNewlyCreated) {
throw new Error('The dynos for this release disappeared unexpectedly')
}
// Check for the secondary release
let nextRelease = null
try {
nextRelease = await heroku.get(`/apps/${appName}/releases/${release.version + 1}`)
} catch (error) {
throw new Error(`Could not find a secondary release to explain the disappearing dynos. Error: ${error}`)
}
if (nextRelease) {
if (nextRelease.description === 'Enable allow-multiple-sni-endpoints feature') {
// Track dynos for the next release instead
release = nextRelease
releaseId = nextRelease.id
console.warn('Switching to monitor secondary release...')
// Allow the loop to repeat to fetch the dynos for the secondary release
} else {
// Otherwise, assume another release replaced this one but it
// PROBABLY would've succeeded...?
newDynos.forEach(dyno => { dyno.state = 'up' })
}
}
// else just keep monitoring and hope for the best
}
newDynos = dynosForThisRelease
console.log(`Dyno states: ${JSON.stringify(newDynos.map(dyno => dyno.state))} (after ${Math.round((Date.now() - dynoBootStartTime) / 1000)} seconds)`)
} catch (error) {
throw new Error(`Failed to find dynos for this release. Error: ${error}`)
}
}
const crashedDynos = newDynos.filter(dyno => ['crashed', 'restarting'].includes(dyno.state))
const runningDynos = newDynos.filter(dyno => dyno.state === 'up')
// If any dynos crashed on start-up, fail the deployment
if (crashedDynos.length > 0) {
const errorMessage = `At least ${crashedDynos.length} Heroku dyno(s) crashed on start-up!`
console.error(errorMessage)
// Attempt to dump some of the Heroku log here for debugging
try {
const logSession = await heroku.post(`/apps/${appName}/log-sessions`, {
body: {
dyno: crashedDynos[0].name,
lines: HEROKU_LOG_LINES_TO_SHOW,
tail: false
}
})
logUrl = logSession.logplex_url
const logText = await got(logUrl).text()
console.error(`Here are the last ${HEROKU_LOG_LINES_TO_SHOW} lines of the Heroku log:\n\n${logText}`)
} catch (error) {
// Don't fail because of this error
console.error(`Failed to retrieve the Heroku logs for the crashed dynos. Error: ${error}`)
}
throw new Error(errorMessage)
}
console.log(`At least ${runningDynos.length} Heroku dyno(s) are ready after ${Math.round((Date.now() - dynoBootStartTime) / 1000)} seconds.`)
// Send a series of requests to trigger the server warmup routines
console.log('🚀 Deployment status: in_progress - Triggering server warmup routines...')
const warmupStartTime = Date.now()
console.log(`Making warmup requests to: ${homepageUrl}`)
try {
await got(homepageUrl, {
timeout: 10000, // Maximum 10 second timeout per request
retry: 7, // About 2 minutes 7 seconds of delay, plus active request time for 8 requests
hooks: {
beforeRetry: [
(options, error = {}, retryCount = '?') => {
const statusCode = error.statusCode || (error.response || {}).statusCode || -1
console.log(`Retrying after warmup request attempt #${retryCount} (${statusCode}) after ${Math.round((Date.now() - warmupStartTime) / 1000)} seconds...`)
}
]
}
})
console.log(`Warmup requests passed after ${Math.round((Date.now() - warmupStartTime) / 1000)} seconds`)
} catch (error) {
throw new Error(`Warmup requests failed after ${Math.round((Date.now() - warmupStartTime) / 1000)} seconds. Error: ${error}`)
}
// Report success!
const successMessage = `Deployment succeeded after ${Math.round((Date.now() - startTime) / 1000)} seconds.`
console.log(successMessage)
await octokit.repos.createDeploymentStatus({
owner,
repo,
deployment_id: deploymentId,
state: 'success',
description: successMessage,
...logUrl && { log_url: logUrl },
environment_url: homepageUrl,
// The 'ant-man' preview is required for `state` values of 'inactive', as well as
// the use of the `log_url`, `environment_url`, and `auto_inactive` parameters.
// The 'flash' preview is required for `state` values of 'in_progress' and 'queued'.
mediaType: {
previews: ['ant-man', 'flash']
}
})
console.log(`🚀 Deployment status: success - ${successMessage}`)
console.log(`Visit the newly deployed app at: ${homepageUrl}`)
} catch (error) {
// Report failure!
const failureMessage = `Deployment failed after ${Math.round((Date.now() - startTime) / 1000)} seconds. See logs for more information.`
console.error(failureMessage)
try {
if (deploymentId) {
await octokit.repos.createDeploymentStatus({
owner,
repo,
deployment_id: deploymentId,
state: 'error',
description: failureMessage,
...logUrl && { log_url: logUrl },
environment_url: homepageUrl,
// The 'ant-man' preview is required for `state` values of 'inactive', as well as
// the use of the `log_url`, `environment_url`, and `auto_inactive` parameters.
// The 'flash' preview is required for `state` values of 'in_progress' and 'queued'.
mediaType: {
previews: ['ant-man', 'flash']
}
})
console.log(
`🚀 Deployment status: error - ${failureMessage}` +
(logUrl ? ` Logs: ${logUrl}` : '')
)
}
} catch (error) {
console.error(`Failed to finalize GitHub DeploymentStatus as a failure. Error: ${error}`)
}
// Re-throw the error to bubble up
throw error
}
}