466 lines
16 KiB
JavaScript
Executable File
466 lines
16 KiB
JavaScript
Executable File
#!/usr/bin/env node
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import got from 'got'
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import Heroku from 'heroku-client'
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import { setOutput } from '@actions/core'
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const sleep = (ms) => new Promise((resolve) => setTimeout(resolve, ms))
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const SLEEP_INTERVAL = 5000
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const HEROKU_LOG_LINES_TO_SHOW = 25
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const DELAY_FOR_PREBOOT_SWAP = 135000 // 2:15
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// Allow for a few 404 (Not Found), 429 (Too Many Requests), etc. responses from
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// the semi-unreliable Heroku API when we're polling for status updates
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const ALLOWED_MISSING_RESPONSE_COUNT =
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parseInt(process.env.ALLOWED_POLLING_FAILURES_PER_PHASE, 10) || 10
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const ALLOWABLE_ERROR_CODES = [404, 429, 500, 503]
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export default async function deployToProduction({
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octokit,
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includeDelayForPreboot = true,
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// These parameters will only be set by Actions
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sourceBlobUrl = null,
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runId = null,
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}) {
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// Start a timer so we can report how long the deployment takes
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const startTime = Date.now()
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const [owner, repo, branch] = ['github', 'docs-internal', 'main']
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let sha
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try {
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const {
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data: { sha: latestSha },
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} = await octokit.repos.getCommit({
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owner,
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repo,
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ref: branch,
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})
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sha = latestSha
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if (!sha) {
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throw new Error('Latest commit SHA could not be found')
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}
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} catch (error) {
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console.error(`Error: ${error}`)
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console.log(`🛑 There was an error getting latest commit.`)
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process.exit(1)
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}
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// Put together application configuration variables
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const isPrebuilt = !!sourceBlobUrl
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const { DOCUBOT_REPO_PAT } = process.env
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const appConfigVars = {
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// Track the git branch
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GIT_BRANCH: branch,
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// If prebuilt: prevent the Heroku Node.js buildpack from installing devDependencies
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NPM_CONFIG_PRODUCTION: isPrebuilt.toString(),
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// If prebuilt: prevent the Heroku Node.js buildpack from using `npm ci` as it would
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// delete all of the vendored "node_modules/" directory.
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USE_NPM_INSTALL: isPrebuilt.toString(),
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// If not prebuilt, include the PAT required for cloning the `docs-early-access` repo.
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// Otherwise, set it to `null` to unset it from the environment for security.
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DOCUBOT_REPO_PAT: (!isPrebuilt && DOCUBOT_REPO_PAT) || null,
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}
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const workflowRunLog = runId ? `https://github.com/${owner}/${repo}/actions/runs/${runId}` : null
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let deploymentId = null
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let logUrl = workflowRunLog
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const appName = process.env.HEROKU_PRODUCTION_APP_NAME
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const environment = 'production'
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const homepageUrl = 'https://docs.github.com/'
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try {
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const title = `branch '${branch}' at commit '${sha}' in the '${environment}' environment`
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console.log(`About to deploy ${title}...`)
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// Kick off a pending GitHub Deployment right away, so the PR author
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// will have instant feedback that their work is being deployed.
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const { data: deployment } = await octokit.repos.createDeployment({
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owner,
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repo,
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description: `Deploying ${title}`,
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ref: sha,
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// In the GitHub API, there can only be one active deployment per environment.
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environment,
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// The status contexts to verify against commit status checks. If you omit
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// this parameter, GitHub verifies all unique contexts before creating a
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// deployment. To bypass checking entirely, pass an empty array. Defaults
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// to all unique contexts.
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required_contexts: [],
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// Do not try to merge the base branch into the feature branch
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auto_merge: false,
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})
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console.log('GitHub Deployment created', deployment)
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// Store this ID for later updating
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deploymentId = deployment.id
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// Set some output variables for workflow steps that run after this script
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if (process.env.GITHUB_ACTIONS) {
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setOutput('deploymentId', deploymentId)
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setOutput('logUrl', logUrl)
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}
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await octokit.repos.createDeploymentStatus({
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owner,
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repo,
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deployment_id: deploymentId,
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state: 'in_progress',
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description: 'Deploying the app...',
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// The 'ant-man' preview is required for `state` values of 'inactive', as well as
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// the use of the `log_url`, `environment_url`, and `auto_inactive` parameters.
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// The 'flash' preview is required for `state` values of 'in_progress' and 'queued'.
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mediaType: {
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previews: ['ant-man', 'flash'],
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},
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})
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console.log('🚀 Deployment status: in_progress - Preparing to deploy the app...')
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// Time to talk to Heroku...
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const heroku = new Heroku({ token: process.env.HEROKU_API_TOKEN })
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let build = null
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if (!sourceBlobUrl) {
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try {
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sourceBlobUrl = await getTarballUrl({
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octokit,
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owner,
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repo,
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sha,
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})
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} catch (error) {
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throw new Error(`Failed to generate source blob URL. Error: ${error}`)
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}
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}
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console.log('Updating Heroku app configuration variables...')
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// Reconfigure environment variables
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// https://devcenter.heroku.com/articles/platform-api-reference#config-vars-update
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try {
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await heroku.patch(`/apps/${appName}/config-vars`, {
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body: appConfigVars,
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})
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} catch (error) {
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announceIfHerokuIsDown(error)
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throw new Error(`Failed to update Heroku app configuration variables. Error: ${error}`)
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}
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console.log('Reconfigured')
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console.log('Building Heroku app...')
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try {
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build = await heroku.post(`/apps/${appName}/builds`, {
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body: {
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source_blob: {
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url: sourceBlobUrl,
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},
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},
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})
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} catch (error) {
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announceIfHerokuIsDown(error)
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throw new Error(`Failed to create Heroku build. Error: ${error}`)
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}
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console.log('Heroku build created', build)
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const buildStartTime = Date.now() // Close enough...
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const buildId = build.id
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logUrl = build.output_stream_url
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console.log('🚀 Deployment status: in_progress - Building a new Heroku slug...')
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// Poll until the Build's status changes from "pending" to "succeeded" or "failed".
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let buildAcceptableErrorCount = 0
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while (!build || !build.release || !build.release.id) {
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await sleep(SLEEP_INTERVAL)
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try {
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build = await heroku.get(`/apps/${appName}/builds/${buildId}`)
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} catch (error) {
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// Allow for a few bad responses from the Heroku API
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if (isAllowableHerokuError(error)) {
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buildAcceptableErrorCount += 1
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if (buildAcceptableErrorCount <= ALLOWED_MISSING_RESPONSE_COUNT) {
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console.warn(
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`Ignoring allowable Heroku error #${buildAcceptableErrorCount}: ${error.statusCode}`
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)
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continue
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}
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}
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announceIfHerokuIsDown(error)
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throw new Error(`Failed to get build status. Error: ${error}`)
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}
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if (build && build.status === 'failed') {
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throw new Error(
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`Failed to build after ${Math.round(
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(Date.now() - buildStartTime) / 1000
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)} seconds. See Heroku logs for more information:\n${logUrl}`
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)
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}
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console.log(
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`Heroku build status: ${(build || {}).status} (after ${Math.round(
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(Date.now() - buildStartTime) / 1000
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)} seconds)`
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)
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}
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console.log(
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`Finished Heroku build after ${Math.round((Date.now() - buildStartTime) / 1000)} seconds.`,
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build
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)
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console.log('Heroku release detected', build.release)
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const releaseStartTime = Date.now() // Close enough...
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const releaseId = build.release.id
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let release = null
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// Poll until the associated Release's status changes from "pending" to "succeeded" or "failed".
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let releaseAcceptableErrorCount = 0
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while (!release || release.status === 'pending') {
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await sleep(SLEEP_INTERVAL)
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try {
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const result = await heroku.get(`/apps/${appName}/releases/${releaseId}`)
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// Update the deployment status but only on the first retrieval
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if (!release) {
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logUrl = result.output_stream_url
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console.log('Heroku Release created', result)
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console.log('🚀 Deployment status: in_progress - Releasing the built Heroku slug...')
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}
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release = result
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} catch (error) {
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// Allow for a few bad responses from the Heroku API
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if (isAllowableHerokuError(error)) {
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releaseAcceptableErrorCount += 1
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if (releaseAcceptableErrorCount <= ALLOWED_MISSING_RESPONSE_COUNT) {
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console.warn(
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`Ignoring allowable Heroku error #${releaseAcceptableErrorCount}: ${error.statusCode}`
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)
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continue
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}
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}
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announceIfHerokuIsDown(error)
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throw new Error(`Failed to get release status. Error: ${error}`)
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}
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if (release && release.status === 'failed') {
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throw new Error(
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`Failed to release after ${Math.round(
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(Date.now() - releaseStartTime) / 1000
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)} seconds. See Heroku logs for more information:\n${logUrl}`
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)
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}
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console.log(
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`Release status: ${(release || {}).status} (after ${Math.round(
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(Date.now() - releaseStartTime) / 1000
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)} seconds)`
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)
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}
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console.log(
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`Finished Heroku release after ${Math.round(
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(Date.now() - releaseStartTime) / 1000
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)} seconds.`,
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release
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)
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// Monitor dyno state for this release to ensure it reaches "up" rather than crashing.
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// This will help us catch issues with faulty startup code and/or the package manifest.
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const dynoBootStartTime = Date.now()
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console.log('Checking Heroku dynos...')
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logUrl = workflowRunLog
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console.log('🚀 Deployment status: in_progress - Monitoring the Heroku dyno start-up...')
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// Keep checking while there are still dynos in non-terminal states
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let newDynos = []
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let dynoAcceptableErrorCount = 0
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while (newDynos.length === 0 || newDynos.some((dyno) => dyno.state === 'starting')) {
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await sleep(SLEEP_INTERVAL)
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try {
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const dynoList = await heroku.get(`/apps/${appName}/dynos`)
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const dynosForThisRelease = dynoList.filter((dyno) => dyno.release.id === releaseId)
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// To track them afterward
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newDynos = dynosForThisRelease
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console.log(
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`Dyno states: ${JSON.stringify(newDynos.map((dyno) => dyno.state))} (after ${Math.round(
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(Date.now() - dynoBootStartTime) / 1000
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)} seconds)`
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)
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} catch (error) {
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// Allow for a few bad responses from the Heroku API
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if (isAllowableHerokuError(error)) {
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dynoAcceptableErrorCount += 1
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if (dynoAcceptableErrorCount <= ALLOWED_MISSING_RESPONSE_COUNT) {
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console.warn(
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`Ignoring allowable Heroku error #${dynoAcceptableErrorCount}: ${error.statusCode}`
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)
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continue
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}
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}
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announceIfHerokuIsDown(error)
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throw new Error(`Failed to find dynos for this release. Error: ${error}`)
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}
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}
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const crashedDynos = newDynos.filter((dyno) => ['crashed', 'restarting'].includes(dyno.state))
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const runningDynos = newDynos.filter((dyno) => dyno.state === 'up')
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// If any dynos crashed on start-up, fail the deployment
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if (crashedDynos.length > 0) {
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const errorMessage = `At least ${crashedDynos.length} Heroku dyno(s) crashed on start-up!`
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console.error(errorMessage)
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// Attempt to dump some of the Heroku log here for debugging
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try {
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const logSession = await heroku.post(`/apps/${appName}/log-sessions`, {
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body: {
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dyno: crashedDynos[0].name,
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lines: HEROKU_LOG_LINES_TO_SHOW,
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tail: false,
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},
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})
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logUrl = logSession.logplex_url
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const logText = await got(logUrl).text()
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console.error(
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`Here are the last ${HEROKU_LOG_LINES_TO_SHOW} lines of the Heroku log:\n\n${logText}`
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)
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} catch (error) {
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announceIfHerokuIsDown(error)
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// Don't fail because of this error
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console.error(`Failed to retrieve the Heroku logs for the crashed dynos. Error: ${error}`)
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}
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throw new Error(errorMessage)
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}
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console.log(
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`At least ${runningDynos.length} Heroku dyno(s) are ready after ${Math.round(
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(Date.now() - dynoBootStartTime) / 1000
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)} seconds.`
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)
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// IMPORTANT:
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// If Heroku Preboot is enabled, then there is an additional delay of at
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// least 2 minutes before the new dynos are swapped into active serving.
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// If we move off Heroku in the future, this should be revisited and
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// updated/removed as relevant to align with the new hosting platform.
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if (includeDelayForPreboot) {
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console.log(`Waiting for Heroku Preboot to swap dynos (${DELAY_FOR_PREBOOT_SWAP} ms)...`)
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await sleep(DELAY_FOR_PREBOOT_SWAP)
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// TODO:
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// Is there a faster alternative than this arbitrary delay? For example,
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// is there some Heroku API we can query to see when this release is
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// considered to be the live one, or when the old dynos are shut down?
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} else {
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console.warn(
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'⚠️ Bypassing the wait for Heroku Preboot....\nPlease understand that your changes will not be visible for at least another 2 minutes!'
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)
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}
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// Report success!
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const successMessage = `Deployment succeeded after ${Math.round(
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(Date.now() - startTime) / 1000
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)} seconds.`
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console.log(successMessage)
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await octokit.repos.createDeploymentStatus({
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owner,
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repo,
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deployment_id: deploymentId,
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state: 'success',
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description: successMessage,
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...(logUrl && { log_url: logUrl }),
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environment_url: homepageUrl,
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// The 'ant-man' preview is required for `state` values of 'inactive', as well as
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// the use of the `log_url`, `environment_url`, and `auto_inactive` parameters.
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// The 'flash' preview is required for `state` values of 'in_progress' and 'queued'.
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mediaType: {
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previews: ['ant-man', 'flash'],
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},
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})
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console.log(`🚀 Deployment status: success - ${successMessage}`)
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console.log(`Visit the newly deployed app at: ${homepageUrl}`)
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} catch (error) {
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// Report failure!
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const failureMessage = `Deployment failed after ${Math.round(
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(Date.now() - startTime) / 1000
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)} seconds. See logs for more information.`
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console.error(failureMessage)
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try {
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if (deploymentId) {
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await octokit.repos.createDeploymentStatus({
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owner,
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repo,
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deployment_id: deploymentId,
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state: 'error',
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description: failureMessage,
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...(logUrl && { log_url: logUrl }),
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environment_url: homepageUrl,
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// The 'ant-man' preview is required for `state` values of 'inactive', as well as
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// the use of the `log_url`, `environment_url`, and `auto_inactive` parameters.
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// The 'flash' preview is required for `state` values of 'in_progress' and 'queued'.
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mediaType: {
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previews: ['ant-man', 'flash'],
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},
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})
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console.log(
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`🚀 Deployment status: error - ${failureMessage}` + (logUrl ? ` Logs: ${logUrl}` : '')
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)
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}
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} catch (error) {
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console.error(`Failed to finalize GitHub Deployment Status as a failure. Error: ${error}`)
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}
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// Re-throw the error to bubble up
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throw error
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}
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}
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async function getTarballUrl({ octokit, owner, repo, sha }) {
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// Get a URL for the tarballed source code bundle
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const {
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headers: { location: tarballUrl },
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} = await octokit.repos.downloadTarballArchive({
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owner,
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repo,
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ref: sha,
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// Override the underlying `node-fetch` module's `redirect` option
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// configuration to prevent automatically following redirects.
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request: {
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redirect: 'manual',
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},
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})
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return tarballUrl
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}
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function isAllowableHerokuError(error) {
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return error && ALLOWABLE_ERROR_CODES.includes(error.statusCode)
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}
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function announceIfHerokuIsDown(error) {
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if (error && error.statusCode === 503) {
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console.error('💀 Heroku may be down! Please check its Status page: https://status.heroku.com/')
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}
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}
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