* Add 'script/deploy' to enable manual deploys to Heroku * Pass API tokens into 'deploy-to-staging' module usage * Construct Octokit instance to pass in * Get PR branch name and verify state * Reorganize * Rename option to 'octokit' * Add missing option * Actually use the convenience methods for convenience * Simplify top-level script * Top-level script revisions * Add parse-pr-url module * Add create-staging-app-name module * Remove misplaced comment * Pass in owner * Use owner param * More variables * Pass owner along more * Correct prNumber param reference * Add WIP deploy-to-staging module * Prevent 'scripts/' and '.github/actions-scripts/' files from being modified in open source repo * Extract PR author earlier * Add note about optionally supplying DOCUBOT_REPO_PAT env var * Override Heroku env var during AppSetup creation instead of later to avoid triggering a second deploy * Updates to deploy-to-staging module * Lots of updates * Add dyno start-up monitoring and warmup requests * Ignore 'script/deploy' in the repository-references test * Correct path to Octokit helper * Temporarily add a 'gha-' prefix to environment names * Log whole error if terminal. Good for Octokit errors! * Correct Octokit preview configuration * Add more logging around Heroku build and release * Added more timings to log messages * Monitor dyno states specifically from the dyno list view to avoid 404 oddities when Free dynos are dropped and non-Free dynos are added * Don't wait for AppSetup status as it includes the Build time * Updating logging since we don't see DeploymentStatus update messages in the UI =( * Remove commented out code * Refactor to extract more properties from the PR object * Fix reference to pull request number * Increase Heroku polling intervals from 2.5 seconds to 5 seconds * Remove unhelpful createDeploymentStatus API calls * Workaround Heroku's secondary release upon app creation
454 lines
16 KiB
JavaScript
454 lines
16 KiB
JavaScript
const sleep = require('await-sleep')
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const got = require('got')
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const Heroku = require('heroku-client')
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const createStagingAppName = require('./create-staging-app-name')
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const SLEEP_INTERVAL = 5000
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const HEROKU_LOG_LINES_TO_SHOW = 25
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module.exports = async function deployToStaging ({ herokuToken, octokit, pullRequest, forceRebuild = false }) {
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// Start a timer so we can report how long the deployment takes
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const startTime = Date.now()
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// Extract some important properties from the PR
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const {
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number: pullNumber,
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base: {
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repo: {
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name: repo,
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owner: { login: owner }
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}
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},
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state,
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head: {
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ref: branch,
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sha
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},
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user: author
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} = pullRequest
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// Verify the PR is still open
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if (state !== 'open') {
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throw new Error(`This pull request is not open. State is: '${state}'`)
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}
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let deploymentId = null
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let logUrl = null
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let appIsNewlyCreated = false
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const appName = createStagingAppName({ repo, pullNumber, branch })
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const homepageUrl = `https://${appName}.herokuapp.com/`
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try {
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const title = `branch '${branch}' at commit '${sha}' in the 'staging' environment as '${appName}'`
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console.log(`About to deploy ${title}...`)
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// Kick off a pending GitHub Deployment right away, so the PR author
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// will have instant feedback that their work is being deployed.
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const { data: deployment } = await octokit.repos.createDeployment({
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owner,
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repo,
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description: `Deploying ${title}`,
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// Use a commit SHA instead of a branch name as the ref for more precise
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// feedback, and also because the branch may have already been deleted.
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ref: sha,
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// In the GitHub API, there can only be one active deployment per environment.
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// For our many staging apps, we must use the unique appName as the environment.
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environment: appName,
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// Indicate this environment will no longer exist at some point in the future.
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transient_environment: true,
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// The status contexts to verify against commit status checks. If you omit
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// this parameter, GitHub verifies all unique contexts before creating a
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// deployment. To bypass checking entirely, pass an empty array. Defaults
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// to all unique contexts.
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required_contexts: [],
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// Do not try to merge the base branch into the feature branch
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auto_merge: false
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})
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console.log('GitHub Deployment created', deployment)
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// Store this ID for later updating
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deploymentId = deployment.id
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await octokit.repos.createDeploymentStatus({
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owner,
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repo,
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deployment_id: deploymentId,
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state: 'in_progress',
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description: 'Deploying the app...',
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// The 'flash' preview is required for `state` values of 'in_progress' and 'queued'
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mediaType: {
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previews: ['flash']
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}
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})
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console.log('🚀 Deployment status: in_progress - Preparing to deploy the app...')
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// Get a URL for the tarballed source code bundle
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const { headers: { location: tarballUrl } } = await octokit.repos.downloadTarballArchive({
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owner,
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repo,
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ref: sha,
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// Override the underlying `node-fetch` module's `redirect` option
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// configuration to prevent automatically following redirects.
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request: {
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redirect: 'manual'
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}
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})
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// Time to talk to Heroku...
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const heroku = new Heroku({ token: herokuToken })
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let appSetup = null
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let build = null
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// Is there already a Heroku App for this PR?
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let appExists = true
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try {
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await heroku.get(`/apps/${appName}`)
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} catch (error) {
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appExists = false
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}
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// If there is an existing app but we want to forcibly rebuild, delete the app first
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if (appExists && forceRebuild) {
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console.log('🚀 Deployment status: in_progress - Destroying existing Heroku app...')
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try {
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await heroku.delete(`/apps/${appName}`)
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appExists = false
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console.log(`Heroku app '${appName}' deleted for forced rebuild`)
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} catch (error) {
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throw new Error(`Failed to delete Heroku app '${appName}' for forced rebuild. Error: ${error}`)
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}
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}
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// If an app does not exist, create one!
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// This action will also trigger a build as a by-product.
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if (!appExists) {
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appIsNewlyCreated = true
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console.log(`Heroku app '${appName}' does not exist. Creating a new AppSetup...`)
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console.log('🚀 Deployment status: in_progress - Creating a new Heroku app...')
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const appSetupStartTime = Date.now()
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try {
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// IMPORTANT: These secrets should only be set in the private repo!
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const { DOCUBOT_REPO_PAT, HYDRO_ENDPOINT, HYDRO_SECRET } = process.env
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const secretEnvVars = {
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// This is required for cloning the `docs-early-access` repo
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...DOCUBOT_REPO_PAT && { DOCUBOT_REPO_PAT },
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// These are required for Hydro event tracking
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...(HYDRO_ENDPOINT && HYDRO_SECRET) && { HYDRO_ENDPOINT, HYDRO_SECRET }
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}
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appSetup = await heroku.post('/app-setups', {
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body: {
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app: {
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name: appName
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},
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source_blob: {
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url: tarballUrl
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},
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// Pass some secret environment variables to staging apps via Heroku
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// config variables.
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overrides: {
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env: {
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...secretEnvVars,
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GIT_BRANCH: branch
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}
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}
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}
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})
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console.log('Heroku AppSetup created', appSetup)
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// This probably will not be available yet
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build = appSetup.build
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} catch (error) {
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throw new Error(`Failed to create Heroku app '${appName}'. Error: ${error}`)
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}
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// Add PR author (if staff) as a collaborator on the new staging app
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try {
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if (author.site_admin === true) {
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await heroku.post(`/apps/${appName}/collaborators`, {
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body: {
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user: `${author.login}@github.com`,
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// We don't want an email invitation for every new staging app
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silent: true
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}
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})
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console.log(`Added PR author @${author.login} as a Heroku app collaborator`)
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}
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} catch (error) {
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// It's fine if this fails, it shouldn't block the app from deploying!
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console.warn(`Warning: failed to add PR author as a Heroku app collaborator. Error: ${error}`)
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}
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// A new Build is created as a by-product of creating an AppSetup.
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// Poll until there is a Build object attached to the AppSetup.
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while (!build || !build.id) {
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await sleep(SLEEP_INTERVAL)
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appSetup = await heroku.get(`/app-setups/${appSetup.id}`)
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build = appSetup.build
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console.log(`AppSetup status: ${appSetup.status} (after ${Math.round((Date.now() - appSetupStartTime) / 1000)} seconds)`)
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}
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console.log('Heroku build detected', build)
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} else {
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// If the app does exist, just manually trigger a new build
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console.log(`Heroku app '${appName}' already exists. Building...`)
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try {
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build = await heroku.post(`/apps/${appName}/builds`, {
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body: {
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source_blob: {
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url: tarballUrl
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}
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}
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})
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} catch (error) {
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throw new Error(`Failed to create Heroku build. Error: ${error}`)
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}
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console.log('Heroku build created', build)
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}
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const buildStartTime = Date.now() // Close enough...
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const buildId = build.id
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logUrl = build.output_stream_url
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console.log('🚀 Deployment status: in_progress - Building a new Heroku slug...')
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// Poll until the Build's status changes from "pending" to "succeeded" or "failed".
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while (!build || build.status === 'pending' || !build.release || !build.release.id) {
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await sleep(SLEEP_INTERVAL)
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try {
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build = await heroku.get(`/apps/${appName}/builds/${buildId}`)
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} catch (error) {
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throw new Error(`Failed to get build status. Error: ${error}`)
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}
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console.log(`Heroku build status: ${(build || {}).status} (after ${Math.round((Date.now() - buildStartTime) / 1000)} seconds)`)
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}
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if (build.status !== 'succeeded') {
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throw new Error(`Failed to build after ${Math.round((Date.now() - buildStartTime) / 1000)} seconds. See Heroku logs for more information:\n${logUrl}`)
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}
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console.log(`Finished Heroku build after ${Math.round((Date.now() - buildStartTime) / 1000)} seconds.`, build)
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const releaseStartTime = Date.now() // Close enough...
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let releaseId = build.release.id
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let release = null
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// Poll until the associated Release's status changes from "pending" to "succeeded" or "failed".
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while (!release || release.status === 'pending') {
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await sleep(SLEEP_INTERVAL)
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try {
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const result = await heroku.get(`/apps/${appName}/releases/${releaseId}`)
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// Update the deployment status but only on the first retrieval
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if (!release) {
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logUrl = result.output_stream_url
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console.log('Heroku Release created', result)
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console.log('🚀 Deployment status: in_progress - Releasing the built Heroku slug...')
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}
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release = result
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} catch (error) {
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throw new Error(`Failed to get release status. Error: ${error}`)
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}
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console.log(`Release status: ${(release || {}).status} (after ${Math.round((Date.now() - releaseStartTime) / 1000)} seconds)`)
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}
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if (release.status !== 'succeeded') {
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throw new Error(`Failed to release after ${Math.round((Date.now() - releaseStartTime) / 1000)} seconds. See Heroku logs for more information:\n${logUrl}`)
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}
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console.log(`Finished Heroku release after ${Math.round((Date.now() - releaseStartTime) / 1000)} seconds.`, release)
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// Monitor dyno state for this release to ensure it reaches "up" rather than crashing.
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// This will help us catch issues with faulty startup code and/or the package manifest.
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const dynoBootStartTime = Date.now()
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console.log('Checking Heroku dynos...')
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logUrl = null
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console.log('🚀 Deployment status: in_progress - Monitoring the Heroku dyno start-up...')
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// Keep checking while there are still dynos in non-terminal states
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let newDynos = []
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while (newDynos.length === 0 || newDynos.some(dyno => dyno.state === 'starting')) {
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await sleep(SLEEP_INTERVAL)
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try {
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const dynoList = await heroku.get(`/apps/${appName}/dynos`)
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const dynosForThisRelease = dynoList.filter(dyno => dyno.release.id === releaseId)
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// If this Heroku app was just newly created, often a secondary release
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// is requested to enable automatically managed SSL certificates. The
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// release description will read:
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// "Enable allow-multiple-sni-endpoints feature"
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//
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// If that is the case, we need to update to monitor that secondary
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// release instead.
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if (newDynos.length > 0 && dynosForThisRelease.length === 0) {
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// If the app is NOT newly created, fail fast!
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if (!appIsNewlyCreated) {
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throw new Error('The dynos for this release disappeared unexpectedly')
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}
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// Check for the secondary release
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let nextRelease = null
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try {
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nextRelease = await heroku.get(`/apps/${appName}/releases/${release.version + 1}`)
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} catch (error) {
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throw new Error(`Could not find a secondary release to explain the disappearing dynos. Error: ${error}`)
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}
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if (nextRelease) {
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if (nextRelease.description === 'Enable allow-multiple-sni-endpoints feature') {
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// Track dynos for the next release instead
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release = nextRelease
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releaseId = nextRelease.id
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console.warn('Switching to monitor secondary release...')
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// Allow the loop to repeat to fetch the dynos for the secondary release
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} else {
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// Otherwise, assume another release replaced this one but it
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// PROBABLY would've succeeded...?
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newDynos.forEach(dyno => { dyno.state = 'up' })
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}
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}
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// else just keep monitoring and hope for the best
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}
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newDynos = dynosForThisRelease
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console.log(`Dyno states: ${JSON.stringify(newDynos.map(dyno => dyno.state))} (after ${Math.round((Date.now() - dynoBootStartTime) / 1000)} seconds)`)
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} catch (error) {
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throw new Error(`Failed to find dynos for this release. Error: ${error}`)
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}
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}
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const crashedDynos = newDynos.filter(dyno => ['crashed', 'restarting'].includes(dyno.state))
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const runningDynos = newDynos.filter(dyno => dyno.state === 'up')
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// If any dynos crashed on start-up, fail the deployment
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if (crashedDynos.length > 0) {
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const errorMessage = `At least ${crashedDynos.length} Heroku dyno(s) crashed on start-up!`
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console.error(errorMessage)
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// Attempt to dump some of the Heroku log here for debugging
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try {
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const logSession = await heroku.post(`/apps/${appName}/log-sessions`, {
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body: {
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dyno: crashedDynos[0].name,
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lines: HEROKU_LOG_LINES_TO_SHOW,
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tail: false
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}
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})
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logUrl = logSession.logplex_url
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const logText = await got(logUrl).text()
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console.error(`Here are the last ${HEROKU_LOG_LINES_TO_SHOW} lines of the Heroku log:\n\n${logText}`)
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} catch (error) {
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// Don't fail because of this error
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console.error(`Failed to retrieve the Heroku logs for the crashed dynos. Error: ${error}`)
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}
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throw new Error(errorMessage)
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}
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console.log(`At least ${runningDynos.length} Heroku dyno(s) are ready after ${Math.round((Date.now() - dynoBootStartTime) / 1000)} seconds.`)
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// Send a series of requests to trigger the server warmup routines
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console.log('🚀 Deployment status: in_progress - Triggering server warmup routines...')
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const warmupStartTime = Date.now()
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console.log(`Making warmup requests to: ${homepageUrl}`)
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try {
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await got(homepageUrl, {
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timeout: 10000, // Maximum 10 second timeout per request
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retry: 7, // About 2 minutes 7 seconds of delay, plus active request time for 8 requests
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hooks: {
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beforeRetry: [
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(options, error = {}, retryCount = '?') => {
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const statusCode = error.statusCode || (error.response || {}).statusCode || -1
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console.log(`Retrying after warmup request attempt #${retryCount} (${statusCode}) after ${Math.round((Date.now() - warmupStartTime) / 1000)} seconds...`)
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}
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]
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}
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})
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console.log(`Warmup requests passed after ${Math.round((Date.now() - warmupStartTime) / 1000)} seconds`)
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} catch (error) {
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throw new Error(`Warmup requests failed after ${Math.round((Date.now() - warmupStartTime) / 1000)} seconds. Error: ${error}`)
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}
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// Report success!
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const successMessage = `Deployment succeeded after ${Math.round((Date.now() - startTime) / 1000)} seconds.`
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console.log(successMessage)
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await octokit.repos.createDeploymentStatus({
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owner,
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repo,
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deployment_id: deploymentId,
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state: 'success',
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description: successMessage,
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...logUrl && { log_url: logUrl },
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environment_url: homepageUrl,
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// The 'flash' preview is required for `state` values of 'in_progress' and 'queued'
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mediaType: {
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previews: ['flash']
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}
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})
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console.log(`🚀 Deployment status: success - ${successMessage}`)
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console.log(`Visit the newly deployed app at: ${homepageUrl}`)
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} catch (error) {
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// Report failure!
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const failureMessage = `Deployment failed after ${Math.round((Date.now() - startTime) / 1000)} seconds. See logs for more information.`
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console.error(failureMessage)
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try {
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if (deploymentId) {
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await octokit.repos.createDeploymentStatus({
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owner,
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repo,
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deployment_id: deploymentId,
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state: 'error',
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description: failureMessage,
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...logUrl && { log_url: logUrl },
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environment_url: homepageUrl,
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// The 'flash' preview is required for `state` values of 'in_progress' and 'queued'
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mediaType: {
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previews: ['flash']
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}
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})
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console.log(
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`🚀 Deployment status: error - ${failureMessage}` +
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(logUrl ? ` Logs: ${logUrl}` : '')
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)
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}
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} catch (error) {
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console.error(`Failed to finalize GitHub DeploymentStatus as a failure. Error: ${error}`)
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}
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// Re-throw the error to bubble up
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throw error
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}
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}
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