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GeometryShaderManager: Set the constants within the callbacks.
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@@ -18,9 +18,6 @@ public:
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static void Shutdown();
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static void DoState(PointerWrap &p);
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// constant management
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static void SetConstants();
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static void SetViewportChanged();
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static void SetProjectionChanged();
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static void SetLinePtWidthChanged();
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