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Make the built-in wiitdb files optional
There are some cases where overriding the opening.bnr names isn't desirable, such as when someone has several modded versions of a game that differ in names but not game IDs.
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@@ -124,6 +124,9 @@ TitleDatabase::TitleDatabase()
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if (!LoadMap(load_directory + "wiitdb.txt", m_gc_title_map, m_wii_title_map))
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LoadMap(load_directory + "titles.txt", m_gc_title_map, m_wii_title_map);
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if (!SConfig::GetInstance().m_use_builtin_title_database)
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return;
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// Load the database in the console language.
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// Note: The GameCube language setting can't be set to Japanese,
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// so instead, we use Japanese names iff the games are NTSC-J.
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