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Merge pull request #1764 from Armada651/safe-exclusive
D3D: Only try to apply exclusive mode when the renderer is in focus.
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@@ -48,6 +48,11 @@ bool Host_UIHasFocus()
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return g_main_window->isActiveWindow();
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}
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bool Host_RendererIsFullscreen()
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{
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return false; // TODO
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}
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void Host_RequestFullscreen(bool enable)
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{
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// TODO
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