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LogManager: use layered config
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@@ -14,6 +14,9 @@ namespace ConfigLoaders
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{
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bool IsSettingSaveable(const Config::ConfigLocation& config_location)
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{
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if (config_location.system == Config::System::Logger)
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return true;
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const static std::vector<Config::ConfigLocation> s_setting_saveable{
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// Graphics.Hardware
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